============== Various changes from trunk that were somehow missed with merges, and small code cleanups and fixes.
64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#ifndef BDR_EDITFACE_H
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#define BDR_EDITFACE_H
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struct MTFace;
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struct EditFace;
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struct EditEdge;
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struct Mesh;
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struct MCol;
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struct MTFace *get_active_mtface(struct EditFace **efa, struct MCol **mcol, int sloppy);
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void calculate_uv_map(unsigned short mapmode);
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void default_uv(float uv[][2], float size);
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void make_tfaces(struct Mesh *me);
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void reveal_tface(void);
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void hide_tface(void);
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void select_linked_tfaces(int mode);
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void deselectall_tface(void);
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void selectswap_tface(void);
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void rotate_uv_tface(void);
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void mirror_uv_tface(void);
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int minmax_tface(float *min, float *max);
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void face_select(void);
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void face_borderselect(void);
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void uv_autocalc_tface(void);
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void set_texturepaint(void);
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void get_same_uv(void);
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void seam_mark_clear_tface(short mode);
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int edgetag_shortest_path(struct EditEdge *source, struct EditEdge *target);
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void edgetag_context_set(struct EditEdge *eed, int val);
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int edgetag_context_check(struct EditEdge *eed);
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void uv_center(float uv[][2], float cent[2], void *isquad);
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#endif /* BDR_EDITFACE_H */
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