sculpt shape key switch. All cases that called this function needed parameter only_face_normals set to false, so changed it now. Also fixed wrong user count for imported mesh from collada and simplified previous fix for tesselated faces to polygons conversion.
3180 lines
81 KiB
C
3180 lines
81 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/mesh.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_types.h"
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#include "DNA_key_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_customdata_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_blenlib.h"
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#include "BLI_bpath.h"
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#include "BLI_math.h"
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#include "BLI_edgehash.h"
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#include "BLI_scanfill.h"
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#include "BKE_animsys.h"
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#include "BKE_main.h"
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#include "BKE_customdata.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_displist.h"
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#include "BKE_library.h"
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#include "BKE_material.h"
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_key.h"
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/* these 2 are only used by conversion functions */
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#include "BKE_curve.h"
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/* -- */
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#include "BKE_object.h"
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#include "BKE_tessmesh.h"
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#include "BLI_edgehash.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_array.h"
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#include "BLI_edgehash.h"
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#include "bmesh.h"
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enum {
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MESHCMP_DVERT_WEIGHTMISMATCH = 1,
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MESHCMP_DVERT_GROUPMISMATCH,
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MESHCMP_DVERT_TOTGROUPMISMATCH,
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MESHCMP_LOOPCOLMISMATCH,
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MESHCMP_LOOPUVMISMATCH,
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MESHCMP_LOOPMISMATCH,
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MESHCMP_POLYVERTMISMATCH,
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MESHCMP_POLYMISMATCH,
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MESHCMP_EDGEUNKNOWN,
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MESHCMP_VERTCOMISMATCH,
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MESHCMP_CDLAYERS_MISMATCH,
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};
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static const char *cmpcode_to_str(int code)
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{
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switch (code) {
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case MESHCMP_DVERT_WEIGHTMISMATCH:
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return "Vertex Weight Mismatch";
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case MESHCMP_DVERT_GROUPMISMATCH:
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return "Vertex Group Mismatch";
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case MESHCMP_DVERT_TOTGROUPMISMATCH:
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return "Vertex Doesn't Belong To Same Number Of Groups";
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case MESHCMP_LOOPCOLMISMATCH:
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return "Vertex Color Mismatch";
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case MESHCMP_LOOPUVMISMATCH:
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return "UV Mismatch";
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case MESHCMP_LOOPMISMATCH:
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return "Loop Mismatch";
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case MESHCMP_POLYVERTMISMATCH:
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return "Loop Vert Mismatch In Poly Test";
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case MESHCMP_POLYMISMATCH:
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return "Loop Vert Mismatch";
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case MESHCMP_EDGEUNKNOWN:
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return "Edge Mismatch";
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case MESHCMP_VERTCOMISMATCH:
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return "Vertex Coordinate Mismatch";
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case MESHCMP_CDLAYERS_MISMATCH:
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return "CustomData Layer Count Mismatch";
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default:
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return "Mesh Comparison Code Unknown";
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}
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}
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/* thresh is threshold for comparing vertices, uvs, vertex colors,
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* weights, etc.*/
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static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2, float thresh)
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{
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CustomDataLayer *l1, *l2;
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int i, i1=0, i2=0, tot, j;
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for (i = 0; i < c1->totlayer; i++) {
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if (ELEM7(c1->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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{
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i1++;
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}
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}
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for (i = 0; i < c2->totlayer; i++) {
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if (ELEM7(c2->layers[i].type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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{
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i2++;
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}
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}
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if (i1 != i2)
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return MESHCMP_CDLAYERS_MISMATCH;
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l1 = c1->layers; l2 = c2->layers;
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tot = i1;
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i1 = 0; i2 = 0;
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for (i=0; i < tot; i++) {
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while (i1 < c1->totlayer && !ELEM7(l1->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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{
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i1++, l1++;
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}
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while (i2 < c2->totlayer && !ELEM7(l2->type, CD_MVERT, CD_MEDGE, CD_MPOLY,
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CD_MLOOPUV, CD_MLOOPCOL, CD_MTEXPOLY, CD_MDEFORMVERT))
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{
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i2++, l2++;
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}
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if (l1->type == CD_MVERT) {
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MVert *v1 = l1->data;
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MVert *v2 = l2->data;
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int vtot = m1->totvert;
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for (j=0; j<vtot; j++, v1++, v2++) {
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if (len_v3v3(v1->co, v2->co) > thresh)
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return MESHCMP_VERTCOMISMATCH;
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/*I don't care about normals, let's just do coodinates*/
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}
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}
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/*we're order-agnostic for edges here*/
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if (l1->type == CD_MEDGE) {
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MEdge *e1 = l1->data;
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MEdge *e2 = l2->data;
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EdgeHash *eh = BLI_edgehash_new();
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int etot = m1->totedge;
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for (j=0; j<etot; j++, e1++) {
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BLI_edgehash_insert(eh, e1->v1, e1->v2, e1);
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}
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for (j=0; j<etot; j++, e2++) {
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if (!BLI_edgehash_lookup(eh, e2->v1, e2->v2))
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return MESHCMP_EDGEUNKNOWN;
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}
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BLI_edgehash_free(eh, NULL);
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}
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if (l1->type == CD_MPOLY) {
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MPoly *p1 = l1->data;
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MPoly *p2 = l2->data;
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int ptot = m1->totpoly;
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for (j=0; j<ptot; j++, p1++, p2++) {
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MLoop *lp1, *lp2;
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int k;
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if (p1->totloop != p2->totloop)
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return MESHCMP_POLYMISMATCH;
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lp1 = m1->mloop + p1->loopstart;
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lp2 = m2->mloop + p2->loopstart;
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for (k=0; k<p1->totloop; k++, lp1++, lp2++) {
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if (lp1->v != lp2->v)
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return MESHCMP_POLYVERTMISMATCH;
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}
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}
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}
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if (l1->type == CD_MLOOP) {
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MLoop *lp1 = l1->data;
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MLoop *lp2 = l2->data;
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int ltot = m1->totloop;
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for (j=0; j<ltot; j++, lp1++, lp2++) {
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if (lp1->v != lp2->v)
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return MESHCMP_LOOPMISMATCH;
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}
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}
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if (l1->type == CD_MLOOPUV) {
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MLoopUV *lp1 = l1->data;
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MLoopUV *lp2 = l2->data;
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int ltot = m1->totloop;
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for (j=0; j<ltot; j++, lp1++, lp2++) {
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if (len_v2v2(lp1->uv, lp2->uv) > thresh)
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return MESHCMP_LOOPUVMISMATCH;
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}
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}
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if (l1->type == CD_MLOOPCOL) {
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MLoopCol *lp1 = l1->data;
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MLoopCol *lp2 = l2->data;
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int ltot = m1->totloop;
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for (j=0; j<ltot; j++, lp1++, lp2++) {
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if (ABS(lp1->r - lp2->r) > thresh ||
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ABS(lp1->g - lp2->g) > thresh ||
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ABS(lp1->b - lp2->b) > thresh ||
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ABS(lp1->a - lp2->a) > thresh)
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{
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return MESHCMP_LOOPCOLMISMATCH;
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}
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}
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}
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if (l1->type == CD_MDEFORMVERT) {
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MDeformVert *dv1 = l1->data;
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MDeformVert *dv2 = l2->data;
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int dvtot = m1->totvert;
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for (j=0; j<dvtot; j++, dv1++, dv2++) {
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int k;
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MDeformWeight *dw1 = dv1->dw, *dw2=dv2->dw;
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if (dv1->totweight != dv2->totweight)
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return MESHCMP_DVERT_TOTGROUPMISMATCH;
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for (k=0; k<dv1->totweight; k++, dw1++, dw2++) {
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if (dw1->def_nr != dw2->def_nr)
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return MESHCMP_DVERT_GROUPMISMATCH;
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if (ABS(dw1->weight - dw2->weight) > thresh)
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return MESHCMP_DVERT_WEIGHTMISMATCH;
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}
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}
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}
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}
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return 0;
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}
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/*used for testing. returns an error string the two meshes don't match*/
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const char *mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
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{
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int c;
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if (!me1 || !me2)
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return "Requires two input meshes";
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if (me1->totvert != me2->totvert)
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return "Number of verts don't match";
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if (me1->totedge != me2->totedge)
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return "Number of edges don't match";
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if (me1->totpoly != me2->totpoly)
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return "Number of faces don't match";
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if (me1->totloop !=me2->totloop)
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return "Number of loops don't match";
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if ((c = customdata_compare(&me1->vdata, &me2->vdata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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if ((c = customdata_compare(&me1->edata, &me2->edata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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if ((c = customdata_compare(&me1->ldata, &me2->ldata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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if ((c = customdata_compare(&me1->pdata, &me2->pdata, me1, me2, thresh)))
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return cmpcode_to_str(c);
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return NULL;
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}
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static void mesh_ensure_tessellation_customdata(Mesh *me)
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{
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if (UNLIKELY((me->totface != 0) && (me->totpoly == 0))) {
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/* Pass, otherwise this function clears 'mface' before
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* versioning 'mface -> mpoly' code kicks in [#30583]
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*
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* Callers could also check but safer to do here - campbell */
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}
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else {
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const int tottex_original = CustomData_number_of_layers(&me->pdata, CD_MTEXPOLY);
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const int totcol_original = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
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const int tottex_tessface = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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const int totcol_tessface = CustomData_number_of_layers(&me->fdata, CD_MCOL);
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if (tottex_tessface != tottex_original ||
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totcol_tessface != totcol_original )
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{
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BKE_mesh_tessface_clear(me);
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CustomData_from_bmeshpoly(&me->fdata, &me->pdata, &me->ldata, me->totface);
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/* TODO - add some --debug-mesh option */
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if (G.debug & G_DEBUG) {
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/* note: this warning may be un-called for if we are initializing the mesh for the
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* first time from bmesh, rather then giving a warning about this we could be smarter
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* and check if there was any data to begin with, for now just print the warning with
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* some info to help troubleshoot whats going on - campbell */
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printf("%s: warning! Tessellation uvs or vcol data got out of sync, "
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"had to reset!\n CD_MTFACE: %d != CD_MTEXPOLY: %d || CD_MCOL: %d != CD_MLOOPCOL: %d\n",
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__func__, tottex_tessface, tottex_original, totcol_tessface, totcol_original);
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}
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}
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}
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}
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/* this ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
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* mloopcol and mcol) have the same relative active/render/clone/mask indices.
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*
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* note that for undo mesh data we want to skip 'ensure_tess_cd' call since
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* we don't want to store memory for tessface when its only used for older
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* versions of the mesh. - campbell*/
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static void mesh_update_linked_customdata(Mesh *me, const short do_ensure_tess_cd)
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{
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if (me->edit_btmesh)
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BMEdit_UpdateLinkedCustomData(me->edit_btmesh);
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if (do_ensure_tess_cd) {
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mesh_ensure_tessellation_customdata(me);
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}
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CustomData_bmesh_update_active_layers(&me->fdata, &me->pdata, &me->ldata);
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}
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void mesh_update_customdata_pointers(Mesh *me, const short do_ensure_tess_cd)
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{
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mesh_update_linked_customdata(me, do_ensure_tess_cd);
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me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
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me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
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me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
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me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
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me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
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me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
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me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
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me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
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me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
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me->mtpoly = CustomData_get_layer(&me->pdata, CD_MTEXPOLY);
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me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
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me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
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}
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|
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/* Note: unlinking is called when me->id.us is 0, question remains how
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* much unlinking of Library data in Mesh should be done... probably
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* we need a more generic method, like the expand() functions in
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* readfile.c */
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|
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void unlink_mesh(Mesh *me)
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{
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int a;
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|
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if (me==NULL) return;
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|
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for (a=0; a<me->totcol; a++) {
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if (me->mat[a]) me->mat[a]->id.us--;
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me->mat[a]= NULL;
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}
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if (me->key) {
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me->key->id.us--;
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}
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me->key= NULL;
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if (me->texcomesh) me->texcomesh= NULL;
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|
}
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|
|
/* do not free mesh itself */
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void free_mesh(Mesh *me, int unlink)
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{
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if (unlink)
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unlink_mesh(me);
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CustomData_free(&me->vdata, me->totvert);
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CustomData_free(&me->edata, me->totedge);
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CustomData_free(&me->fdata, me->totface);
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CustomData_free(&me->ldata, me->totloop);
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CustomData_free(&me->pdata, me->totpoly);
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|
|
if (me->adt) {
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|
BKE_free_animdata(&me->id);
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|
me->adt= NULL;
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|
}
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if (me->mat) MEM_freeN(me->mat);
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if (me->bb) MEM_freeN(me->bb);
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if (me->mselect) MEM_freeN(me->mselect);
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if (me->edit_btmesh) MEM_freeN(me->edit_btmesh);
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}
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void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
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{
|
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/* Assumes dst is already set up */
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int i;
|
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|
|
if (!src || !dst)
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|
return;
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|
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memcpy (dst, src, copycount * sizeof(MDeformVert));
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for (i=0; i<copycount; i++) {
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if (src[i].dw) {
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dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
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memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
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}
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}
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}
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|
|
void free_dverts(MDeformVert *dvert, int totvert)
|
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{
|
|
/* Instead of freeing the verts directly,
|
|
* call this function to delete any special
|
|
* vert data */
|
|
int i;
|
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|
|
if (!dvert)
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return;
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|
|
/* Free any special data from the verts */
|
|
for (i=0; i<totvert; i++) {
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if (dvert[i].dw) MEM_freeN (dvert[i].dw);
|
|
}
|
|
MEM_freeN (dvert);
|
|
}
|
|
|
|
static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata)
|
|
{
|
|
if (free_customdata)
|
|
CustomData_free(&mesh->fdata, mesh->totface);
|
|
|
|
mesh->mface = NULL;
|
|
mesh->mtface = NULL;
|
|
mesh->mcol = NULL;
|
|
mesh->totface = 0;
|
|
|
|
memset(&mesh->fdata, 0, sizeof(mesh->fdata));
|
|
}
|
|
|
|
Mesh *add_mesh(const char *name)
|
|
{
|
|
Mesh *me;
|
|
|
|
me= alloc_libblock(&G.main->mesh, ID_ME, name);
|
|
|
|
me->size[0]= me->size[1]= me->size[2]= 1.0;
|
|
me->smoothresh= 30;
|
|
me->texflag= ME_AUTOSPACE;
|
|
me->flag= ME_TWOSIDED;
|
|
me->bb= unit_boundbox();
|
|
me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
|
|
|
|
return me;
|
|
}
|
|
|
|
Mesh *copy_mesh(Mesh *me)
|
|
{
|
|
Mesh *men;
|
|
MTFace *tface;
|
|
MTexPoly *txface;
|
|
int a, i;
|
|
const int do_tessface = ((me->totface != 0) && (me->totpoly == 0)); /* only do tessface if we have no polys */
|
|
|
|
men= copy_libblock(&me->id);
|
|
|
|
men->mat= MEM_dupallocN(me->mat);
|
|
for (a=0; a<men->totcol; a++) {
|
|
id_us_plus((ID *)men->mat[a]);
|
|
}
|
|
id_us_plus((ID *)men->texcomesh);
|
|
|
|
CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
|
|
CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
|
|
CustomData_copy(&me->ldata, &men->ldata, CD_MASK_MESH, CD_DUPLICATE, men->totloop);
|
|
CustomData_copy(&me->pdata, &men->pdata, CD_MASK_MESH, CD_DUPLICATE, men->totpoly);
|
|
if (do_tessface) {
|
|
CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
|
|
}
|
|
else {
|
|
mesh_tessface_clear_intern(men, FALSE);
|
|
}
|
|
|
|
mesh_update_customdata_pointers(men, do_tessface);
|
|
|
|
/* ensure indirect linked data becomes lib-extern */
|
|
for (i=0; i<me->fdata.totlayer; i++) {
|
|
if (me->fdata.layers[i].type == CD_MTFACE) {
|
|
tface= (MTFace*)me->fdata.layers[i].data;
|
|
|
|
for (a=0; a<me->totface; a++, tface++)
|
|
if (tface->tpage)
|
|
id_lib_extern((ID*)tface->tpage);
|
|
}
|
|
}
|
|
|
|
for (i=0; i<me->pdata.totlayer; i++) {
|
|
if (me->pdata.layers[i].type == CD_MTEXPOLY) {
|
|
txface= (MTexPoly*)me->pdata.layers[i].data;
|
|
|
|
for (a=0; a<me->totpoly; a++, txface++)
|
|
if (txface->tpage)
|
|
id_lib_extern((ID*)txface->tpage);
|
|
}
|
|
}
|
|
|
|
men->mselect= NULL;
|
|
men->edit_btmesh= NULL;
|
|
|
|
men->bb= MEM_dupallocN(men->bb);
|
|
|
|
men->key= copy_key(me->key);
|
|
if (men->key) men->key->from= (ID *)men;
|
|
|
|
return men;
|
|
}
|
|
|
|
BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob)
|
|
{
|
|
BMesh *bm;
|
|
|
|
bm = BM_mesh_create(&bm_mesh_allocsize_default);
|
|
|
|
BM_mesh_bm_from_me(bm, me, TRUE, ob->shapenr);
|
|
|
|
return bm;
|
|
}
|
|
|
|
static void expand_local_mesh(Mesh *me)
|
|
{
|
|
id_lib_extern((ID *)me->texcomesh);
|
|
|
|
if (me->mtface || me->mtpoly) {
|
|
int a, i;
|
|
|
|
for (i=0; i<me->pdata.totlayer; i++) {
|
|
if (me->pdata.layers[i].type == CD_MTEXPOLY) {
|
|
MTexPoly *txface= (MTexPoly*)me->fdata.layers[i].data;
|
|
|
|
for (a=0; a<me->totpoly; a++, txface++) {
|
|
/* special case: ima always local immediately */
|
|
if (txface->tpage) {
|
|
id_lib_extern((ID *)txface->tpage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i=0; i<me->fdata.totlayer; i++) {
|
|
if (me->fdata.layers[i].type == CD_MTFACE) {
|
|
MTFace *tface= (MTFace*)me->fdata.layers[i].data;
|
|
|
|
for (a=0; a<me->totface; a++, tface++) {
|
|
/* special case: ima always local immediately */
|
|
if (tface->tpage) {
|
|
id_lib_extern((ID *)tface->tpage);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (me->mat) {
|
|
extern_local_matarar(me->mat, me->totcol);
|
|
}
|
|
}
|
|
|
|
void make_local_mesh(Mesh *me)
|
|
{
|
|
Main *bmain= G.main;
|
|
Object *ob;
|
|
int is_local= FALSE, is_lib= FALSE;
|
|
|
|
/* - only lib users: do nothing
|
|
* - only local users: set flag
|
|
* - mixed: make copy
|
|
*/
|
|
|
|
if (me->id.lib==NULL) return;
|
|
if (me->id.us==1) {
|
|
id_clear_lib_data(bmain, &me->id);
|
|
expand_local_mesh(me);
|
|
return;
|
|
}
|
|
|
|
for (ob= bmain->object.first; ob && ELEM(0, is_lib, is_local); ob= ob->id.next) {
|
|
if (me == ob->data) {
|
|
if (ob->id.lib) is_lib= TRUE;
|
|
else is_local= TRUE;
|
|
}
|
|
}
|
|
|
|
if (is_local && is_lib == FALSE) {
|
|
id_clear_lib_data(bmain, &me->id);
|
|
expand_local_mesh(me);
|
|
}
|
|
else if (is_local && is_lib) {
|
|
Mesh *me_new= copy_mesh(me);
|
|
me_new->id.us= 0;
|
|
|
|
|
|
/* Remap paths of new ID using old library as base. */
|
|
BKE_id_lib_local_paths(bmain, me->id.lib, &me_new->id);
|
|
|
|
for (ob= bmain->object.first; ob; ob= ob->id.next) {
|
|
if (me == ob->data) {
|
|
if (ob->id.lib==NULL) {
|
|
set_mesh(ob, me_new);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void boundbox_mesh(Mesh *me, float *loc, float *size)
|
|
{
|
|
BoundBox *bb;
|
|
float min[3], max[3];
|
|
float mloc[3], msize[3];
|
|
|
|
if (me->bb==NULL) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
|
|
bb= me->bb;
|
|
|
|
if (!loc) loc= mloc;
|
|
if (!size) size= msize;
|
|
|
|
INIT_MINMAX(min, max);
|
|
if (!minmax_mesh(me, min, max)) {
|
|
min[0] = min[1] = min[2] = -1.0f;
|
|
max[0] = max[1] = max[2] = 1.0f;
|
|
}
|
|
|
|
mid_v3_v3v3(loc, min, max);
|
|
|
|
size[0]= (max[0]-min[0])/2.0f;
|
|
size[1]= (max[1]-min[1])/2.0f;
|
|
size[2]= (max[2]-min[2])/2.0f;
|
|
|
|
boundbox_set_from_min_max(bb, min, max);
|
|
}
|
|
|
|
void tex_space_mesh(Mesh *me)
|
|
{
|
|
float loc[3], size[3];
|
|
int a;
|
|
|
|
boundbox_mesh(me, loc, size);
|
|
|
|
if (me->texflag & ME_AUTOSPACE) {
|
|
for (a=0; a<3; a++) {
|
|
if (size[a]==0.0f) size[a]= 1.0f;
|
|
else if (size[a]>0.0f && size[a]<0.00001f) size[a]= 0.00001f;
|
|
else if (size[a]<0.0f && size[a]> -0.00001f) size[a]= -0.00001f;
|
|
}
|
|
|
|
copy_v3_v3(me->loc, loc);
|
|
copy_v3_v3(me->size, size);
|
|
zero_v3(me->rot);
|
|
}
|
|
}
|
|
|
|
BoundBox *mesh_get_bb(Object *ob)
|
|
{
|
|
Mesh *me= ob->data;
|
|
|
|
if (ob->bb)
|
|
return ob->bb;
|
|
|
|
if (!me->bb)
|
|
tex_space_mesh(me);
|
|
|
|
return me->bb;
|
|
}
|
|
|
|
void mesh_get_texspace(Mesh *me, float r_loc[3], float r_rot[3], float r_size[3])
|
|
{
|
|
if (!me->bb) {
|
|
tex_space_mesh(me);
|
|
}
|
|
|
|
if (r_loc) copy_v3_v3(r_loc, me->loc);
|
|
if (r_rot) copy_v3_v3(r_rot, me->rot);
|
|
if (r_size) copy_v3_v3(r_size, me->size);
|
|
}
|
|
|
|
float *get_mesh_orco_verts(Object *ob)
|
|
{
|
|
Mesh *me = ob->data;
|
|
MVert *mvert = NULL;
|
|
Mesh *tme = me->texcomesh?me->texcomesh:me;
|
|
int a, totvert;
|
|
float (*vcos)[3] = NULL;
|
|
|
|
/* Get appropriate vertex coordinates */
|
|
vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh");
|
|
mvert = tme->mvert;
|
|
totvert = MIN2(tme->totvert, me->totvert);
|
|
|
|
for (a=0; a<totvert; a++, mvert++) {
|
|
copy_v3_v3(vcos[a], mvert->co);
|
|
}
|
|
|
|
return (float*)vcos;
|
|
}
|
|
|
|
void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int invert)
|
|
{
|
|
float loc[3], size[3];
|
|
int a;
|
|
|
|
mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size);
|
|
|
|
if (invert) {
|
|
for (a=0; a<totvert; a++) {
|
|
float *co = orco[a];
|
|
madd_v3_v3v3v3(co, loc, co, size);
|
|
}
|
|
}
|
|
else {
|
|
for (a=0; a<totvert; a++) {
|
|
float *co = orco[a];
|
|
co[0] = (co[0]-loc[0])/size[0];
|
|
co[1] = (co[1]-loc[1])/size[1];
|
|
co[2] = (co[2]-loc[2])/size[2];
|
|
}
|
|
}
|
|
}
|
|
|
|
/* rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
|
|
* this is necessary to make the if (mface->v4) check for quads work */
|
|
int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
|
|
{
|
|
/* first test if the face is legal */
|
|
if ((mface->v3 || nr==4) && mface->v3==mface->v4) {
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
if ((mface->v2 || mface->v4) && mface->v2==mface->v3) {
|
|
mface->v3= mface->v4;
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
if (mface->v1==mface->v2) {
|
|
mface->v2= mface->v3;
|
|
mface->v3= mface->v4;
|
|
mface->v4= 0;
|
|
nr--;
|
|
}
|
|
|
|
/* check corrupt cases, bowtie geometry, cant handle these because edge data wont exist so just return 0 */
|
|
if (nr==3) {
|
|
if (
|
|
/* real edges */
|
|
mface->v1==mface->v2 ||
|
|
mface->v2==mface->v3 ||
|
|
mface->v3==mface->v1
|
|
) {
|
|
return 0;
|
|
}
|
|
}
|
|
else if (nr==4) {
|
|
if (
|
|
/* real edges */
|
|
mface->v1==mface->v2 ||
|
|
mface->v2==mface->v3 ||
|
|
mface->v3==mface->v4 ||
|
|
mface->v4==mface->v1 ||
|
|
/* across the face */
|
|
mface->v1==mface->v3 ||
|
|
mface->v2==mface->v4
|
|
) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/* prevent a zero at wrong index location */
|
|
if (nr==3) {
|
|
if (mface->v3==0) {
|
|
static int corner_indices[4] = {1, 2, 0, 3};
|
|
|
|
SWAP(unsigned int, mface->v1, mface->v2);
|
|
SWAP(unsigned int, mface->v2, mface->v3);
|
|
|
|
if (fdata)
|
|
CustomData_swap(fdata, mfindex, corner_indices);
|
|
}
|
|
}
|
|
else if (nr==4) {
|
|
if (mface->v3==0 || mface->v4==0) {
|
|
static int corner_indices[4] = {2, 3, 0, 1};
|
|
|
|
SWAP(unsigned int, mface->v1, mface->v3);
|
|
SWAP(unsigned int, mface->v2, mface->v4);
|
|
|
|
if (fdata)
|
|
CustomData_swap(fdata, mfindex, corner_indices);
|
|
}
|
|
}
|
|
|
|
return nr;
|
|
}
|
|
|
|
Mesh *get_mesh(Object *ob)
|
|
{
|
|
|
|
if (ob==NULL) return NULL;
|
|
if (ob->type==OB_MESH) return ob->data;
|
|
else return NULL;
|
|
}
|
|
|
|
void set_mesh(Object *ob, Mesh *me)
|
|
{
|
|
Mesh *old=NULL;
|
|
|
|
multires_force_update(ob);
|
|
|
|
if (ob==NULL) return;
|
|
|
|
if (ob->type==OB_MESH) {
|
|
old= ob->data;
|
|
if (old)
|
|
old->id.us--;
|
|
ob->data= me;
|
|
id_us_plus((ID *)me);
|
|
}
|
|
|
|
test_object_materials((ID *)me);
|
|
|
|
test_object_modifiers(ob);
|
|
}
|
|
|
|
/* ************** make edges in a Mesh, for outside of editmode */
|
|
|
|
struct edgesort {
|
|
unsigned int v1, v2;
|
|
short is_loose, is_draw;
|
|
};
|
|
|
|
/* edges have to be added with lowest index first for sorting */
|
|
static void to_edgesort(struct edgesort *ed,
|
|
unsigned int v1, unsigned int v2,
|
|
short is_loose, short is_draw)
|
|
{
|
|
if (v1<v2) {
|
|
ed->v1= v1; ed->v2= v2;
|
|
}
|
|
else {
|
|
ed->v1= v2; ed->v2= v1;
|
|
}
|
|
ed->is_loose= is_loose;
|
|
ed->is_draw= is_draw;
|
|
}
|
|
|
|
static int vergedgesort(const void *v1, const void *v2)
|
|
{
|
|
const struct edgesort *x1=v1, *x2=v2;
|
|
|
|
if ( x1->v1 > x2->v1) return 1;
|
|
else if ( x1->v1 < x2->v1) return -1;
|
|
else if ( x1->v2 > x2->v2) return 1;
|
|
else if ( x1->v2 < x2->v2) return -1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* Create edges based on known verts and faces */
|
|
static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
|
|
MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
|
|
int old, MEdge **alledge, int *_totedge)
|
|
{
|
|
MPoly *mpoly;
|
|
MLoop *mloop;
|
|
MFace *mface;
|
|
MEdge *medge;
|
|
EdgeHash *hash = BLI_edgehash_new();
|
|
struct edgesort *edsort, *ed;
|
|
int a, b, totedge=0, final=0;
|
|
|
|
/* we put all edges in array, sort them, and detect doubles that way */
|
|
|
|
for (a= totface, mface= allface; a>0; a--, mface++) {
|
|
if (mface->v4) totedge+=4;
|
|
else if (mface->v3) totedge+=3;
|
|
else totedge+=1;
|
|
}
|
|
|
|
if (totedge==0) {
|
|
/* flag that mesh has edges */
|
|
(*alledge)= MEM_callocN(0, "make mesh edges");
|
|
(*_totedge) = 0;
|
|
return;
|
|
}
|
|
|
|
ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
|
|
|
|
for (a= totface, mface= allface; a>0; a--, mface++) {
|
|
to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
|
|
if (mface->v4) {
|
|
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
|
|
to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
|
|
to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
|
|
}
|
|
else if (mface->v3) {
|
|
to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
|
|
to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
|
|
}
|
|
}
|
|
|
|
qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
|
|
|
|
/* count final amount */
|
|
for (a=totedge, ed=edsort; a>1; a--, ed++) {
|
|
/* edge is unique when it differs from next edge, or is last */
|
|
if (ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
|
|
}
|
|
final++;
|
|
|
|
(*alledge)= medge= MEM_callocN(sizeof (MEdge) * final, "make_edges mdge");
|
|
(*_totedge)= final;
|
|
|
|
for (a=totedge, ed=edsort; a>1; a--, ed++) {
|
|
/* edge is unique when it differs from next edge, or is last */
|
|
if (ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
|
|
medge->v1= ed->v1;
|
|
medge->v2= ed->v2;
|
|
if (old==0 || ed->is_draw) medge->flag= ME_EDGEDRAW|ME_EDGERENDER;
|
|
if (ed->is_loose) medge->flag|= ME_LOOSEEDGE;
|
|
|
|
/* order is swapped so extruding this edge as a surface wont flip face normals
|
|
* with cyclic curves */
|
|
if (ed->v1+1 != ed->v2) {
|
|
SWAP(unsigned int, medge->v1, medge->v2);
|
|
}
|
|
medge++;
|
|
}
|
|
else {
|
|
/* equal edge, we merge the drawflag */
|
|
(ed+1)->is_draw |= ed->is_draw;
|
|
}
|
|
}
|
|
/* last edge */
|
|
medge->v1= ed->v1;
|
|
medge->v2= ed->v2;
|
|
medge->flag= ME_EDGEDRAW;
|
|
if (ed->is_loose) medge->flag|= ME_LOOSEEDGE;
|
|
medge->flag |= ME_EDGERENDER;
|
|
|
|
MEM_freeN(edsort);
|
|
|
|
/*set edge members of mloops*/
|
|
medge= *alledge;
|
|
for (a=0; a<*_totedge; a++, medge++) {
|
|
BLI_edgehash_insert(hash, medge->v1, medge->v2, SET_INT_IN_POINTER(a));
|
|
}
|
|
|
|
mpoly = allpoly;
|
|
for (a=0; a<totpoly; a++, mpoly++) {
|
|
mloop = allloop + mpoly->loopstart;
|
|
for (b=0; b<mpoly->totloop; b++) {
|
|
int v1, v2;
|
|
|
|
v1 = mloop[b].v;
|
|
v2 = ME_POLY_LOOP_NEXT(mloop, mpoly, b)->v;
|
|
mloop[b].e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(hash, v1, v2));
|
|
}
|
|
}
|
|
|
|
BLI_edgehash_free(hash, NULL);
|
|
}
|
|
|
|
void make_edges(Mesh *me, int old)
|
|
{
|
|
MEdge *medge;
|
|
int totedge=0;
|
|
|
|
make_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly, me->totvert, me->totface, me->totloop, me->totpoly, old, &medge, &totedge);
|
|
if (totedge==0) {
|
|
/* flag that mesh has edges */
|
|
me->medge = medge;
|
|
me->totedge = 0;
|
|
return;
|
|
}
|
|
|
|
medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
|
|
me->medge= medge;
|
|
me->totedge= totedge;
|
|
|
|
mesh_strip_loose_faces(me);
|
|
}
|
|
|
|
/* We need to keep this for edge creation (for now?), and some old readfile code... */
|
|
void mesh_strip_loose_faces(Mesh *me)
|
|
{
|
|
MFace *f;
|
|
int a, b;
|
|
|
|
for (a = b = 0, f = me->mface; a < me->totface; a++, f++) {
|
|
if (f->v3) {
|
|
if (a != b) {
|
|
memcpy(&me->mface[b], f, sizeof(me->mface[b]));
|
|
CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
if (a != b) {
|
|
CustomData_free_elem(&me->fdata, b, a - b);
|
|
me->totface = b;
|
|
}
|
|
}
|
|
|
|
/* Works on both loops and polys! */
|
|
/* Note: It won't try to guess which loops of an invalid poly to remove!
|
|
* this is the work of the caller, to mark those loops...
|
|
* See e.g. BKE_mesh_validate_arrays(). */
|
|
void mesh_strip_loose_polysloops(Mesh *me)
|
|
{
|
|
MPoly *p;
|
|
MLoop *l;
|
|
int a, b;
|
|
/* New loops idx! */
|
|
int *new_idx = MEM_mallocN(sizeof(int) * me->totloop, __func__);
|
|
|
|
for (a = b = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
|
|
int invalid = FALSE;
|
|
int i = p->loopstart;
|
|
int stop = i + p->totloop;
|
|
|
|
if (stop > me->totloop || stop < i) {
|
|
invalid = TRUE;
|
|
}
|
|
else {
|
|
l = &me->mloop[i];
|
|
i = stop - i;
|
|
/* If one of the poly's loops is invalid, the whole poly is invalid! */
|
|
for (; i--; l++) {
|
|
if (l->e == INVALID_LOOP_EDGE_MARKER) {
|
|
invalid = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p->totloop >= 3 && !invalid) {
|
|
if (a != b) {
|
|
memcpy(&me->mpoly[b], p, sizeof(me->mpoly[b]));
|
|
CustomData_copy_data(&me->pdata, &me->pdata, a, b, 1);
|
|
}
|
|
b++;
|
|
}
|
|
}
|
|
if (a != b) {
|
|
CustomData_free_elem(&me->pdata, b, a - b);
|
|
me->totpoly = b;
|
|
}
|
|
|
|
/* And now, get rid of invalid loops. */
|
|
for (a = b = 0, l = me->mloop; a < me->totloop; a++, l++) {
|
|
if (l->e != INVALID_LOOP_EDGE_MARKER) {
|
|
if (a != b) {
|
|
memcpy(&me->mloop[b], l, sizeof(me->mloop[b]));
|
|
CustomData_copy_data(&me->ldata, &me->ldata, a, b, 1);
|
|
}
|
|
new_idx[a] = b;
|
|
b++;
|
|
}
|
|
else {
|
|
/* XXX Theoretically, we should be able to not do this, as no remaining poly
|
|
* should use any stripped loop. But for security's sake... */
|
|
new_idx[a] = -a;
|
|
}
|
|
}
|
|
if (a != b) {
|
|
CustomData_free_elem(&me->ldata, b, a - b);
|
|
me->totloop = b;
|
|
}
|
|
|
|
/* And now, update polys' start loop index. */
|
|
/* Note: At this point, there should never be any poly using a striped loop! */
|
|
for (a = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
|
|
p->loopstart = new_idx[p->loopstart];
|
|
}
|
|
|
|
MEM_freeN(new_idx);
|
|
}
|
|
|
|
void mesh_strip_loose_edges(Mesh *me)
|
|
{
|
|
MEdge *e;
|
|
MLoop *l;
|
|
int a, b;
|
|
unsigned int *new_idx = MEM_mallocN(sizeof(int) * me->totedge, __func__);
|
|
|
|
for (a = b = 0, e = me->medge; a < me->totedge; a++, e++) {
|
|
if (e->v1 != e->v2) {
|
|
if (a != b) {
|
|
memcpy(&me->medge[b], e, sizeof(me->medge[b]));
|
|
CustomData_copy_data(&me->edata, &me->edata, a, b, 1);
|
|
}
|
|
new_idx[a] = b;
|
|
b++;
|
|
}
|
|
else {
|
|
new_idx[a] = INVALID_LOOP_EDGE_MARKER;
|
|
}
|
|
}
|
|
if (a != b) {
|
|
CustomData_free_elem(&me->edata, b, a - b);
|
|
me->totedge = b;
|
|
}
|
|
|
|
/* And now, update loops' edge indices. */
|
|
/* XXX We hope no loop was pointing to a striped edge!
|
|
* Else, its e will be set to INVALID_LOOP_EDGE_MARKER :/ */
|
|
for (a = 0, l = me->mloop; a < me->totloop; a++, l++) {
|
|
l->e = new_idx[l->e];
|
|
}
|
|
|
|
MEM_freeN(new_idx);
|
|
}
|
|
|
|
void mball_to_mesh(ListBase *lb, Mesh *me)
|
|
{
|
|
DispList *dl;
|
|
MVert *mvert;
|
|
MLoop *mloop, *allloop;
|
|
MPoly *mpoly;
|
|
float *nors, *verts;
|
|
int a, *index;
|
|
|
|
dl= lb->first;
|
|
if (dl==NULL) return;
|
|
|
|
if (dl->type==DL_INDEX4) {
|
|
mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr);
|
|
allloop= mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_CALLOC, NULL, dl->parts * 4);
|
|
mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, NULL, dl->parts);
|
|
me->mvert= mvert;
|
|
me->mloop= mloop;
|
|
me->mpoly= mpoly;
|
|
me->totvert= dl->nr;
|
|
me->totpoly= dl->parts;
|
|
|
|
a= dl->nr;
|
|
nors= dl->nors;
|
|
verts= dl->verts;
|
|
while (a--) {
|
|
copy_v3_v3(mvert->co, verts);
|
|
normal_float_to_short_v3(mvert->no, nors);
|
|
mvert++;
|
|
nors+= 3;
|
|
verts+= 3;
|
|
}
|
|
|
|
a= dl->parts;
|
|
index= dl->index;
|
|
while (a--) {
|
|
int count= index[2] != index[3] ? 4 : 3;
|
|
|
|
mloop[0].v= index[0];
|
|
mloop[1].v= index[1];
|
|
mloop[2].v= index[2];
|
|
if (count == 4)
|
|
mloop[3].v= index[3];
|
|
|
|
mpoly->totloop= count;
|
|
mpoly->loopstart= (int)(mloop - allloop);
|
|
mpoly->flag= ME_SMOOTH;
|
|
|
|
|
|
mpoly++;
|
|
mloop+= count;
|
|
me->totloop+= count;
|
|
index+= 4;
|
|
}
|
|
|
|
mesh_update_customdata_pointers(me, TRUE);
|
|
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL);
|
|
|
|
BKE_mesh_calc_edges(me, TRUE);
|
|
}
|
|
}
|
|
|
|
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
|
|
/* return non-zero on error */
|
|
int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert,
|
|
MEdge **alledge, int *totedge, MLoop **allloop, MPoly **allpoly,
|
|
int *totloop, int *totpoly)
|
|
{
|
|
return nurbs_to_mdata_customdb(ob, &ob->disp,
|
|
allvert, totvert,
|
|
alledge, totedge,
|
|
allloop, allpoly,
|
|
totloop, totpoly);
|
|
}
|
|
|
|
/* BMESH: this doesn't calculate all edges from polygons,
|
|
* only free standing edges are calculated */
|
|
|
|
/* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
|
|
/* use specified dispbase */
|
|
int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase,
|
|
MVert **allvert, int *_totvert,
|
|
MEdge **alledge, int *_totedge,
|
|
MLoop **allloop, MPoly **allpoly,
|
|
int *_totloop, int *_totpoly)
|
|
{
|
|
DispList *dl;
|
|
Curve *cu;
|
|
MVert *mvert;
|
|
MPoly *mpoly;
|
|
MLoop *mloop;
|
|
MEdge *medge;
|
|
float *data;
|
|
int a, b, ofs, vertcount, startvert, totvert=0, totedge=0, totloop=0, totvlak=0;
|
|
int p1, p2, p3, p4, *index;
|
|
int conv_polys= 0;
|
|
|
|
cu= ob->data;
|
|
|
|
conv_polys|= cu->flag & CU_3D; /* 2d polys are filled with DL_INDEX3 displists */
|
|
conv_polys|= ob->type == OB_SURF; /* surf polys are never filled */
|
|
|
|
/* count */
|
|
dl= dispbase->first;
|
|
while (dl) {
|
|
if (dl->type==DL_SEGM) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totedge+= dl->parts*(dl->nr-1);
|
|
}
|
|
else if (dl->type==DL_POLY) {
|
|
if (conv_polys) {
|
|
totvert+= dl->parts*dl->nr;
|
|
totedge+= dl->parts*dl->nr;
|
|
}
|
|
}
|
|
else if (dl->type==DL_SURF) {
|
|
int tot;
|
|
totvert+= dl->parts*dl->nr;
|
|
tot = (dl->parts-1+((dl->flag & DL_CYCL_V)==2))*(dl->nr-1+(dl->flag & DL_CYCL_U));
|
|
totvlak += tot;
|
|
totloop += tot * 4;
|
|
}
|
|
else if (dl->type==DL_INDEX3) {
|
|
int tot;
|
|
totvert+= dl->nr;
|
|
tot = dl->parts;
|
|
totvlak+= tot;
|
|
totloop += tot * 3;
|
|
}
|
|
dl= dl->next;
|
|
}
|
|
|
|
if (totvert==0) {
|
|
/* error("can't convert"); */
|
|
/* Make Sure you check ob->data is a curve */
|
|
return -1;
|
|
}
|
|
|
|
*allvert = mvert = MEM_callocN(sizeof(MVert) * totvert, "nurbs_init mvert");
|
|
*alledge = medge = MEM_callocN(sizeof(MEdge) * totedge, "nurbs_init medge");
|
|
*allloop = mloop = MEM_callocN(sizeof(MLoop) * totvlak * 4, "nurbs_init mloop"); // totloop
|
|
*allpoly = mpoly = MEM_callocN(sizeof(MPoly) * totvlak, "nurbs_init mloop");
|
|
|
|
/* verts and faces */
|
|
vertcount= 0;
|
|
|
|
dl= dispbase->first;
|
|
while (dl) {
|
|
int smooth= dl->rt & CU_SMOOTH ? 1 : 0;
|
|
|
|
if (dl->type==DL_SEGM) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while (a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for (a=0; a<dl->parts; a++) {
|
|
ofs= a*dl->nr;
|
|
for (b=1; b<dl->nr; b++) {
|
|
medge->v1= startvert+ofs+b-1;
|
|
medge->v2= startvert+ofs+b;
|
|
medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
|
|
|
|
medge++;
|
|
}
|
|
}
|
|
|
|
}
|
|
else if (dl->type==DL_POLY) {
|
|
if (conv_polys) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while (a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for (a=0; a<dl->parts; a++) {
|
|
ofs= a*dl->nr;
|
|
for (b=0; b<dl->nr; b++) {
|
|
medge->v1= startvert+ofs+b;
|
|
if (b==dl->nr-1) medge->v2= startvert+ofs;
|
|
else medge->v2= startvert+ofs+b+1;
|
|
medge->flag = ME_LOOSEEDGE | ME_EDGERENDER | ME_EDGEDRAW;
|
|
medge++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if (dl->type==DL_INDEX3) {
|
|
startvert= vertcount;
|
|
a= dl->nr;
|
|
data= dl->verts;
|
|
while (a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
a= dl->parts;
|
|
index= dl->index;
|
|
while (a--) {
|
|
mloop[0].v = startvert+index[0];
|
|
mloop[1].v = startvert+index[2];
|
|
mloop[2].v = startvert+index[1];
|
|
mpoly->loopstart = (int)(mloop - (*allloop));
|
|
mpoly->totloop = 3;
|
|
mpoly->mat_nr = dl->col;
|
|
|
|
if (smooth) mpoly->flag |= ME_SMOOTH;
|
|
mpoly++;
|
|
mloop+= 3;
|
|
index+= 3;
|
|
}
|
|
|
|
|
|
}
|
|
else if (dl->type==DL_SURF) {
|
|
startvert= vertcount;
|
|
a= dl->parts*dl->nr;
|
|
data= dl->verts;
|
|
while (a--) {
|
|
copy_v3_v3(mvert->co, data);
|
|
data+=3;
|
|
vertcount++;
|
|
mvert++;
|
|
}
|
|
|
|
for (a=0; a<dl->parts; a++) {
|
|
|
|
if ( (dl->flag & DL_CYCL_V)==0 && a==dl->parts-1) break;
|
|
|
|
if (dl->flag & DL_CYCL_U) { /* p2 -> p1 -> */
|
|
p1= startvert+ dl->nr*a; /* p4 -> p3 -> */
|
|
p2= p1+ dl->nr-1; /* -----> next row */
|
|
p3= p1+ dl->nr;
|
|
p4= p2+ dl->nr;
|
|
b= 0;
|
|
}
|
|
else {
|
|
p2= startvert+ dl->nr*a;
|
|
p1= p2+1;
|
|
p4= p2+ dl->nr;
|
|
p3= p1+ dl->nr;
|
|
b= 1;
|
|
}
|
|
if ( (dl->flag & DL_CYCL_V) && a==dl->parts-1) {
|
|
p3-= dl->parts*dl->nr;
|
|
p4-= dl->parts*dl->nr;
|
|
}
|
|
|
|
for (; b<dl->nr; b++) {
|
|
mloop[0].v= p1;
|
|
mloop[1].v= p3;
|
|
mloop[2].v= p4;
|
|
mloop[3].v= p2;
|
|
mpoly->loopstart = (int)(mloop - (*allloop));
|
|
mpoly->totloop = 4;
|
|
mpoly->mat_nr = dl->col;
|
|
|
|
if (smooth) mpoly->flag |= ME_SMOOTH;
|
|
mpoly++;
|
|
mloop+= 4;
|
|
|
|
p4= p3;
|
|
p3++;
|
|
p2= p1;
|
|
p1++;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
dl= dl->next;
|
|
}
|
|
|
|
*_totpoly= totvlak;
|
|
*_totloop= totloop;
|
|
*_totedge= totedge;
|
|
*_totvert= totvert;
|
|
|
|
/* not uded for bmesh */
|
|
#if 0
|
|
make_edges_mdata(*allvert, *allface, *allloop, *allpoly, totvert, totvlak, *_totloop, *_totpoly, 0, alledge, _totedge);
|
|
mfaces_strip_loose(*allface, _totface);
|
|
#endif
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* this may fail replacing ob->data, be sure to check ob->type */
|
|
void nurbs_to_mesh(Object *ob)
|
|
{
|
|
Main *bmain= G.main;
|
|
Object *ob1;
|
|
DerivedMesh *dm= ob->derivedFinal;
|
|
Mesh *me;
|
|
Curve *cu;
|
|
MVert *allvert= NULL;
|
|
MEdge *alledge= NULL;
|
|
MLoop *allloop = NULL;
|
|
MPoly *allpoly = NULL;
|
|
int totvert, totedge, totloop, totpoly;
|
|
|
|
cu= ob->data;
|
|
|
|
if (dm == NULL) {
|
|
if (nurbs_to_mdata(ob, &allvert, &totvert, &alledge, &totedge, &allloop, &allpoly, &totloop, &totpoly) != 0) {
|
|
/* Error initializing */
|
|
return;
|
|
}
|
|
|
|
/* make mesh */
|
|
me= add_mesh("Mesh");
|
|
me->totvert= totvert;
|
|
me->totedge= totedge;
|
|
me->totloop = totloop;
|
|
me->totpoly = totpoly;
|
|
|
|
me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
|
|
me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
|
|
me->mloop= CustomData_add_layer(&me->ldata, CD_MLOOP, CD_ASSIGN, allloop, me->totloop);
|
|
me->mpoly= CustomData_add_layer(&me->pdata, CD_MPOLY, CD_ASSIGN, allpoly, me->totpoly);
|
|
|
|
mesh_calc_normals(me->mvert, me->totvert, me->mloop, me->mpoly, me->totloop, me->totpoly, NULL);
|
|
|
|
BKE_mesh_calc_edges(me, TRUE);
|
|
}
|
|
else {
|
|
me= add_mesh("Mesh");
|
|
DM_to_mesh(dm, me, ob);
|
|
}
|
|
|
|
me->totcol= cu->totcol;
|
|
me->mat= cu->mat;
|
|
|
|
tex_space_mesh(me);
|
|
|
|
cu->mat= NULL;
|
|
cu->totcol= 0;
|
|
|
|
if (ob->data) {
|
|
free_libblock(&bmain->curve, ob->data);
|
|
}
|
|
ob->data= me;
|
|
ob->type= OB_MESH;
|
|
|
|
/* other users */
|
|
ob1= bmain->object.first;
|
|
while (ob1) {
|
|
if (ob1->data==cu) {
|
|
ob1->type= OB_MESH;
|
|
|
|
ob1->data= ob->data;
|
|
id_us_plus((ID *)ob->data);
|
|
}
|
|
ob1= ob1->id.next;
|
|
}
|
|
}
|
|
|
|
typedef struct EdgeLink {
|
|
Link *next, *prev;
|
|
void *edge;
|
|
} EdgeLink;
|
|
|
|
typedef struct VertLink {
|
|
Link *next, *prev;
|
|
unsigned int index;
|
|
} VertLink;
|
|
|
|
static void prependPolyLineVert(ListBase *lb, unsigned int index)
|
|
{
|
|
VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
|
|
vl->index = index;
|
|
BLI_addhead(lb, vl);
|
|
}
|
|
|
|
static void appendPolyLineVert(ListBase *lb, unsigned int index)
|
|
{
|
|
VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
|
|
vl->index = index;
|
|
BLI_addtail(lb, vl);
|
|
}
|
|
|
|
void mesh_to_curve(Scene *scene, Object *ob)
|
|
{
|
|
/* make new mesh data from the original copy */
|
|
DerivedMesh *dm= mesh_get_derived_final(scene, ob, CD_MASK_MESH);
|
|
|
|
MVert *mverts= dm->getVertArray(dm);
|
|
MEdge *med, *medge= dm->getEdgeArray(dm);
|
|
MFace *mf, *mface= dm->getTessFaceArray(dm);
|
|
|
|
int totedge = dm->getNumEdges(dm);
|
|
int totface = dm->getNumTessFaces(dm);
|
|
int totedges = 0;
|
|
int i, needsFree = 0;
|
|
|
|
/* only to detect edge polylines */
|
|
EdgeHash *eh = BLI_edgehash_new();
|
|
EdgeHash *eh_edge = BLI_edgehash_new();
|
|
|
|
|
|
ListBase edges = {NULL, NULL};
|
|
|
|
/* create edges from all faces (so as to find edges not in any faces) */
|
|
mf= mface;
|
|
for (i = 0; i < totface; i++, mf++) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
|
|
BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
|
|
BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
|
|
|
|
if (mf->v4) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
|
|
}
|
|
else {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
|
|
}
|
|
}
|
|
|
|
med= medge;
|
|
for (i=0; i<totedge; i++, med++) {
|
|
if (!BLI_edgehash_haskey(eh, med->v1, med->v2)) {
|
|
EdgeLink *edl= MEM_callocN(sizeof(EdgeLink), "EdgeLink");
|
|
|
|
BLI_edgehash_insert(eh_edge, med->v1, med->v2, NULL);
|
|
edl->edge= med;
|
|
|
|
BLI_addtail(&edges, edl); totedges++;
|
|
}
|
|
}
|
|
BLI_edgehash_free(eh_edge, NULL);
|
|
BLI_edgehash_free(eh, NULL);
|
|
|
|
if (edges.first) {
|
|
Curve *cu = BKE_curve_add(ob->id.name+2, OB_CURVE);
|
|
cu->flag |= CU_3D;
|
|
|
|
while (edges.first) {
|
|
/* each iteration find a polyline and add this as a nurbs poly spline */
|
|
|
|
ListBase polyline = {NULL, NULL}; /* store a list of VertLink's */
|
|
int closed = FALSE;
|
|
int totpoly= 0;
|
|
MEdge *med_current= ((EdgeLink *)edges.last)->edge;
|
|
unsigned int startVert= med_current->v1;
|
|
unsigned int endVert= med_current->v2;
|
|
int ok= TRUE;
|
|
|
|
appendPolyLineVert(&polyline, startVert); totpoly++;
|
|
appendPolyLineVert(&polyline, endVert); totpoly++;
|
|
BLI_freelinkN(&edges, edges.last); totedges--;
|
|
|
|
while (ok) { /* while connected edges are found... */
|
|
ok = FALSE;
|
|
i= totedges;
|
|
while (i) {
|
|
EdgeLink *edl;
|
|
|
|
i-=1;
|
|
edl= BLI_findlink(&edges, i);
|
|
med= edl->edge;
|
|
|
|
if (med->v1==endVert) {
|
|
endVert = med->v2;
|
|
appendPolyLineVert(&polyline, med->v2); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if (med->v2==endVert) {
|
|
endVert = med->v1;
|
|
appendPolyLineVert(&polyline, endVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if (med->v1==startVert) {
|
|
startVert = med->v2;
|
|
prependPolyLineVert(&polyline, startVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
else if (med->v2==startVert) {
|
|
startVert = med->v1;
|
|
prependPolyLineVert(&polyline, startVert); totpoly++;
|
|
BLI_freelinkN(&edges, edl); totedges--;
|
|
ok= TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Now we have a polyline, make into a curve */
|
|
if (startVert==endVert) {
|
|
BLI_freelinkN(&polyline, polyline.last);
|
|
totpoly--;
|
|
closed = TRUE;
|
|
}
|
|
|
|
/* --- nurbs --- */
|
|
{
|
|
Nurb *nu;
|
|
BPoint *bp;
|
|
VertLink *vl;
|
|
|
|
/* create new 'nurb' within the curve */
|
|
nu = (Nurb *)MEM_callocN(sizeof(Nurb), "MeshNurb");
|
|
|
|
nu->pntsu= totpoly;
|
|
nu->pntsv= 1;
|
|
nu->orderu= 4;
|
|
nu->flagu= CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC:0); /* endpoint */
|
|
nu->resolu= 12;
|
|
|
|
nu->bp= (BPoint *)MEM_callocN(sizeof(BPoint)*totpoly, "bpoints");
|
|
|
|
/* add points */
|
|
vl= polyline.first;
|
|
for (i=0, bp=nu->bp; i < totpoly; i++, bp++, vl=(VertLink *)vl->next) {
|
|
copy_v3_v3(bp->vec, mverts[vl->index].co);
|
|
bp->f1= SELECT;
|
|
bp->radius = bp->weight = 1.0;
|
|
}
|
|
BLI_freelistN(&polyline);
|
|
|
|
/* add nurb to curve */
|
|
BLI_addtail(&cu->nurb, nu);
|
|
}
|
|
/* --- done with nurbs --- */
|
|
}
|
|
|
|
((Mesh *)ob->data)->id.us--;
|
|
ob->data= cu;
|
|
ob->type= OB_CURVE;
|
|
|
|
/* curve objects can't contain DM in usual cases, we could free memory */
|
|
needsFree= 1;
|
|
}
|
|
|
|
dm->needsFree = needsFree;
|
|
dm->release(dm);
|
|
|
|
if (needsFree) {
|
|
ob->derivedFinal = NULL;
|
|
|
|
/* curve object could have got bounding box only in special cases */
|
|
if (ob->bb) {
|
|
MEM_freeN(ob->bb);
|
|
ob->bb= NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_delete_material_index(Mesh *me, short index)
|
|
{
|
|
int i;
|
|
|
|
for (i=0; i<me->totpoly; i++) {
|
|
MPoly *mp = &((MPoly*) me->mpoly)[i];
|
|
if (mp->mat_nr && mp->mat_nr>=index)
|
|
mp->mat_nr--;
|
|
}
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
MFace *mf = &((MFace*) me->mface)[i];
|
|
if (mf->mat_nr && mf->mat_nr>=index)
|
|
mf->mat_nr--;
|
|
}
|
|
}
|
|
|
|
void mesh_set_smooth_flag(Object *meshOb, int enableSmooth)
|
|
{
|
|
Mesh *me = meshOb->data;
|
|
int i;
|
|
|
|
for (i=0; i<me->totpoly; i++) {
|
|
MPoly *mp = &((MPoly*) me->mpoly)[i];
|
|
|
|
if (enableSmooth) {
|
|
mp->flag |= ME_SMOOTH;
|
|
}
|
|
else {
|
|
mp->flag &= ~ME_SMOOTH;
|
|
}
|
|
}
|
|
|
|
for (i=0; i<me->totface; i++) {
|
|
MFace *mf = &((MFace*) me->mface)[i];
|
|
|
|
if (enableSmooth) {
|
|
mf->flag |= ME_SMOOTH;
|
|
}
|
|
else {
|
|
mf->flag &= ~ME_SMOOTH;
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_calc_normals_mapping(MVert *mverts, int numVerts,
|
|
MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
|
|
MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3])
|
|
{
|
|
mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
|
|
numLoops, numPolys, polyNors_r, mfaces, numFaces,
|
|
origIndexFace, faceNors_r, FALSE);
|
|
}
|
|
|
|
void mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
|
|
MLoop *mloop, MPoly *mpolys,
|
|
int numLoops, int numPolys, float (*polyNors_r)[3],
|
|
MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
|
|
const short only_face_normals)
|
|
{
|
|
float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
|
|
int i;
|
|
MFace *mf;
|
|
MPoly *mp;
|
|
|
|
if (numPolys == 0) {
|
|
return;
|
|
}
|
|
|
|
/* if we are not calculating verts and no verts were passes thene we have nothign to do */
|
|
if ((only_face_normals == TRUE) && (polyNors_r == NULL) && (faceNors_r == NULL)) {
|
|
printf("%s: called with nothing to do\n", __func__);
|
|
return;
|
|
}
|
|
|
|
if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
|
|
/* if (!fnors) fnors = MEM_callocN(sizeof(float) * 3 * numFaces, "face nors mesh.c"); */ /* NO NEED TO ALLOC YET */
|
|
|
|
|
|
if (only_face_normals == FALSE) {
|
|
/* vertex normals are optional, they require some extra calculations,
|
|
* so make them optional */
|
|
mesh_calc_normals(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors);
|
|
}
|
|
else {
|
|
/* only calc poly normals */
|
|
mp = mpolys;
|
|
for (i=0; i<numPolys; i++, mp++) {
|
|
mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
|
|
}
|
|
}
|
|
|
|
if ( origIndexFace &&
|
|
/* fnors==faceNors_r */ /* NO NEED TO ALLOC YET */
|
|
fnors != NULL &&
|
|
numFaces)
|
|
{
|
|
mf = mfaces;
|
|
for (i=0; i<numFaces; i++, mf++, origIndexFace++) {
|
|
if (*origIndexFace < numPolys) {
|
|
copy_v3_v3(fnors[i], pnors[*origIndexFace]);
|
|
}
|
|
else {
|
|
/* eek, we're not corresponding to polys */
|
|
printf("error in mesh_calc_normals; tessellation face indices are incorrect. normals may look bad.\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pnors != polyNors_r) MEM_freeN(pnors);
|
|
/* if (fnors != faceNors_r) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
|
|
|
|
fnors = pnors = NULL;
|
|
|
|
}
|
|
|
|
void mesh_calc_normals(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys,
|
|
int UNUSED(numLoops), int numPolys, float (*polyNors_r)[3])
|
|
{
|
|
float (*pnors)[3] = polyNors_r;
|
|
|
|
float (*tnorms)[3], (*edgevecbuf)[3]= NULL;
|
|
float **vertcos = NULL, **vertnos = NULL;
|
|
BLI_array_declare(vertcos);
|
|
BLI_array_declare(vertnos);
|
|
BLI_array_declare(edgevecbuf);
|
|
|
|
int i, j;
|
|
MPoly *mp;
|
|
MLoop *ml;
|
|
|
|
if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
|
|
|
|
/*first go through and calculate normals for all the polys*/
|
|
tnorms = MEM_callocN(sizeof(float)*3*numVerts, "tnorms mesh.c");
|
|
|
|
mp = mpolys;
|
|
for (i=0; i<numPolys; i++, mp++) {
|
|
mesh_calc_poly_normal(mp, mloop+mp->loopstart, mverts, pnors[i]);
|
|
ml = mloop + mp->loopstart;
|
|
|
|
BLI_array_empty(vertcos);
|
|
BLI_array_empty(vertnos);
|
|
BLI_array_grow_items(vertcos, mp->totloop);
|
|
BLI_array_grow_items(vertnos, mp->totloop);
|
|
|
|
for (j=0; j < mp->totloop; j++) {
|
|
int vindex = ml[j].v;
|
|
vertcos[j] = mverts[vindex].co;
|
|
vertnos[j] = tnorms[vindex];
|
|
}
|
|
|
|
BLI_array_empty(edgevecbuf);
|
|
BLI_array_grow_items(edgevecbuf, mp->totloop);
|
|
|
|
accumulate_vertex_normals_poly(vertnos, pnors[i], vertcos, edgevecbuf, mp->totloop);
|
|
}
|
|
|
|
BLI_array_free(vertcos);
|
|
BLI_array_free(vertnos);
|
|
BLI_array_free(edgevecbuf);
|
|
|
|
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
|
|
for (i=0; i<numVerts; i++) {
|
|
MVert *mv= &mverts[i];
|
|
float *no= tnorms[i];
|
|
|
|
if (normalize_v3(no) == 0.0f)
|
|
normalize_v3_v3(no, mv->co);
|
|
|
|
normal_float_to_short_v3(mv->no, no);
|
|
}
|
|
|
|
MEM_freeN(tnorms);
|
|
|
|
if (pnors != polyNors_r) MEM_freeN(pnors);
|
|
}
|
|
|
|
void mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
|
|
{
|
|
float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
|
|
float (*fnors)[3]= (faceNors_r)? faceNors_r: MEM_callocN(sizeof(*fnors)*numFaces, "meshnormals");
|
|
int i;
|
|
|
|
for (i=0; i<numFaces; i++) {
|
|
MFace *mf= &mfaces[i];
|
|
float *f_no= fnors[i];
|
|
float *n4 = (mf->v4)? tnorms[mf->v4]: NULL;
|
|
float *c4 = (mf->v4)? mverts[mf->v4].co: NULL;
|
|
|
|
if (mf->v4)
|
|
normal_quad_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co);
|
|
else
|
|
normal_tri_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
|
|
|
|
accumulate_vertex_normals(tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4,
|
|
f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4);
|
|
}
|
|
|
|
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
|
|
for (i=0; i<numVerts; i++) {
|
|
MVert *mv= &mverts[i];
|
|
float *no= tnorms[i];
|
|
|
|
if (normalize_v3(no) == 0.0f)
|
|
normalize_v3_v3(no, mv->co);
|
|
|
|
normal_float_to_short_v3(mv->no, no);
|
|
}
|
|
|
|
MEM_freeN(tnorms);
|
|
|
|
if (fnors != faceNors_r)
|
|
MEM_freeN(fnors);
|
|
}
|
|
|
|
|
|
static void bm_corners_to_loops(Mesh *me, int findex, int loopstart, int numTex, int numCol)
|
|
{
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
MFace *mf;
|
|
int i;
|
|
|
|
mf = me->mface + findex;
|
|
|
|
for (i=0; i < numTex; i++) {
|
|
texface = CustomData_get_n(&me->fdata, CD_MTFACE, findex, i);
|
|
texpoly = CustomData_get_n(&me->pdata, CD_MTEXPOLY, findex, i);
|
|
|
|
ME_MTEXFACE_CPY(texpoly, texface);
|
|
|
|
mloopuv = CustomData_get_n(&me->ldata, CD_MLOOPUV, loopstart, i);
|
|
copy_v2_v2(mloopuv->uv, texface->uv[0]); mloopuv++;
|
|
copy_v2_v2(mloopuv->uv, texface->uv[1]); mloopuv++;
|
|
copy_v2_v2(mloopuv->uv, texface->uv[2]); mloopuv++;
|
|
|
|
if (mf->v4) {
|
|
copy_v2_v2(mloopuv->uv, texface->uv[3]); mloopuv++;
|
|
}
|
|
}
|
|
|
|
for (i=0; i < numCol; i++) {
|
|
mloopcol = CustomData_get_n(&me->ldata, CD_MLOOPCOL, loopstart, i);
|
|
mcol = CustomData_get_n(&me->fdata, CD_MCOL, findex, i);
|
|
|
|
MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[0]); mloopcol++;
|
|
MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[1]); mloopcol++;
|
|
MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[2]); mloopcol++;
|
|
if (mf->v4) {
|
|
MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[3]); mloopcol++;
|
|
}
|
|
}
|
|
|
|
if (CustomData_has_layer(&me->fdata, CD_MDISPS)) {
|
|
MDisps *ld = CustomData_get(&me->ldata, loopstart, CD_MDISPS);
|
|
MDisps *fd = CustomData_get(&me->fdata, findex, CD_MDISPS);
|
|
float (*disps)[3] = fd->disps;
|
|
int i, tot = mf->v4 ? 4 : 3;
|
|
int side, corners;
|
|
|
|
if (CustomData_external_test(&me->fdata, CD_MDISPS)) {
|
|
CustomData_external_add(&me->ldata, &me->id, CD_MDISPS,
|
|
me->totloop, me->fdata.external->filename);
|
|
}
|
|
|
|
corners = multires_mdisp_corners(fd);
|
|
|
|
if (corners == 0) {
|
|
/* Empty MDisp layers appear in at least one of the sintel.blend files.
|
|
* Not sure why this happens, but it seems fine to just ignore them here.
|
|
* If corners==0 for a non-empty layer though, something went wrong. */
|
|
BLI_assert(fd->totdisp == 0);
|
|
}
|
|
else {
|
|
side = sqrt(fd->totdisp / corners);
|
|
|
|
for (i=0; i<tot; i++, disps += side*side, ld++) {
|
|
ld->totdisp = side*side;
|
|
ld->level = (int)(logf(side - 1.0f) / M_LN2) + 1;
|
|
|
|
if (ld->disps)
|
|
MEM_freeN(ld->disps);
|
|
|
|
ld->disps = MEM_callocN(sizeof(float)*3*side*side, "converted loop mdisps");
|
|
if (fd->disps) {
|
|
memcpy(ld->disps, disps, sizeof(float)*3*side*side);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh)
|
|
{
|
|
MFace *mf;
|
|
MLoop *ml;
|
|
MPoly *mp;
|
|
MEdge *me;
|
|
EdgeHash *eh;
|
|
int numTex, numCol;
|
|
int i, j, totloop;
|
|
|
|
/* just in case some of these layers are filled in (can happen with python created meshes) */
|
|
CustomData_free(&mesh->ldata, mesh->totloop);
|
|
CustomData_free(&mesh->pdata, mesh->totpoly);
|
|
memset(&mesh->ldata, 0, sizeof(mesh->ldata));
|
|
memset(&mesh->pdata, 0, sizeof(mesh->pdata));
|
|
|
|
mesh->totpoly = mesh->totface;
|
|
mesh->mpoly = MEM_callocN(sizeof(MPoly)*mesh->totpoly, "mpoly converted");
|
|
CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_ASSIGN, mesh->mpoly, mesh->totpoly);
|
|
|
|
numTex = CustomData_number_of_layers(&mesh->fdata, CD_MTFACE);
|
|
numCol = CustomData_number_of_layers(&mesh->fdata, CD_MCOL);
|
|
|
|
totloop = 0;
|
|
mf = mesh->mface;
|
|
for (i=0; i<mesh->totface; i++, mf++) {
|
|
totloop += mf->v4 ? 4 : 3;
|
|
}
|
|
|
|
mesh->totloop = totloop;
|
|
mesh->mloop = MEM_callocN(sizeof(MLoop)*mesh->totloop, "mloop converted");
|
|
|
|
CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_ASSIGN, mesh->mloop, totloop);
|
|
CustomData_to_bmeshpoly(&mesh->fdata, &mesh->pdata, &mesh->ldata,
|
|
mesh->totloop, mesh->totpoly);
|
|
|
|
/* ensure external data is transferred */
|
|
CustomData_external_read(&mesh->fdata, &mesh->id, CD_MASK_MDISPS, mesh->totface);
|
|
|
|
eh = BLI_edgehash_new();
|
|
|
|
/*build edge hash*/
|
|
me = mesh->medge;
|
|
for (i = 0; i < mesh->totedge; i++, me++) {
|
|
BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
|
|
|
|
/* unrelated but avoid having the FGON flag enabled, so we can reuse it later for something else */
|
|
me->flag &= ~ME_FGON;
|
|
}
|
|
|
|
j = 0; /*current loop index*/
|
|
ml = mesh->mloop;
|
|
mf = mesh->mface;
|
|
mp = mesh->mpoly;
|
|
for (i=0; i<mesh->totface; i++, mf++, mp++) {
|
|
mp->loopstart = j;
|
|
|
|
mp->totloop = mf->v4 ? 4 : 3;
|
|
|
|
mp->mat_nr = mf->mat_nr;
|
|
mp->flag = mf->flag;
|
|
|
|
# define ML(v1, v2) {ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++;}
|
|
|
|
ML(v1, v2);
|
|
ML(v2, v3);
|
|
if (mf->v4) {
|
|
ML(v3, v4);
|
|
ML(v4, v1);
|
|
}
|
|
else {
|
|
ML(v3, v1);
|
|
}
|
|
|
|
# undef ML
|
|
|
|
bm_corners_to_loops(mesh, i, mp->loopstart, numTex, numCol);
|
|
}
|
|
|
|
/* note, we don't convert FGons at all, these are not even real ngons,
|
|
* they have their own UV's, colors etc - its more an editing feature. */
|
|
|
|
mesh_update_customdata_pointers(mesh, TRUE);
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
|
|
{
|
|
int i, numVerts = me->totvert;
|
|
float (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos1");
|
|
|
|
if (numVerts_r) *numVerts_r = numVerts;
|
|
for (i=0; i<numVerts; i++)
|
|
copy_v3_v3(cos[i], me->mvert[i].co);
|
|
|
|
return cos;
|
|
}
|
|
|
|
|
|
/* ngon version wip, based on EDBM_uv_vert_map_create */
|
|
/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
|
|
* but for now this replaces it because its unused. */
|
|
|
|
UvVertMap *make_uv_vert_map(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv, unsigned int totpoly, unsigned int totvert, int selected, float *limit)
|
|
{
|
|
UvVertMap *vmap;
|
|
UvMapVert *buf;
|
|
MPoly *mp;
|
|
unsigned int a;
|
|
int i, totuv, nverts;
|
|
|
|
totuv = 0;
|
|
|
|
/* generate UvMapVert array */
|
|
mp= mpoly;
|
|
for (a=0; a<totpoly; a++, mp++)
|
|
if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL)))
|
|
totuv += mp->totloop;
|
|
|
|
if (totuv==0)
|
|
return NULL;
|
|
|
|
vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
|
|
if (!vmap)
|
|
return NULL;
|
|
|
|
vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*");
|
|
buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
|
|
|
|
if (!vmap->vert || !vmap->buf) {
|
|
free_uv_vert_map(vmap);
|
|
return NULL;
|
|
}
|
|
|
|
mp= mpoly;
|
|
for (a=0; a<totpoly; a++, mp++) {
|
|
if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
|
|
nverts= mp->totloop;
|
|
|
|
for (i=0; i<nverts; i++) {
|
|
buf->tfindex= i;
|
|
buf->f= a;
|
|
buf->separate = 0;
|
|
buf->next= vmap->vert[mloop[mp->loopstart + i].v];
|
|
vmap->vert[mloop[mp->loopstart + i].v]= buf;
|
|
buf++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* sort individual uvs for each vert */
|
|
for (a=0; a<totvert; a++) {
|
|
UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
|
|
UvMapVert *iterv, *v, *lastv, *next;
|
|
float *uv, *uv2, uvdiff[2];
|
|
|
|
while (vlist) {
|
|
v= vlist;
|
|
vlist= vlist->next;
|
|
v->next= newvlist;
|
|
newvlist= v;
|
|
|
|
uv= mloopuv[mpoly[v->f].loopstart + v->tfindex].uv;
|
|
lastv= NULL;
|
|
iterv= vlist;
|
|
|
|
while (iterv) {
|
|
next= iterv->next;
|
|
|
|
uv2= mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv;
|
|
sub_v2_v2v2(uvdiff, uv2, uv);
|
|
|
|
|
|
if (fabsf(uv[0]-uv2[0]) < limit[0] && fabsf(uv[1]-uv2[1]) < limit[1]) {
|
|
if (lastv) lastv->next= next;
|
|
else vlist= next;
|
|
iterv->next= newvlist;
|
|
newvlist= iterv;
|
|
}
|
|
else
|
|
lastv=iterv;
|
|
|
|
iterv= next;
|
|
}
|
|
|
|
newvlist->separate = 1;
|
|
}
|
|
|
|
vmap->vert[a]= newvlist;
|
|
}
|
|
|
|
return vmap;
|
|
}
|
|
|
|
UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v)
|
|
{
|
|
return vmap->vert[v];
|
|
}
|
|
|
|
void free_uv_vert_map(UvVertMap *vmap)
|
|
{
|
|
if (vmap) {
|
|
if (vmap->vert) MEM_freeN(vmap->vert);
|
|
if (vmap->buf) MEM_freeN(vmap->buf);
|
|
MEM_freeN(vmap);
|
|
}
|
|
}
|
|
|
|
/* Generates a map where the key is the vertex and the value is a list
|
|
* of polys that use that vertex as a corner. The lists are allocated
|
|
* from one memory pool. */
|
|
void create_vert_poly_map(MeshElemMap **map, int **mem,
|
|
const MPoly *mpoly, const MLoop *mloop,
|
|
int totvert, int totpoly, int totloop)
|
|
{
|
|
int i, j;
|
|
int *indices;
|
|
|
|
(*map) = MEM_callocN(sizeof(MeshElemMap) * totvert, "vert poly map");
|
|
(*mem) = MEM_mallocN(sizeof(int) * totloop, "vert poly map mem");
|
|
|
|
/* Count number of polys for each vertex */
|
|
for (i = 0; i < totpoly; i++) {
|
|
const MPoly *p = &mpoly[i];
|
|
|
|
for (j = 0; j < p->totloop; j++)
|
|
(*map)[mloop[p->loopstart + j].v].count++;
|
|
}
|
|
|
|
/* Assign indices mem */
|
|
indices = (*mem);
|
|
for (i = 0; i < totvert; i++) {
|
|
(*map)[i].indices = indices;
|
|
indices += (*map)[i].count;
|
|
|
|
/* Reset 'count' for use as index in last loop */
|
|
(*map)[i].count = 0;
|
|
}
|
|
|
|
/* Find the users */
|
|
for (i = 0; i < totpoly; i++) {
|
|
const MPoly *p = &mpoly[i];
|
|
|
|
for (j = 0; j < p->totloop; j++) {
|
|
int v = mloop[p->loopstart + j].v;
|
|
|
|
(*map)[v].indices[(*map)[v].count] = i;
|
|
(*map)[v].count++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Generates a map where the key is the vertex and the value is a list
|
|
* of edges that use that vertex as an endpoint. The lists are allocated
|
|
* from one memory pool. */
|
|
void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, const int totvert, const int totedge)
|
|
{
|
|
int i, j;
|
|
IndexNode *node = NULL;
|
|
|
|
(*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
|
|
(*mem) = MEM_callocN(sizeof(IndexNode) * totedge * 2, "vert edge map mem");
|
|
node = *mem;
|
|
|
|
/* Find the users */
|
|
for (i = 0; i < totedge; ++i) {
|
|
for (j = 0; j < 2; ++j, ++node) {
|
|
node->index = i;
|
|
BLI_addtail(&(*map)[((unsigned int*)(&medge[i].v1))[j]], node);
|
|
}
|
|
}
|
|
}
|
|
|
|
void mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
|
|
CustomData *pdata, int lindex[4], int findex,
|
|
const int polyindex,
|
|
const int mf_len, /* 3 or 4 */
|
|
|
|
/* cache values to avoid lookups every time */
|
|
const int numTex, /* CustomData_number_of_layers(pdata, CD_MTEXPOLY) */
|
|
const int numCol, /* CustomData_number_of_layers(ldata, CD_MLOOPCOL) */
|
|
const int hasPCol, /* CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL) */
|
|
const int hasOrigSpace /* CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP) */
|
|
)
|
|
{
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
int i, j;
|
|
|
|
for (i=0; i < numTex; i++) {
|
|
texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
|
|
texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
|
|
|
|
ME_MTEXFACE_CPY(texface, texpoly);
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i);
|
|
copy_v2_v2(texface->uv[j], mloopuv->uv);
|
|
}
|
|
}
|
|
|
|
for (i=0; i < numCol; i++) {
|
|
mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i);
|
|
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
|
|
}
|
|
}
|
|
|
|
if (hasPCol) {
|
|
mcol = CustomData_get(fdata, findex, CD_PREVIEW_MCOL);
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
mloopcol = CustomData_get(ldata, lindex[j], CD_PREVIEW_MLOOPCOL);
|
|
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
|
|
}
|
|
}
|
|
|
|
if (hasOrigSpace) {
|
|
OrigSpaceFace *of = CustomData_get(fdata, findex, CD_ORIGSPACE);
|
|
OrigSpaceLoop *lof;
|
|
|
|
for (j=0; j < mf_len; j++) {
|
|
lof = CustomData_get(ldata, lindex[j], CD_ORIGSPACE_MLOOP);
|
|
copy_v2_v2(of->uv[j], lof->uv);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* this function recreates a tessellation.
|
|
* returns number of tessellation faces.
|
|
*/
|
|
int mesh_recalcTessellation(CustomData *fdata,
|
|
CustomData *ldata, CustomData *pdata,
|
|
MVert *mvert, int totface, int UNUSED(totloop),
|
|
int totpoly,
|
|
/* when tessellating to recalculate normals after
|
|
* we can skip copying here */
|
|
const int do_face_nor_cpy)
|
|
{
|
|
/* use this to avoid locking pthread for _every_ polygon
|
|
* and calling the fill function */
|
|
|
|
#define USE_TESSFACE_SPEEDUP
|
|
#define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING
|
|
|
|
#define TESSFACE_SCANFILL (1<<0)
|
|
#define TESSFACE_IS_QUAD (1<<1)
|
|
|
|
MPoly *mp, *mpoly;
|
|
MLoop *ml, *mloop;
|
|
MFace *mface = NULL, *mf;
|
|
BLI_array_declare(mface);
|
|
ScanFillContext sf_ctx;
|
|
ScanFillVert *v, *lastv, *firstv;
|
|
ScanFillFace *f;
|
|
int *mface_orig_index = NULL;
|
|
BLI_array_declare(mface_orig_index);
|
|
int *mface_to_poly_map = NULL;
|
|
BLI_array_declare(mface_to_poly_map);
|
|
int lindex[4]; /* only ever use 3 in this case */
|
|
int *poly_orig_index;
|
|
int poly_index, j, mface_index;
|
|
|
|
const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
|
|
const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
|
|
const int hasPCol = CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL);
|
|
const int hasOrigSpace = CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP);
|
|
|
|
mpoly = CustomData_get_layer(pdata, CD_MPOLY);
|
|
mloop = CustomData_get_layer(ldata, CD_MLOOP);
|
|
|
|
/* allocate the length of totfaces, avoid many small reallocs,
|
|
* if all faces are tri's it will be correct, quads == 2x allocs */
|
|
BLI_array_reserve(mface_to_poly_map, totpoly);
|
|
BLI_array_reserve(mface, totpoly);
|
|
|
|
mface_index = 0;
|
|
mp = mpoly;
|
|
poly_orig_index = CustomData_get_layer(pdata, CD_ORIGINDEX);
|
|
for (poly_index = 0; poly_index < totpoly; poly_index++, mp++) {
|
|
if (mp->totloop < 3) {
|
|
/* do nothing */
|
|
}
|
|
|
|
#ifdef USE_TESSFACE_SPEEDUP
|
|
|
|
#define ML_TO_MF(i1, i2, i3) \
|
|
BLI_array_grow_one(mface_to_poly_map); \
|
|
BLI_array_grow_one(mface); \
|
|
mface_to_poly_map[mface_index] = poly_index; \
|
|
mf= &mface[mface_index]; \
|
|
/* set loop indices, transformed to vert indices later */ \
|
|
mf->v1 = mp->loopstart + i1; \
|
|
mf->v2 = mp->loopstart + i2; \
|
|
mf->v3 = mp->loopstart + i3; \
|
|
mf->v4 = 0; \
|
|
mf->mat_nr = mp->mat_nr; \
|
|
mf->flag = mp->flag; \
|
|
if (poly_orig_index) { \
|
|
BLI_array_append(mface_orig_index, \
|
|
poly_orig_index[poly_index]); \
|
|
} \
|
|
(void)0
|
|
|
|
/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
|
|
#define ML_TO_MF_QUAD() \
|
|
BLI_array_grow_one(mface_to_poly_map); \
|
|
BLI_array_grow_one(mface); \
|
|
mface_to_poly_map[mface_index] = poly_index; \
|
|
mf= &mface[mface_index]; \
|
|
/* set loop indices, transformed to vert indices later */ \
|
|
mf->v1 = mp->loopstart + 0; /* EXCEPTION */ \
|
|
mf->v2 = mp->loopstart + 1; /* EXCEPTION */ \
|
|
mf->v3 = mp->loopstart + 2; /* EXCEPTION */ \
|
|
mf->v4 = mp->loopstart + 3; /* EXCEPTION */ \
|
|
mf->mat_nr = mp->mat_nr; \
|
|
mf->flag = mp->flag; \
|
|
if (poly_orig_index) { \
|
|
BLI_array_append(mface_orig_index, \
|
|
poly_orig_index[poly_index]); \
|
|
} \
|
|
mf->edcode |= TESSFACE_IS_QUAD; /* EXCEPTION */ \
|
|
(void)0
|
|
|
|
|
|
else if (mp->totloop == 3) {
|
|
ML_TO_MF(0, 1, 2);
|
|
mface_index++;
|
|
}
|
|
else if (mp->totloop == 4) {
|
|
#ifdef USE_TESSFACE_QUADS
|
|
ML_TO_MF_QUAD();
|
|
mface_index++;
|
|
#else
|
|
ML_TO_MF(0, 1, 2);
|
|
mface_index++;
|
|
ML_TO_MF(0, 2, 3);
|
|
mface_index++;
|
|
#endif
|
|
}
|
|
#endif /* USE_TESSFACE_SPEEDUP */
|
|
else {
|
|
int totfilltri;
|
|
|
|
ml = mloop + mp->loopstart;
|
|
|
|
BLI_begin_edgefill(&sf_ctx);
|
|
firstv = NULL;
|
|
lastv = NULL;
|
|
for (j=0; j<mp->totloop; j++, ml++) {
|
|
v = BLI_addfillvert(&sf_ctx, mvert[ml->v].co);
|
|
|
|
v->keyindex = mp->loopstart + j;
|
|
|
|
if (lastv)
|
|
BLI_addfilledge(&sf_ctx, lastv, v);
|
|
|
|
if (!firstv)
|
|
firstv = v;
|
|
lastv = v;
|
|
}
|
|
BLI_addfilledge(&sf_ctx, lastv, firstv);
|
|
|
|
totfilltri = BLI_edgefill(&sf_ctx, FALSE);
|
|
if (totfilltri) {
|
|
BLI_array_grow_items(mface_to_poly_map, totfilltri);
|
|
BLI_array_grow_items(mface, totfilltri);
|
|
if (poly_orig_index) {
|
|
BLI_array_grow_items(mface_orig_index, totfilltri);
|
|
}
|
|
|
|
for (f = sf_ctx.fillfacebase.first; f; f = f->next, mf++) {
|
|
mface_to_poly_map[mface_index] = poly_index;
|
|
mf= &mface[mface_index];
|
|
|
|
/* set loop indices, transformed to vert indices later */
|
|
mf->v1 = f->v1->keyindex;
|
|
mf->v2 = f->v2->keyindex;
|
|
mf->v3 = f->v3->keyindex;
|
|
mf->v4 = 0;
|
|
|
|
mf->mat_nr = mp->mat_nr;
|
|
mf->flag = mp->flag;
|
|
|
|
#ifdef USE_TESSFACE_SPEEDUP
|
|
mf->edcode |= TESSFACE_SCANFILL; /* tag for sorting loop indices */
|
|
#endif
|
|
|
|
if (poly_orig_index) {
|
|
mface_orig_index[mface_index] = poly_orig_index[poly_index];
|
|
}
|
|
|
|
mface_index++;
|
|
}
|
|
}
|
|
|
|
BLI_end_edgefill(&sf_ctx);
|
|
}
|
|
}
|
|
|
|
CustomData_free(fdata, totface);
|
|
memset(fdata, 0, sizeof(CustomData));
|
|
totface = mface_index;
|
|
|
|
|
|
/* not essential but without this we store over-alloc'd memory in the CustomData layers */
|
|
if (LIKELY((MEM_allocN_len(mface) / sizeof(*mface)) != totface)) {
|
|
mface = MEM_reallocN(mface, sizeof(*mface) * totface);
|
|
mface_to_poly_map = MEM_reallocN(mface_to_poly_map, sizeof(*mface_to_poly_map) * totface);
|
|
if (mface_orig_index) {
|
|
mface_orig_index = MEM_reallocN(mface_orig_index, sizeof(*mface_orig_index) * totface);
|
|
}
|
|
}
|
|
|
|
CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
|
|
|
|
/* CD_POLYINDEX will contain an array of indices from tessfaces to the polygons
|
|
* they are directly tessellated from */
|
|
CustomData_add_layer(fdata, CD_POLYINDEX, CD_ASSIGN, mface_to_poly_map, totface);
|
|
if (mface_orig_index) {
|
|
/* If polys had a CD_ORIGINDEX layer, then the tessellated faces will get this
|
|
* layer as well, pointing to polys from the original mesh (not the polys
|
|
* that just got tessellated) */
|
|
CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_orig_index, totface);
|
|
}
|
|
|
|
CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
|
|
|
|
if (do_face_nor_cpy) {
|
|
/* If polys have a normals layer, copying that to faces can help
|
|
* avoid the need to recalculate normals later */
|
|
if (CustomData_has_layer(pdata, CD_NORMAL)) {
|
|
float (*pnors)[3] = CustomData_get_layer(pdata, CD_NORMAL);
|
|
float (*fnors)[3] = CustomData_add_layer(fdata, CD_NORMAL, CD_CALLOC, NULL, totface);
|
|
for (mface_index = 0; mface_index < totface; mface_index++) {
|
|
copy_v3_v3(fnors[mface_index], pnors[mface_to_poly_map[mface_index]]);
|
|
}
|
|
}
|
|
}
|
|
|
|
mf = mface;
|
|
for (mface_index=0; mface_index < totface; mface_index++, mf++) {
|
|
|
|
#ifdef USE_TESSFACE_QUADS
|
|
const int mf_len = mf->edcode & TESSFACE_IS_QUAD ? 4 : 3;
|
|
#endif
|
|
|
|
#ifdef USE_TESSFACE_SPEEDUP
|
|
/* skip sorting when not using ngons */
|
|
if (UNLIKELY(mf->edcode & TESSFACE_SCANFILL))
|
|
#endif
|
|
{
|
|
/* sort loop indices to ensure winding is correct */
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
if (mf->v2 > mf->v3) SWAP(int, mf->v2, mf->v3);
|
|
if (mf->v1 > mf->v2) SWAP(int, mf->v1, mf->v2);
|
|
}
|
|
|
|
/* end abusing the edcode */
|
|
#if defined(USE_TESSFACE_QUADS) || defined(USE_TESSFACE_SPEEDUP)
|
|
mf->edcode = 0;
|
|
#endif
|
|
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
#ifdef USE_TESSFACE_QUADS
|
|
if (mf_len == 4) lindex[3] = mf->v4;
|
|
#endif
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
#ifdef USE_TESSFACE_QUADS
|
|
if (mf_len == 4) mf->v4 = mloop[mf->v4].v;
|
|
#endif
|
|
|
|
mesh_loops_to_mface_corners(fdata, ldata, pdata,
|
|
lindex, mface_index, mface_to_poly_map[mface_index],
|
|
#ifdef USE_TESSFACE_QUADS
|
|
mf_len,
|
|
#else
|
|
3,
|
|
#endif
|
|
numTex, numCol, hasPCol, hasOrigSpace);
|
|
|
|
|
|
#ifdef USE_TESSFACE_QUADS
|
|
test_index_face(mf, fdata, mface_index, mf_len);
|
|
#endif
|
|
|
|
}
|
|
|
|
return totface;
|
|
|
|
#undef USE_TESSFACE_SPEEDUP
|
|
|
|
}
|
|
|
|
|
|
#ifdef USE_BMESH_SAVE_AS_COMPAT
|
|
|
|
/*
|
|
* this function recreates a tessellation.
|
|
* returns number of tessellation faces.
|
|
*/
|
|
int mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
|
|
struct CustomData *pdata, int totface, int UNUSED(totloop), int totpoly)
|
|
{
|
|
MLoop *mloop;
|
|
|
|
int lindex[4];
|
|
int i;
|
|
int k;
|
|
|
|
MPoly *mp, *mpoly;
|
|
MFace *mface = NULL, *mf;
|
|
BLI_array_declare(mface);
|
|
|
|
const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
|
|
const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
|
|
const int hasPCol = CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL);
|
|
const int hasOrigSpace = CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP);
|
|
|
|
mpoly = CustomData_get_layer(pdata, CD_MPOLY);
|
|
mloop = CustomData_get_layer(ldata, CD_MLOOP);
|
|
|
|
mp = mpoly;
|
|
k = 0;
|
|
for (i = 0; i<totpoly; i++, mp++) {
|
|
if (ELEM(mp->totloop, 3, 4)) {
|
|
BLI_array_grow_one(mface);
|
|
mf = &mface[k];
|
|
|
|
mf->mat_nr = mp->mat_nr;
|
|
mf->flag = mp->flag;
|
|
|
|
mf->v1 = mp->loopstart + 0;
|
|
mf->v2 = mp->loopstart + 1;
|
|
mf->v3 = mp->loopstart + 2;
|
|
mf->v4 = (mp->totloop == 4) ? (mp->loopstart + 3) : 0;
|
|
|
|
/* abuse edcode for temp storage and clear next loop */
|
|
mf->edcode = (char)mp->totloop; /* only ever 3 or 4 */
|
|
|
|
k++;
|
|
}
|
|
}
|
|
|
|
CustomData_free(fdata, totface);
|
|
memset(fdata, 0, sizeof(CustomData));
|
|
|
|
totface= k;
|
|
|
|
CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
|
|
|
|
CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
|
|
|
|
mp = mpoly;
|
|
k = 0;
|
|
for (i = 0; i<totpoly; i++, mp++) {
|
|
if (ELEM(mp->totloop, 3, 4)) {
|
|
mf = &mface[k];
|
|
|
|
if (mf->edcode == 3) {
|
|
/*sort loop indices to ensure winding is correct*/
|
|
/* NO SORT - looks like we can skip this */
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
lindex[3] = 0; /* unused */
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
|
|
mesh_loops_to_mface_corners(fdata, ldata, pdata,
|
|
lindex, k, i, 3,
|
|
numTex, numCol, hasPCol, hasOrigSpace);
|
|
test_index_face(mf, fdata, k, 3);
|
|
}
|
|
else {
|
|
/*sort loop indices to ensure winding is correct*/
|
|
/* NO SORT - looks like we can skip this */
|
|
|
|
lindex[0] = mf->v1;
|
|
lindex[1] = mf->v2;
|
|
lindex[2] = mf->v3;
|
|
lindex[3] = mf->v4;
|
|
|
|
/*transform loop indices to vert indices*/
|
|
mf->v1 = mloop[mf->v1].v;
|
|
mf->v2 = mloop[mf->v2].v;
|
|
mf->v3 = mloop[mf->v3].v;
|
|
mf->v4 = mloop[mf->v4].v;
|
|
|
|
mesh_loops_to_mface_corners(fdata, ldata, pdata,
|
|
lindex, k, i, 4,
|
|
numTex, numCol, hasPCol, hasOrigSpace);
|
|
test_index_face(mf, fdata, k, 4);
|
|
}
|
|
|
|
mf->edcode= 0;
|
|
|
|
k++;
|
|
}
|
|
}
|
|
|
|
return k;
|
|
}
|
|
#endif /* USE_BMESH_SAVE_AS_COMPAT */
|
|
|
|
/*
|
|
* COMPUTE POLY NORMAL
|
|
*
|
|
* Computes the normal of a planar
|
|
* polygon See Graphics Gems for
|
|
* computing newell normal.
|
|
*
|
|
*/
|
|
static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvert, float normal[3])
|
|
{
|
|
|
|
MVert *v1, *v2, *v3;
|
|
double u[3], v[3], w[3];
|
|
double n[3] = {0.0, 0.0, 0.0}, l;
|
|
int i;
|
|
|
|
for (i = 0; i < mpoly->totloop; i++) {
|
|
v1 = mvert + loopstart[i].v;
|
|
v2 = mvert + loopstart[(i+1)%mpoly->totloop].v;
|
|
v3 = mvert + loopstart[(i+2)%mpoly->totloop].v;
|
|
|
|
copy_v3db_v3fl(u, v1->co);
|
|
copy_v3db_v3fl(v, v2->co);
|
|
copy_v3db_v3fl(w, v3->co);
|
|
|
|
/*this fixes some weird numerical error*/
|
|
if (i==0) {
|
|
u[0] += 0.0001f;
|
|
u[1] += 0.0001f;
|
|
u[2] += 0.0001f;
|
|
}
|
|
|
|
/* newell's method
|
|
*
|
|
* so thats?:
|
|
* (a[1] - b[1]) * (a[2] + b[2]);
|
|
* a[1]*b[2] - b[1]*a[2] - b[1]*b[2] + a[1]*a[2]
|
|
*
|
|
* odd. half of that is the cross product. . .what's the
|
|
* other half?
|
|
*
|
|
* also could be like a[1]*(b[2] + a[2]) - b[1]*(a[2] - b[2])
|
|
*/
|
|
|
|
n[0] += (u[1] - v[1]) * (u[2] + v[2]);
|
|
n[1] += (u[2] - v[2]) * (u[0] + v[0]);
|
|
n[2] += (u[0] - v[0]) * (u[1] + v[1]);
|
|
}
|
|
|
|
l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
|
|
l = sqrt(l);
|
|
|
|
if (l == 0.0) {
|
|
normal[0] = 0.0f;
|
|
normal[1] = 0.0f;
|
|
normal[2] = 1.0f;
|
|
|
|
return;
|
|
}
|
|
else l = 1.0f / l;
|
|
|
|
n[0] *= l;
|
|
n[1] *= l;
|
|
n[2] *= l;
|
|
|
|
normal[0] = (float) n[0];
|
|
normal[1] = (float) n[1];
|
|
normal[2] = (float) n[2];
|
|
}
|
|
|
|
void mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float no[3])
|
|
{
|
|
if (mpoly->totloop > 4) {
|
|
mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
|
|
}
|
|
else if (mpoly->totloop == 3) {
|
|
normal_tri_v3(no,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
normal_quad_v3(no,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co,
|
|
mvarray[loopstart[3].v].co
|
|
);
|
|
}
|
|
else { /* horrible, two sided face! */
|
|
no[0] = 0.0;
|
|
no[1] = 0.0;
|
|
no[2] = 1.0;
|
|
}
|
|
}
|
|
/* duplicate of function above _but_ takes coords rather then mverts */
|
|
static void mesh_calc_ngon_normal_coords(MPoly *mpoly, MLoop *loopstart,
|
|
const float (*vertex_coords)[3], float normal[3])
|
|
{
|
|
|
|
const float *v1, *v2, *v3;
|
|
double u[3], v[3], w[3];
|
|
double n[3] = {0.0, 0.0, 0.0}, l;
|
|
int i;
|
|
|
|
for (i = 0; i < mpoly->totloop; i++) {
|
|
v1 = (const float *)(vertex_coords + loopstart[i].v);
|
|
v2 = (const float *)(vertex_coords + loopstart[(i+1)%mpoly->totloop].v);
|
|
v3 = (const float *)(vertex_coords + loopstart[(i+2)%mpoly->totloop].v);
|
|
|
|
copy_v3db_v3fl(u, v1);
|
|
copy_v3db_v3fl(v, v2);
|
|
copy_v3db_v3fl(w, v3);
|
|
|
|
/*this fixes some weird numerical error*/
|
|
if (i==0) {
|
|
u[0] += 0.0001f;
|
|
u[1] += 0.0001f;
|
|
u[2] += 0.0001f;
|
|
}
|
|
|
|
n[0] += (u[1] - v[1]) * (u[2] + v[2]);
|
|
n[1] += (u[2] - v[2]) * (u[0] + v[0]);
|
|
n[2] += (u[0] - v[0]) * (u[1] + v[1]);
|
|
}
|
|
|
|
l = n[0]*n[0]+n[1]*n[1]+n[2]*n[2];
|
|
l = sqrt(l);
|
|
|
|
if (l == 0.0) {
|
|
normal[0] = 0.0f;
|
|
normal[1] = 0.0f;
|
|
normal[2] = 1.0f;
|
|
|
|
return;
|
|
}
|
|
else {
|
|
l = 1.0f / l;
|
|
}
|
|
|
|
n[0] *= l;
|
|
n[1] *= l;
|
|
n[2] *= l;
|
|
|
|
normal[0] = (float) n[0];
|
|
normal[1] = (float) n[1];
|
|
normal[2] = (float) n[2];
|
|
}
|
|
|
|
void mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart,
|
|
const float (*vertex_coords)[3], float no[3])
|
|
{
|
|
if (mpoly->totloop > 4) {
|
|
mesh_calc_ngon_normal_coords(mpoly, loopstart, vertex_coords, no);
|
|
}
|
|
else if (mpoly->totloop == 3) {
|
|
normal_tri_v3(no,
|
|
vertex_coords[loopstart[0].v],
|
|
vertex_coords[loopstart[1].v],
|
|
vertex_coords[loopstart[2].v]
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
normal_quad_v3(no,
|
|
vertex_coords[loopstart[0].v],
|
|
vertex_coords[loopstart[1].v],
|
|
vertex_coords[loopstart[2].v],
|
|
vertex_coords[loopstart[3].v]
|
|
);
|
|
}
|
|
else { /* horrible, two sided face! */
|
|
no[0] = 0.0;
|
|
no[1] = 0.0;
|
|
no[2] = 1.0;
|
|
}
|
|
}
|
|
|
|
static void mesh_calc_ngon_center(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvert, float cent[3])
|
|
{
|
|
const float w= 1.0f / (float)mpoly->totloop;
|
|
int i;
|
|
|
|
zero_v3(cent);
|
|
|
|
for (i = 0; i < mpoly->totloop; i++) {
|
|
madd_v3_v3fl(cent, mvert[(loopstart++)->v].co, w);
|
|
}
|
|
}
|
|
|
|
void mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float cent[3])
|
|
{
|
|
if (mpoly->totloop == 3) {
|
|
cent_tri_v3(cent,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
cent_quad_v3(cent,
|
|
mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co,
|
|
mvarray[loopstart[3].v].co
|
|
);
|
|
}
|
|
else {
|
|
mesh_calc_ngon_center(mpoly, loopstart, mvarray, cent);
|
|
}
|
|
}
|
|
|
|
/* note, passing polynormal is only a speedup so we can skip calculating it */
|
|
float mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
|
|
MVert *mvarray, float polynormal[3])
|
|
{
|
|
if (mpoly->totloop == 3) {
|
|
return area_tri_v3(mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co
|
|
);
|
|
}
|
|
else if (mpoly->totloop == 4) {
|
|
return area_quad_v3(mvarray[loopstart[0].v].co,
|
|
mvarray[loopstart[1].v].co,
|
|
mvarray[loopstart[2].v].co,
|
|
mvarray[loopstart[3].v].co
|
|
);
|
|
}
|
|
else {
|
|
int i;
|
|
MLoop *l_iter = loopstart;
|
|
float area, polynorm_local[3], (*vertexcos)[3];
|
|
float *no= polynormal ? polynormal : polynorm_local;
|
|
BLI_array_fixedstack_declare(vertexcos, BM_NGON_STACK_SIZE, mpoly->totloop, __func__);
|
|
|
|
/* pack vertex cos into an array for area_poly_v3 */
|
|
for (i = 0; i < mpoly->totloop; i++, l_iter++) {
|
|
copy_v3_v3(vertexcos[i], mvarray[l_iter->v].co);
|
|
}
|
|
|
|
/* need normal for area_poly_v3 as well */
|
|
if (polynormal == NULL) {
|
|
mesh_calc_poly_normal(mpoly, loopstart, mvarray, no);
|
|
}
|
|
|
|
/* finally calculate the area */
|
|
area = area_poly_v3(mpoly->totloop, vertexcos, no);
|
|
|
|
BLI_array_fixedstack_free(vertexcos);
|
|
|
|
return area;
|
|
}
|
|
}
|
|
|
|
/* Find the index of the loop in 'poly' which references vertex,
|
|
* returns -1 if not found */
|
|
int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
|
|
unsigned vert)
|
|
{
|
|
int j;
|
|
for (j = 0; j < poly->totloop; j++, loopstart++) {
|
|
if (loopstart->v == vert)
|
|
return j;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/* Fill 'adj_r' with the loop indices in 'poly' adjacent to the
|
|
* vertex. Returns the index of the loop matching vertex, or -1 if the
|
|
* vertex is not in 'poly' */
|
|
int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
|
|
const MLoop *mloop, unsigned vert)
|
|
{
|
|
int corner = poly_find_loop_from_vert(poly,
|
|
&mloop[poly->loopstart],
|
|
vert);
|
|
|
|
if (corner != -1) {
|
|
const MLoop *ml = &mloop[poly->loopstart + corner];
|
|
|
|
/* vertex was found */
|
|
adj_r[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
|
|
adj_r[1] = ml->v;
|
|
adj_r[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
|
|
}
|
|
|
|
return corner;
|
|
}
|
|
|
|
/* update the hide flag for edges and faces from the corresponding
|
|
* flag in verts */
|
|
void mesh_flush_hidden_from_verts(const MVert *mvert,
|
|
const MLoop *mloop,
|
|
MEdge *medge, int totedge,
|
|
MPoly *mpoly, int totpoly)
|
|
{
|
|
int i, j;
|
|
|
|
for (i = 0; i < totedge; i++) {
|
|
MEdge *e = &medge[i];
|
|
if (mvert[e->v1].flag & ME_HIDE ||
|
|
mvert[e->v2].flag & ME_HIDE)
|
|
{
|
|
e->flag |= ME_HIDE;
|
|
}
|
|
else {
|
|
e->flag &= ~ME_HIDE;
|
|
}
|
|
}
|
|
for (i = 0; i < totpoly; i++) {
|
|
MPoly *p = &mpoly[i];
|
|
p->flag &= ~ME_HIDE;
|
|
for (j = 0; j < p->totloop; j++) {
|
|
if (mvert[mloop[p->loopstart + j].v].flag & ME_HIDE)
|
|
p->flag |= ME_HIDE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* basic vertex data functions */
|
|
int minmax_mesh(Mesh *me, float min[3], float max[3])
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
for (mvert= me->mvert; i--; mvert++) {
|
|
DO_MINMAX(mvert->co, min, max);
|
|
}
|
|
|
|
return (me->totvert != 0);
|
|
}
|
|
|
|
int mesh_center_median(Mesh *me, float cent[3])
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
zero_v3(cent);
|
|
for (mvert= me->mvert; i--; mvert++) {
|
|
add_v3_v3(cent, mvert->co);
|
|
}
|
|
/* otherwise we get NAN for 0 verts */
|
|
if (me->totvert) {
|
|
mul_v3_fl(cent, 1.0f/(float)me->totvert);
|
|
}
|
|
|
|
return (me->totvert != 0);
|
|
}
|
|
|
|
int mesh_center_bounds(Mesh *me, float cent[3])
|
|
{
|
|
float min[3], max[3];
|
|
INIT_MINMAX(min, max);
|
|
if (minmax_mesh(me, min, max)) {
|
|
mid_v3_v3v3(cent, min, max);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void mesh_translate(Mesh *me, float offset[3], int do_keys)
|
|
{
|
|
int i= me->totvert;
|
|
MVert *mvert;
|
|
for (mvert= me->mvert; i--; mvert++) {
|
|
add_v3_v3(mvert->co, offset);
|
|
}
|
|
|
|
if (do_keys && me->key) {
|
|
KeyBlock *kb;
|
|
for (kb=me->key->block.first; kb; kb=kb->next) {
|
|
float *fp= kb->data;
|
|
for (i= kb->totelem; i--; fp+=3) {
|
|
add_v3_v3(fp, offset);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void BKE_mesh_ensure_navmesh(Mesh *me)
|
|
{
|
|
if (!CustomData_has_layer(&me->pdata, CD_RECAST)) {
|
|
int i;
|
|
int numFaces = me->totpoly;
|
|
int *recastData;
|
|
CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData");
|
|
recastData = (int*)CustomData_get_layer(&me->pdata, CD_RECAST);
|
|
for (i=0; i<numFaces; i++) {
|
|
recastData[i] = i+1;
|
|
}
|
|
CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_REFERENCE, recastData, numFaces, "recastData");
|
|
}
|
|
}
|
|
|
|
void BKE_mesh_tessface_calc(Mesh *mesh)
|
|
{
|
|
mesh->totface = mesh_recalcTessellation(&mesh->fdata, &mesh->ldata, &mesh->pdata,
|
|
mesh->mvert,
|
|
mesh->totface, mesh->totloop, mesh->totpoly,
|
|
/* calc normals right after, don't copy from polys here */
|
|
FALSE);
|
|
|
|
mesh_update_customdata_pointers(mesh, TRUE);
|
|
}
|
|
|
|
void BKE_mesh_tessface_ensure(Mesh *mesh)
|
|
{
|
|
if (mesh->totpoly && mesh->totface == 0) {
|
|
BKE_mesh_tessface_calc(mesh);
|
|
}
|
|
}
|
|
|
|
void BKE_mesh_tessface_clear(Mesh *mesh)
|
|
{
|
|
mesh_tessface_clear_intern(mesh, TRUE);
|
|
}
|