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blender-archive/source/blender/editors/interface/interface_regions.c
Joshua Leung da3802f559 Info Header: Non-blocking Info Messages
Reports (i.e. 'info' or 'errors') are now shown in the info header in place of the scene statistics if the last executed operator had some, with this info disappearing again once another operator is run (to show scene statistics again). 

For example, this means that info such as the the number of verts merged, or whether a Keying Set successfully inserted keyframes, etc. is now shown again somewhere, and that this is done in a non-blocking manner.

The current implementation is still a bit crude (i.e. lacking fancy polish), but is at least barebones functional. The todos...
* When more than 1 report message is generated by the last operator, there is currently a display of the number of reports. In future, it would be nice to be able to add a button beside this or make the label clickable with appropriate text indicating this (commented out atm) to show popup menu of all the reports...

* There could probably be some kind of coloured backdrop behind the text. Currently using standard box, but that has padding problems, and lacks visual interest.
* Timer based fade out/disappear?
2010-03-02 11:48:40 +00:00

2359 lines
59 KiB
C

/**
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_screen_types.h"
#include "DNA_view2d_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_ghash.h"
#include "BKE_context.h"
#include "BKE_icons.h"
#include "BKE_report.h"
#include "BKE_screen.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_draw.h"
#include "wm_subwindow.h"
#include "wm_window.h"
#include "RNA_access.h"
#include "BIF_gl.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_view2d.h"
#include "BLF_api.h"
#include "ED_screen.h"
#include "interface_intern.h"
#define MENU_BUTTON_HEIGHT 20
#define MENU_SEPR_HEIGHT 6
#define B_NOP -1
#define MENU_SHADOW_SIDE 8
#define MENU_SHADOW_BOTTOM 10
#define MENU_TOP 8
/*********************** Menu Data Parsing ********************* */
typedef struct MenuEntry {
char *str;
int retval;
int icon;
int sepr;
} MenuEntry;
typedef struct MenuData {
char *instr;
char *title;
int titleicon;
MenuEntry *items;
int nitems, itemssize;
} MenuData;
static MenuData *menudata_new(char *instr)
{
MenuData *md= MEM_mallocN(sizeof(*md), "MenuData");
md->instr= instr;
md->title= NULL;
md->titleicon= 0;
md->items= NULL;
md->nitems= md->itemssize= 0;
return md;
}
static void menudata_set_title(MenuData *md, char *title, int titleicon)
{
if (!md->title)
md->title= title;
if (!md->titleicon)
md->titleicon= titleicon;
}
static void menudata_add_item(MenuData *md, char *str, int retval, int icon, int sepr)
{
if (md->nitems==md->itemssize) {
int nsize= md->itemssize?(md->itemssize<<1):1;
MenuEntry *oitems= md->items;
md->items= MEM_mallocN(nsize*sizeof(*md->items), "md->items");
if (oitems) {
memcpy(md->items, oitems, md->nitems*sizeof(*md->items));
MEM_freeN(oitems);
}
md->itemssize= nsize;
}
md->items[md->nitems].str= str;
md->items[md->nitems].retval= retval;
md->items[md->nitems].icon= icon;
md->items[md->nitems].sepr= sepr;
md->nitems++;
}
void menudata_free(MenuData *md)
{
MEM_freeN(md->instr);
if (md->items)
MEM_freeN(md->items);
MEM_freeN(md);
}
/**
* Parse menu description strings, string is of the
* form "[sss%t|]{(sss[%xNN]|), (%l|), (sss%l|)}", ssss%t indicates the
* menu title, sss or sss%xNN indicates an option,
* if %xNN is given then NN is the return value if
* that option is selected otherwise the return value
* is the index of the option (starting with 1). %l
* indicates a seperator, sss%l indicates a label and
* new column.
*
* @param str String to be parsed.
* @retval new menudata structure, free with menudata_free()
*/
MenuData *decompose_menu_string(char *str)
{
char *instr= BLI_strdup(str);
MenuData *md= menudata_new(instr);
char *nitem= NULL, *s= instr;
int nicon=0, nretval= 1, nitem_is_title= 0, nitem_is_sepr= 0;
while (1) {
char c= *s;
if (c=='%') {
if (s[1]=='x') {
nretval= atoi(s+2);
*s= '\0';
s++;
} else if (s[1]=='t') {
nitem_is_title= 1;
*s= '\0';
s++;
} else if (s[1]=='l') {
nitem_is_sepr= 1;
if(!nitem) nitem= "";
*s= '\0';
s++;
} else if (s[1]=='i') {
nicon= atoi(s+2);
*s= '\0';
s++;
}
} else if (c=='|' || c == '\n' || c=='\0') {
if (nitem) {
*s= '\0';
if(nitem_is_title) {
menudata_set_title(md, nitem, nicon);
nitem_is_title= 0;
}
else if(nitem_is_sepr) {
/* prevent separator to get a value */
menudata_add_item(md, nitem, -1, nicon, 1);
nretval= md->nitems+1;
nitem_is_sepr= 0;
}
else {
menudata_add_item(md, nitem, nretval, nicon, 0);
nretval= md->nitems+1;
}
nitem= NULL;
nicon= 0;
}
if (c=='\0')
break;
} else if (!nitem)
nitem= s;
s++;
}
return md;
}
void ui_set_name_menu(uiBut *but, int value)
{
MenuData *md;
int i;
md= decompose_menu_string(but->str);
for (i=0; i<md->nitems; i++)
if (md->items[i].retval==value)
strcpy(but->drawstr, md->items[i].str);
menudata_free(md);
}
int ui_step_name_menu(uiBut *but, int step)
{
MenuData *md;
int value= ui_get_but_val(but);
int i;
md= decompose_menu_string(but->str);
for (i=0; i<md->nitems; i++)
if (md->items[i].retval==value)
break;
if(step==1) {
/* skip separators */
for(; i<md->nitems-1; i++) {
if(md->items[i+1].retval != -1) {
value= md->items[i+1].retval;
break;
}
}
}
else {
if(i>0) {
/* skip separators */
for(; i>0; i--) {
if(md->items[i-1].retval != -1) {
value= md->items[i-1].retval;
break;
}
}
}
}
menudata_free(md);
return value;
}
/******************** Creating Temporary regions ******************/
ARegion *ui_add_temporary_region(bScreen *sc)
{
ARegion *ar;
ar= MEM_callocN(sizeof(ARegion), "area region");
BLI_addtail(&sc->regionbase, ar);
ar->regiontype= RGN_TYPE_TEMPORARY;
ar->alignment= RGN_ALIGN_FLOAT;
return ar;
}
void ui_remove_temporary_region(bContext *C, bScreen *sc, ARegion *ar)
{
if(CTX_wm_window(C))
wm_draw_region_clear(CTX_wm_window(C), ar);
ED_region_exit(C, ar);
BKE_area_region_free(NULL, ar); /* NULL: no spacetype */
BLI_freelinkN(&sc->regionbase, ar);
}
/************************* Creating Tooltips **********************/
#define MAX_TOOLTIP_LINES 8
typedef struct uiTooltipData {
rcti bbox;
uiFontStyle fstyle;
char lines[MAX_TOOLTIP_LINES][512];
int linedark[MAX_TOOLTIP_LINES];
int totline;
int toth, spaceh, lineh;
} uiTooltipData;
static void ui_tooltip_region_draw(const bContext *C, ARegion *ar)
{
uiTooltipData *data= ar->regiondata;
rcti bbox= data->bbox;
int a;
ui_draw_menu_back(U.uistyles.first, NULL, &data->bbox);
/* draw text */
uiStyleFontSet(&data->fstyle);
bbox.ymax= bbox.ymax - 0.5f*((bbox.ymax - bbox.ymin) - data->toth);
bbox.ymin= bbox.ymax - data->lineh;
for(a=0; a<data->totline; a++) {
if(!data->linedark[a]) glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
else glColor4f(0.5f, 0.5f, 0.5f, 1.0f);
uiStyleFontDraw(&data->fstyle, &bbox, data->lines[a]);
bbox.ymin -= data->lineh + data->spaceh;
bbox.ymax -= data->lineh + data->spaceh;
}
}
static void ui_tooltip_region_free(ARegion *ar)
{
uiTooltipData *data;
data= ar->regiondata;
MEM_freeN(data);
ar->regiondata= NULL;
}
ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
{
uiStyle *style= U.uistyles.first; // XXX pass on as arg
static ARegionType type;
ARegion *ar;
uiTooltipData *data;
IDProperty *prop;
char buf[512];
float fonth, fontw, aspect= but->block->aspect;
float x1f, x2f, y1f, y2f;
int x1, x2, y1, y2, winx, winy, ofsx, ofsy, w, h, a;
if(but->flag & UI_BUT_NO_TOOLTIP)
return NULL;
/* create tooltip data */
data= MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
if(but->tip && strlen(but->tip)) {
BLI_strncpy(data->lines[data->totline], but->tip, sizeof(data->lines[0]));
data->totline++;
}
if(but->optype && !(but->block->flag & UI_BLOCK_LOOP)) {
/* operator keymap (not menus, they already have it) */
prop= (but->opptr)? but->opptr->data: NULL;
if(WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, buf, sizeof(buf))) {
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Shortcut: %s", buf);
data->linedark[data->totline]= 1;
data->totline++;
}
}
if(ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) {
/* full string */
ui_get_but_string(but, buf, sizeof(buf));
if(buf[0]) {
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Value: %s", buf);
data->linedark[data->totline]= 1;
data->totline++;
}
}
if(but->rnaprop) {
int unit_type = RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
if (unit_type == PROP_UNIT_ROTATION) {
if (RNA_property_type(but->rnaprop) == PROP_FLOAT) {
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Radians: %f", RNA_property_float_get_index(&but->rnapoin, but->rnaprop, but->rnaindex));
data->linedark[data->totline]= 1;
data->totline++;
}
}
if(but->flag & UI_BUT_DRIVEN) {
if(ui_but_anim_expression_get(but, buf, sizeof(buf))) {
/* expression */
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Expression: %s", buf);
data->linedark[data->totline]= 1;
data->totline++;
}
}
/* rna info */
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s.%s", RNA_struct_identifier(but->rnapoin.type), RNA_property_identifier(but->rnaprop));
data->linedark[data->totline]= 1;
data->totline++;
}
else if (but->optype) {
PointerRNA *opptr;
char *str;
opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */
str= WM_operator_pystring(C, but->optype, opptr, 0);
/* operator info */
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s", str);
data->linedark[data->totline]= 1;
data->totline++;
MEM_freeN(str);
}
if(data->totline == 0) {
MEM_freeN(data);
return NULL;
}
/* create area region */
ar= ui_add_temporary_region(CTX_wm_screen(C));
memset(&type, 0, sizeof(ARegionType));
type.draw= ui_tooltip_region_draw;
type.free= ui_tooltip_region_free;
ar->type= &type;
/* set font, get bb */
data->fstyle= style->widget; /* copy struct */
data->fstyle.align= UI_STYLE_TEXT_CENTER;
uiStyleFontSet(&data->fstyle);
h= BLF_height(data->lines[0]);
for(a=0, fontw=0, fonth=0; a<data->totline; a++) {
w= BLF_width(data->lines[a]);
fontw= MAX2(fontw, w);
fonth += (a == 0)? h: h+5;
}
fontw *= aspect;
ar->regiondata= data;
data->toth= fonth;
data->lineh= h;
data->spaceh= 5;
/* compute position */
ofsx= (but->block->panel)? but->block->panel->ofsx: 0;
ofsy= (but->block->panel)? but->block->panel->ofsy: 0;
x1f= (but->x1+but->x2)/2.0f + ofsx - 16.0f*aspect;
x2f= x1f + fontw + 16.0f*aspect;
y2f= but->y1 + ofsy - 15.0f*aspect;
y1f= y2f - fonth*aspect - 15.0f*aspect;
/* copy to int, gets projected if possible too */
x1= x1f; y1= y1f; x2= x2f; y2= y2f;
if(butregion) {
/* XXX temp, region v2ds can be empty still */
if(butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) {
UI_view2d_to_region_no_clip(&butregion->v2d, x1f, y1f, &x1, &y1);
UI_view2d_to_region_no_clip(&butregion->v2d, x2f, y2f, &x2, &y2);
}
x1 += butregion->winrct.xmin;
x2 += butregion->winrct.xmin;
y1 += butregion->winrct.ymin;
y2 += butregion->winrct.ymin;
}
wm_window_get_size(CTX_wm_window(C), &winx, &winy);
if(x2 > winx) {
/* super size */
if(x2 > winx + x1) {
x2= winx;
x1= 0;
}
else {
x1 -= x2-winx;
x2= winx;
}
}
if(y1 < 0) {
y1 += 56;
y2 += 56;
}
/* widget rect, in region coords */
data->bbox.xmin= MENU_SHADOW_SIDE;
data->bbox.xmax= x2-x1 + MENU_SHADOW_SIDE;
data->bbox.ymin= MENU_SHADOW_BOTTOM;
data->bbox.ymax= y2-y1 + MENU_SHADOW_BOTTOM;
/* region bigger for shadow */
ar->winrct.xmin= x1 - MENU_SHADOW_SIDE;
ar->winrct.xmax= x2 + MENU_SHADOW_SIDE;
ar->winrct.ymin= y1 - MENU_SHADOW_BOTTOM;
ar->winrct.ymax= y2 + MENU_TOP;
/* adds subwindow */
ED_region_init(C, ar);
/* notify change and redraw */
ED_region_tag_redraw(ar);
return ar;
}
void ui_tooltip_free(bContext *C, ARegion *ar)
{
ui_remove_temporary_region(C, CTX_wm_screen(C), ar);
}
/************************* Creating Search Box **********************/
struct uiSearchItems {
int maxitem, totitem, maxstrlen;
int offset, offset_i; /* offset for inserting in array */
int more; /* flag indicating there are more items */
char **names;
void **pointers;
int *icons;
AutoComplete *autocpl;
void *active;
};
typedef struct uiSearchboxData {
rcti bbox;
uiFontStyle fstyle;
uiSearchItems items;
int active; /* index in items array */
int noback; /* when menu opened with enough space for this */
int preview; /* draw thumbnail previews, rather than list */
int prv_rows, prv_cols;
} uiSearchboxData;
#define SEARCH_ITEMS 10
/* exported for use by search callbacks */
/* returns zero if nothing to add */
int uiSearchItemAdd(uiSearchItems *items, const char *name, void *poin, int iconid)
{
/* hijack for autocomplete */
if(items->autocpl) {
autocomplete_do_name(items->autocpl, name);
return 1;
}
/* hijack for finding active item */
if(items->active) {
if(poin==items->active)
items->offset_i= items->totitem;
items->totitem++;
return 1;
}
if(items->totitem>=items->maxitem) {
items->more= 1;
return 0;
}
/* skip first items in list */
if(items->offset_i > 0) {
items->offset_i--;
return 1;
}
BLI_strncpy(items->names[items->totitem], name, items->maxstrlen);
items->pointers[items->totitem]= poin;
items->icons[items->totitem]= iconid;
items->totitem++;
return 1;
}
int uiSearchBoxhHeight(void)
{
return SEARCH_ITEMS*MENU_BUTTON_HEIGHT + 2*MENU_TOP;
}
/* ar is the search box itself */
static void ui_searchbox_select(bContext *C, ARegion *ar, uiBut *but, int step)
{
uiSearchboxData *data= ar->regiondata;
/* apply step */
data->active+= step;
if(data->items.totitem==0)
data->active= 0;
else if(data->active > data->items.totitem) {
if(data->items.more) {
data->items.offset++;
data->active= data->items.totitem;
ui_searchbox_update(C, ar, but, 0);
}
else
data->active= data->items.totitem;
}
else if(data->active < 1) {
if(data->items.offset) {
data->items.offset--;
data->active= 1;
ui_searchbox_update(C, ar, but, 0);
}
else if(data->active < 0)
data->active= 0;
}
ED_region_tag_redraw(ar);
}
static void ui_searchbox_butrect(rcti *rect, uiSearchboxData *data, int itemnr)
{
/* thumbnail preview */
if (data->preview) {
int buth = (data->bbox.ymax - data->bbox.ymin - 2*MENU_TOP) / data->prv_rows;
int butw = (data->bbox.xmax - data->bbox.xmin) / data->prv_cols;
int row, col;
*rect= data->bbox;
col = itemnr % data->prv_cols;
row = itemnr / data->prv_cols;
rect->xmin += col * butw;
rect->xmax = rect->xmin + butw;
rect->ymax = data->bbox.ymax - (row * buth);
rect->ymin = rect->ymax - buth;
}
/* list view */
else {
int buth= (data->bbox.ymax-data->bbox.ymin - 2*MENU_TOP)/SEARCH_ITEMS;
*rect= data->bbox;
rect->xmin= data->bbox.xmin + 3.0f;
rect->xmax= data->bbox.xmax - 3.0f;
rect->ymax= data->bbox.ymax - MENU_TOP - itemnr*buth;
rect->ymin= rect->ymax - buth;
}
}
/* x and y in screencoords */
int ui_searchbox_inside(ARegion *ar, int x, int y)
{
uiSearchboxData *data= ar->regiondata;
return(BLI_in_rcti(&data->bbox, x-ar->winrct.xmin, y-ar->winrct.ymin));
}
/* string validated to be of correct length (but->hardmax) */
void ui_searchbox_apply(uiBut *but, ARegion *ar)
{
uiSearchboxData *data= ar->regiondata;
but->func_arg2= NULL;
if(data->active) {
char *name= data->items.names[data->active-1];
char *cpoin= strchr(name, '|');
if(cpoin) cpoin[0]= 0;
BLI_strncpy(but->editstr, name, data->items.maxstrlen);
if(cpoin) cpoin[0]= '|';
but->func_arg2= data->items.pointers[data->active-1];
}
}
void ui_searchbox_event(bContext *C, ARegion *ar, uiBut *but, wmEvent *event)
{
uiSearchboxData *data= ar->regiondata;
switch(event->type) {
case WHEELUPMOUSE:
case UPARROWKEY:
ui_searchbox_select(C, ar, but, -1);
break;
case WHEELDOWNMOUSE:
case DOWNARROWKEY:
ui_searchbox_select(C, ar, but, 1);
break;
case MOUSEMOVE:
if(BLI_in_rcti(&ar->winrct, event->x, event->y)) {
rcti rect;
int a;
for(a=0; a<data->items.totitem; a++) {
ui_searchbox_butrect(&rect, data, a);
if(BLI_in_rcti(&rect, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin)) {
if( data->active!= a+1) {
data->active= a+1;
ui_searchbox_select(C, ar, but, 0);
break;
}
}
}
}
break;
}
}
/* ar is the search box itself */
void ui_searchbox_update(bContext *C, ARegion *ar, uiBut *but, int reset)
{
uiSearchboxData *data= ar->regiondata;
/* reset vars */
data->items.totitem= 0;
data->items.more= 0;
if(reset==0) {
data->items.offset_i= data->items.offset;
}
else {
data->items.offset_i= data->items.offset= 0;
data->active= 0;
/* handle active */
if(but->search_func && but->func_arg2) {
data->items.active= but->func_arg2;
but->search_func(C, but->search_arg, but->editstr, &data->items);
data->items.active= NULL;
/* found active item, calculate real offset by centering it */
if(data->items.totitem) {
/* first case, begin of list */
if(data->items.offset_i < data->items.maxitem) {
data->active= data->items.offset_i+1;
data->items.offset_i= 0;
}
else {
/* second case, end of list */
if(data->items.totitem - data->items.offset_i <= data->items.maxitem) {
data->active= 1 + data->items.offset_i - data->items.totitem + data->items.maxitem;
data->items.offset_i= data->items.totitem - data->items.maxitem;
}
else {
/* center active item */
data->items.offset_i -= data->items.maxitem/2;
data->active= 1 + data->items.maxitem/2;
}
}
}
data->items.offset= data->items.offset_i;
data->items.totitem= 0;
}
}
/* callback */
if(but->search_func)
but->search_func(C, but->search_arg, but->editstr, &data->items);
/* handle case where editstr is equal to one of items */
if(reset && data->active==0) {
int a;
for(a=0; a<data->items.totitem; a++) {
char *cpoin= strchr(data->items.names[a], '|');
if(cpoin) cpoin[0]= 0;
if(0==strcmp(but->editstr, data->items.names[a]))
data->active= a+1;
if(cpoin) cpoin[0]= '|';
}
if(data->items.totitem==1 && but->editstr[0])
data->active= 1;
}
/* validate selected item */
ui_searchbox_select(C, ar, but, 0);
ED_region_tag_redraw(ar);
}
void ui_searchbox_autocomplete(bContext *C, ARegion *ar, uiBut *but, char *str)
{
uiSearchboxData *data= ar->regiondata;
if(str[0]) {
data->items.autocpl= autocomplete_begin(str, ui_get_but_string_max_length(but));
but->search_func(C, but->search_arg, but->editstr, &data->items);
autocomplete_end(data->items.autocpl, str);
data->items.autocpl= NULL;
}
}
static void ui_searchbox_region_draw(const bContext *C, ARegion *ar)
{
uiSearchboxData *data= ar->regiondata;
/* pixel space */
wmOrtho2(-0.01f, ar->winx-0.01f, -0.01f, ar->winy-0.01f);
if(!data->noback)
ui_draw_search_back(U.uistyles.first, NULL, &data->bbox);
/* draw text */
if(data->items.totitem) {
rcti rect;
int a;
if (data->preview) {
/* draw items */
for(a=0; a<data->items.totitem; a++) {
ui_searchbox_butrect(&rect, data, a);
/* widget itself */
if (data->preview)
ui_draw_preview_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a], (a+1)==data->active?UI_ACTIVE:0);
else
ui_draw_menu_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a], (a+1)==data->active?UI_ACTIVE:0);
}
/* indicate more */
if(data->items.more) {
ui_searchbox_butrect(&rect, data, data->items.maxitem-1);
glEnable(GL_BLEND);
UI_icon_draw(rect.xmax-18, rect.ymin-7, ICON_TRIA_DOWN);
glDisable(GL_BLEND);
}
if(data->items.offset) {
ui_searchbox_butrect(&rect, data, 0);
glEnable(GL_BLEND);
UI_icon_draw(rect.xmin, rect.ymax-9, ICON_TRIA_UP);
glDisable(GL_BLEND);
}
} else {
/* draw items */
for(a=0; a<data->items.totitem; a++) {
ui_searchbox_butrect(&rect, data, a);
/* widget itself */
ui_draw_menu_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a], (a+1)==data->active?UI_ACTIVE:0);
}
/* indicate more */
if(data->items.more) {
ui_searchbox_butrect(&rect, data, data->items.maxitem-1);
glEnable(GL_BLEND);
UI_icon_draw((rect.xmax-rect.xmin)/2, rect.ymin-9, ICON_TRIA_DOWN);
glDisable(GL_BLEND);
}
if(data->items.offset) {
ui_searchbox_butrect(&rect, data, 0);
glEnable(GL_BLEND);
UI_icon_draw((rect.xmax-rect.xmin)/2, rect.ymax-7, ICON_TRIA_UP);
glDisable(GL_BLEND);
}
}
}
}
static void ui_searchbox_region_free(ARegion *ar)
{
uiSearchboxData *data= ar->regiondata;
int a;
/* free search data */
for(a=0; a<data->items.maxitem; a++)
MEM_freeN(data->items.names[a]);
MEM_freeN(data->items.names);
MEM_freeN(data->items.pointers);
MEM_freeN(data->items.icons);
MEM_freeN(data);
ar->regiondata= NULL;
}
static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block);
ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
{
uiStyle *style= U.uistyles.first; // XXX pass on as arg
static ARegionType type;
ARegion *ar;
uiSearchboxData *data;
float aspect= but->block->aspect;
float x1f, x2f, y1f, y2f;
int x1, x2, y1, y2, winx, winy, ofsx, ofsy;
/* create area region */
ar= ui_add_temporary_region(CTX_wm_screen(C));
memset(&type, 0, sizeof(ARegionType));
type.draw= ui_searchbox_region_draw;
type.free= ui_searchbox_region_free;
ar->type= &type;
/* create searchbox data */
data= MEM_callocN(sizeof(uiSearchboxData), "uiSearchboxData");
/* set font, get bb */
data->fstyle= style->widget; /* copy struct */
data->fstyle.align= UI_STYLE_TEXT_CENTER;
ui_fontscale(&data->fstyle.points, aspect);
uiStyleFontSet(&data->fstyle);
ar->regiondata= data;
/* special case, hardcoded feature, not draw backdrop when called from menus,
assume for design that popup already added it */
if(but->block->flag & UI_BLOCK_LOOP)
data->noback= 1;
if (but->a1 > 0 && but->a2 > 0) {
data->preview = 1;
data->prv_rows = but->a1;
data->prv_cols = but->a2;
}
/* compute position */
if(but->block->flag & UI_BLOCK_LOOP) {
/* this case is search menu inside other menu */
/* we copy region size */
ar->winrct= butregion->winrct;
/* widget rect, in region coords */
data->bbox.xmin= MENU_SHADOW_SIDE;
data->bbox.xmax= (ar->winrct.xmax-ar->winrct.xmin) - MENU_SHADOW_SIDE;
data->bbox.ymin= MENU_SHADOW_BOTTOM;
data->bbox.ymax= (ar->winrct.ymax-ar->winrct.ymin) - MENU_SHADOW_BOTTOM;
/* check if button is lower half */
if( but->y2 < (but->block->minx+but->block->maxx)/2 ) {
data->bbox.ymin += (but->y2-but->y1);
}
else {
data->bbox.ymax -= (but->y2-but->y1);
}
}
else {
x1f= but->x1 - 5; /* align text with button */
x2f= but->x2 + 5; /* symmetrical */
y2f= but->y1;
y1f= y2f - uiSearchBoxhHeight();
ofsx= (but->block->panel)? but->block->panel->ofsx: 0;
ofsy= (but->block->panel)? but->block->panel->ofsy: 0;
x1f += ofsx;
x2f += ofsx;
y1f += ofsy;
y2f += ofsy;
/* minimal width */
if(x2f - x1f < 150) x2f= x1f+150; // XXX arbitrary
/* copy to int, gets projected if possible too */
x1= x1f; y1= y1f; x2= x2f; y2= y2f;
if(butregion) {
if(butregion->v2d.cur.xmin != butregion->v2d.cur.xmax) {
UI_view2d_to_region_no_clip(&butregion->v2d, x1f, y1f, &x1, &y1);
UI_view2d_to_region_no_clip(&butregion->v2d, x2f, y2f, &x2, &y2);
}
x1 += butregion->winrct.xmin;
x2 += butregion->winrct.xmin;
y1 += butregion->winrct.ymin;
y2 += butregion->winrct.ymin;
}
wm_window_get_size(CTX_wm_window(C), &winx, &winy);
if(x2 > winx) {
/* super size */
if(x2 > winx + x1) {
x2= winx;
x1= 0;
}
else {
x1 -= x2-winx;
x2= winx;
}
}
if(y1 < 0) {
int newy1;
UI_view2d_to_region_no_clip(&butregion->v2d, 0, but->y2 + ofsy, 0, &newy1);
newy1 += butregion->winrct.ymin;
y2= y2-y1 + newy1;
y1= newy1;
}
/* widget rect, in region coords */
data->bbox.xmin= MENU_SHADOW_SIDE;
data->bbox.xmax= x2-x1 + MENU_SHADOW_SIDE;
data->bbox.ymin= MENU_SHADOW_BOTTOM;
data->bbox.ymax= y2-y1 + MENU_SHADOW_BOTTOM;
/* region bigger for shadow */
ar->winrct.xmin= x1 - MENU_SHADOW_SIDE;
ar->winrct.xmax= x2 + MENU_SHADOW_SIDE;
ar->winrct.ymin= y1 - MENU_SHADOW_BOTTOM;
ar->winrct.ymax= y2;
}
/* adds subwindow */
ED_region_init(C, ar);
/* notify change and redraw */
ED_region_tag_redraw(ar);
/* prepare search data */
if (data->preview) {
data->items.maxitem= data->prv_rows * data->prv_cols;
} else {
data->items.maxitem= SEARCH_ITEMS;
}
data->items.maxstrlen= but->hardmax;
data->items.totitem= 0;
data->items.names= MEM_callocN(data->items.maxitem*sizeof(void *), "search names");
data->items.pointers= MEM_callocN(data->items.maxitem*sizeof(void *), "search pointers");
data->items.icons= MEM_callocN(data->items.maxitem*sizeof(int), "search icons");
for(x1=0; x1<data->items.maxitem; x1++)
data->items.names[x1]= MEM_callocN(but->hardmax+1, "search pointers");
return ar;
}
void ui_searchbox_free(bContext *C, ARegion *ar)
{
ui_remove_temporary_region(C, CTX_wm_screen(C), ar);
}
/************************* Creating Menu Blocks **********************/
/* position block relative to but, result is in window space */
static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but, uiBlock *block)
{
uiBut *bt;
uiSafetyRct *saferct;
rctf butrct;
float aspect;
int xsize, ysize, xof=0, yof=0, center;
short dir1= 0, dir2=0;
/* transform to window coordinates, using the source button region/block */
butrct.xmin= but->x1; butrct.xmax= but->x2;
butrct.ymin= but->y1; butrct.ymax= but->y2;
ui_block_to_window_fl(butregion, but->block, &butrct.xmin, &butrct.ymin);
ui_block_to_window_fl(butregion, but->block, &butrct.xmax, &butrct.ymax);
/* calc block rect */
if(block->minx == 0.0f && block->maxx == 0.0f) {
if(block->buttons.first) {
block->minx= block->miny= 10000;
block->maxx= block->maxy= -10000;
bt= block->buttons.first;
while(bt) {
if(bt->x1 < block->minx) block->minx= bt->x1;
if(bt->y1 < block->miny) block->miny= bt->y1;
if(bt->x2 > block->maxx) block->maxx= bt->x2;
if(bt->y2 > block->maxy) block->maxy= bt->y2;
bt= bt->next;
}
}
else {
/* we're nice and allow empty blocks too */
block->minx= block->miny= 0;
block->maxx= block->maxy= 20;
}
}
aspect= (float)(block->maxx - block->minx + 4);
ui_block_to_window_fl(butregion, but->block, &block->minx, &block->miny);
ui_block_to_window_fl(butregion, but->block, &block->maxx, &block->maxy);
//block->minx-= 2.0; block->miny-= 2.0;
//block->maxx+= 2.0; block->maxy+= 2.0;
xsize= block->maxx - block->minx+4; // 4 for shadow
ysize= block->maxy - block->miny+4;
aspect/= (float)xsize;
if(but) {
int left=0, right=0, top=0, down=0;
int winx, winy;
wm_window_get_size(window, &winx, &winy);
if(block->direction & UI_CENTER) center= ysize/2;
else center= 0;
if( butrct.xmin-xsize > 0.0) left= 1;
if( butrct.xmax+xsize < winx) right= 1;
if( butrct.ymin-ysize+center > 0.0) down= 1;
if( butrct.ymax+ysize-center < winy) top= 1;
dir1= block->direction & UI_DIRECTION;
/* secundary directions */
if(dir1 & (UI_TOP|UI_DOWN)) {
if(dir1 & UI_LEFT) dir2= UI_LEFT;
else if(dir1 & UI_RIGHT) dir2= UI_RIGHT;
dir1 &= (UI_TOP|UI_DOWN);
}
if(dir2==0) if(dir1==UI_LEFT || dir1==UI_RIGHT) dir2= UI_DOWN;
if(dir2==0) if(dir1==UI_TOP || dir1==UI_DOWN) dir2= UI_LEFT;
/* no space at all? dont change */
if(left || right) {
if(dir1==UI_LEFT && left==0) dir1= UI_RIGHT;
if(dir1==UI_RIGHT && right==0) dir1= UI_LEFT;
/* this is aligning, not append! */
if(dir2==UI_LEFT && right==0) dir2= UI_RIGHT;
if(dir2==UI_RIGHT && left==0) dir2= UI_LEFT;
}
if(down || top) {
if(dir1==UI_TOP && top==0) dir1= UI_DOWN;
if(dir1==UI_DOWN && down==0) dir1= UI_TOP;
if(dir2==UI_TOP && top==0) dir2= UI_DOWN;
if(dir2==UI_DOWN && down==0) dir2= UI_TOP;
}
if(dir1==UI_LEFT) {
xof= butrct.xmin - block->maxx;
if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center;
else yof= butrct.ymax - block->maxy+center;
}
else if(dir1==UI_RIGHT) {
xof= butrct.xmax - block->minx;
if(dir2==UI_TOP) yof= butrct.ymin - block->miny-center;
else yof= butrct.ymax - block->maxy+center;
}
else if(dir1==UI_TOP) {
yof= butrct.ymax - block->miny;
if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx;
else xof= butrct.xmin - block->minx;
// changed direction?
if((dir1 & block->direction)==0) {
if(block->direction & UI_SHIFT_FLIPPED)
xof+= dir2==UI_LEFT?25:-25;
uiBlockFlipOrder(block);
}
}
else if(dir1==UI_DOWN) {
yof= butrct.ymin - block->maxy;
if(dir2==UI_RIGHT) xof= butrct.xmax - block->maxx;
else xof= butrct.xmin - block->minx;
// changed direction?
if((dir1 & block->direction)==0) {
if(block->direction & UI_SHIFT_FLIPPED)
xof+= dir2==UI_LEFT?25:-25;
uiBlockFlipOrder(block);
}
}
/* and now we handle the exception; no space below or to top */
if(top==0 && down==0) {
if(dir1==UI_LEFT || dir1==UI_RIGHT) {
// align with bottom of screen
yof= ysize;
}
}
/* or no space left or right */
if(left==0 && right==0) {
if(dir1==UI_TOP || dir1==UI_DOWN) {
// align with left size of screen
xof= -block->minx+5;
}
}
// apply requested offset in the block
xof += block->xofs/block->aspect;
yof += block->yofs/block->aspect;
}
/* apply */
for(bt= block->buttons.first; bt; bt= bt->next) {
ui_block_to_window_fl(butregion, but->block, &bt->x1, &bt->y1);
ui_block_to_window_fl(butregion, but->block, &bt->x2, &bt->y2);
bt->x1 += xof;
bt->x2 += xof;
bt->y1 += yof;
bt->y2 += yof;
bt->aspect= 1.0;
// ui_check_but recalculates drawstring size in pixels
ui_check_but(bt);
}
block->minx += xof;
block->miny += yof;
block->maxx += xof;
block->maxy += yof;
/* safety calculus */
if(but) {
float midx= (butrct.xmin+butrct.xmax)/2.0;
float midy= (butrct.ymin+butrct.ymax)/2.0;
/* when you are outside parent button, safety there should be smaller */
// parent button to left
if( midx < block->minx ) block->safety.xmin= block->minx-3;
else block->safety.xmin= block->minx-40;
// parent button to right
if( midx > block->maxx ) block->safety.xmax= block->maxx+3;
else block->safety.xmax= block->maxx+40;
// parent button on bottom
if( midy < block->miny ) block->safety.ymin= block->miny-3;
else block->safety.ymin= block->miny-40;
// parent button on top
if( midy > block->maxy ) block->safety.ymax= block->maxy+3;
else block->safety.ymax= block->maxy+40;
// exception for switched pulldowns...
if(dir1 && (dir1 & block->direction)==0) {
if(dir2==UI_RIGHT) block->safety.xmax= block->maxx+3;
if(dir2==UI_LEFT) block->safety.xmin= block->minx-3;
}
block->direction= dir1;
}
else {
block->safety.xmin= block->minx-40;
block->safety.ymin= block->miny-40;
block->safety.xmax= block->maxx+40;
block->safety.ymax= block->maxy+40;
}
/* keep a list of these, needed for pulldown menus */
saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
saferct->parent= butrct;
saferct->safety= block->safety;
BLI_freelistN(&block->saferct);
if(but)
BLI_duplicatelist(&block->saferct, &but->block->saferct);
BLI_addhead(&block->saferct, saferct);
}
static void ui_block_region_draw(const bContext *C, ARegion *ar)
{
uiBlock *block;
for(block=ar->uiblocks.first; block; block=block->next)
uiDrawBlock(C, block);
}
uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut *but, uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func, void *arg)
{
wmWindow *window= CTX_wm_window(C);
static ARegionType type;
ARegion *ar;
uiBlock *block;
uiBut *bt;
uiPopupBlockHandle *handle;
uiSafetyRct *saferct;
/* create handle */
handle= MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle");
/* store context for operator */
handle->ctx_area= CTX_wm_area(C);
handle->ctx_region= CTX_wm_region(C);
/* create area region */
ar= ui_add_temporary_region(CTX_wm_screen(C));
handle->region= ar;
memset(&type, 0, sizeof(ARegionType));
type.draw= ui_block_region_draw;
ar->type= &type;
UI_add_region_handlers(&ar->handlers);
/* create ui block */
if(create_func)
block= create_func(C, handle->region, arg);
else
block= handle_create_func(C, handle, arg);
if(block->handle) {
memcpy(block->handle, handle, sizeof(uiPopupBlockHandle));
MEM_freeN(handle);
handle= block->handle;
}
else
block->handle= handle;
ar->regiondata= handle;
if(!block->endblock)
uiEndBlock(C, block);
/* if this is being created from a button */
if(but) {
if(ELEM(but->type, BLOCK, PULLDOWN))
block->xofs = -2; /* for proper alignment */
/* only used for automatic toolbox, so can set the shift flag */
if(but->flag & UI_MAKE_TOP) {
block->direction= UI_TOP|UI_SHIFT_FLIPPED;
uiBlockFlipOrder(block);
}
if(but->flag & UI_MAKE_DOWN) block->direction= UI_DOWN|UI_SHIFT_FLIPPED;
if(but->flag & UI_MAKE_LEFT) block->direction |= UI_LEFT;
if(but->flag & UI_MAKE_RIGHT) block->direction |= UI_RIGHT;
ui_block_position(window, butregion, but, block);
}
else {
/* keep a list of these, needed for pulldown menus */
saferct= MEM_callocN(sizeof(uiSafetyRct), "uiSafetyRct");
saferct->safety= block->safety;
BLI_addhead(&block->saferct, saferct);
block->flag |= UI_BLOCK_POPUP|UI_BLOCK_NUMSELECT;
}
/* the block and buttons were positioned in window space as in 2.4x, now
* these menu blocks are regions so we bring it back to region space.
* additionally we add some padding for the menu shadow or rounded menus */
ar->winrct.xmin= block->minx - MENU_SHADOW_SIDE;
ar->winrct.xmax= block->maxx + MENU_SHADOW_SIDE;
ar->winrct.ymin= block->miny - MENU_SHADOW_BOTTOM;
ar->winrct.ymax= block->maxy + MENU_TOP;
block->minx -= ar->winrct.xmin;
block->maxx -= ar->winrct.xmin;
block->miny -= ar->winrct.ymin;
block->maxy -= ar->winrct.ymin;
for(bt= block->buttons.first; bt; bt= bt->next) {
bt->x1 -= ar->winrct.xmin;
bt->x2 -= ar->winrct.xmin;
bt->y1 -= ar->winrct.ymin;
bt->y2 -= ar->winrct.ymin;
}
block->flag |= UI_BLOCK_LOOP;
/* adds subwindow */
ED_region_init(C, ar);
/* get winmat now that we actually have the subwindow */
wmSubWindowSet(window, ar->swinid);
wm_subwindow_getmatrix(window, ar->swinid, block->winmat);
/* notify change and redraw */
ED_region_tag_redraw(ar);
return handle;
}
void ui_popup_block_free(bContext *C, uiPopupBlockHandle *handle)
{
ui_remove_temporary_region(C, CTX_wm_screen(C), handle->region);
MEM_freeN(handle);
}
/***************************** Menu Button ***************************/
static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str)
{
uiBlock *block= uiLayoutGetBlock(layout);
uiPopupBlockHandle *handle= block->handle;
uiLayout *split, *column=NULL;
uiBut *bt;
MenuData *md;
MenuEntry *entry;
char *instr= arg_str;
int columns, rows, a, b;
uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
/* compute menu data */
md= decompose_menu_string(instr);
/* columns and row estimation */
columns= (md->nitems+20)/20;
if(columns<1)
columns= 1;
if(columns>8)
columns= (md->nitems+25)/25;
rows= md->nitems/columns;
if(rows<1)
rows= 1;
while(rows*columns<md->nitems)
rows++;
/* create title */
if(md->title) {
if(md->titleicon) {
uiItemL(layout, md->title, md->titleicon);
}
else {
uiItemL(layout, md->title, 0);
bt= block->buttons.last;
bt->flag= UI_TEXT_LEFT;
}
}
/* inconsistent, but menus with labels do not look good flipped */
for(a=0, b=0; a<md->nitems; a++, b++) {
entry= &md->items[a];
if(entry->sepr && entry->str[0])
block->flag |= UI_BLOCK_NO_FLIP;
}
/* create items */
split= uiLayoutSplit(layout, 0, 0);
for(a=0, b=0; a<md->nitems; a++, b++) {
if(block->flag & UI_BLOCK_NO_FLIP)
entry= &md->items[a];
else
entry= &md->items[md->nitems-a-1];
/* new column on N rows or on separation label */
if((b % rows == 0) || (entry->sepr && entry->str[0])) {
column= uiLayoutColumn(split, 0);
b= 0;
}
if(entry->sepr) {
uiItemL(column, entry->str, entry->icon);
bt= block->buttons.last;
bt->flag= UI_TEXT_LEFT;
}
else if(entry->icon) {
uiDefIconTextButF(block, BUTM|FLO, B_NOP, entry->icon, entry->str, 0, 0,
UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, "");
}
else {
uiDefButF(block, BUTM|FLO, B_NOP, entry->str, 0, 0,
UI_UNIT_X*5, UI_UNIT_X, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, "");
}
}
menudata_free(md);
}
void ui_block_func_ICONROW(bContext *C, uiLayout *layout, void *arg_but)
{
uiBlock *block= uiLayoutGetBlock(layout);
uiPopupBlockHandle *handle= block->handle;
uiBut *but= arg_but;
int a;
uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
for(a=(int)but->hardmin; a<=(int)but->hardmax; a++)
uiDefIconButF(block, BUTM|FLO, B_NOP, but->icon+(a-but->hardmin), 0, 0, UI_UNIT_X*5, UI_UNIT_Y,
&handle->retvalue, (float)a, 0.0, 0, 0, "");
}
void ui_block_func_ICONTEXTROW(bContext *C, uiLayout *layout, void *arg_but)
{
uiBlock *block= uiLayoutGetBlock(layout);
uiPopupBlockHandle *handle= block->handle;
uiBut *but= arg_but, *bt;
MenuData *md;
MenuEntry *entry;
int a;
uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
md= decompose_menu_string(but->str);
/* title */
if(md->title) {
bt= uiDefBut(block, LABEL, 0, md->title, 0, 0, UI_UNIT_X*5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
bt->flag= UI_TEXT_LEFT;
}
/* loop through the menu options and draw them out with icons & text labels */
for(a=0; a<md->nitems; a++) {
entry= &md->items[md->nitems-a-1];
if(entry->sepr)
uiItemS(layout);
else
uiDefIconTextButF(block, BUTM|FLO, B_NOP, (short)((but->icon)+(entry->retval-but->hardmin)), entry->str,
0, 0, UI_UNIT_X*5, UI_UNIT_Y, &handle->retvalue, (float) entry->retval, 0.0, 0, 0, "");
}
menudata_free(md);
}
#if 0
static void ui_warp_pointer(short x, short y)
{
/* XXX 2.50 which function to use for this? */
/* OSX has very poor mousewarp support, it sends events;
this causes a menu being pressed immediately ... */
#ifndef __APPLE__
warp_pointer(x, y);
#endif
}
#endif
/********************* Color Button ****************/
/* picker sizes S hsize, F full size, D spacer, B button/pallette height */
#define SPICK 110.0
#define FPICK 180.0
#define DPICK 6.0
#define BPICK 24.0
/* for picker, while editing hsv */
void ui_set_but_hsv(uiBut *but)
{
float col[3];
hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2);
ui_set_but_vectorf(but, col);
}
/* also used by small picker, be careful with name checks below... */
void ui_update_block_buts_rgb(uiBlock *block, float *rgb)
{
uiBut *bt;
float hsv[3];
rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2);
// this updates button strings, is hackish... but button pointers are on stack of caller function
for(bt= block->buttons.first; bt; bt= bt->next) {
if (bt->rnaprop) {
ui_set_but_vectorf(bt, rgb);
}
else if(strcmp(bt->str, "Hex: ")==0) {
char col[16];
sprintf(col, "%02X%02X%02X", (unsigned int)(rgb[0]*255.0), (unsigned int)(rgb[1]*255.0), (unsigned int)(rgb[2]*255.0));
strcpy(bt->poin, col);
}
else if(bt->str[1]==' ') {
if(bt->str[0]=='R') {
ui_set_but_val(bt, rgb[0]);
}
else if(bt->str[0]=='G') {
ui_set_but_val(bt, rgb[1]);
}
else if(bt->str[0]=='B') {
ui_set_but_val(bt, rgb[2]);
}
else if(bt->str[0]=='H') {
ui_set_but_val(bt, hsv[0]);
}
else if(bt->str[0]=='S') {
ui_set_but_val(bt, hsv[1]);
}
else if(bt->str[0]=='V') {
ui_set_but_val(bt, hsv[2]);
}
}
ui_check_but(bt);
}
}
static void do_picker_rna_cb(bContext *C, void *bt1, void *unused)
{
uiBut *but= (uiBut *)bt1;
uiPopupBlockHandle *popup= but->block->handle;
PropertyRNA *prop = but->rnaprop;
PointerRNA ptr = but->rnapoin;
float rgb[4];
if (prop) {
RNA_property_float_get_array(&ptr, prop, rgb);
ui_update_block_buts_rgb(but->block, rgb);
}
if(popup)
popup->menuretval= UI_RETURN_UPDATE;
}
static void do_hsv_rna_cb(bContext *C, void *bt1, void *hsv_arg)
{
uiBut *but= (uiBut *)bt1;
uiPopupBlockHandle *popup= but->block->handle;
float *hsv = (float *)hsv_arg;
float rgb[3];
hsv_to_rgb(hsv[0], hsv[1], hsv[2], rgb, rgb+1, rgb+2);
ui_update_block_buts_rgb(but->block, rgb);
if(popup)
popup->menuretval= UI_RETURN_UPDATE;
}
static void do_hex_rna_cb(bContext *C, void *bt1, void *hexcl)
{
uiBut *but= (uiBut *)bt1;
uiPopupBlockHandle *popup= but->block->handle;
char *hexcol= (char *)hexcl;
float rgb[3];
hex_to_rgb(hexcol, rgb, rgb+1, rgb+2);
ui_update_block_buts_rgb(but->block, rgb);
if(popup)
popup->menuretval= UI_RETURN_UPDATE;
}
static void close_popup_cb(bContext *C, void *bt1, void *arg)
{
uiBut *but= (uiBut *)bt1;
uiPopupBlockHandle *popup= but->block->handle;
if(popup)
popup->menuretval= UI_RETURN_OK;
}
static void picker_new_hide_reveal(uiBlock *block, short colormode)
{
uiBut *bt;
/* tag buttons */
for(bt= block->buttons.first; bt; bt= bt->next) {
if(bt->type==NUMSLI || bt->type==TEX) {
if( bt->str[1]=='e') {
if(colormode==2) bt->flag &= ~UI_HIDDEN;
else bt->flag |= UI_HIDDEN;
}
else if( ELEM3(bt->str[0], 'R', 'G', 'B')) {
if(colormode==0) bt->flag &= ~UI_HIDDEN;
else bt->flag |= UI_HIDDEN;
}
else if( ELEM3(bt->str[0], 'H', 'S', 'V')) {
if(colormode==1) bt->flag &= ~UI_HIDDEN;
else bt->flag |= UI_HIDDEN;
}
}
}
}
static void do_picker_new_mode_cb(bContext *C, void *bt1, void *colv)
{
uiBut *bt= bt1;
short colormode= ui_get_but_val(bt);
picker_new_hide_reveal(bt->block, colormode);
}
/* picker sizes S hsize, F full size, D spacer, B button/pallette height */
#define SPICK1 150.0
#define DPICK1 6.0
#define PICKER_H 150
#define PICKER_W 150
#define PICKER_SPACE 6
#define PICKER_BAR 14
#define PICKER_TOTAL_W (PICKER_W+PICKER_SPACE+PICKER_BAR)
static void circle_picker(uiBlock *block, PointerRNA *ptr, const char *propname)
{
uiBut *bt;
/* HS circle */
bt= uiDefButR(block, HSVCIRCLE, 0, "", 0, 0, PICKER_H, PICKER_W, ptr, propname, -1, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
/* value */
bt= uiDefButR(block, HSVCUBE, 0, "", PICKER_W+PICKER_SPACE,0,PICKER_BAR,PICKER_H, ptr, propname, -1, 0.0, 0.0, UI_GRAD_V_ALT, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
}
static void square_picker(uiBlock *block, PointerRNA *ptr, const char *propname, int type)
{
uiBut *bt;
int bartype = type + 3;
/* HS square */
bt= uiDefButR(block, HSVCUBE, 0, "", 0, PICKER_BAR+PICKER_SPACE, PICKER_TOTAL_W, PICKER_H, ptr, propname, -1, 0.0, 0.0, type, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
/* value */
bt= uiDefButR(block, HSVCUBE, 0, "", 0, 0, PICKER_TOTAL_W, PICKER_BAR, ptr, propname, -1, 0.0, 0.0, bartype, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
}
/* a HS circle, V slider, rgb/hsv/hex sliders */
static void uiBlockPicker(uiBlock *block, float *rgb, PointerRNA *ptr, PropertyRNA *prop)
{
static short colormode= 0; /* temp? 0=rgb, 1=hsv, 2=hex */
uiBut *bt;
int width, butwidth;
static char tip[50];
static float hsv[3];
static char hexcol[128];
const char *propname = RNA_property_identifier(prop);
width= PICKER_TOTAL_W;
butwidth = width - UI_UNIT_X - 10;
/* existence of profile means storage is in linear colour space, with display correction */
if (block->color_profile == BLI_PR_NONE)
sprintf(tip, "Value in Display Color Space");
else
sprintf(tip, "Value in Linear RGB Color Space");
RNA_property_float_get_array(ptr, prop, rgb);
rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2);
switch (U.color_picker_type) {
case USER_CP_CIRCLE:
circle_picker(block, ptr, propname);
break;
case USER_CP_SQUARE_SV:
square_picker(block, ptr, propname, UI_GRAD_SV);
break;
case USER_CP_SQUARE_HS:
square_picker(block, ptr, propname, UI_GRAD_HS);
break;
case USER_CP_SQUARE_HV:
square_picker(block, ptr, propname, UI_GRAD_HV);
break;
}
/* mode */
uiBlockBeginAlign(block);
bt= uiDefButS(block, ROW, 0, "RGB", 0, -30, width/3, UI_UNIT_Y, &colormode, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_new_mode_cb, bt, rgb);
bt= uiDefButS(block, ROW, 0, "HSV", width/3, -30, width/3, UI_UNIT_Y, &colormode, 0.0, 1.0, 0, 0, "");
uiButSetFunc(bt, do_picker_new_mode_cb, bt, hsv);
bt= uiDefButS(block, ROW, 0, "Hex", 2*width/3, -30, width/3, UI_UNIT_Y, &colormode, 0.0, 2.0, 0, 0, "");
uiButSetFunc(bt, do_picker_new_mode_cb, bt, hexcol);
uiBlockEndAlign(block);
bt= uiDefIconButO(block, BUT, "UI_OT_eyedropper", WM_OP_INVOKE_DEFAULT, ICON_EYEDROPPER, butwidth+10, -60, UI_UNIT_X, UI_UNIT_Y, NULL);
uiButSetFunc(bt, close_popup_cb, bt, NULL);
/* RGB values */
uiBlockBeginAlign(block);
bt= uiDefButR(block, NUMSLI, 0, "R ", 0, -60, butwidth, UI_UNIT_Y, ptr, propname, 0, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
bt= uiDefButR(block, NUMSLI, 0, "G ", 0, -80, butwidth, UI_UNIT_Y, ptr, propname, 1, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
bt= uiDefButR(block, NUMSLI, 0, "B ", 0, -100, butwidth, UI_UNIT_Y, ptr, propname, 2, 0.0, 0.0, 0, 0, "");
uiButSetFunc(bt, do_picker_rna_cb, bt, NULL);
// could use uiItemFullR(col, "", 0, ptr, prop, -1, 0, UI_ITEM_R_EXPAND|UI_ITEM_R_SLIDER);
// but need to use uiButSetFunc for updating other fake buttons
/* HSV values */
uiBlockBeginAlign(block);
bt= uiDefButF(block, NUMSLI, 0, "H ", 0, -60, butwidth, UI_UNIT_Y, hsv, 0.0, 1.0, 10, 3, "");
uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv);
bt= uiDefButF(block, NUMSLI, 0, "S ", 0, -80, butwidth, UI_UNIT_Y, hsv+1, 0.0, 1.0, 10, 3, "");
uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv);
bt= uiDefButF(block, NUMSLI, 0, "V ", 0, -100, butwidth, UI_UNIT_Y, hsv+2, 0.0, 1.0, 10, 3, "");
uiButSetFunc(bt, do_hsv_rna_cb, bt, hsv);
uiBlockEndAlign(block);
rgb_to_hsv(rgb[0], rgb[1], rgb[2], hsv, hsv+1, hsv+2);
sprintf(hexcol, "%02X%02X%02X", (unsigned int)(rgb[0]*255.0), (unsigned int)(rgb[1]*255.0), (unsigned int)(rgb[2]*255.0));
bt= uiDefBut(block, TEX, 0, "Hex: ", 0, -60, butwidth, UI_UNIT_Y, hexcol, 0, 8, 0, 0, "Hex triplet for color (#RRGGBB)");
uiButSetFunc(bt, do_hex_rna_cb, bt, hexcol);
picker_new_hide_reveal(block, colormode);
}
static int ui_picker_small_wheel(const bContext *C, uiBlock *block, wmEvent *event)
{
float add= 0.0f;
if(event->type==WHEELUPMOUSE)
add= 0.05f;
else if(event->type==WHEELDOWNMOUSE)
add= -0.05f;
if(add!=0.0f) {
uiBut *but;
for(but= block->buttons.first; but; but= but->next) {
if(but->type==HSVCUBE && but->active==NULL) {
uiPopupBlockHandle *popup= block->handle;
float col[3];
ui_get_but_vectorf(but, col);
rgb_to_hsv(col[0], col[1], col[2], but->hsv, but->hsv+1, but->hsv+2);
but->hsv[2]= CLAMPIS(but->hsv[2]+add, 0.0f, 1.0f);
hsv_to_rgb(but->hsv[0], but->hsv[1], but->hsv[2], col, col+1, col+2);
ui_set_but_vectorf(but, col);
ui_update_block_buts_rgb(block, col);
if(popup)
popup->menuretval= UI_RETURN_UPDATE;
return 1;
}
}
}
return 0;
}
uiBlock *ui_block_func_COL(bContext *C, uiPopupBlockHandle *handle, void *arg_but)
{
uiBut *but= arg_but;
uiBlock *block;
block= uiBeginBlock(C, handle->region, "colorpicker", UI_EMBOSS);
if (but->rnaprop) {
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
block->color_profile = BLI_PR_NONE;
}
}
uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
VECCOPY(handle->retvec, but->editvec);
uiBlockPicker(block, handle->retvec, &but->rnapoin, but->rnaprop);
block->flag= UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_KEEP_OPEN;
uiBoundsBlock(block, 10);
block->block_event_func= ui_picker_small_wheel;
/* and lets go */
block->direction= UI_TOP;
return block;
}
/************************ Popup Menu Memory ****************************/
static int ui_popup_string_hash(char *str)
{
/* sometimes button contains hotkey, sometimes not, strip for proper compare */
int hash;
char *delimit= strchr(str, '|');
if(delimit) *delimit= 0;
hash= BLI_ghashutil_strhash(str);
if(delimit) *delimit= '|';
return hash;
}
static int ui_popup_menu_hash(char *str)
{
return BLI_ghashutil_strhash(str);
}
/* but == NULL read, otherwise set */
uiBut *ui_popup_menu_memory(uiBlock *block, uiBut *but)
{
static int mem[256], first=1;
int hash= block->puphash;
if(first) {
/* init */
memset(mem, -1, sizeof(mem));
first= 0;
}
if(but) {
/* set */
mem[hash & 255 ]= ui_popup_string_hash(but->str);
return NULL;
}
else {
/* get */
for(but=block->buttons.first; but; but=but->next)
if(ui_popup_string_hash(but->str) == mem[hash & 255])
return but;
return NULL;
}
}
/******************** Popup Menu with callback or string **********************/
struct uiPopupMenu {
uiBlock *block;
uiLayout *layout;
uiBut *but;
int mx, my, popup, slideout;
int startx, starty, maxrow;
uiMenuCreateFunc menu_func;
void *menu_arg;
};
static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, void *arg_pup)
{
uiBlock *block;
uiBut *bt;
ScrArea *sa;
ARegion *ar;
uiPopupMenu *pup= arg_pup;
int offset[2], direction, minwidth, width, height, flip;
if(pup->menu_func) {
pup->block->handle= handle;
pup->menu_func(C, pup->layout, pup->menu_arg);
pup->block->handle= NULL;
}
if(pup->but) {
/* minimum width to enforece */
minwidth= pup->but->x2 - pup->but->x1;
if(pup->but->type == PULLDOWN || pup->but->menu_create_func) {
direction= UI_DOWN;
flip= 1;
}
else {
direction= UI_TOP;
flip= 0;
}
}
else {
minwidth= 50;
direction= UI_DOWN;
flip= 1;
}
block= pup->block;
/* in some cases we create the block before the region,
so we set it delayed here if necessary */
if(BLI_findindex(&handle->region->uiblocks, block) == -1)
uiBlockSetRegion(block, handle->region);
block->direction= direction;
uiBlockLayoutResolve(block, &width, &height);
uiBlockSetFlag(block, UI_BLOCK_MOVEMOUSE_QUIT);
if(pup->popup) {
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_NUMSELECT|UI_BLOCK_RET_1);
uiBlockSetDirection(block, direction);
/* offset the mouse position, possibly based on earlier selection */
if((block->flag & UI_BLOCK_POPUP_MEMORY) &&
(bt= ui_popup_menu_memory(block, NULL))) {
/* position mouse on last clicked item, at 0.8*width of the
button, so it doesn't overlap the text too much, also note
the offset is negative because we are inverse moving the
block to be under the mouse */
offset[0]= -(bt->x1 + 0.8f*(bt->x2 - bt->x1));
offset[1]= -(bt->y1 + 0.5f*MENU_BUTTON_HEIGHT);
}
else {
/* position mouse at 0.8*width of the button and below the tile
on the first item */
offset[0]= 0;
for(bt=block->buttons.first; bt; bt=bt->next)
offset[0]= MIN2(offset[0], -(bt->x1 + 0.8f*(bt->x2 - bt->x1)));
offset[1]= 1.5*MENU_BUTTON_HEIGHT;
}
block->minbounds= minwidth;
uiMenuPopupBoundsBlock(block, 1, offset[0], offset[1]);
}
else {
/* for a header menu we set the direction automatic */
if(!pup->slideout && flip) {
sa= CTX_wm_area(C);
ar= CTX_wm_region(C);
if(sa && sa->headertype==HEADERDOWN) {
if(ar && ar->regiontype == RGN_TYPE_HEADER) {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
}
}
block->minbounds= minwidth;
uiTextBoundsBlock(block, 50);
}
/* if menu slides out of other menu, override direction */
if(pup->slideout)
uiBlockSetDirection(block, UI_RIGHT);
uiEndBlock(C, block);
return pup->block;
}
uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut *but, uiMenuCreateFunc menu_func, void *arg, char *str)
{
wmWindow *window= CTX_wm_window(C);
uiStyle *style= U.uistyles.first;
uiPopupBlockHandle *handle;
uiPopupMenu *pup;
pup= MEM_callocN(sizeof(uiPopupMenu), "menu dummy");
pup->block= uiBeginBlock(C, NULL, "ui_button_menu_create", UI_EMBOSSP);
pup->layout= uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style);
pup->slideout= (but && (but->block->flag & UI_BLOCK_LOOP));
pup->but= but;
uiLayoutSetOperatorContext(pup->layout, WM_OP_INVOKE_REGION_WIN);
if(!but) {
/* no button to start from, means we are a popup */
pup->mx= window->eventstate->x;
pup->my= window->eventstate->y;
pup->popup= 1;
}
if(str) {
/* menu is created from a string */
pup->menu_func= ui_block_func_MENUSTR;
pup->menu_arg= str;
// XXX pup->block->flag |= UI_BLOCK_NO_FLIP;
}
else {
/* menu is created from a callback */
pup->menu_func= menu_func;
pup->menu_arg= arg;
}
handle= ui_popup_block_create(C, butregion, but, NULL, ui_block_func_POPUP, pup);
if(!but) {
handle->popup= 1;
UI_add_popup_handlers(C, &window->modalhandlers, handle);
WM_event_add_mousemove(C);
}
MEM_freeN(pup);
return handle;
}
/******************** Popup Menu API with begin and end ***********************/
/* only return handler, and set optional title */
uiPopupMenu *uiPupMenuBegin(bContext *C, const char *title, int icon)
{
uiStyle *style= U.uistyles.first;
uiPopupMenu *pup= MEM_callocN(sizeof(uiPopupMenu), "popup menu");
uiBut *but;
pup->block= uiBeginBlock(C, NULL, "uiPupMenuBegin", UI_EMBOSSP);
pup->block->flag |= UI_BLOCK_POPUP_MEMORY;
pup->block->puphash= ui_popup_menu_hash((char*)title);
pup->layout= uiBlockLayout(pup->block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, style);
uiLayoutSetOperatorContext(pup->layout, WM_OP_EXEC_REGION_WIN);
/* create in advance so we can let buttons point to retval already */
pup->block->handle= MEM_callocN(sizeof(uiPopupBlockHandle), "uiPopupBlockHandle");
/* create title button */
if(title && title[0]) {
char titlestr[256];
if(icon) {
sprintf(titlestr, " %s", title);
uiDefIconTextBut(pup->block, LABEL, 0, icon, titlestr, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
}
else {
but= uiDefBut(pup->block, LABEL, 0, (char*)title, 0, 0, 200, MENU_BUTTON_HEIGHT, NULL, 0.0, 0.0, 0, 0, "");
but->flag= UI_TEXT_LEFT;
}
}
return pup;
}
/* set the whole structure to work */
void uiPupMenuEnd(bContext *C, uiPopupMenu *pup)
{
wmWindow *window= CTX_wm_window(C);
uiPopupBlockHandle *menu;
pup->popup= 1;
pup->mx= window->eventstate->x;
pup->my= window->eventstate->y;
menu= ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_POPUP, pup);
menu->popup= 1;
UI_add_popup_handlers(C, &window->modalhandlers, menu);
WM_event_add_mousemove(C);
MEM_freeN(pup);
}
uiLayout *uiPupMenuLayout(uiPopupMenu *pup)
{
return pup->layout;
}
/*************************** Standard Popup Menus ****************************/
static void operator_name_cb(bContext *C, void *arg, int retval)
{
const char *opname= arg;
if(opname && retval > 0)
WM_operator_name_call(C, opname, WM_OP_EXEC_DEFAULT, NULL);
}
static void operator_cb(bContext *C, void *arg, int retval)
{
wmOperator *op= arg;
if(op && retval > 0)
WM_operator_call(C, op);
else
WM_operator_free(op);
}
static void confirm_cancel_operator(void *opv)
{
WM_operator_free(opv);
}
static void vconfirm_opname(bContext *C, char *opname, char *title, char *itemfmt, va_list ap)
{
uiPopupBlockHandle *handle;
char *s, buf[512];
s= buf;
if (title) s+= sprintf(s, "%s%%t|", title);
vsprintf(s, itemfmt, ap);
handle= ui_popup_menu_create(C, NULL, NULL, NULL, NULL, buf);
handle->popup_func= operator_name_cb;
handle->popup_arg= opname;
}
static void confirm_operator(bContext *C, wmOperator *op, char *title, char *item)
{
uiPopupBlockHandle *handle;
char *s, buf[512];
s= buf;
if (title) s+= sprintf(s, "%s%%t|%s", title, item);
handle= ui_popup_menu_create(C, NULL, NULL, NULL, NULL, buf);
handle->popup_func= operator_cb;
handle->popup_arg= op;
handle->cancel_func= confirm_cancel_operator;
}
void uiPupMenuOkee(bContext *C, char *opname, char *str, ...)
{
va_list ap;
char titlestr[256];
sprintf(titlestr, "OK? %%i%d", ICON_QUESTION);
va_start(ap, str);
vconfirm_opname(C, opname, titlestr, str, ap);
va_end(ap);
}
void uiPupMenuSaveOver(bContext *C, wmOperator *op, char *filename)
{
size_t len= strlen(filename);
if(len==0)
return;
if(filename[len-1]=='/' || filename[len-1]=='\\') {
uiPupMenuError(C, "Cannot overwrite a directory");
WM_operator_free(op);
return;
}
if(BLI_exists(filename)==0)
operator_cb(C, op, 1);
else
confirm_operator(C, op, "Save Over", filename);
}
void uiPupMenuNotice(bContext *C, char *str, ...)
{
va_list ap;
va_start(ap, str);
vconfirm_opname(C, NULL, NULL, str, ap);
va_end(ap);
}
void uiPupMenuError(bContext *C, char *str, ...)
{
va_list ap;
char nfmt[256];
char titlestr[256];
sprintf(titlestr, "Error %%i%d", ICON_ERROR);
sprintf(nfmt, "%s", str);
va_start(ap, str);
vconfirm_opname(C, NULL, titlestr, nfmt, ap);
va_end(ap);
}
void uiPupMenuReports(bContext *C, ReportList *reports)
{
Report *report;
DynStr *ds;
char *str;
if(!reports || !reports->list.first)
return;
if(!CTX_wm_window(C))
return;
ds= BLI_dynstr_new();
for(report=reports->list.first; report; report=report->next) {
if(report->type <= reports->printlevel)
; /* pass */
else if(report->type >= RPT_ERROR)
BLI_dynstr_appendf(ds, "Error %%i%d%%t|%s", ICON_ERROR, report->message);
else if(report->type >= RPT_WARNING)
BLI_dynstr_appendf(ds, "Warning %%i%d%%t|%s", ICON_ERROR, report->message);
else if(report->type >= RPT_INFO)
BLI_dynstr_appendf(ds, "Info %%i%d%%t|%s", ICON_INFO, report->message);
}
str= BLI_dynstr_get_cstring(ds);
if(str[0] != '\0')
ui_popup_menu_create(C, NULL, NULL, NULL, NULL, str);
MEM_freeN(str);
BLI_dynstr_free(ds);
}
void uiPupMenuInvoke(bContext *C, const char *idname)
{
uiPopupMenu *pup;
uiLayout *layout;
Menu menu;
MenuType *mt= WM_menutype_find(idname, TRUE);
if(mt==NULL) {
printf("uiPupMenuInvoke: named menu \"%s\" not found\n", idname);
return;
}
if(mt->poll && mt->poll(C, mt)==0)
return;
pup= uiPupMenuBegin(C, mt->label, 0);
layout= uiPupMenuLayout(pup);
menu.layout= layout;
menu.type= mt;
mt->draw(C, &menu);
uiPupMenuEnd(C, pup);
}
/*************************** Popup Block API **************************/
void uiPupBlockO(bContext *C, uiBlockCreateFunc func, void *arg, char *opname, int opcontext)
{
wmWindow *window= CTX_wm_window(C);
uiPopupBlockHandle *handle;
handle= ui_popup_block_create(C, NULL, NULL, func, NULL, arg);
handle->popup= 1;
handle->optype= (opname)? WM_operatortype_find(opname, 0): NULL;
handle->opcontext= opcontext;
UI_add_popup_handlers(C, &window->modalhandlers, handle);
WM_event_add_mousemove(C);
}
void uiPupBlock(bContext *C, uiBlockCreateFunc func, void *arg)
{
uiPupBlockO(C, func, arg, NULL, 0);
}
void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int opcontext)
{
wmWindow *window= CTX_wm_window(C);
uiPopupBlockHandle *handle;
handle= ui_popup_block_create(C, NULL, NULL, func, NULL, op);
handle->popup= 1;
handle->retvalue= 1;
handle->popup_arg= op;
handle->popup_func= operator_cb;
handle->cancel_func= confirm_cancel_operator;
handle->opcontext= opcontext;
UI_add_popup_handlers(C, &window->modalhandlers, handle);
WM_event_add_mousemove(C);
}
void uiPupBlockClose(bContext *C, uiBlock *block)
{
if(block->handle) {
UI_remove_popup_handlers(&CTX_wm_window(C)->modalhandlers, block->handle);
ui_popup_block_free(C, block->handle);
}
}