986267300b
Deleting the old internal audaspace. Major changes from there are: - The whole library was refactored to use C++11. - Many stability and performance improvements. - Major Python API refactor: - Most requested: Play self generated sounds using numpy arrays. - For games: Sound list, random sounds and dynamic music. - Writing sounds to files. - Sequencing API. - Opening sound devices, eg. Jack. - Ability to choose different OpenAL devices in the user settings.
20 lines
368 B
Python
20 lines
368 B
Python
import aud, sys, time
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device=aud.Device()
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dMusic = aud.DynamicMusic(device)
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sound1 = aud.Sound.file(sys.argv[1])
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sound2 = aud.Sound.file(sys.argv[2])
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effect = aud.Sound.file(sys.argv[3])
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dMusic.addScene(sound1)
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dMusic.addScene(sound2)
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dMusic.addTransition(1,2,effect)
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dMusic.fadeTime=3
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dMusic.volume=0.5
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dMusic.scene=1
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time.sleep(5)
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dMusic.scene=2
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time.sleep(500) |