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blender-archive/source/blender/modifiers/intern
Hans Goudey a0e1080428 Cleanup: Remove unecessary C API for direct mesh boolean
The main goal here is to remove the need for a C API to the code in
`mesh_boolean_convert.cc`. This is achieved by moving `MOD_boolean.c`
to C++ and making the necessary changes for it to compile. On top of
that there are some other slight simplifications possible to the
direct mesh boolean code: it doesn't need to copy the material
remaps, and the modifier code can use some other C++ types directly.
2021-04-02 00:16:23 -05:00
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2021-03-18 09:36:44 +11:00
2021-03-18 09:36:44 +11:00
2021-03-18 09:36:44 +11:00