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blender-archive/source/blender/makesrna/intern/rna_object_api.c
Sergey Sharybin 3566b81c8b Refactor access to dependency graph
This change ensures that operators which needs access to evaluated data
first makes sure there is a dependency graph.

Other accesses to the dependency graph made it more explicit about
whether they just need a valid dependency graph pointer or whether they
expect the graph to be already evaluated.

This replaces OPTYPE_USE_EVAL_DATA which is now removed.

Some general rules about usage of accessors:

- Drawing is expected to happen from a fully evaluated dependency graph.
  There is now a function to access it, which will in the future control
  that dependency graph is actually evaluated.

  This check is not yet done because there are some things to be taken
  care about first: for example, post-update hooks might leave scene in
  a state where something is still tagged for update.

- All operators which needs to access evaluated state must use
  CTX_data_ensure_evaluated_depsgraph().

  This function replaces OPTYPE_USE_EVAL_DATA.

  The call is generally to be done in the very beginning of the
  operator, prior other logic (unless this is some comprehensive
  operator which might or might not need access to an evaluated state).

  This call is never to be used from a loop.

  If some utility function requires evaluated state of dependency graph
  the graph is to be passed as an explicit argument. This way it is
  clear that no evaluation happens in a loop or something like this.

- All cases which needs to know dependency graph pointer, but which
  doesn't want to actually evaluate it can use old-style function
  CTX_data_depsgraph_pointer(), assuming that underlying code will
  ensure dependency graph is evaluated prior to accessing it.

- The new functions are replacing OPTYPE_USE_EVAL_DATA, so now it is
  explicit and local about where dependency graph is being ensured.

This commit also contains some fixes of wrong usage of evaluation
functions on original objects. Ideally should be split out, but in
reality with all the APIs being renamed is quite tricky.

Fixes T67454: Blender crash on rapid undo and select

Speculation here is that sometimes undo and selection operators are
sometimes handled in the same event loop iteration, which leaves
non-evaluated dependency graph.

Fixes T67973: Crash on Fix Deforms operator
Fixes T67902: Crash when undo a loop cut

Reviewers: brecht

Reviewed By: brecht

Subscribers: lichtwerk

Maniphest Tasks: T67454

Differential Revision: https://developer.blender.org/D5343
2019-07-31 16:55:15 +02:00

1134 lines
40 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup RNA
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "BLI_utildefines.h"
#include "BLI_kdopbvh.h"
#include "RNA_define.h"
#include "DNA_constraint_types.h"
#include "DNA_layer_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "BKE_layer.h"
#include "DEG_depsgraph.h"
#include "rna_internal.h" /* own include */
static const EnumPropertyItem space_items[] = {
{CONSTRAINT_SPACE_WORLD, "WORLD", 0, "World Space", "The most global space in Blender"},
{CONSTRAINT_SPACE_POSE,
"POSE",
0,
"Pose Space",
"The pose space of a bone (its armature's object space)"},
{CONSTRAINT_SPACE_PARLOCAL,
"LOCAL_WITH_PARENT",
0,
"Local With Parent",
"The rest pose local space of a bone (thus matrix includes parent transforms)"},
{CONSTRAINT_SPACE_LOCAL, "LOCAL", 0, "Local Space", "The local space of an object/bone"},
{0, NULL, 0, NULL, NULL},
};
#ifdef RNA_RUNTIME
# include "BLI_math.h"
# include "BKE_anim.h"
# include "BKE_bvhutils.h"
# include "BKE_constraint.h"
# include "BKE_context.h"
# include "BKE_customdata.h"
# include "BKE_font.h"
# include "BKE_global.h"
# include "BKE_main.h"
# include "BKE_mesh.h"
# include "BKE_mball.h"
# include "BKE_modifier.h"
# include "BKE_object.h"
# include "BKE_report.h"
# include "ED_object.h"
# include "ED_screen.h"
# include "DNA_curve_types.h"
# include "DNA_mesh_types.h"
# include "DNA_meshdata_types.h"
# include "DNA_scene_types.h"
# include "DNA_view3d_types.h"
# include "DEG_depsgraph_query.h"
# include "MEM_guardedalloc.h"
static void rna_Object_select_set(
Object *ob, bContext *C, ReportList *reports, bool select, ViewLayer *view_layer)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
if (select) {
BKE_reportf(reports,
RPT_ERROR,
"Object '%s' can't be selected because it is not in View Layer '%s'!",
ob->id.name + 2,
view_layer->name);
}
return;
}
ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
Scene *scene = CTX_data_scene(C);
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
WM_main_add_notifier(NC_SCENE | ND_OB_SELECT, scene);
}
static bool rna_Object_select_get(Object *ob, bContext *C, ViewLayer *view_layer)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
return false;
}
return ((base->flag & BASE_SELECTED) != 0);
}
static void rna_Object_hide_set(
Object *ob, bContext *C, ReportList *reports, bool hide, ViewLayer *view_layer)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
if (hide) {
BKE_reportf(reports,
RPT_ERROR,
"Object '%s' can't be hidden because it is not in View Layer '%s'!",
ob->id.name + 2,
view_layer->name);
}
return;
}
if (hide) {
base->flag |= BASE_HIDDEN;
}
else {
base->flag &= ~BASE_HIDDEN;
}
Scene *scene = CTX_data_scene(C);
BKE_layer_collection_sync(scene, view_layer);
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
}
static bool rna_Object_hide_get(Object *ob, bContext *C, ViewLayer *view_layer)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
return false;
}
return ((base->flag & BASE_HIDDEN) != 0);
}
static bool rna_Object_visible_get(Object *ob, bContext *C, ViewLayer *view_layer, View3D *v3d)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
if (v3d == NULL) {
v3d = CTX_wm_view3d(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
return false;
}
return BASE_VISIBLE(v3d, base);
}
static bool rna_Object_holdout_get(Object *ob, bContext *C, ViewLayer *view_layer)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
return false;
}
return ((base->flag & BASE_HOLDOUT) != 0);
}
static bool rna_Object_indirect_only_get(Object *ob, bContext *C, ViewLayer *view_layer)
{
if (view_layer == NULL) {
view_layer = CTX_data_view_layer(C);
}
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (!base) {
return false;
}
return ((base->flag & BASE_INDIRECT_ONLY) != 0);
}
static Base *rna_Object_local_view_property_helper(
bScreen *sc, View3D *v3d, Object *ob, ReportList *reports, Scene **r_scene)
{
if (v3d->localvd == NULL) {
BKE_report(reports, RPT_ERROR, "Viewport not in local view");
return NULL;
}
wmWindow *win = ED_screen_window_find(sc, G_MAIN->wm.first);
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
Base *base = BKE_view_layer_base_find(view_layer, ob);
if (base == NULL) {
BKE_reportf(
reports, RPT_WARNING, "Object %s not in view layer %s", ob->id.name + 2, view_layer->name);
}
if (r_scene) {
*r_scene = win->scene;
}
return base;
}
static bool rna_Object_local_view_get(Object *ob, ReportList *reports, PointerRNA *v3d_ptr)
{
bScreen *sc = v3d_ptr->id.data;
View3D *v3d = v3d_ptr->data;
Base *base = rna_Object_local_view_property_helper(sc, v3d, ob, reports, NULL);
if (base == NULL) {
return false; /* Error reported. */
}
return (base->local_view_bits & v3d->local_view_uuid) != 0;
}
static void rna_Object_local_view_set(Object *ob,
ReportList *reports,
PointerRNA *v3d_ptr,
bool state)
{
bScreen *sc = v3d_ptr->id.data;
View3D *v3d = v3d_ptr->data;
Scene *scene;
Base *base = rna_Object_local_view_property_helper(sc, v3d, ob, reports, &scene);
if (base == NULL) {
return; /* Error reported. */
}
const short local_view_bits_prev = base->local_view_bits;
SET_FLAG_FROM_TEST(base->local_view_bits, state, v3d->local_view_uuid);
if (local_view_bits_prev != base->local_view_bits) {
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
ScrArea *sa = ED_screen_area_find_with_spacedata(sc, (SpaceLink *)v3d, true);
if (sa) {
ED_area_tag_redraw(sa);
}
}
}
/* Convert a given matrix from a space to another (using the object and/or a bone as reference). */
static void rna_Object_mat_convert_space(Object *ob,
ReportList *reports,
bPoseChannel *pchan,
float *mat,
float *mat_ret,
int from,
int to)
{
copy_m4_m4((float(*)[4])mat_ret, (float(*)[4])mat);
/* Error in case of invalid from/to values when pchan is NULL */
if (pchan == NULL) {
if (ELEM(from, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_PARLOCAL)) {
const char *identifier = NULL;
RNA_enum_identifier(space_items, from, &identifier);
BKE_reportf(reports,
RPT_ERROR,
"'from_space' '%s' is invalid when no pose bone is given!",
identifier);
return;
}
if (ELEM(to, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_PARLOCAL)) {
const char *identifier = NULL;
RNA_enum_identifier(space_items, to, &identifier);
BKE_reportf(reports,
RPT_ERROR,
"'to_space' '%s' is invalid when no pose bone is given!",
identifier);
return;
}
}
BKE_constraint_mat_convertspace(ob, pchan, (float(*)[4])mat_ret, from, to, false);
}
static void rna_Object_calc_matrix_camera(Object *ob,
Depsgraph *depsgraph,
float mat_ret[16],
int width,
int height,
float scalex,
float scaley)
{
const Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
CameraParams params;
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, ob_eval);
/* compute matrix, viewplane, .. */
BKE_camera_params_compute_viewplane(&params, width, height, scalex, scaley);
BKE_camera_params_compute_matrix(&params);
copy_m4_m4((float(*)[4])mat_ret, params.winmat);
}
static void rna_Object_camera_fit_coords(
Object *ob, Depsgraph *depsgraph, int num_cos, float *cos, float co_ret[3], float *scale_ret)
{
BKE_camera_view_frame_fit_to_coords(
depsgraph, (const float(*)[3])cos, num_cos / 3, ob, co_ret, scale_ret);
}
/* copied from Mesh_getFromObject and adapted to RNA interface */
static Mesh *rna_Object_to_mesh(Object *object,
ReportList *reports,
bool preserve_all_data_layers,
Depsgraph *depsgraph)
{
/* TODO(sergey): Make it more re-usable function, de-duplicate with
* rna_Main_meshes_new_from_object. */
switch (object->type) {
case OB_FONT:
case OB_CURVE:
case OB_SURF:
case OB_MBALL:
case OB_MESH:
break;
default:
BKE_report(reports, RPT_ERROR, "Object does not have geometry data");
return NULL;
}
return BKE_object_to_mesh(depsgraph, object, preserve_all_data_layers);
}
static void rna_Object_to_mesh_clear(Object *object)
{
BKE_object_to_mesh_clear(object);
}
static PointerRNA rna_Object_shape_key_add(
Object *ob, bContext *C, ReportList *reports, const char *name, bool from_mix)
{
Main *bmain = CTX_data_main(C);
KeyBlock *kb = NULL;
if ((kb = BKE_object_shapekey_insert(bmain, ob, name, from_mix))) {
PointerRNA keyptr;
RNA_pointer_create((ID *)BKE_key_from_object(ob), &RNA_ShapeKey, kb, &keyptr);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
return keyptr;
}
else {
BKE_reportf(reports, RPT_ERROR, "Object '%s' does not support shapes", ob->id.name + 2);
return PointerRNA_NULL;
}
}
static void rna_Object_shape_key_remove(Object *ob,
Main *bmain,
ReportList *reports,
PointerRNA *kb_ptr)
{
KeyBlock *kb = kb_ptr->data;
Key *key = BKE_key_from_object(ob);
if ((key == NULL) || BLI_findindex(&key->block, kb) == -1) {
BKE_report(reports, RPT_ERROR, "ShapeKey not found");
return;
}
if (!BKE_object_shapekey_remove(bmain, ob, kb)) {
BKE_report(reports, RPT_ERROR, "Could not remove ShapeKey");
return;
}
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
RNA_POINTER_INVALIDATE(kb_ptr);
}
static void rna_Object_shape_key_clear(Object *ob, Main *bmain)
{
BKE_object_shapekey_free(bmain, ob);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_OBJECT | ND_DRAW, ob);
}
# if 0
static void rna_Mesh_assign_verts_to_group(
Object *ob, bDeformGroup *group, int *indices, int totindex, float weight, int assignmode)
{
if (ob->type != OB_MESH) {
BKE_report(reports, RPT_ERROR, "Object should be of mesh type");
return;
}
Mesh *me = (Mesh *)ob->data;
int group_index = BLI_findlink(&ob->defbase, group);
if (group_index == -1) {
BKE_report(reports, RPT_ERROR, "No vertex groups assigned to mesh");
return;
}
if (assignmode != WEIGHT_REPLACE && assignmode != WEIGHT_ADD && assignmode != WEIGHT_SUBTRACT) {
BKE_report(reports, RPT_ERROR, "Bad assignment mode");
return;
}
/* makes a set of dVerts corresponding to the mVerts */
if (!me->dvert) {
create_dverts(&me->id);
}
/* loop list adding verts to group */
for (i = 0; i < totindex; i++) {
if (i < 0 || i >= me->totvert) {
BKE_report(reports, RPT_ERROR, "Bad vertex index in list");
return;
}
add_vert_defnr(ob, group_index, i, weight, assignmode);
}
}
# endif
/* don't call inside a loop */
static int mesh_looptri_to_poly_index(Mesh *me_eval, const MLoopTri *lt)
{
const int *index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
return index_mp_to_orig ? index_mp_to_orig[lt->poly] : lt->poly;
}
/* TOOD(sergey): Make the Python API more clear that evaluation might happen, or requite passing
* fully evaluated depsgraph. */
static Object *eval_object_ensure(Object *ob,
bContext *C,
ReportList *reports,
PointerRNA *rnaptr_depsgraph)
{
if (ob->runtime.mesh_eval == NULL) {
Object *ob_orig = ob;
Depsgraph *depsgraph = rnaptr_depsgraph != NULL ? rnaptr_depsgraph->data : NULL;
if (depsgraph == NULL) {
depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
}
if (depsgraph != NULL) {
ob = DEG_get_evaluated_object(depsgraph, ob);
}
if (ob == NULL || ob->runtime.mesh_eval == NULL) {
BKE_reportf(
reports, RPT_ERROR, "Object '%s' has no evaluated mesh data", ob_orig->id.name + 2);
return NULL;
}
}
return ob;
}
static void rna_Object_ray_cast(Object *ob,
bContext *C,
ReportList *reports,
float origin[3],
float direction[3],
float distance,
PointerRNA *rnaptr_depsgraph,
bool *r_success,
float r_location[3],
float r_normal[3],
int *r_index)
{
bool success = false;
/* TODO(sergey): This isn't very reliable check. It is possible to have non-NULL pointer but
* which is out of date, and possibly dangling one. */
if (ob->runtime.mesh_eval == NULL &&
(ob = eval_object_ensure(ob, C, reports, rnaptr_depsgraph)) == NULL) {
return;
}
/* Test BoundBox first (efficiency) */
BoundBox *bb = BKE_object_boundbox_get(ob);
float distmin;
normalize_v3(
direction); /* Needed for valid distance check from isect_ray_aabb_v3_simple() call. */
if (!bb ||
(isect_ray_aabb_v3_simple(origin, direction, bb->vec[0], bb->vec[6], &distmin, NULL) &&
distmin <= distance)) {
BVHTreeFromMesh treeData = {NULL};
/* No need to managing allocation or freeing of the BVH data.
* This is generated and freed as needed. */
BKE_bvhtree_from_mesh_get(&treeData, ob->runtime.mesh_eval, BVHTREE_FROM_LOOPTRI, 4);
/* may fail if the mesh has no faces, in that case the ray-cast misses */
if (treeData.tree != NULL) {
BVHTreeRayHit hit;
hit.index = -1;
hit.dist = distance;
if (BLI_bvhtree_ray_cast(treeData.tree,
origin,
direction,
0.0f,
&hit,
treeData.raycast_callback,
&treeData) != -1) {
if (hit.dist <= distance) {
*r_success = success = true;
copy_v3_v3(r_location, hit.co);
copy_v3_v3(r_normal, hit.no);
*r_index = mesh_looptri_to_poly_index(ob->runtime.mesh_eval,
&treeData.looptri[hit.index]);
}
}
free_bvhtree_from_mesh(&treeData);
}
}
if (success == false) {
*r_success = false;
zero_v3(r_location);
zero_v3(r_normal);
*r_index = -1;
}
}
static void rna_Object_closest_point_on_mesh(Object *ob,
bContext *C,
ReportList *reports,
float origin[3],
float distance,
PointerRNA *rnaptr_depsgraph,
bool *r_success,
float r_location[3],
float r_normal[3],
int *r_index)
{
BVHTreeFromMesh treeData = {NULL};
if (ob->runtime.mesh_eval == NULL &&
(ob = eval_object_ensure(ob, C, reports, rnaptr_depsgraph)) == NULL) {
return;
}
/* No need to managing allocation or freeing of the BVH data.
* this is generated and freed as needed. */
BKE_bvhtree_from_mesh_get(&treeData, ob->runtime.mesh_eval, BVHTREE_FROM_LOOPTRI, 4);
if (treeData.tree == NULL) {
BKE_reportf(reports,
RPT_ERROR,
"Object '%s' could not create internal data for finding nearest point",
ob->id.name + 2);
return;
}
else {
BVHTreeNearest nearest;
nearest.index = -1;
nearest.dist_sq = distance * distance;
if (BLI_bvhtree_find_nearest(
treeData.tree, origin, &nearest, treeData.nearest_callback, &treeData) != -1) {
*r_success = true;
copy_v3_v3(r_location, nearest.co);
copy_v3_v3(r_normal, nearest.no);
*r_index = mesh_looptri_to_poly_index(ob->runtime.mesh_eval,
&treeData.looptri[nearest.index]);
goto finally;
}
}
*r_success = false;
zero_v3(r_location);
zero_v3(r_normal);
*r_index = -1;
finally:
free_bvhtree_from_mesh(&treeData);
}
static bool rna_Object_is_modified(Object *ob, Scene *scene, int settings)
{
return BKE_object_is_modified(scene, ob) & settings;
}
static bool rna_Object_is_deform_modified(Object *ob, Scene *scene, int settings)
{
return BKE_object_is_deform_modified(scene, ob) & settings;
}
# ifndef NDEBUG
# include "BKE_mesh_runtime.h"
void rna_Object_me_eval_info(
struct Object *ob, bContext *C, int type, PointerRNA *rnaptr_depsgraph, char *result)
{
Mesh *me_eval = NULL;
char *ret = NULL;
result[0] = '\0';
switch (type) {
case 1:
case 2:
if (ob->runtime.mesh_eval == NULL &&
(ob = eval_object_ensure(ob, C, NULL, rnaptr_depsgraph)) == NULL) {
return;
}
}
switch (type) {
case 0:
if (ob->type == OB_MESH) {
me_eval = ob->data;
}
break;
case 1:
me_eval = ob->runtime.mesh_deform_eval;
break;
case 2:
me_eval = ob->runtime.mesh_eval;
break;
}
if (me_eval) {
ret = BKE_mesh_runtime_debug_info(me_eval);
if (ret) {
strcpy(result, ret);
MEM_freeN(ret);
}
}
}
# endif /* NDEBUG */
static bool rna_Object_update_from_editmode(Object *ob, Main *bmain)
{
/* fail gracefully if we aren't in edit-mode. */
const bool result = ED_object_editmode_load(bmain, ob);
if (result) {
/* Loading edit mesh to mesh changes geometry, and scripts might expect it to be properly
* informed about changes. */
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
}
return result;
}
#else /* RNA_RUNTIME */
void RNA_api_object(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
static const EnumPropertyItem mesh_type_items[] = {
{eModifierMode_Realtime, "PREVIEW", 0, "Preview", "Apply modifier preview settings"},
{eModifierMode_Render, "RENDER", 0, "Render", "Apply modifier render settings"},
{0, NULL, 0, NULL, NULL},
};
# ifndef NDEBUG
static const EnumPropertyItem mesh_dm_info_items[] = {
{0, "SOURCE", 0, "Source", "Source mesh"},
{1, "DEFORM", 0, "Deform", "Objects deform mesh"},
{2, "FINAL", 0, "Final", "Objects final mesh"},
{0, NULL, 0, NULL, NULL},
};
# endif
/* Special wrapper to access the base selection value */
func = RNA_def_function(srna, "select_get", "rna_Object_select_get");
RNA_def_function_ui_description(
func, "Test if the object is selected. The selection state is per view layer");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
parm = RNA_def_boolean(func, "result", 0, "", "Object selected");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "select_set", "rna_Object_select_set");
RNA_def_function_ui_description(
func, "Select or deselect the object. The selection state is per view layer");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
parm = RNA_def_boolean(func, "state", 0, "", "Selection state to define");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
func = RNA_def_function(srna, "hide_get", "rna_Object_hide_get");
RNA_def_function_ui_description(
func,
"Test if the object is hidden for viewport editing. This hiding state is per view layer");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
parm = RNA_def_boolean(func, "result", 0, "", "Object hidden");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "hide_set", "rna_Object_hide_set");
RNA_def_function_ui_description(
func, "Hide the object for viewport editing. This hiding state is per view layer");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
parm = RNA_def_boolean(func, "state", 0, "", "Hide state to define");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
func = RNA_def_function(srna, "visible_get", "rna_Object_visible_get");
RNA_def_function_ui_description(func,
"Test if the object is visible in the 3D viewport, taking into "
"account all visibility settings");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
parm = RNA_def_pointer(
func, "viewport", "SpaceView3D", "", "Use this instead of the active 3D viewport");
parm = RNA_def_boolean(func, "result", 0, "", "Object visible");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "holdout_get", "rna_Object_holdout_get");
RNA_def_function_ui_description(func, "Test if object is masked in the view layer");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
parm = RNA_def_boolean(func, "result", 0, "", "Object holdout");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "indirect_only_get", "rna_Object_indirect_only_get");
RNA_def_function_ui_description(func,
"Test if object is set to contribute only indirectly (through "
"shadows and reflections) in the view layer");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_pointer(
func, "view_layer", "ViewLayer", "", "Use this instead of the active view layer");
parm = RNA_def_boolean(func, "result", 0, "", "Object indirect only");
RNA_def_function_return(func, parm);
/* Local View */
func = RNA_def_function(srna, "local_view_get", "rna_Object_local_view_get");
RNA_def_function_ui_description(func, "Get the local view state for this object");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "viewport", "SpaceView3D", "", "Viewport in local view");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR | PARM_REQUIRED);
parm = RNA_def_boolean(func, "result", 0, "", "Object local view state");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "local_view_set", "rna_Object_local_view_set");
RNA_def_function_ui_description(func, "Set the local view state for this object");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "viewport", "SpaceView3D", "", "Viewport in local view");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR | PARM_REQUIRED);
parm = RNA_def_boolean(func, "state", 0, "", "Local view state to define");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* Matrix space conversion */
func = RNA_def_function(srna, "convert_space", "rna_Object_mat_convert_space");
RNA_def_function_ui_description(
func, "Convert (transform) the given matrix from one space to another");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(
func,
"pose_bone",
"PoseBone",
"",
"Bone to use to define spaces (may be None, in which case only the two 'WORLD' and "
"'LOCAL' spaces are usable)");
parm = RNA_def_property(func, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(parm, "", "The matrix to transform");
parm = RNA_def_property(func, "matrix_return", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(parm, "", "The transformed matrix");
RNA_def_function_output(func, parm);
parm = RNA_def_enum(func,
"from_space",
space_items,
CONSTRAINT_SPACE_WORLD,
"",
"The space in which 'matrix' is currently");
parm = RNA_def_enum(func,
"to_space",
space_items,
CONSTRAINT_SPACE_WORLD,
"",
"The space to which you want to transform 'matrix'");
/* Camera-related operations */
func = RNA_def_function(srna, "calc_matrix_camera", "rna_Object_calc_matrix_camera");
RNA_def_function_ui_description(func,
"Generate the camera projection matrix of this object "
"(mostly useful for Camera and Light types)");
parm = RNA_def_pointer(
func, "depsgraph", "Depsgraph", "", "Depsgraph to get evaluated data from");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_property(func, "result", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_multi_array(parm, 2, rna_matrix_dimsize_4x4);
RNA_def_property_ui_text(parm, "", "The camera projection matrix");
RNA_def_function_output(func, parm);
parm = RNA_def_int(func, "x", 1, 0, INT_MAX, "", "Width of the render area", 0, 10000);
parm = RNA_def_int(func, "y", 1, 0, INT_MAX, "", "Height of the render area", 0, 10000);
parm = RNA_def_float(
func, "scale_x", 1.0f, 1.0e-6f, FLT_MAX, "", "Width scaling factor", 1.0e-2f, 100.0f);
parm = RNA_def_float(
func, "scale_y", 1.0f, 1.0e-6f, FLT_MAX, "", "Height scaling factor", 1.0e-2f, 100.0f);
func = RNA_def_function(srna, "camera_fit_coords", "rna_Object_camera_fit_coords");
RNA_def_function_ui_description(func,
"Compute the coordinate (and scale for ortho cameras) "
"given object should be to 'see' all given coordinates");
parm = RNA_def_pointer(
func, "depsgraph", "Depsgraph", "", "Depsgraph to get evaluated data from");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_float_array(func,
"coordinates",
1,
NULL,
-FLT_MAX,
FLT_MAX,
"",
"Coordinates to fit in",
-FLT_MAX,
FLT_MAX);
RNA_def_parameter_flags(parm, PROP_NEVER_NULL | PROP_DYNAMIC, PARM_REQUIRED);
parm = RNA_def_property(func, "co_return", PROP_FLOAT, PROP_XYZ);
RNA_def_property_array(parm, 3);
RNA_def_property_ui_text(parm, "", "The location to aim to be able to see all given points");
RNA_def_parameter_flags(parm, 0, PARM_OUTPUT);
parm = RNA_def_property(func, "scale_return", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_text(
parm, "", "The ortho scale to aim to be able to see all given points (if relevant)");
RNA_def_parameter_flags(parm, 0, PARM_OUTPUT);
/* mesh */
func = RNA_def_function(srna, "to_mesh", "rna_Object_to_mesh");
RNA_def_function_ui_description(
func,
"Create a Mesh data-block from the current state of the object. The object owns the "
"data-block. To force free it use to_mesh_clear(). "
"The result is temporary and can not be used by objects from the main database");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
RNA_def_boolean(func,
"preserve_all_data_layers",
false,
"",
"Preserve all data layers in the mesh, like UV maps and vertex groups. "
"By default Blender only computes the subset of data layers needed for viewport "
"display and rendering, for better performance");
RNA_def_pointer(
func,
"depsgraph",
"Depsgraph",
"Dependency Graph",
"Evaluated dependency graph which is required when preserve_all_data_layers is true");
parm = RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh created from object");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "to_mesh_clear", "rna_Object_to_mesh_clear");
RNA_def_function_ui_description(func, "Clears mesh data-block created by to_mesh()");
/* Armature */
func = RNA_def_function(srna, "find_armature", "modifiers_isDeformedByArmature");
RNA_def_function_ui_description(
func, "Find armature influencing this object as a parent or via a modifier");
parm = RNA_def_pointer(
func, "ob_arm", "Object", "", "Armature object influencing this object or NULL");
RNA_def_function_return(func, parm);
/* Shape key */
func = RNA_def_function(srna, "shape_key_add", "rna_Object_shape_key_add");
RNA_def_function_ui_description(func, "Add shape key to this object");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
RNA_def_string(func, "name", "Key", 0, "", "Unique name for the new keyblock"); /* optional */
RNA_def_boolean(func, "from_mix", 1, "", "Create new shape from existing mix of shapes");
parm = RNA_def_pointer(func, "key", "ShapeKey", "", "New shape keyblock");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "shape_key_remove", "rna_Object_shape_key_remove");
RNA_def_function_ui_description(func, "Remove a Shape Key from this object");
RNA_def_function_flag(func, FUNC_USE_MAIN | FUNC_USE_REPORTS);
parm = RNA_def_pointer(func, "key", "ShapeKey", "", "Keyblock to be removed");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED | PARM_RNAPTR);
RNA_def_parameter_clear_flags(parm, PROP_THICK_WRAP, 0);
func = RNA_def_function(srna, "shape_key_clear", "rna_Object_shape_key_clear");
RNA_def_function_ui_description(func, "Remove all Shape Keys from this object");
RNA_def_function_flag(func, FUNC_USE_MAIN);
/* Ray Cast */
func = RNA_def_function(srna, "ray_cast", "rna_Object_ray_cast");
RNA_def_function_ui_description(
func,
"Cast a ray onto evaluated geometry, in object space "
"(using context's or provided depsgraph to get evaluated mesh if needed)");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
/* ray start and end */
parm = RNA_def_float_vector(func,
"origin",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"",
"Origin of the ray, in object space",
-1e4,
1e4);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_float_vector(func,
"direction",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"",
"Direction of the ray, in object space",
-1e4,
1e4);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_float(func,
"distance",
BVH_RAYCAST_DIST_MAX,
0.0,
BVH_RAYCAST_DIST_MAX,
"",
"Maximum distance",
0.0,
BVH_RAYCAST_DIST_MAX);
parm = RNA_def_pointer(
func,
"depsgraph",
"Depsgraph",
"",
"Depsgraph to use to get evaluated data, when called from original object "
"(only needed if current Context's depsgraph is not suitable)");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
/* return location and normal */
parm = RNA_def_boolean(func, "result", 0, "", "Wheter the ray successfully hit the geometry");
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func,
"location",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"Location",
"The hit location of this ray cast",
-1e4,
1e4);
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0);
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func,
"normal",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"Normal",
"The face normal at the ray cast hit location",
-1e4,
1e4);
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0);
RNA_def_function_output(func, parm);
parm = RNA_def_int(
func, "index", 0, 0, 0, "", "The face index, -1 when original data isn't available", 0, 0);
RNA_def_function_output(func, parm);
/* Nearest Point */
func = RNA_def_function(srna, "closest_point_on_mesh", "rna_Object_closest_point_on_mesh");
RNA_def_function_ui_description(
func,
"Find the nearest point on evaluated geometry, in object space "
"(using context's or provided depsgraph to get evaluated mesh if needed)");
RNA_def_function_flag(func, FUNC_USE_CONTEXT | FUNC_USE_REPORTS);
/* location of point for test and max distance */
parm = RNA_def_float_vector(func,
"origin",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"",
"Point to find closest geometry from (in object space)",
-1e4,
1e4);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
/* default is sqrt(FLT_MAX) */
RNA_def_float(
func, "distance", 1.844674352395373e+19, 0.0, FLT_MAX, "", "Maximum distance", 0.0, FLT_MAX);
parm = RNA_def_pointer(
func,
"depsgraph",
"Depsgraph",
"",
"Depsgraph to use to get evaluated data, when called from original object "
"(only needed if current Context's depsgraph is not suitable)");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
/* return location and normal */
parm = RNA_def_boolean(func, "result", 0, "", "Wheter closest point on geometry was found");
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func,
"location",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"Location",
"The location on the object closest to the point",
-1e4,
1e4);
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0);
RNA_def_function_output(func, parm);
parm = RNA_def_float_vector(func,
"normal",
3,
NULL,
-FLT_MAX,
FLT_MAX,
"Normal",
"The face normal at the closest point",
-1e4,
1e4);
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0);
RNA_def_function_output(func, parm);
parm = RNA_def_int(
func, "index", 0, 0, 0, "", "The face index, -1 when original data isn't available", 0, 0);
RNA_def_function_output(func, parm);
/* View */
/* utility function for checking if the object is modified */
func = RNA_def_function(srna, "is_modified", "rna_Object_is_modified");
RNA_def_function_ui_description(func,
"Determine if this object is modified from the base mesh data");
parm = RNA_def_pointer(func, "scene", "Scene", "", "Scene in which to check the object");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_boolean(func, "result", 0, "", "Whether the object is modified");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "is_deform_modified", "rna_Object_is_deform_modified");
RNA_def_function_ui_description(
func, "Determine if this object is modified by a deformation from the base mesh data");
parm = RNA_def_pointer(func, "scene", "Scene", "", "Scene in which to check the object");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
parm = RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_boolean(func, "result", 0, "", "Whether the object is deform-modified");
RNA_def_function_return(func, parm);
# ifndef NDEBUG
/* mesh */
func = RNA_def_function(srna, "dm_info", "rna_Object_me_eval_info");
RNA_def_function_ui_description(
func,
"Returns a string for original/evaluated mesh data (debug builds only, "
"using context's or provided depsgraph to get evaluated mesh if needed)");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm = RNA_def_enum(func, "type", mesh_dm_info_items, 0, "", "Modifier settings to apply");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
parm = RNA_def_pointer(
func,
"depsgraph",
"Depsgraph",
"",
"Depsgraph to use to get evaluated data, when called from original object "
"(only needed if current Context's depsgraph is not suitable)");
RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);
/* weak!, no way to return dynamic string type */
parm = RNA_def_string(func, "result", NULL, 16384, "", "Requested informations");
RNA_def_parameter_flags(parm, PROP_THICK_WRAP, 0); /* needed for string return value */
RNA_def_function_output(func, parm);
# endif /* NDEBUG */
func = RNA_def_function(srna, "update_from_editmode", "rna_Object_update_from_editmode");
RNA_def_function_ui_description(func, "Load the objects edit-mode data into the object data");
RNA_def_function_flag(func, FUNC_USE_MAIN);
parm = RNA_def_boolean(func, "result", 0, "", "Success");
RNA_def_function_return(func, parm);
func = RNA_def_function(srna, "cache_release", "BKE_object_free_caches");
RNA_def_function_ui_description(func,
"Release memory used by caches associated with this object. "
"Intended to be used by render engines only");
}
#endif /* RNA_RUNTIME */