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blender-archive/extern/audaspace/bindings/python/examples/dynamicmusic.py
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Joerg Mueller 986267300b Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.

Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
 - Most requested: Play self generated sounds using numpy arrays.
 - For games: Sound list, random sounds and dynamic music.
 - Writing sounds to files.
 - Sequencing API.
 - Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
2017-08-18 08:24:12 +02:00

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368 B
Python

import aud, sys, time
device=aud.Device()
dMusic = aud.DynamicMusic(device)
sound1 = aud.Sound.file(sys.argv[1])
sound2 = aud.Sound.file(sys.argv[2])
effect = aud.Sound.file(sys.argv[3])
dMusic.addScene(sound1)
dMusic.addScene(sound2)
dMusic.addTransition(1,2,effect)
dMusic.fadeTime=3
dMusic.volume=0.5
dMusic.scene=1
time.sleep(5)
dMusic.scene=2
time.sleep(500)