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blender-archive/source/blender/draw/engines/eevee/shaders
Jeroen Bakker 34051fcc12 EEVEE: Fix volumetric resolve in large scenes.
On NVIDIA volumetric resolve failed for large production scenes.
The result would remove most color from the final render. The cause
seems to be a faulty driver.

This change ported the fragment shader to a compute shader which
would select a different compiler branch and didn't show the error.
2022-09-13 15:05:17 +02:00
..
2020-12-11 15:32:14 +11:00
2020-07-30 16:44:58 +02:00
2020-07-30 16:44:58 +02:00