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blender-archive/source
Hans Goudey 3389cc8083 Fix: Incorrect mesh cache tagging causing excess calculation
8e967cfeaf only meant to tag the "verts no face" cache
calculated eagerly if both loose edges and loose verts were already
calculated. Instead it caused the calculation of one of the caches.
2023-04-23 15:27:20 -04:00
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