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blender-archive/source/blender/editors/armature/poselib.c
2011-03-27 14:59:55 +00:00

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C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007, Blender Foundation
* This is a new part of Blender
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/armature/poselib.c
* \ingroup edarmature
*/
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include <string.h>
#include <math.h>
#include <float.h>
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_dlrbTree.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
#include "DNA_armature_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BKE_animsys.h"
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_depsgraph.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_context.h"
#include "BKE_report.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_keyframes_draw.h"
#include "ED_keyframing.h"
#include "ED_keyframes_edit.h"
#include "ED_screen.h"
#include "armature_intern.h"
/* ******* XXX ********** */
static void action_set_activemarker(void *UNUSED(a), void *UNUSED(b), void *UNUSED(c)) {}
/* ************************************************************* */
/* == POSE-LIBRARY TOOL FOR BLENDER ==
*
* Overview:
* This tool allows animators to store a set of frequently used poses to dump into
* the active action to help in "budget" productions to quickly block out new actions.
* It acts as a kind of "glorified clipboard for poses", allowing for naming of poses.
*
* Features:
* - PoseLibs are simply normal Actions
* - Each "pose" is simply a set of keyframes that occur on a particular frame
* -> a set of TimeMarkers that belong to each Action, help 'label' where a 'pose' can be
* found in the Action
* - The Scrollwheel or PageUp/Down buttons when used in a special mode or after pressing/holding
* [a modifier] key, cycles through the poses available for the active pose's poselib, allowing the
* animator to preview what action best suits that pose
*/
/* ************************************************************* */
/* gets the first available frame in poselib to store a pose on
* - frames start from 1, and a pose should occur on every frame... 0 is error!
*/
static int poselib_get_free_index (bAction *act)
{
TimeMarker *marker;
int low=0, high=0;
/* sanity checks */
if (ELEM(NULL, act, act->markers.first)) return 1;
/* loop over poses finding various values (poses are not stored in chronological order) */
for (marker= act->markers.first; marker; marker= marker->next) {
/* only increase low if value is 1 greater than low, to find "gaps" where
* poses were removed from the poselib
*/
if (marker->frame == (low + 1))
low++;
/* value replaces high if it is the highest value encountered yet */
if (marker->frame > high)
high= marker->frame;
}
/* - if low is not equal to high, then low+1 is a gap
* - if low is equal to high, then high+1 is the next index (add at end)
*/
if (low < high)
return (low + 1);
else
return (high + 1);
}
/* returns the active pose for a poselib */
static TimeMarker *poselib_get_active_pose (bAction *act)
{
if ((act) && (act->active_marker))
return BLI_findlink(&act->markers, act->active_marker-1);
else
return NULL;
}
/* Get object that Pose Lib should be found on */
/* XXX C can be zero */
static Object *get_poselib_object (bContext *C)
{
ScrArea *sa;
/* sanity check */
if (C == NULL)
return NULL;
sa = CTX_wm_area(C);
if (sa && (sa->spacetype == SPACE_BUTS))
return CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
else
return ED_object_pose_armature(CTX_data_active_object(C));
}
/* Poll callback for operators that require existing PoseLib data (with poses) to work */
static int has_poselib_pose_data_poll (bContext *C)
{
Object *ob = get_poselib_object(C);
return (ob && ob->poselib);
}
/* ----------------------------------- */
/* Initialise a new poselib (whether it is needed or not) */
static bAction *poselib_init_new (Object *ob)
{
/* sanity checks - only for armatures */
if (ELEM(NULL, ob, ob->pose))
return NULL;
/* init object's poselib action (unlink old one if there) */
if (ob->poselib)
id_us_min(&ob->poselib->id);
ob->poselib= add_empty_action("PoseLib");
return ob->poselib;
}
/* Initialise a new poselib (checks if that needs to happen) */
static bAction *poselib_validate (Object *ob)
{
if (ELEM(NULL, ob, ob->pose))
return NULL;
else if (ob->poselib == NULL)
return poselib_init_new(ob);
else
return ob->poselib;
}
/* ************************************************************* */
/* Pose Lib UI Operators */
static int poselib_new_exec (bContext *C, wmOperator *UNUSED(op))
{
Object *ob = get_poselib_object(C);
/* sanity checks */
if (ob == NULL)
return OPERATOR_CANCELLED;
/* new method here deals with the rest... */
poselib_init_new(ob);
/* notifier here might evolve? */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
return OPERATOR_FINISHED;
}
void POSELIB_OT_new (wmOperatorType *ot)
{
/* identifiers */
ot->name = "New Pose Library";
ot->idname = "POSELIB_OT_new";
ot->description = "Add New Pose Library to active Object";
/* callbacks */
ot->exec = poselib_new_exec;
ot->poll= ED_operator_posemode;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ------------------------------------------------ */
static int poselib_unlink_exec (bContext *C, wmOperator *UNUSED(op))
{
Object *ob = get_poselib_object(C);
/* sanity checks */
if (ELEM(NULL, ob, ob->poselib))
return OPERATOR_CANCELLED;
/* there should be a poselib (we just checked above!), so just lower its user count and remove */
id_us_min(&ob->poselib->id);
ob->poselib = NULL;
/* notifier here might evolve? */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
return OPERATOR_FINISHED;
}
void POSELIB_OT_unlink (wmOperatorType *ot)
{
/* identifiers */
ot->name = "Unlink Pose Library";
ot->idname = "POSELIB_OT_unlink";
ot->description = "Remove Pose Library from active Object";
/* callbacks */
ot->exec = poselib_unlink_exec;
ot->poll= has_poselib_pose_data_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ************************************************************* */
/* Pose Editing Operators */
/* This tool automagically generates/validates poselib data so that it corresponds to the data
* in the action. This is for use in making existing actions usable as poselibs.
*/
static int poselib_sanitise_exec (bContext *C, wmOperator *op)
{
Object *ob = get_poselib_object(C);
bAction *act = (ob)? ob->poselib : NULL;
DLRBT_Tree keys;
ActKeyColumn *ak;
TimeMarker *marker, *markern;
/* validate action */
if (act == NULL) {
BKE_report(op->reports, RPT_WARNING, "No Action to validate");
return OPERATOR_CANCELLED;
}
/* determine which frames have keys */
BLI_dlrbTree_init(&keys);
action_to_keylist(NULL, act, &keys, NULL);
BLI_dlrbTree_linkedlist_sync(&keys);
/* for each key, make sure there is a corresponding pose */
for (ak= keys.first; ak; ak= ak->next) {
/* check if any pose matches this */
// TODO: don't go looking through the list like this every time...
for (marker= act->markers.first; marker; marker= marker->next) {
if (IS_EQ(marker->frame, (double)ak->cfra)) {
marker->flag = -1;
break;
}
}
/* add new if none found */
if (marker == NULL) {
/* add pose to poselib */
marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker");
BLI_strncpy(marker->name, "Pose", sizeof(marker->name));
marker->frame= (int)ak->cfra;
marker->flag= -1;
BLI_addtail(&act->markers, marker);
}
}
/* remove all untagged poses (unused), and remove all tags */
for (marker= act->markers.first; marker; marker= markern) {
markern= marker->next;
if (marker->flag != -1)
BLI_freelinkN(&act->markers, marker);
else
marker->flag = 0;
}
/* free temp memory */
BLI_dlrbTree_free(&keys);
return OPERATOR_FINISHED;
}
void POSELIB_OT_action_sanitise (wmOperatorType *ot)
{
/* identifiers */
ot->name = "Sanitise Pose Library Action";
ot->idname = "POSELIB_OT_action_sanitise";
ot->description = "Make action suitable for use as a Pose Library";
/* callbacks */
ot->exec = poselib_sanitise_exec;
ot->poll = has_poselib_pose_data_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ------------------------------------------ */
static void poselib_add_menu_invoke__replacemenu (bContext *C, uiLayout *layout, void *UNUSED(arg))
{
Object *ob= get_poselib_object(C);
bAction *act= ob->poselib; /* never NULL */
TimeMarker *marker;
/* set the operator execution context correctly */
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
/* add each marker to this menu */
for (marker= act->markers.first; marker; marker= marker->next) {
PointerRNA props_ptr;
props_ptr = uiItemFullO(layout, "POSELIB_OT_pose_add",
marker->name, ICON_ARMATURE_DATA, NULL,
WM_OP_EXEC_DEFAULT, UI_ITEM_O_RETURN_PROPS);
RNA_int_set(&props_ptr, "frame", marker->frame);
RNA_string_set(&props_ptr, "name", marker->name);
}
}
static int poselib_add_menu_invoke (bContext *C, wmOperator *op, wmEvent *UNUSED(evt))
{
Scene *scene= CTX_data_scene(C);
Object *ob= get_poselib_object(C);
bPose *pose= (ob) ? ob->pose : NULL;
uiPopupMenu *pup;
uiLayout *layout;
/* sanity check */
if (ELEM(NULL, ob, pose))
return OPERATOR_CANCELLED;
/* start building */
pup= uiPupMenuBegin(C, op->type->name, ICON_NONE);
layout= uiPupMenuLayout(pup);
uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
/* add new (adds to the first unoccupied frame) */
uiItemIntO(layout, "Add New", ICON_NONE, "POSELIB_OT_pose_add", "frame", poselib_get_free_index(ob->poselib));
/* check if we have any choices to add a new pose in any other way */
if ((ob->poselib) && (ob->poselib->markers.first)) {
/* add new (on current frame) */
uiItemIntO(layout, "Add New (Current Frame)", ICON_NONE, "POSELIB_OT_pose_add", "frame", CFRA);
/* replace existing - submenu */
uiItemMenuF(layout, "Replace Existing...", 0, poselib_add_menu_invoke__replacemenu, NULL);
}
uiPupMenuEnd(C, pup);
/* this operator is only for a menu, not used further */
return OPERATOR_CANCELLED;
}
static int poselib_add_exec (bContext *C, wmOperator *op)
{
Object *ob= get_poselib_object(C);
bAction *act = poselib_validate(ob);
bPose *pose= (ob) ? ob->pose : NULL;
TimeMarker *marker;
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Whole Character"); /* this includes custom props :)*/
int frame= RNA_int_get(op->ptr, "frame");
char name[64];
/* sanity check (invoke should have checked this anyway) */
if (ELEM(NULL, ob, pose))
return OPERATOR_CANCELLED;
/* get name to give to pose */
RNA_string_get(op->ptr, "name", name);
/* add pose to poselib - replaces any existing pose there
* - for the 'replace' option, this should end up finding the appropriate marker,
* so no new one will be added
*/
for (marker= act->markers.first; marker; marker= marker->next) {
if (marker->frame == frame) {
BLI_strncpy(marker->name, name, sizeof(marker->name));
break;
}
}
if (marker == NULL) {
marker= MEM_callocN(sizeof(TimeMarker), "ActionMarker");
BLI_strncpy(marker->name, name, sizeof(marker->name));
marker->frame= frame;
BLI_addtail(&act->markers, marker);
}
/* validate name */
BLI_uniquename(&act->markers, marker, "Pose", '.', offsetof(TimeMarker, name), sizeof(marker->name));
/* use Keying Set to determine what to store for the pose */
// FIXME: in the past, the Keying Set respected selections (LocRotScale), but the current one doesn't (Whole Character)
// so perhaps we need either a new Keying Set, or just to add overrides here...
ANIM_apply_keyingset(C, NULL, act, ks, MODIFYKEY_MODE_INSERT, (float)frame);
/* store new 'active' pose number */
act->active_marker= BLI_countlist(&act->markers);
/* done */
return OPERATOR_FINISHED;
}
void POSELIB_OT_pose_add (wmOperatorType *ot)
{
/* identifiers */
ot->name= "PoseLib Add Pose";
ot->idname= "POSELIB_OT_pose_add";
ot->description= "Add the current Pose to the active Pose Library";
/* api callbacks */
ot->invoke= poselib_add_menu_invoke;
ot->exec= poselib_add_exec;
ot->poll= ED_operator_posemode;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_int(ot->srna, "frame", 1, 0, INT_MAX, "Frame", "Frame to store pose on", 0, INT_MAX);
RNA_def_string(ot->srna, "name", "Pose", 64, "Pose Name", "Name of newly added Pose");
}
/* ----- */
/* can be called with C == NULL */
static EnumPropertyItem *poselib_stored_pose_itemf(bContext *C, PointerRNA *UNUSED(ptr), int *free)
{
Object *ob = get_poselib_object(C);
bAction *act = (ob) ? ob->poselib : NULL;
TimeMarker *marker;
EnumPropertyItem *item= NULL, item_tmp= {0};
int totitem= 0;
int i= 0;
if (C == NULL) {
return DummyRNA_DEFAULT_items;
}
/* check that the action exists */
if (act) {
/* add each marker to the list */
for (marker=act->markers.first, i=0; marker; marker= marker->next, i++) {
item_tmp.identifier= item_tmp.name= marker->name;
item_tmp.icon= ICON_ARMATURE_DATA;
item_tmp.value= i;
RNA_enum_item_add(&item, &totitem, &item_tmp);
}
}
RNA_enum_item_end(&item, &totitem);
*free= 1;
return item;
}
static int poselib_remove_exec (bContext *C, wmOperator *op)
{
Object *ob= get_poselib_object(C);
bAction *act= (ob) ? ob->poselib : NULL;
TimeMarker *marker;
FCurve *fcu;
/* check if valid poselib */
if (act == NULL) {
BKE_report(op->reports, RPT_ERROR, "Object doesn't have PoseLib data");
return OPERATOR_CANCELLED;
}
/* get index (and pointer) of pose to remove */
marker= BLI_findlink(&act->markers, RNA_int_get(op->ptr, "pose"));
if (marker == NULL) {
BKE_reportf(op->reports, RPT_ERROR, "Invalid Pose specified %d", RNA_int_get(op->ptr, "pose"));
return OPERATOR_CANCELLED;
}
/* remove relevant keyframes */
for (fcu= act->curves.first; fcu; fcu= fcu->next) {
BezTriple *bezt;
unsigned int i;
if (fcu->bezt) {
for (i=0, bezt=fcu->bezt; i < fcu->totvert; i++, bezt++) {
/* check if remove */
if (IS_EQ(bezt->vec[1][0], marker->frame)) {
delete_fcurve_key(fcu, i, 1);
break;
}
}
}
}
/* remove poselib from list */
BLI_freelinkN(&act->markers, marker);
/* fix active pose number */
act->active_marker= 0;
/* done */
return OPERATOR_FINISHED;
}
void POSELIB_OT_pose_remove (wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "PoseLib Remove Pose";
ot->idname= "POSELIB_OT_pose_remove";
ot->description= "Remove nth pose from the active Pose Library";
/* api callbacks */
ot->invoke= WM_menu_invoke;
ot->exec= poselib_remove_exec;
ot->poll= has_poselib_pose_data_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
prop= RNA_def_enum(ot->srna, "pose", DummyRNA_DEFAULT_items, 0, "Pose", "The pose to remove");
RNA_def_enum_funcs(prop, poselib_stored_pose_itemf);
ot->prop= prop;
}
static int poselib_rename_invoke (bContext *C, wmOperator *op, wmEvent *evt)
{
Object *ob= get_poselib_object(C);
bAction *act= (ob) ? ob->poselib : NULL;
TimeMarker *marker;
/* check if valid poselib */
if (act == NULL) {
BKE_report(op->reports, RPT_ERROR, "Object doesn't have PoseLib data");
return OPERATOR_CANCELLED;
}
/* get index (and pointer) of pose to remove */
marker= BLI_findlink(&act->markers, act->active_marker-1);
if (marker == NULL) {
BKE_report(op->reports, RPT_ERROR, "Invalid index for Pose");
return OPERATOR_CANCELLED;
}
else {
/* use the existing name of the marker as the name, and use the active marker as the one to rename */
RNA_enum_set(op->ptr, "pose", act->active_marker-1);
RNA_string_set(op->ptr, "name", marker->name);
}
/* part to sync with other similar operators... */
return WM_operator_props_popup(C, op, evt);
}
static int poselib_rename_exec (bContext *C, wmOperator *op)
{
Object *ob= ED_object_pose_armature(CTX_data_active_object(C));
bAction *act= (ob) ? ob->poselib : NULL;
TimeMarker *marker;
char newname[64];
/* check if valid poselib */
if (act == NULL) {
BKE_report(op->reports, RPT_ERROR, "Object doesn't have PoseLib data");
return OPERATOR_CANCELLED;
}
/* get index (and pointer) of pose to remove */
marker= BLI_findlink(&act->markers, RNA_int_get(op->ptr, "pose"));
if (marker == NULL) {
BKE_report(op->reports, RPT_ERROR, "Invalid index for Pose");
return OPERATOR_CANCELLED;
}
/* get new name */
RNA_string_get(op->ptr, "name", newname);
/* copy name and validate it */
BLI_strncpy(marker->name, newname, sizeof(marker->name));
BLI_uniquename(&act->markers, marker, "Pose", '.', offsetof(TimeMarker, name), sizeof(marker->name));
/* done */
return OPERATOR_FINISHED;
}
void POSELIB_OT_pose_rename (wmOperatorType *ot)
{
PropertyRNA *prop;
static EnumPropertyItem prop_poses_dummy_types[] = {
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
ot->name= "PoseLib Rename Pose";
ot->idname= "POSELIB_OT_pose_rename";
ot->description= "Rename specified pose from the active Pose Library";
/* api callbacks */
ot->invoke= poselib_rename_invoke;
ot->exec= poselib_rename_exec;
ot->poll= has_poselib_pose_data_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
/* NOTE: name not pose is the operator's "main" property, so that it will get activated in the popup for easy renaming */
ot->prop= RNA_def_string(ot->srna, "name", "RenamedPose", 64, "New Pose Name", "New name for pose");
prop= RNA_def_enum(ot->srna, "pose", prop_poses_dummy_types, 0, "Pose", "The pose to rename");
RNA_def_enum_funcs(prop, poselib_stored_pose_itemf);
}
/* ************************************************************* */
/* Pose-Lib Browsing/Previewing Operator */
/* Simple struct for storing settings/data for use during PoseLib preview */
typedef struct tPoseLib_PreviewData {
ListBase backups; /* tPoseLib_Backup structs for restoring poses */
ListBase searchp; /* LinkData structs storing list of poses which match the current search-string */
Scene *scene; /* active scene */
ScrArea *sa; /* active area */
PointerRNA rna_ptr; /* RNA-Pointer to Object 'ob' */
Object *ob; /* object to work on */
bArmature *arm; /* object's armature data */
bPose *pose; /* object's pose */
bAction *act; /* poselib to use */
TimeMarker *marker; /* 'active' pose */
int selcount; /* number of selected elements to work on */
int totcount; /* total number of elements to work on */
short state; /* state of main loop */
short redraw; /* redraw/update settings during main loop */
short flag; /* flags for various settings */
short search_cursor; /* position of cursor in searchstr (cursor occurs before the item at the nominated index) */
char searchstr[64]; /* (Part of) Name to search for to filter poses that get shown */
char searchold[64]; /* Previously set searchstr (from last loop run), so that we can detected when to rebuild searchp */
char headerstr[200]; /* Info-text to print in header */
} tPoseLib_PreviewData;
/* defines for tPoseLib_PreviewData->state values */
enum {
PL_PREVIEW_ERROR = -1,
PL_PREVIEW_RUNNING,
PL_PREVIEW_CONFIRM,
PL_PREVIEW_CANCEL,
PL_PREVIEW_RUNONCE
};
/* defines for tPoseLib_PreviewData->redraw values */
enum {
PL_PREVIEW_NOREDRAW = 0,
PL_PREVIEW_REDRAWALL,
PL_PREVIEW_REDRAWHEADER,
};
/* defines for tPoseLib_PreviewData->flag values */
enum {
PL_PREVIEW_FIRSTTIME = (1<<0),
PL_PREVIEW_SHOWORIGINAL = (1<<1)
};
/* ---------------------------- */
/* simple struct for storing backup info */
typedef struct tPoseLib_Backup {
struct tPoseLib_Backup *next, *prev;
bPoseChannel *pchan; /* pose channel backups are for */
bPoseChannel olddata; /* copy of pose channel's old data (at start) */
IDProperty *oldprops; /* copy (needs freeing) of pose channel's properties (at start) */
} tPoseLib_Backup;
/* Makes a copy of the current pose for restoration purposes - doesn't do constraints currently */
static void poselib_backup_posecopy (tPoseLib_PreviewData *pld)
{
bActionGroup *agrp;
bPoseChannel *pchan;
/* for each posechannel that has an actionchannel in */
for (agrp= pld->act->groups.first; agrp; agrp= agrp->next) {
/* try to find posechannel */
pchan= get_pose_channel(pld->pose, agrp->name);
/* backup data if available */
if (pchan) {
tPoseLib_Backup *plb;
/* store backup */
plb= MEM_callocN(sizeof(tPoseLib_Backup), "tPoseLib_Backup");
plb->pchan= pchan;
memcpy(&plb->olddata, plb->pchan, sizeof(bPoseChannel));
if (pchan->prop)
plb->oldprops= IDP_CopyProperty(pchan->prop);
BLI_addtail(&pld->backups, plb);
/* mark as being affected */
if ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED))
pld->selcount++;
pld->totcount++;
}
}
}
/* Restores original pose */
static void poselib_backup_restore (tPoseLib_PreviewData *pld)
{
tPoseLib_Backup *plb;
for (plb= pld->backups.first; plb; plb= plb->next) {
/* copy most of data straight back */
memcpy(plb->pchan, &plb->olddata, sizeof(bPoseChannel));
/* just overwrite values of properties from the stored copies (there should be some) */
if (plb->oldprops)
IDP_SyncGroupValues(plb->pchan->prop, plb->oldprops);
// TODO: constraints settings aren't restored yet, even though these could change (though not that likely)
}
}
/* Free list of backups, including any side data it may use */
static void poselib_backup_free_data (tPoseLib_PreviewData *pld)
{
tPoseLib_Backup *plb, *plbn;
for (plb= pld->backups.first; plb; plb= plbn) {
plbn= plb->next;
/* free custom data */
if (plb->oldprops) {
IDP_FreeProperty(plb->oldprops);
MEM_freeN(plb->oldprops);
}
/* free backup element now */
BLI_freelinkN(&pld->backups, plb);
}
}
/* ---------------------------- */
/* Applies the appropriate stored pose from the pose-library to the current pose
* - assumes that a valid object, with a poselib has been supplied
* - gets the string to print in the header
* - this code is based on the code for extract_pose_from_action in blenkernel/action.c
*/
static void poselib_apply_pose (tPoseLib_PreviewData *pld)
{
PointerRNA *ptr= &pld->rna_ptr;
bArmature *arm= pld->arm;
bPose *pose= pld->pose;
bPoseChannel *pchan;
bAction *act= pld->act;
bActionGroup *agrp;
KeyframeEditData ked= {{NULL}};
KeyframeEditFunc group_ok_cb;
int frame= 1;
/* get the frame */
if (pld->marker)
frame= pld->marker->frame;
else
return;
/* init settings for testing groups for keyframes */
group_ok_cb= ANIM_editkeyframes_ok(BEZT_OK_FRAMERANGE);
ked.f1= ((float)frame) - 0.5f;
ked.f2= ((float)frame) + 0.5f;
/* start applying - only those channels which have a key at this point in time! */
for (agrp= act->groups.first; agrp; agrp= agrp->next) {
/* check if group has any keyframes */
if (ANIM_animchanneldata_keyframes_loop(&ked, agrp, ALE_GROUP, NULL, group_ok_cb, NULL, 0)) {
/* has keyframe on this frame, so try to get a PoseChannel with this name */
pchan= get_pose_channel(pose, agrp->name);
if (pchan) {
short ok= 0;
/* check if this bone should get any animation applied */
if (pld->selcount == 0) {
/* if no bones are selected, then any bone is ok */
ok= 1;
}
else if (pchan->bone) {
/* only ok if bone is visible and selected */
if ( (pchan->bone->flag & BONE_SELECTED) &&
(pchan->bone->flag & BONE_HIDDEN_P)==0 &&
(pchan->bone->layer & arm->layer) )
ok = 1;
}
if (ok)
animsys_evaluate_action_group(ptr, act, agrp, NULL, (float)frame);
}
}
}
}
/* Auto-keys/tags bones affected by the pose used from the poselib */
static void poselib_keytag_pose (bContext *C, Scene *scene, tPoseLib_PreviewData *pld)
{
bPose *pose= pld->pose;
bPoseChannel *pchan;
bAction *act= pld->act;
bActionGroup *agrp;
KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, "Whole Character");
ListBase dsources = {NULL, NULL};
short autokey = autokeyframe_cfra_can_key(scene, &pld->ob->id);
/* start tagging/keying */
for (agrp= act->groups.first; agrp; agrp= agrp->next) {
/* only for selected action channels */
if (agrp->flag & AGRP_SELECTED) {
pchan= get_pose_channel(pose, agrp->name);
if (pchan) {
if (autokey) {
/* add datasource override for the PoseChannel, to be used later */
ANIM_relative_keyingset_add_source(&dsources, &pld->ob->id, &RNA_PoseBone, pchan);
/* clear any unkeyed tags */
if (pchan->bone)
pchan->bone->flag &= ~BONE_UNKEYED;
}
else {
/* add unkeyed tags */
if (pchan->bone)
pchan->bone->flag |= BONE_UNKEYED;
}
}
}
}
/* perform actual auto-keying now */
if (autokey) {
/* insert keyframes for all relevant bones in one go */
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
/* send notifiers for this */
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
}
/* Apply the relevant changes to the pose */
static void poselib_preview_apply (bContext *C, wmOperator *op)
{
tPoseLib_PreviewData *pld= (tPoseLib_PreviewData *)op->customdata;
/* only recalc pose (and its dependencies) if pose has changed */
if (pld->redraw == PL_PREVIEW_REDRAWALL) {
/* don't clear pose if firsttime */
if ((pld->flag & PL_PREVIEW_FIRSTTIME)==0)
poselib_backup_restore(pld);
else
pld->flag &= ~PL_PREVIEW_FIRSTTIME;
/* pose should be the right one to draw (unless we're temporarily not showing it) */
if ((pld->flag & PL_PREVIEW_SHOWORIGINAL)==0) {
RNA_int_set(op->ptr, "pose_index", BLI_findindex(&pld->act->markers, pld->marker));
poselib_apply_pose(pld);
}
else
RNA_int_set(op->ptr, "pose_index", -2); /* -2 means don't apply any pose */
/* old optimize trick... this enforces to bypass the depgraph
* - note: code copied from transform_generics.c -> recalcData()
*/
// FIXME: shouldn't this use the builtin stuff?
if ((pld->arm->flag & ARM_DELAYDEFORM)==0)
DAG_id_tag_update(&pld->ob->id, OB_RECALC_DATA); /* sets recalc flags */
else
where_is_pose(pld->scene, pld->ob);
}
/* do header print - if interactively previewing */
if (pld->state == PL_PREVIEW_RUNNING) {
if (pld->flag & PL_PREVIEW_SHOWORIGINAL) {
sprintf(pld->headerstr, "PoseLib Previewing Pose: [Showing Original Pose] | Use Tab to start previewing poses again");
ED_area_headerprint(pld->sa, pld->headerstr);
}
else if (pld->searchstr[0]) {
char tempstr[65];
char markern[64];
short index;
/* get search-string */
index= pld->search_cursor;
if (index >= 0 && index <= 64) {
memcpy(&tempstr[0], &pld->searchstr[0], index);
tempstr[index]= '|';
memcpy(&tempstr[index+1], &pld->searchstr[index], 64-index);
}
else {
strncpy(tempstr, pld->searchstr, 64);
}
/* get marker name */
if (pld->marker)
strcpy(markern, pld->marker->name);
else
strcpy(markern, "No Matches");
sprintf(pld->headerstr, "PoseLib Previewing Pose: Filter - [%s] | Current Pose - \"%s\" | Use ScrollWheel or PageUp/Down to change", tempstr, markern);
ED_area_headerprint(pld->sa, pld->headerstr);
}
else {
sprintf(pld->headerstr, "PoseLib Previewing Pose: \"%s\" | Use ScrollWheel or PageUp/Down to change", pld->marker->name);
ED_area_headerprint(pld->sa, pld->headerstr);
}
}
/* request drawing of view + clear redraw flag */
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, pld->ob);
pld->redraw= PL_PREVIEW_NOREDRAW;
}
/* ---------------------------- */
/* This helper function is called during poselib_preview_poses to find the
* pose to preview next (after a change event)
*/
static void poselib_preview_get_next (tPoseLib_PreviewData *pld, int step)
{
/* stop if not going anywhere, as we assume that there is a direction to move in */
if (step == 0)
return;
/* search-string dictates a special approach */
if (pld->searchstr[0]) {
TimeMarker *marker;
LinkData *ld, *ldn, *ldc;
/* free and rebuild if needed (i.e. if search-str changed) */
if (strcmp(pld->searchstr, pld->searchold)) {
/* free list of temporary search matches */
BLI_freelistN(&pld->searchp);
/* generate a new list of search matches */
for (marker= pld->act->markers.first; marker; marker= marker->next) {
/* does the name partially match?
* - don't worry about case, to make it easier for users to quickly input a name (or
* part of one), which is the whole point of this feature
*/
if (BLI_strcasestr(marker->name, pld->searchstr)) {
/* make link-data to store reference to it */
ld= MEM_callocN(sizeof(LinkData), "PoseMatch");
ld->data= marker;
BLI_addtail(&pld->searchp, ld);
}
}
/* set current marker to NULL (so that we start from first) */
pld->marker= NULL;
}
/* check if any matches */
if (pld->searchp.first == NULL) {
pld->marker= NULL;
return;
}
/* find first match */
for (ldc= pld->searchp.first; ldc; ldc= ldc->next) {
if (ldc->data == pld->marker)
break;
}
if (ldc == NULL)
ldc= pld->searchp.first;
/* Loop through the matches in a cyclic fashion, incrementing/decrementing step as appropriate
* until step == 0. At this point, marker should be the correct marker.
*/
if (step > 0) {
for (ld=ldc; ld && step; ld=ldn, step--)
ldn= (ld->next) ? ld->next : pld->searchp.first;
}
else {
for (ld=ldc; ld && step; ld=ldn, step++)
ldn= (ld->prev) ? ld->prev : pld->searchp.last;
}
/* set marker */
if (ld)
pld->marker= ld->data;
}
else {
TimeMarker *marker, *next;
/* if no marker, because we just ended searching, then set that to the start of the list */
if (pld->marker == NULL)
pld->marker= pld->act->markers.first;
/* Loop through the markers in a cyclic fashion, incrementing/decrementing step as appropriate
* until step == 0. At this point, marker should be the correct marker.
*/
if (step > 0) {
for (marker=pld->marker; marker && step; marker=next, step--)
next= (marker->next) ? marker->next : pld->act->markers.first;
}
else {
for (marker=pld->marker; marker && step; marker=next, step++)
next= (marker->prev) ? marker->prev : pld->act->markers.last;
}
/* it should be fairly impossible for marker to be NULL */
if (marker)
pld->marker= marker;
}
}
/* specially handle events for searching */
static void poselib_preview_handle_search (tPoseLib_PreviewData *pld, unsigned short event, char ascii)
{
/* try doing some form of string manipulation first */
switch (event) {
case BACKSPACEKEY:
if (pld->searchstr[0] && pld->search_cursor) {
short len= strlen(pld->searchstr);
short index= pld->search_cursor;
short i;
for (i = index; i <= len; i++)
pld->searchstr[i-1] = pld->searchstr[i];
pld->search_cursor--;
poselib_preview_get_next(pld, 1);
pld->redraw = PL_PREVIEW_REDRAWALL;
return;
}
break;
case DELKEY:
if (pld->searchstr[0] && pld->searchstr[1]) {
short len= strlen(pld->searchstr);
short index= pld->search_cursor;
int i;
if (index < len) {
for (i = index; i < len; i++)
pld->searchstr[i] = pld->searchstr[i+1];
poselib_preview_get_next(pld, 1);
pld->redraw = PL_PREVIEW_REDRAWALL;
return;
}
}
break;
}
if (ascii) {
/* character to add to the string */
short index= pld->search_cursor;
short len= (pld->searchstr[0]) ? strlen(pld->searchstr) : 0;
short i;
if (len) {
for (i = len; i > index; i--)
pld->searchstr[i]= pld->searchstr[i-1];
}
else
pld->searchstr[1]= 0;
pld->searchstr[index]= ascii;
pld->search_cursor++;
poselib_preview_get_next(pld, 1);
pld->redraw = PL_PREVIEW_REDRAWALL;
}
}
/* handle events for poselib_preview_poses */
static int poselib_preview_handle_event (bContext *UNUSED(C), wmOperator *op, wmEvent *event)
{
tPoseLib_PreviewData *pld= op->customdata;
int ret = OPERATOR_RUNNING_MODAL;
/* only accept 'press' event, and ignore 'release', so that we don't get double actions */
if (ELEM(event->val, KM_PRESS, KM_NOTHING) == 0) {
//printf("PoseLib: skipping event with type '%s' and val %d\n", WM_key_event_string(event->type), event->val);
return ret;
}
/* backup stuff that needs to occur before every operation
* - make a copy of searchstr, so that we know if cache needs to be rebuilt
*/
strcpy(pld->searchold, pld->searchstr);
/* if we're currently showing the original pose, only certain events are handled */
if (pld->flag & PL_PREVIEW_SHOWORIGINAL) {
switch (event->type) {
/* exit - cancel */
case ESCKEY:
case RIGHTMOUSE:
pld->state= PL_PREVIEW_CANCEL;
break;
/* exit - confirm */
case LEFTMOUSE:
case RETKEY:
case PADENTER:
case SPACEKEY:
pld->state= PL_PREVIEW_CONFIRM;
break;
/* view manipulation */
/* we add pass through here, so that the operators responsible for these can still run,
* even though we still maintain control (as RUNNING_MODAL flag is still set too)
*/
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
case PADPLUSKEY: case PADMINUS:
case MIDDLEMOUSE: case MOUSEMOVE:
//pld->redraw= PL_PREVIEW_REDRAWHEADER;
ret = OPERATOR_PASS_THROUGH;
break;
/* quicky compare to original */
case TABKEY:
pld->flag &= ~PL_PREVIEW_SHOWORIGINAL;
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
}
/* EXITS HERE... */
return ret;
}
/* NORMAL EVENT HANDLING... */
/* searching takes priority over normal activity */
switch (event->type) {
/* exit - cancel */
case ESCKEY:
case RIGHTMOUSE:
pld->state= PL_PREVIEW_CANCEL;
break;
/* exit - confirm */
case LEFTMOUSE:
case RETKEY:
case PADENTER:
case SPACEKEY:
pld->state= PL_PREVIEW_CONFIRM;
break;
/* toggle between original pose and poselib pose*/
case TABKEY:
pld->flag |= PL_PREVIEW_SHOWORIGINAL;
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
/* change to previous pose (cyclic) */
case PAGEUPKEY:
case WHEELUPMOUSE:
poselib_preview_get_next(pld, -1);
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
/* change to next pose (cyclic) */
case PAGEDOWNKEY:
case WHEELDOWNMOUSE:
poselib_preview_get_next(pld, 1);
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
/* jump 5 poses (cyclic, back) */
case DOWNARROWKEY:
poselib_preview_get_next(pld, -5);
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
/* jump 5 poses (cyclic, forward) */
case UPARROWKEY:
poselib_preview_get_next(pld, 5);
pld->redraw= PL_PREVIEW_REDRAWALL;
break;
/* change to next pose or searching cursor control */
case RIGHTARROWKEY:
if (pld->searchstr[0]) {
/* move text-cursor to the right */
if (pld->search_cursor < strlen(pld->searchstr))
pld->search_cursor++;
pld->redraw= PL_PREVIEW_REDRAWHEADER;
}
else {
/* change to next pose (cyclic) */
poselib_preview_get_next(pld, 1);
pld->redraw= PL_PREVIEW_REDRAWALL;
}
break;
/* change to next pose or searching cursor control */
case LEFTARROWKEY:
if (pld->searchstr[0]) {
/* move text-cursor to the left */
if (pld->search_cursor)
pld->search_cursor--;
pld->redraw= PL_PREVIEW_REDRAWHEADER;
}
else {
/* change to previous pose (cyclic) */
poselib_preview_get_next(pld, -1);
pld->redraw= PL_PREVIEW_REDRAWALL;
}
break;
/* change to first pose or start of searching string */
case HOMEKEY:
if (pld->searchstr[0]) {
pld->search_cursor= 0;
pld->redraw= PL_PREVIEW_REDRAWHEADER;
}
else {
/* change to first pose */
pld->marker= pld->act->markers.first;
pld->act->active_marker= 1;
pld->redraw= PL_PREVIEW_REDRAWALL;
}
break;
/* change to last pose or start of searching string */
case ENDKEY:
if (pld->searchstr[0]) {
pld->search_cursor= strlen(pld->searchstr);
pld->redraw= PL_PREVIEW_REDRAWHEADER;
}
else {
/* change to last pose */
pld->marker= pld->act->markers.last;
pld->act->active_marker= BLI_countlist(&pld->act->markers);
pld->redraw= PL_PREVIEW_REDRAWALL;
}
break;
/* view manipulation */
/* we add pass through here, so that the operators responsible for these can still run,
* even though we still maintain control (as RUNNING_MODAL flag is still set too)
*/
case MIDDLEMOUSE: case MOUSEMOVE:
//pld->redraw= PL_PREVIEW_REDRAWHEADER;
ret = OPERATOR_PASS_THROUGH;
break;
/* view manipulation, or searching */
case PAD0: case PAD1: case PAD2: case PAD3: case PAD4:
case PAD5: case PAD6: case PAD7: case PAD8: case PAD9:
case PADPLUSKEY: case PADMINUS:
if (pld->searchstr[0]) {
/* searching... */
poselib_preview_handle_search(pld, event->type, event->ascii);
}
else {
/* view manipulation (see above) */
//pld->redraw= PL_PREVIEW_REDRAWHEADER;
ret = OPERATOR_PASS_THROUGH;
}
break;
/* otherwise, assume that searching might be able to handle it */
default:
poselib_preview_handle_search(pld, event->type, event->ascii);
break;
}
return ret;
}
/* ---------------------------- */
/* Init PoseLib Previewing data */
static void poselib_preview_init_data (bContext *C, wmOperator *op)
{
tPoseLib_PreviewData *pld;
Object *ob= get_poselib_object(C);
int pose_index = RNA_int_get(op->ptr, "pose_index");
/* set up preview state info */
op->customdata= pld= MEM_callocN(sizeof(tPoseLib_PreviewData), "PoseLib Preview Data");
/* get basic data */
pld->ob= ob;
pld->arm= (ob) ? (ob->data) : NULL;
pld->pose= (ob) ? (ob->pose) : NULL;
pld->act= (ob) ? (ob->poselib) : NULL;
pld->scene= CTX_data_scene(C);
pld->sa= CTX_wm_area(C);
/* get starting pose based on RNA-props for this operator */
if (pose_index == -1)
pld->marker= poselib_get_active_pose(pld->act);
else if (pose_index == -2)
pld->flag |= PL_PREVIEW_SHOWORIGINAL;
else
pld->marker= (pld->act) ? BLI_findlink(&pld->act->markers, pose_index) : NULL;
/* check if valid poselib */
if (ELEM3(NULL, pld->ob, pld->pose, pld->arm)) {
BKE_report(op->reports, RPT_ERROR, "PoseLib is only for Armatures in PoseMode");
pld->state= PL_PREVIEW_ERROR;
return;
}
if (pld->act == NULL) {
BKE_report(op->reports, RPT_ERROR, "Object doesn't have a valid PoseLib");
pld->state= PL_PREVIEW_ERROR;
return;
}
if (pld->marker == NULL) {
if (pld->act->markers.first) {
/* just use first one then... */
pld->marker= pld->act->markers.first;
if (pose_index > -2)
BKE_report(op->reports, RPT_WARNING, "PoseLib had no active pose");
}
else {
BKE_report(op->reports, RPT_ERROR, "PoseLib has no poses to preview/apply");
pld->state= PL_PREVIEW_ERROR;
return;
}
}
/* get ID pointer for applying poses */
RNA_id_pointer_create(&ob->id, &pld->rna_ptr);
/* make backups for restoring pose */
poselib_backup_posecopy(pld);
/* set flags for running */
pld->state= PL_PREVIEW_RUNNING;
pld->redraw= PL_PREVIEW_REDRAWALL;
pld->flag |= PL_PREVIEW_FIRSTTIME;
/* set depsgraph flags */
/* make sure the lock is set OK, unlock can be accidentally saved? */
pld->pose->flag |= POSE_LOCKED;
pld->pose->flag &= ~POSE_DO_UNLOCK;
/* clear strings + search */
strcpy(pld->headerstr, "");
strcpy(pld->searchstr, "");
strcpy(pld->searchold, "");
pld->search_cursor= 0;
}
/* After previewing poses */
static void poselib_preview_cleanup (bContext *C, wmOperator *op)
{
tPoseLib_PreviewData *pld= (tPoseLib_PreviewData *)op->customdata;
Scene *scene= pld->scene;
Object *ob= pld->ob;
bPose *pose= pld->pose;
bArmature *arm= pld->arm;
bAction *act= pld->act;
TimeMarker *marker= pld->marker;
/* redraw the header so that it doesn't show any of our stuff anymore */
ED_area_headerprint(pld->sa, NULL);
/* this signal does one recalc on pose, then unlocks, so ESC or edit will work */
pose->flag |= POSE_DO_UNLOCK;
/* clear pose if cancelled */
if (pld->state == PL_PREVIEW_CANCEL) {
poselib_backup_restore(pld);
/* old optimize trick... this enforces to bypass the depgraph
* - note: code copied from transform_generics.c -> recalcData()
*/
if ((arm->flag & ARM_DELAYDEFORM)==0)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
else
where_is_pose(scene, ob);
}
else if (pld->state == PL_PREVIEW_CONFIRM) {
/* tag poses as appropriate */
poselib_keytag_pose(C, scene, pld);
/* change active pose setting */
act->active_marker= BLI_findindex(&act->markers, marker) + 1;
action_set_activemarker(act, marker, NULL);
/* Update event for pose and deformation children */
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
/* updates */
if (IS_AUTOKEY_MODE(scene, NORMAL)) {
//remake_action_ipos(ob->action);
}
else
where_is_pose(scene, ob);
}
/* free memory used for backups and searching */
poselib_backup_free_data(pld);
BLI_freelistN(&pld->searchp);
/* free temp data for operator */
MEM_freeN(pld);
op->customdata= NULL;
}
/* End previewing operation */
static int poselib_preview_exit (bContext *C, wmOperator *op)
{
tPoseLib_PreviewData *pld= op->customdata;
int exit_state = pld->state;
/* finish up */
poselib_preview_cleanup(C, op);
if (ELEM(exit_state, PL_PREVIEW_CANCEL, PL_PREVIEW_ERROR))
return OPERATOR_CANCELLED;
else
return OPERATOR_FINISHED;
}
/* Cancel previewing operation (called when exiting Blender) */
static int poselib_preview_cancel (bContext *C, wmOperator *op)
{
poselib_preview_exit(C, op);
return OPERATOR_CANCELLED;
}
/* main modal status check */
static int poselib_preview_modal (bContext *C, wmOperator *op, wmEvent *event)
{
tPoseLib_PreviewData *pld= op->customdata;
int ret;
/* 1) check state to see if we're still running */
if (pld->state != PL_PREVIEW_RUNNING)
return poselib_preview_exit(C, op);
/* 2) handle events */
ret= poselib_preview_handle_event(C, op, event);
/* 3) apply changes and redraw, otherwise, confirming goes wrong */
if (pld->redraw)
poselib_preview_apply(C, op);
return ret;
}
/* Modal Operator init */
static int poselib_preview_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
tPoseLib_PreviewData *pld;
/* check if everything is ok, and init settings for modal operator */
poselib_preview_init_data(C, op);
pld= (tPoseLib_PreviewData *)op->customdata;
if (pld->state == PL_PREVIEW_ERROR) {
/* an error occurred, so free temp mem used */
poselib_preview_cleanup(C, op);
return OPERATOR_CANCELLED;
}
/* do initial apply to have something to look at */
poselib_preview_apply(C, op);
/* add temp handler if we're running as a modal operator */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
/* Repeat operator */
static int poselib_preview_exec (bContext *C, wmOperator *op)
{
tPoseLib_PreviewData *pld;
/* check if everything is ok, and init settings for modal operator */
poselib_preview_init_data(C, op);
pld= (tPoseLib_PreviewData *)op->customdata;
if (pld->state == PL_PREVIEW_ERROR) {
/* an error occurred, so free temp mem used */
poselib_preview_cleanup(C, op);
return OPERATOR_CANCELLED;
}
/* the exec() callback is effectively a 'run-once' scenario, so set the state to that
* so that everything draws correctly
*/
pld->state = PL_PREVIEW_RUNONCE;
/* apply the active pose */
poselib_preview_apply(C, op);
/* now, set the status to exit */
pld->state = PL_PREVIEW_CONFIRM;
/* cleanup */
return poselib_preview_exit(C, op);
}
void POSELIB_OT_browse_interactive (wmOperatorType *ot)
{
/* identifiers */
ot->name= "PoseLib Browse Poses";
ot->idname= "POSELIB_OT_browse_interactive";
ot->description= "Interactively browse poses in 3D-View";
/* callbacks */
ot->invoke= poselib_preview_invoke;
ot->modal= poselib_preview_modal;
ot->cancel= poselib_preview_cancel;
ot->exec= poselib_preview_exec;
ot->poll= has_poselib_pose_data_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
/* properties */
// TODO: make the pose_index into a proper enum instead of a cryptic int...
ot->prop= RNA_def_int(ot->srna, "pose_index", -1, -2, INT_MAX, "Pose", "Index of the pose to apply (-2 for no change to pose, -1 for poselib active pose)", 0, INT_MAX);
// XXX: percentage vs factor?
/* not used yet */
/* RNA_def_float_factor(ot->srna, "blend_factor", 1.0f, 0.0f, 1.0f, "Blend Factor", "Amount that the pose is applied on top of the existing poses", 0.0f, 1.0f); */
}
void POSELIB_OT_apply_pose (wmOperatorType *ot)
{
/* identifiers */
ot->name = "Apply Pose Library Pose";
ot->idname = "POSELIB_OT_apply_pose";
ot->description = "Apply specified Pose Library pose to the rig";
/* callbacks */
ot->exec= poselib_preview_exec;
ot->poll= has_poselib_pose_data_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
// TODO: make the pose_index into a proper enum instead of a cryptic int...
ot->prop= RNA_def_int(ot->srna, "pose_index", -1, -2, INT_MAX, "Pose", "Index of the pose to apply (-2 for no change to pose, -1 for poselib active pose)", 0, INT_MAX);
}