5777 lines
162 KiB
C
5777 lines
162 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2004 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_outliner/outliner.c
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* \ingroup spoutliner
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*/
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#include <math.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stddef.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_group_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meta_types.h"
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#include "DNA_particle_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_world_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_object_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_utildefines.h"
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#if defined WIN32 && !defined _LIBC
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# include "BLI_fnmatch.h" /* use fnmatch included in blenlib */
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#else
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# ifndef _GNU_SOURCE
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# define _GNU_SOURCE
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# endif
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# include <fnmatch.h>
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#endif
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#include "BKE_animsys.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_depsgraph.h"
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#include "BKE_fcurve.h"
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#include "BKE_global.h"
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#include "BKE_group.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_sequencer.h"
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#include "ED_armature.h"
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#include "ED_object.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "UI_interface.h"
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#include "UI_interface_icons.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "ED_keyframing.h"
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#include "outliner_intern.h"
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#define OL_H 19
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#define OL_X 18
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#define OL_Y_OFFSET 2
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#define OL_TOG_RESTRICT_VIEWX 54
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#define OL_TOG_RESTRICT_SELECTX 36
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#define OL_TOG_RESTRICT_RENDERX 18
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#define OL_TOGW OL_TOG_RESTRICT_VIEWX
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#define OL_RNA_COLX 300
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#define OL_RNA_COL_SIZEX 150
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#define OL_RNA_COL_SPACEX 50
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#define TS_CHUNK 128
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#define TREESTORE(a) ((a)?soops->treestore->data+(a)->store_index:NULL)
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/* ************* XXX **************** */
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static void error(const char *UNUSED(arg), ...) {}
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/* ********************************** */
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/* ******************** PROTOTYPES ***************** */
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static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty);
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static void outliner_do_object_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
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void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *));
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static int group_select_flag(Group *gr);
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/* ******************** PERSISTANT DATA ***************** */
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static void outliner_storage_cleanup(SpaceOops *soops)
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{
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TreeStore *ts= soops->treestore;
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if(ts) {
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TreeStoreElem *tselem;
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int a, unused= 0;
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/* each element used once, for ID blocks with more users to have each a treestore */
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for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) tselem->used= 0;
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/* cleanup only after reading file or undo step, and always for
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* RNA datablocks view in order to save memory */
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if(soops->storeflag & SO_TREESTORE_CLEANUP) {
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for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
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if(tselem->id==NULL) unused++;
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}
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if(unused) {
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if(ts->usedelem == unused) {
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MEM_freeN(ts->data);
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ts->data= NULL;
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ts->usedelem= ts->totelem= 0;
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}
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else {
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TreeStoreElem *tsnewar, *tsnew;
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tsnew=tsnewar= MEM_mallocN((ts->usedelem-unused)*sizeof(TreeStoreElem), "new tselem");
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for(a=0, tselem= ts->data; a<ts->usedelem; a++, tselem++) {
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if(tselem->id) {
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*tsnew= *tselem;
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tsnew++;
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}
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}
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MEM_freeN(ts->data);
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ts->data= tsnewar;
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ts->usedelem-= unused;
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ts->totelem= ts->usedelem;
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}
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}
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}
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}
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}
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static void check_persistant(SpaceOops *soops, TreeElement *te, ID *id, short type, short nr)
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{
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TreeStore *ts;
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TreeStoreElem *tselem;
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int a;
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/* case 1; no TreeStore */
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if(soops->treestore==NULL) {
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soops->treestore= MEM_callocN(sizeof(TreeStore), "treestore");
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}
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ts= soops->treestore;
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/* check if 'te' is in treestore */
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tselem= ts->data;
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for(a=0; a<ts->usedelem; a++, tselem++) {
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if(tselem->id==id && tselem->used==0) {
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if((type==0 && tselem->type==0) ||(tselem->type==type && tselem->nr==nr)) {
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te->store_index= a;
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tselem->used= 1;
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return;
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}
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}
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}
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/* add 1 element to treestore */
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if(ts->usedelem==ts->totelem) {
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TreeStoreElem *tsnew;
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tsnew= MEM_mallocN((ts->totelem+TS_CHUNK)*sizeof(TreeStoreElem), "treestore data");
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if(ts->data) {
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memcpy(tsnew, ts->data, ts->totelem*sizeof(TreeStoreElem));
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MEM_freeN(ts->data);
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}
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ts->data= tsnew;
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ts->totelem+= TS_CHUNK;
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}
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tselem= ts->data+ts->usedelem;
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tselem->type= type;
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if(type) tselem->nr= nr; // we're picky! :)
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else tselem->nr= 0;
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tselem->id= id;
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tselem->used = 0;
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tselem->flag= TSE_CLOSED;
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te->store_index= ts->usedelem;
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ts->usedelem++;
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}
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/* ******************** TREE MANAGEMENT ****************** */
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void outliner_free_tree(ListBase *lb)
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{
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while(lb->first) {
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TreeElement *te= lb->first;
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outliner_free_tree(&te->subtree);
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BLI_remlink(lb, te);
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if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
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MEM_freeN(te);
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}
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}
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static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
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{
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TreeElement *te= lb->first;
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while(te) {
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TreeStoreElem *tselem= TREESTORE(te);
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if((tselem->flag & TSE_CLOSED)==0)
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outliner_height(soops, &te->subtree, h);
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(*h) += OL_H;
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te= te->next;
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}
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}
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#if 0 // XXX this is currently disabled until te->xend is set correctly
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static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
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{
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TreeElement *te= lb->first;
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while(te) {
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// TreeStoreElem *tselem= TREESTORE(te);
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// XXX fixme... te->xend is not set yet
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if(tselem->flag & TSE_CLOSED) {
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if (te->xend > *w)
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*w = te->xend;
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}
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outliner_width(soops, &te->subtree, w);
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te= te->next;
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}
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}
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#endif
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static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int startx)
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{
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TreeElement *te= lb->first;
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while(te) {
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TreeStoreElem *tselem= TREESTORE(te);
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// XXX fixme... (currently, we're using a fixed length of 100)!
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/*if(te->xend) {
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if(te->xend > *w)
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*w = te->xend;
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}*/
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if(startx+100 > *w)
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*w = startx+100;
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if((tselem->flag & TSE_CLOSED)==0)
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outliner_rna_width(soops, &te->subtree, w, startx+OL_X);
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te= te->next;
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}
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}
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static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
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{
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TreeElement *te= lb->first, *tes;
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while(te) {
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if(te->store_index==store_index) return te;
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tes= outliner_find_tree_element(&te->subtree, store_index);
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if(tes) return tes;
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te= te->next;
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}
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return NULL;
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}
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static ID *outliner_search_back(SpaceOops *soops, TreeElement *te, short idcode)
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{
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TreeStoreElem *tselem;
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te= te->parent;
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while(te) {
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tselem= TREESTORE(te);
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if(tselem->type==0 && te->idcode==idcode) return tselem->id;
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te= te->parent;
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}
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return NULL;
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}
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struct treesort {
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TreeElement *te;
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ID *id;
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const char *name;
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short idcode;
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};
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static int treesort_alpha(const void *v1, const void *v2)
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{
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const struct treesort *x1= v1, *x2= v2;
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int comp;
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/* first put objects last (hierarchy) */
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comp= (x1->idcode==ID_OB);
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if(x2->idcode==ID_OB) comp+=2;
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if(comp==1) return 1;
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else if(comp==2) return -1;
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else if(comp==3) {
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comp= strcmp(x1->name, x2->name);
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if( comp>0 ) return 1;
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else if( comp<0) return -1;
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return 0;
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}
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return 0;
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}
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/* this is nice option for later? doesnt look too useful... */
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#if 0
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static int treesort_obtype_alpha(const void *v1, const void *v2)
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{
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const struct treesort *x1= v1, *x2= v2;
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/* first put objects last (hierarchy) */
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if(x1->idcode==ID_OB && x2->idcode!=ID_OB) return 1;
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else if(x2->idcode==ID_OB && x1->idcode!=ID_OB) return -1;
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else {
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/* 2nd we check ob type */
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if(x1->idcode==ID_OB && x2->idcode==ID_OB) {
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if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return 1;
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else if( ((Object *)x1->id)->type > ((Object *)x2->id)->type) return -1;
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else return 0;
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}
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else {
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int comp= strcmp(x1->name, x2->name);
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if( comp>0 ) return 1;
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else if( comp<0) return -1;
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return 0;
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}
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}
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}
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#endif
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/* sort happens on each subtree individual */
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static void outliner_sort(SpaceOops *soops, ListBase *lb)
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{
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TreeElement *te;
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TreeStoreElem *tselem;
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int totelem=0;
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te= lb->last;
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if(te==NULL) return;
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tselem= TREESTORE(te);
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/* sorting rules; only object lists or deformgroups */
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if( (tselem->type==TSE_DEFGROUP) || (tselem->type==0 && te->idcode==ID_OB)) {
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/* count first */
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for(te= lb->first; te; te= te->next) totelem++;
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if(totelem>1) {
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struct treesort *tear= MEM_mallocN(totelem*sizeof(struct treesort), "tree sort array");
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struct treesort *tp=tear;
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int skip= 0;
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for(te= lb->first; te; te= te->next, tp++) {
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tselem= TREESTORE(te);
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tp->te= te;
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tp->name= te->name;
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tp->idcode= te->idcode;
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if(tselem->type && tselem->type!=TSE_DEFGROUP) tp->idcode= 0; // dont sort this
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tp->id= tselem->id;
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}
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/* keep beginning of list */
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for(tp= tear, skip=0; skip<totelem; skip++, tp++)
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if(tp->idcode) break;
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if(skip<totelem)
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qsort(tear+skip, totelem-skip, sizeof(struct treesort), treesort_alpha);
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lb->first=lb->last= NULL;
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tp= tear;
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while(totelem--) {
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BLI_addtail(lb, tp->te);
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tp++;
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}
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MEM_freeN(tear);
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}
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}
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for(te= lb->first; te; te= te->next) {
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outliner_sort(soops, &te->subtree);
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}
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}
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/* Prototype, see functions below */
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static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
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TreeElement *parent, short type, short index);
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#define LOG2I(x) (int)(log(x)/log(2.0))
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static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
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{
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TreeStoreElem *tselem = NULL;
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TreeElement *te = NULL;
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/* log stuff is to convert bitflags (powers of 2) to small integers,
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* in order to not overflow short tselem->nr */
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
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te->name= "Combined";
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te->directdata= &srl->passflag;
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/* save cpu cycles, but we add the first to invoke an open/close triangle */
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tselem = TREESTORE(tenla);
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if(tselem->flag & TSE_CLOSED)
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return;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
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te->name= "Z";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
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te->name= "Vector";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
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te->name= "Normal";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
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te->name= "UV";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
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te->name= "Mist";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
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te->name= "Index Object";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
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te->name= "Color";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
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te->name= "Diffuse";
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te->directdata= &srl->passflag;
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te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
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te->name= "Specular";
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te->directdata= &srl->passflag;
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|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
|
|
te->name= "Shadow";
|
|
te->directdata= &srl->passflag;
|
|
|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
|
|
te->name= "AO";
|
|
te->directdata= &srl->passflag;
|
|
|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
|
|
te->name= "Reflection";
|
|
te->directdata= &srl->passflag;
|
|
|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
|
|
te->name= "Refraction";
|
|
te->directdata= &srl->passflag;
|
|
|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
|
|
te->name= "Indirect";
|
|
te->directdata= &srl->passflag;
|
|
|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
|
|
te->name= "Environment";
|
|
te->directdata= &srl->passflag;
|
|
|
|
te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
|
|
te->name= "Emit";
|
|
te->directdata= &srl->passflag;
|
|
}
|
|
|
|
#undef LOG2I
|
|
|
|
/* special handling of hierarchical non-lib data */
|
|
static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curBone,
|
|
TreeElement *parent, int *a)
|
|
{
|
|
TreeElement *te= outliner_add_element(soops, lb, id, parent, TSE_BONE, *a);
|
|
|
|
(*a)++;
|
|
te->name= curBone->name;
|
|
te->directdata= curBone;
|
|
|
|
for(curBone= curBone->childbase.first; curBone; curBone=curBone->next) {
|
|
outliner_add_bone(soops, &te->subtree, id, curBone, te, a);
|
|
}
|
|
}
|
|
|
|
static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
|
|
{
|
|
SceneRenderLayer *srl;
|
|
TreeElement *tenla= outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
|
|
int a;
|
|
|
|
tenla->name= "RenderLayers";
|
|
for(a=0, srl= sce->r.layers.first; srl; srl= srl->next, a++) {
|
|
TreeElement *tenlay= outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
|
|
tenlay->name= srl->name;
|
|
tenlay->directdata= &srl->passflag;
|
|
|
|
if(srl->light_override)
|
|
outliner_add_element(soops, &tenlay->subtree, srl->light_override, tenlay, TSE_LINKED_LAMP, 0);
|
|
if(srl->mat_override)
|
|
outliner_add_element(soops, &tenlay->subtree, srl->mat_override, tenlay, TSE_LINKED_MAT, 0);
|
|
|
|
outliner_add_passes(soops, tenlay, &sce->id, srl);
|
|
}
|
|
|
|
outliner_add_element(soops, lb, sce->world, te, 0, 0);
|
|
}
|
|
|
|
static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *idv,
|
|
TreeElement *parent, short type, short index)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
ID *id= idv;
|
|
int a = 0;
|
|
|
|
if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
id= ((PointerRNA*)idv)->id.data;
|
|
if(!id) id= ((PointerRNA*)idv)->data;
|
|
}
|
|
|
|
if(id==NULL) return NULL;
|
|
|
|
te= MEM_callocN(sizeof(TreeElement), "tree elem");
|
|
/* add to the visual tree */
|
|
BLI_addtail(lb, te);
|
|
/* add to the storage */
|
|
check_persistant(soops, te, id, type, index);
|
|
tselem= TREESTORE(te);
|
|
|
|
te->parent= parent;
|
|
te->index= index; // for data arays
|
|
if(ELEM3(type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP));
|
|
else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM));
|
|
else if(type==TSE_ANIM_DATA);
|
|
else {
|
|
te->name= id->name+2; // default, can be overridden by Library or non-ID data
|
|
te->idcode= GS(id->name);
|
|
}
|
|
|
|
if(type==0) {
|
|
|
|
/* tuck pointer back in object, to construct hierarchy */
|
|
if(GS(id->name)==ID_OB) id->newid= (ID *)te;
|
|
|
|
/* expand specific data always */
|
|
switch(GS(id->name)) {
|
|
case ID_LI:
|
|
te->name= ((Library *)id)->name;
|
|
break;
|
|
case ID_SCE:
|
|
outliner_add_scene_contents(soops, &te->subtree, (Scene *)id, te);
|
|
break;
|
|
case ID_OB:
|
|
{
|
|
Object *ob= (Object *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, ob->adt, te, TSE_ANIM_DATA, 0);
|
|
outliner_add_element(soops, &te->subtree, ob->poselib, te, 0, 0); // XXX FIXME.. add a special type for this
|
|
|
|
if(ob->proxy && ob->id.lib==NULL)
|
|
outliner_add_element(soops, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
|
|
|
|
outliner_add_element(soops, &te->subtree, ob->data, te, 0, 0);
|
|
|
|
if(ob->pose) {
|
|
bArmature *arm= ob->data;
|
|
bPoseChannel *pchan;
|
|
TreeElement *ten;
|
|
TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSE_BASE, 0);
|
|
|
|
tenla->name= "Pose";
|
|
|
|
if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
|
|
int a= 0, const_index= 1000; /* ensure unique id for bone constraints */
|
|
|
|
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
|
|
ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSE_CHANNEL, a);
|
|
ten->name= pchan->name;
|
|
ten->directdata= pchan;
|
|
pchan->prev= (bPoseChannel *)ten;
|
|
|
|
if(pchan->constraints.first) {
|
|
//Object *target;
|
|
bConstraint *con;
|
|
TreeElement *ten1;
|
|
TreeElement *tenla1= outliner_add_element(soops, &ten->subtree, ob, ten, TSE_CONSTRAINT_BASE, 0);
|
|
//char *str;
|
|
|
|
tenla1->name= "Constraints";
|
|
for(con= pchan->constraints.first; con; con= con->next, const_index++) {
|
|
ten1= outliner_add_element(soops, &tenla1->subtree, ob, tenla1, TSE_CONSTRAINT, const_index);
|
|
#if 0 /* disabled as it needs to be reworked for recoded constraints system */
|
|
target= get_constraint_target(con, &str);
|
|
if(str && str[0]) ten1->name= str;
|
|
else if(target) ten1->name= target->id.name+2;
|
|
else ten1->name= con->name;
|
|
#endif
|
|
ten1->name= con->name;
|
|
ten1->directdata= con;
|
|
/* possible add all other types links? */
|
|
}
|
|
}
|
|
}
|
|
/* make hierarchy */
|
|
ten= tenla->subtree.first;
|
|
while(ten) {
|
|
TreeElement *nten= ten->next, *par;
|
|
tselem= TREESTORE(ten);
|
|
if(tselem->type==TSE_POSE_CHANNEL) {
|
|
pchan= (bPoseChannel *)ten->directdata;
|
|
if(pchan->parent) {
|
|
BLI_remlink(&tenla->subtree, ten);
|
|
par= (TreeElement *)pchan->parent->prev;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent= par;
|
|
}
|
|
}
|
|
ten= nten;
|
|
}
|
|
/* restore prev pointers */
|
|
pchan= ob->pose->chanbase.first;
|
|
if(pchan) pchan->prev= NULL;
|
|
for(; pchan; pchan= pchan->next) {
|
|
if(pchan->next) pchan->next->prev= pchan;
|
|
}
|
|
}
|
|
|
|
/* Pose Groups */
|
|
if(ob->pose->agroups.first) {
|
|
bActionGroup *agrp;
|
|
TreeElement *ten;
|
|
TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_POSEGRP_BASE, 0);
|
|
int a= 0;
|
|
|
|
tenla->name= "Bone Groups";
|
|
for (agrp=ob->pose->agroups.first; agrp; agrp=agrp->next, a++) {
|
|
ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_POSEGRP, a);
|
|
ten->name= agrp->name;
|
|
ten->directdata= agrp;
|
|
}
|
|
}
|
|
}
|
|
|
|
for(a=0; a<ob->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, ob->mat[a], te, 0, a);
|
|
|
|
if(ob->constraints.first) {
|
|
//Object *target;
|
|
bConstraint *con;
|
|
TreeElement *ten;
|
|
TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_CONSTRAINT_BASE, 0);
|
|
int a= 0;
|
|
//char *str;
|
|
|
|
tenla->name= "Constraints";
|
|
for(con= ob->constraints.first; con; con= con->next, a++) {
|
|
ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_CONSTRAINT, a);
|
|
#if 0 /* disabled due to constraints system targets recode... code here needs review */
|
|
target= get_constraint_target(con, &str);
|
|
if(str && str[0]) ten->name= str;
|
|
else if(target) ten->name= target->id.name+2;
|
|
else ten->name= con->name;
|
|
#endif
|
|
ten->name= con->name;
|
|
ten->directdata= con;
|
|
/* possible add all other types links? */
|
|
}
|
|
}
|
|
|
|
if(ob->modifiers.first) {
|
|
ModifierData *md;
|
|
TreeElement *temod = outliner_add_element(soops, &te->subtree, ob, te, TSE_MODIFIER_BASE, 0);
|
|
int index;
|
|
|
|
temod->name = "Modifiers";
|
|
for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
|
|
TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
|
|
te->name= md->name;
|
|
te->directdata = md;
|
|
|
|
if (md->type==eModifierType_Lattice) {
|
|
outliner_add_element(soops, &te->subtree, ((LatticeModifierData*) md)->object, te, TSE_LINKED_OB, 0);
|
|
} else if (md->type==eModifierType_Curve) {
|
|
outliner_add_element(soops, &te->subtree, ((CurveModifierData*) md)->object, te, TSE_LINKED_OB, 0);
|
|
} else if (md->type==eModifierType_Armature) {
|
|
outliner_add_element(soops, &te->subtree, ((ArmatureModifierData*) md)->object, te, TSE_LINKED_OB, 0);
|
|
} else if (md->type==eModifierType_Hook) {
|
|
outliner_add_element(soops, &te->subtree, ((HookModifierData*) md)->object, te, TSE_LINKED_OB, 0);
|
|
} else if (md->type==eModifierType_ParticleSystem) {
|
|
TreeElement *ten;
|
|
ParticleSystem *psys= ((ParticleSystemModifierData*) md)->psys;
|
|
|
|
ten = outliner_add_element(soops, &te->subtree, ob, te, TSE_LINKED_PSYS, 0);
|
|
ten->directdata = psys;
|
|
ten->name = psys->part->id.name+2;
|
|
}
|
|
}
|
|
}
|
|
if(ob->defbase.first) {
|
|
bDeformGroup *defgroup;
|
|
TreeElement *ten;
|
|
TreeElement *tenla= outliner_add_element(soops, &te->subtree, ob, te, TSE_DEFGROUP_BASE, 0);
|
|
int a= 0;
|
|
|
|
tenla->name= "Vertex Groups";
|
|
for (defgroup=ob->defbase.first; defgroup; defgroup=defgroup->next, a++) {
|
|
ten= outliner_add_element(soops, &tenla->subtree, ob, tenla, TSE_DEFGROUP, a);
|
|
ten->name= defgroup->name;
|
|
ten->directdata= defgroup;
|
|
}
|
|
}
|
|
|
|
if(ob->dup_group)
|
|
outliner_add_element(soops, &te->subtree, ob->dup_group, te, 0, 0);
|
|
|
|
}
|
|
break;
|
|
case ID_ME:
|
|
{
|
|
Mesh *me= (Mesh *)id;
|
|
|
|
//outliner_add_element(soops, &te->subtree, me->adt, te, TSE_ANIM_DATA, 0);
|
|
|
|
outliner_add_element(soops, &te->subtree, me->key, te, 0, 0);
|
|
for(a=0; a<me->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, me->mat[a], te, 0, a);
|
|
/* could do tfaces with image links, but the images are not grouped nicely.
|
|
would require going over all tfaces, sort images in use. etc... */
|
|
}
|
|
break;
|
|
case ID_CU:
|
|
{
|
|
Curve *cu= (Curve *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, cu->adt, te, TSE_ANIM_DATA, 0);
|
|
|
|
for(a=0; a<cu->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, cu->mat[a], te, 0, a);
|
|
}
|
|
break;
|
|
case ID_MB:
|
|
{
|
|
MetaBall *mb= (MetaBall *)id;
|
|
for(a=0; a<mb->totcol; a++)
|
|
outliner_add_element(soops, &te->subtree, mb->mat[a], te, 0, a);
|
|
}
|
|
break;
|
|
case ID_MA:
|
|
{
|
|
Material *ma= (Material *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, ma->adt, te, TSE_ANIM_DATA, 0);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(ma->mtex[a]) outliner_add_element(soops, &te->subtree, ma->mtex[a]->tex, te, 0, a);
|
|
}
|
|
}
|
|
break;
|
|
case ID_TE:
|
|
{
|
|
Tex *tex= (Tex *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, tex->adt, te, TSE_ANIM_DATA, 0);
|
|
outliner_add_element(soops, &te->subtree, tex->ima, te, 0, 0);
|
|
}
|
|
break;
|
|
case ID_CA:
|
|
{
|
|
Camera *ca= (Camera *)id;
|
|
outliner_add_element(soops, &te->subtree, ca->adt, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
case ID_LA:
|
|
{
|
|
Lamp *la= (Lamp *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, la->adt, te, TSE_ANIM_DATA, 0);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(la->mtex[a]) outliner_add_element(soops, &te->subtree, la->mtex[a]->tex, te, 0, a);
|
|
}
|
|
}
|
|
break;
|
|
case ID_WO:
|
|
{
|
|
World *wrld= (World *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, wrld->adt, te, TSE_ANIM_DATA, 0);
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(wrld->mtex[a]) outliner_add_element(soops, &te->subtree, wrld->mtex[a]->tex, te, 0, a);
|
|
}
|
|
}
|
|
break;
|
|
case ID_KE:
|
|
{
|
|
Key *key= (Key *)id;
|
|
|
|
outliner_add_element(soops, &te->subtree, key->adt, te, TSE_ANIM_DATA, 0);
|
|
}
|
|
break;
|
|
case ID_AC:
|
|
{
|
|
// XXX do we want to be exposing the F-Curves here?
|
|
//bAction *act= (bAction *)id;
|
|
}
|
|
break;
|
|
case ID_AR:
|
|
{
|
|
bArmature *arm= (bArmature *)id;
|
|
int a= 0;
|
|
|
|
if(arm->edbo) {
|
|
EditBone *ebone;
|
|
TreeElement *ten;
|
|
|
|
for (ebone = arm->edbo->first; ebone; ebone=ebone->next, a++) {
|
|
ten= outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
|
|
ten->directdata= ebone;
|
|
ten->name= ebone->name;
|
|
ebone->temp= ten;
|
|
}
|
|
/* make hierarchy */
|
|
ten= te->subtree.first;
|
|
while(ten) {
|
|
TreeElement *nten= ten->next, *par;
|
|
ebone= (EditBone *)ten->directdata;
|
|
if(ebone->parent) {
|
|
BLI_remlink(&te->subtree, ten);
|
|
par= ebone->parent->temp;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent= par;
|
|
}
|
|
ten= nten;
|
|
}
|
|
}
|
|
else {
|
|
/* do not extend Armature when we have posemode */
|
|
tselem= TREESTORE(te->parent);
|
|
if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
|
|
else {
|
|
Bone *curBone;
|
|
for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
|
|
outliner_add_bone(soops, &te->subtree, id, curBone, te, &a);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else if(type==TSE_ANIM_DATA) {
|
|
AnimData *adt= (AnimData *)idv;
|
|
|
|
/* this element's info */
|
|
te->name= "Animation";
|
|
|
|
/* Action */
|
|
outliner_add_element(soops, &te->subtree, adt->action, te, 0, 0);
|
|
|
|
/* Drivers */
|
|
if (adt->drivers.first) {
|
|
TreeElement *ted= outliner_add_element(soops, &te->subtree, adt, te, TSE_DRIVER_BASE, 0);
|
|
ID *lastadded= NULL;
|
|
FCurve *fcu;
|
|
|
|
ted->name= "Drivers";
|
|
|
|
for (fcu= adt->drivers.first; fcu; fcu= fcu->next) {
|
|
if (fcu->driver && fcu->driver->variables.first) {
|
|
ChannelDriver *driver= fcu->driver;
|
|
DriverVar *dvar;
|
|
|
|
for (dvar= driver->variables.first; dvar; dvar= dvar->next) {
|
|
/* loop over all targets used here */
|
|
DRIVER_TARGETS_USED_LOOPER(dvar)
|
|
{
|
|
if (lastadded != dtar->id) {
|
|
// XXX this lastadded check is rather lame, and also fails quite badly...
|
|
outliner_add_element(soops, &ted->subtree, dtar->id, ted, TSE_LINKED_OB, 0);
|
|
lastadded= dtar->id;
|
|
}
|
|
}
|
|
DRIVER_TARGETS_LOOPER_END
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* NLA Data */
|
|
if (adt->nla_tracks.first) {
|
|
TreeElement *tenla= outliner_add_element(soops, &te->subtree, adt, te, TSE_NLA, 0);
|
|
NlaTrack *nlt;
|
|
int a= 0;
|
|
|
|
tenla->name= "NLA Tracks";
|
|
|
|
for (nlt= adt->nla_tracks.first; nlt; nlt= nlt->next) {
|
|
TreeElement *tenlt= outliner_add_element(soops, &tenla->subtree, nlt, tenla, TSE_NLA_TRACK, a);
|
|
NlaStrip *strip;
|
|
TreeElement *ten;
|
|
int b= 0;
|
|
|
|
tenlt->name= nlt->name;
|
|
|
|
for (strip=nlt->strips.first; strip; strip=strip->next, b++) {
|
|
ten= outliner_add_element(soops, &tenlt->subtree, strip->act, tenlt, TSE_NLA_ACTION, b);
|
|
if(ten) ten->directdata= strip;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else if(type==TSE_SEQUENCE) {
|
|
Sequence *seq= (Sequence*) idv;
|
|
Sequence *p;
|
|
|
|
/*
|
|
* The idcode is a little hack, but the outliner
|
|
* only check te->idcode if te->type is equal to zero,
|
|
* so this is "safe".
|
|
*/
|
|
te->idcode= seq->type;
|
|
te->directdata= seq;
|
|
|
|
if(seq->type<7) {
|
|
/*
|
|
* This work like the sequence.
|
|
* If the sequence have a name (not default name)
|
|
* show it, in other case put the filename.
|
|
*/
|
|
if(strcmp(seq->name, "SQ"))
|
|
te->name= seq->name;
|
|
else {
|
|
if((seq->strip) && (seq->strip->stripdata))
|
|
te->name= seq->strip->stripdata->name;
|
|
else
|
|
te->name= "SQ None";
|
|
}
|
|
|
|
if(seq->type==SEQ_META) {
|
|
te->name= "Meta Strip";
|
|
p= seq->seqbase.first;
|
|
while(p) {
|
|
outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
|
|
p= p->next;
|
|
}
|
|
}
|
|
else
|
|
outliner_add_element(soops, &te->subtree, (void*)seq->strip, te, TSE_SEQ_STRIP, index);
|
|
}
|
|
else
|
|
te->name= "Effect";
|
|
}
|
|
else if(type==TSE_SEQ_STRIP) {
|
|
Strip *strip= (Strip *)idv;
|
|
|
|
if(strip->dir)
|
|
te->name= strip->dir;
|
|
else
|
|
te->name= "Strip None";
|
|
te->directdata= strip;
|
|
}
|
|
else if(type==TSE_SEQUENCE_DUP) {
|
|
Sequence *seq= (Sequence*)idv;
|
|
|
|
te->idcode= seq->type;
|
|
te->directdata= seq;
|
|
te->name= seq->strip->stripdata->name;
|
|
}
|
|
else if(ELEM3(type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) {
|
|
PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
|
|
PropertyRNA *prop, *iterprop;
|
|
PropertyType proptype;
|
|
int a, tot;
|
|
|
|
/* we do lazy build, for speed and to avoid infinite recusion */
|
|
|
|
if(ptr->data == NULL) {
|
|
te->name= "(empty)";
|
|
}
|
|
else if(type == TSE_RNA_STRUCT) {
|
|
/* struct */
|
|
te->name= RNA_struct_name_get_alloc(ptr, NULL, 0);
|
|
|
|
if(te->name)
|
|
te->flag |= TE_FREE_NAME;
|
|
else
|
|
te->name= (char*)RNA_struct_ui_name(ptr->type);
|
|
|
|
iterprop= RNA_struct_iterator_property(ptr->type);
|
|
tot= RNA_property_collection_length(ptr, iterprop);
|
|
|
|
/* auto open these cases */
|
|
if(!parent || (RNA_property_type(parent->directdata)) == PROP_POINTER)
|
|
if(!tselem->used)
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
|
|
if(!(tselem->flag & TSE_CLOSED)) {
|
|
for(a=0; a<tot; a++)
|
|
outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
|
|
}
|
|
else if(tot)
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
|
|
te->rnaptr= *ptr;
|
|
}
|
|
else if(type == TSE_RNA_PROPERTY) {
|
|
/* property */
|
|
iterprop= RNA_struct_iterator_property(ptr->type);
|
|
RNA_property_collection_lookup_int(ptr, iterprop, index, &propptr);
|
|
|
|
prop= propptr.data;
|
|
proptype= RNA_property_type(prop);
|
|
|
|
te->name= (char*)RNA_property_ui_name(prop);
|
|
te->directdata= prop;
|
|
te->rnaptr= *ptr;
|
|
|
|
if(proptype == PROP_POINTER) {
|
|
pptr= RNA_property_pointer_get(ptr, prop);
|
|
|
|
if(pptr.data) {
|
|
if(!(tselem->flag & TSE_CLOSED))
|
|
outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
|
|
else
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
else if(proptype == PROP_COLLECTION) {
|
|
tot= RNA_property_collection_length(ptr, prop);
|
|
|
|
if(!(tselem->flag & TSE_CLOSED)) {
|
|
for(a=0; a<tot; a++) {
|
|
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
|
|
outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
|
|
}
|
|
}
|
|
else if(tot)
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
else if(ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
|
|
tot= RNA_property_array_length(ptr, prop);
|
|
|
|
if(!(tselem->flag & TSE_CLOSED)) {
|
|
for(a=0; a<tot; a++)
|
|
outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
|
|
}
|
|
else if(tot)
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
}
|
|
else if(type == TSE_RNA_ARRAY_ELEM) {
|
|
char c;
|
|
|
|
prop= parent->directdata;
|
|
|
|
te->directdata= prop;
|
|
te->rnaptr= *ptr;
|
|
te->index= index;
|
|
|
|
c= RNA_property_array_item_char(prop, index);
|
|
|
|
te->name= MEM_callocN(sizeof(char)*20, "OutlinerRNAArrayName");
|
|
if(c) sprintf((char *)te->name, " %c", c);
|
|
else sprintf((char *)te->name, " %d", index+1);
|
|
te->flag |= TE_FREE_NAME;
|
|
}
|
|
}
|
|
else if(type == TSE_KEYMAP) {
|
|
wmKeyMap *km= (wmKeyMap *)idv;
|
|
wmKeyMapItem *kmi;
|
|
char opname[OP_MAX_TYPENAME];
|
|
|
|
te->directdata= idv;
|
|
te->name= km->idname;
|
|
|
|
if(!(tselem->flag & TSE_CLOSED)) {
|
|
a= 0;
|
|
|
|
for (kmi= km->items.first; kmi; kmi= kmi->next, a++) {
|
|
const char *key= WM_key_event_string(kmi->type);
|
|
|
|
if(key[0]) {
|
|
wmOperatorType *ot= NULL;
|
|
|
|
if(kmi->propvalue);
|
|
else ot= WM_operatortype_find(kmi->idname, 0);
|
|
|
|
if(ot || kmi->propvalue) {
|
|
TreeElement *ten= outliner_add_element(soops, &te->subtree, kmi, te, TSE_KEYMAP_ITEM, a);
|
|
|
|
ten->directdata= kmi;
|
|
|
|
if(kmi->propvalue) {
|
|
ten->name= "Modal map, not yet";
|
|
}
|
|
else {
|
|
WM_operator_py_idname(opname, ot->idname);
|
|
ten->name= BLI_strdup(opname);
|
|
ten->flag |= TE_FREE_NAME;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
te->flag |= TE_LAZY_CLOSED;
|
|
}
|
|
|
|
return te;
|
|
}
|
|
|
|
static void outliner_make_hierarchy(SpaceOops *soops, ListBase *lb)
|
|
{
|
|
TreeElement *te, *ten, *tep;
|
|
TreeStoreElem *tselem;
|
|
|
|
/* build hierarchy */
|
|
// XXX also, set extents here...
|
|
te= lb->first;
|
|
while(te) {
|
|
ten= te->next;
|
|
tselem= TREESTORE(te);
|
|
|
|
if(tselem->type==0 && te->idcode==ID_OB) {
|
|
Object *ob= (Object *)tselem->id;
|
|
if(ob->parent && ob->parent->id.newid) {
|
|
BLI_remlink(lb, te);
|
|
tep= (TreeElement *)ob->parent->id.newid;
|
|
BLI_addtail(&tep->subtree, te);
|
|
// set correct parent pointers
|
|
for(te=tep->subtree.first; te; te= te->next) te->parent= tep;
|
|
}
|
|
}
|
|
te= ten;
|
|
}
|
|
}
|
|
|
|
/* Helped function to put duplicate sequence in the same tree. */
|
|
static int need_add_seq_dup(Sequence *seq)
|
|
{
|
|
Sequence *p;
|
|
|
|
if((!seq->strip) || (!seq->strip->stripdata) || (!seq->strip->stripdata->name))
|
|
return(1);
|
|
|
|
/*
|
|
* First check backward, if we found a duplicate
|
|
* sequence before this, don't need it, just return.
|
|
*/
|
|
p= seq->prev;
|
|
while(p) {
|
|
if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
|
|
p= p->prev;
|
|
continue;
|
|
}
|
|
|
|
if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
return(2);
|
|
p= p->prev;
|
|
}
|
|
|
|
p= seq->next;
|
|
while(p) {
|
|
if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
|
|
p= p->next;
|
|
continue;
|
|
}
|
|
|
|
if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
return(0);
|
|
p= p->next;
|
|
}
|
|
return(1);
|
|
}
|
|
|
|
static void add_seq_dup(SpaceOops *soops, Sequence *seq, TreeElement *te, short index)
|
|
{
|
|
TreeElement *ch;
|
|
Sequence *p;
|
|
|
|
p= seq;
|
|
while(p) {
|
|
if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
|
|
p= p->next;
|
|
continue;
|
|
}
|
|
|
|
if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
ch= outliner_add_element(soops, &te->subtree, (void*)p, te, TSE_SEQUENCE, index);
|
|
p= p->next;
|
|
}
|
|
}
|
|
|
|
static int outliner_filter_has_name(TreeElement *te, const char *name, int flags)
|
|
{
|
|
#if 0
|
|
int found= 0;
|
|
|
|
/* determine if match */
|
|
if (flags & SO_FIND_CASE_SENSITIVE) {
|
|
if (flags & SO_FIND_COMPLETE)
|
|
found= strcmp(te->name, name) == 0;
|
|
else
|
|
found= strstr(te->name, name) != NULL;
|
|
}
|
|
else {
|
|
if (flags & SO_FIND_COMPLETE)
|
|
found= BLI_strcasecmp(te->name, name) == 0;
|
|
else
|
|
found= BLI_strcasestr(te->name, name) != NULL;
|
|
}
|
|
#else
|
|
|
|
int fn_flag= 0;
|
|
int found= 0;
|
|
|
|
if ((flags & SO_FIND_CASE_SENSITIVE) == 0)
|
|
fn_flag |= FNM_CASEFOLD;
|
|
|
|
if (flags & SO_FIND_COMPLETE) {
|
|
found= fnmatch(name, te->name, fn_flag)==0;
|
|
}
|
|
else {
|
|
char fn_name[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
|
|
sprintf(fn_name, "*%s*", name);
|
|
found= fnmatch(fn_name, te->name, fn_flag)==0;
|
|
}
|
|
return found;
|
|
#endif
|
|
}
|
|
|
|
static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
|
|
{
|
|
TreeElement *te, *ten;
|
|
TreeStoreElem *tselem;
|
|
|
|
/* although we don't have any search string, we return TRUE
|
|
* since the entire tree is ok then...
|
|
*/
|
|
if (soops->search_string[0]==0)
|
|
return 1;
|
|
|
|
for (te= lb->first; te; te= ten) {
|
|
ten= te->next;
|
|
|
|
if (0==outliner_filter_has_name(te, soops->search_string, soops->search_flags)) {
|
|
/* item isn't something we're looking for, but...
|
|
* - if the subtree is expanded, check if there are any matches that can be easily found
|
|
* so that searching for "cu" in the default scene will still match the Cube
|
|
* - otherwise, we can't see within the subtree and the item doesn't match,
|
|
* so these can be safely ignored (i.e. the subtree can get freed)
|
|
*/
|
|
tselem= TREESTORE(te);
|
|
|
|
if ((tselem->flag & TSE_CLOSED) || outliner_filter_tree(soops, &te->subtree)==0) {
|
|
outliner_free_tree(&te->subtree);
|
|
BLI_remlink(lb, te);
|
|
|
|
if(te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
|
|
MEM_freeN(te);
|
|
}
|
|
}
|
|
else {
|
|
/* filter subtree too */
|
|
outliner_filter_tree(soops, &te->subtree);
|
|
}
|
|
}
|
|
|
|
/* if there are still items in the list, that means that there were still some matches */
|
|
return (lb->first != NULL);
|
|
}
|
|
|
|
|
|
static void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
|
|
{
|
|
Base *base;
|
|
Object *ob;
|
|
TreeElement *te=NULL, *ten;
|
|
TreeStoreElem *tselem;
|
|
int show_opened= (soops->treestore==NULL); /* on first view, we open scenes */
|
|
|
|
if(soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
|
|
return;
|
|
|
|
outliner_free_tree(&soops->tree);
|
|
outliner_storage_cleanup(soops);
|
|
|
|
/* clear ob id.new flags */
|
|
for(ob= mainvar->object.first; ob; ob= ob->id.next) ob->id.newid= NULL;
|
|
|
|
/* options */
|
|
if(soops->outlinevis == SO_LIBRARIES) {
|
|
Library *lib;
|
|
|
|
for(lib= mainvar->library.first; lib; lib= lib->id.next) {
|
|
ten= outliner_add_element(soops, &soops->tree, lib, NULL, 0, 0);
|
|
lib->id.newid= (ID *)ten;
|
|
}
|
|
/* make hierarchy */
|
|
ten= soops->tree.first;
|
|
while(ten) {
|
|
TreeElement *nten= ten->next, *par;
|
|
tselem= TREESTORE(ten);
|
|
lib= (Library *)tselem->id;
|
|
if(lib->parent) {
|
|
BLI_remlink(&soops->tree, ten);
|
|
par= (TreeElement *)lib->parent->id.newid;
|
|
BLI_addtail(&par->subtree, ten);
|
|
ten->parent= par;
|
|
}
|
|
ten= nten;
|
|
}
|
|
/* restore newid pointers */
|
|
for(lib= mainvar->library.first; lib; lib= lib->id.next)
|
|
lib->id.newid= NULL;
|
|
|
|
}
|
|
else if(soops->outlinevis == SO_ALL_SCENES) {
|
|
Scene *sce;
|
|
for(sce= mainvar->scene.first; sce; sce= sce->id.next) {
|
|
te= outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
|
|
tselem= TREESTORE(te);
|
|
if(sce==scene && show_opened)
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
|
|
for(base= sce->base.first; base; base= base->next) {
|
|
ten= outliner_add_element(soops, &te->subtree, base->object, te, 0, 0);
|
|
ten->directdata= base;
|
|
}
|
|
outliner_make_hierarchy(soops, &te->subtree);
|
|
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
|
|
for(base= sce->base.first; base; base= base->next) base->object->id.newid= NULL;
|
|
}
|
|
}
|
|
else if(soops->outlinevis == SO_CUR_SCENE) {
|
|
|
|
outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
|
|
|
|
for(base= scene->base.first; base; base= base->next) {
|
|
ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
|
|
ten->directdata= base;
|
|
}
|
|
outliner_make_hierarchy(soops, &soops->tree);
|
|
}
|
|
else if(soops->outlinevis == SO_VISIBLE) {
|
|
for(base= scene->base.first; base; base= base->next) {
|
|
if(base->lay & scene->lay)
|
|
outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
|
|
}
|
|
outliner_make_hierarchy(soops, &soops->tree);
|
|
}
|
|
else if(soops->outlinevis == SO_GROUPS) {
|
|
Group *group;
|
|
GroupObject *go;
|
|
|
|
for(group= mainvar->group.first; group; group= group->id.next) {
|
|
if(group->gobject.first) {
|
|
te= outliner_add_element(soops, &soops->tree, group, NULL, 0, 0);
|
|
|
|
for(go= group->gobject.first; go; go= go->next) {
|
|
ten= outliner_add_element(soops, &te->subtree, go->ob, te, 0, 0);
|
|
ten->directdata= NULL; /* eh, why? */
|
|
}
|
|
outliner_make_hierarchy(soops, &te->subtree);
|
|
/* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
|
|
for(go= group->gobject.first; go; go= go->next) go->ob->id.newid= NULL;
|
|
}
|
|
}
|
|
}
|
|
else if(soops->outlinevis == SO_SAME_TYPE) {
|
|
Object *ob= OBACT;
|
|
if(ob) {
|
|
for(base= scene->base.first; base; base= base->next) {
|
|
if(base->object->type==ob->type) {
|
|
ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
|
|
ten->directdata= base;
|
|
}
|
|
}
|
|
outliner_make_hierarchy(soops, &soops->tree);
|
|
}
|
|
}
|
|
else if(soops->outlinevis == SO_SELECTED) {
|
|
for(base= scene->base.first; base; base= base->next) {
|
|
if(base->lay & scene->lay) {
|
|
if(base==BASACT || (base->flag & SELECT)) {
|
|
ten= outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
|
|
ten->directdata= base;
|
|
}
|
|
}
|
|
}
|
|
outliner_make_hierarchy(soops, &soops->tree);
|
|
}
|
|
else if(soops->outlinevis==SO_SEQUENCE) {
|
|
Sequence *seq;
|
|
Editing *ed= seq_give_editing(scene, FALSE);
|
|
int op;
|
|
|
|
if(ed==NULL)
|
|
return;
|
|
|
|
seq= ed->seqbasep->first;
|
|
if(!seq)
|
|
return;
|
|
|
|
while(seq) {
|
|
op= need_add_seq_dup(seq);
|
|
if(op==1)
|
|
ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE, 0);
|
|
else if(op==0) {
|
|
ten= outliner_add_element(soops, &soops->tree, (void*)seq, NULL, TSE_SEQUENCE_DUP, 0);
|
|
add_seq_dup(soops, seq, ten, 0);
|
|
}
|
|
seq= seq->next;
|
|
}
|
|
}
|
|
else if(soops->outlinevis==SO_DATABLOCKS) {
|
|
PointerRNA mainptr;
|
|
|
|
RNA_main_pointer_create(mainvar, &mainptr);
|
|
|
|
ten= outliner_add_element(soops, &soops->tree, (void*)&mainptr, NULL, TSE_RNA_STRUCT, -1);
|
|
|
|
if(show_opened) {
|
|
tselem= TREESTORE(ten);
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
}
|
|
else if(soops->outlinevis==SO_USERDEF) {
|
|
PointerRNA userdefptr;
|
|
|
|
RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
|
|
|
|
ten= outliner_add_element(soops, &soops->tree, (void*)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
|
|
|
|
if(show_opened) {
|
|
tselem= TREESTORE(ten);
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
}
|
|
else if(soops->outlinevis==SO_KEYMAP) {
|
|
wmWindowManager *wm= mainvar->wm.first;
|
|
wmKeyMap *km;
|
|
|
|
for(km= wm->defaultconf->keymaps.first; km; km= km->next) {
|
|
ten= outliner_add_element(soops, &soops->tree, (void*)km, NULL, TSE_KEYMAP, 0);
|
|
}
|
|
}
|
|
else {
|
|
ten= outliner_add_element(soops, &soops->tree, OBACT, NULL, 0, 0);
|
|
if(ten) ten->directdata= BASACT;
|
|
}
|
|
|
|
outliner_sort(soops, &soops->tree);
|
|
outliner_filter_tree(soops, &soops->tree);
|
|
}
|
|
|
|
/* **************** INTERACTIVE ************* */
|
|
|
|
|
|
static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
|
|
{
|
|
ARegion *ar= CTX_wm_region(C);
|
|
int dy= ar->v2d.mask.ymax - ar->v2d.mask.ymin;
|
|
int up= 0;
|
|
|
|
if(RNA_boolean_get(op->ptr, "up"))
|
|
up= 1;
|
|
|
|
if(up == 0) dy= -dy;
|
|
ar->v2d.cur.ymin+= dy;
|
|
ar->v2d.cur.ymax+= dy;
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void OUTLINER_OT_scroll_page(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Scroll Page";
|
|
ot->idname= "OUTLINER_OT_scroll_page";
|
|
ot->description= "Scroll page up or down";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_scroll_page_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
/* properties */
|
|
RNA_def_boolean(ot->srna, "up", 0, "Up", "Scroll up one page.");
|
|
}
|
|
|
|
|
|
static int outliner_count_levels(SpaceOops *soops, ListBase *lb, int curlevel)
|
|
{
|
|
TreeElement *te;
|
|
int level=curlevel, lev;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
|
|
lev= outliner_count_levels(soops, &te->subtree, curlevel+1);
|
|
if(lev>level) level= lev;
|
|
}
|
|
return level;
|
|
}
|
|
|
|
static int outliner_has_one_flag(SpaceOops *soops, ListBase *lb, short flag, short curlevel)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
int level;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->flag & flag) return curlevel;
|
|
|
|
level= outliner_has_one_flag(soops, &te->subtree, flag, curlevel+1);
|
|
if(level) return level;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void outliner_set_flag(SpaceOops *soops, ListBase *lb, short flag, short set)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(set==0) tselem->flag &= ~flag;
|
|
else tselem->flag |= flag;
|
|
outliner_set_flag(soops, &te->subtree, flag, set);
|
|
}
|
|
}
|
|
|
|
/* --- */
|
|
|
|
/* same check needed for both object operation and restrict column button func
|
|
* return 0 when in edit mode (cannot restrict view or select)
|
|
* otherwise return 1 */
|
|
static int common_restrict_check(bContext *C, Object *ob)
|
|
{
|
|
/* Don't allow hide an object in edit mode,
|
|
* check the bug #22153 and #21609, #23977
|
|
*/
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
if (obedit && obedit == ob) {
|
|
/* found object is hidden, reset */
|
|
if (ob->restrictflag & OB_RESTRICT_VIEW)
|
|
ob->restrictflag &= ~OB_RESTRICT_VIEW;
|
|
/* found object is unselectable, reset */
|
|
if (ob->restrictflag & OB_RESTRICT_SELECT)
|
|
ob->restrictflag &= ~OB_RESTRICT_SELECT;
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Base *base= (Base *)te->directdata;
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
/* add check for edit mode */
|
|
if(!common_restrict_check(C, ob)) return;
|
|
|
|
if(base || (base= object_in_scene(ob, scene))) {
|
|
if((base->object->restrictflag ^= OB_RESTRICT_VIEW)) {
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_visibility_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Toggle Visibility";
|
|
ot->idname= "OUTLINER_OT_visibility_toggle";
|
|
ot->description= "Toggle the visibility of selected items";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_toggle_visibility_exec;
|
|
ot->poll= ED_operator_outliner_active_no_editobject;
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
/* --- */
|
|
|
|
static void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Base *base= (Base *)te->directdata;
|
|
|
|
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
|
|
if(base) {
|
|
base->object->restrictflag^=OB_RESTRICT_SELECT;
|
|
}
|
|
}
|
|
|
|
static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_selectability_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Toggle Selectability";
|
|
ot->idname= "OUTLINER_OT_selectability_toggle";
|
|
ot->description= "Toggle the selectability";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_toggle_selectability_exec;
|
|
ot->poll= ED_operator_outliner_active_no_editobject;
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
static void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Base *base= (Base *)te->directdata;
|
|
|
|
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
|
|
if(base) {
|
|
base->object->restrictflag^=OB_RESTRICT_RENDER;
|
|
}
|
|
}
|
|
|
|
static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_renderability_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Toggle Renderability";
|
|
ot->idname= "OUTLINER_OT_renderability_toggle";
|
|
ot->description= "Toggle the renderbility of selected items";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_toggle_renderability_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
/* --- */
|
|
|
|
static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
|
|
if (outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1))
|
|
outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 0);
|
|
else
|
|
outliner_set_flag(soops, &soops->tree, TSE_CLOSED, 1);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Expand/Collapse All";
|
|
ot->idname= "OUTLINER_OT_expanded_toggle";
|
|
ot->description= "Expand/Collapse all items";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_toggle_expanded_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
/* --- */
|
|
|
|
static int outliner_toggle_selected_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
if (outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1))
|
|
outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
|
|
else
|
|
outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 1);
|
|
|
|
soops->storeflag |= SO_TREESTORE_REDRAW;
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_selected_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Toggle Selected";
|
|
ot->idname= "OUTLINER_OT_selected_toggle";
|
|
ot->description= "Toggle the Outliner selection of items";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_toggle_selected_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
/* --- */
|
|
|
|
/* helper function for Show/Hide one level operator */
|
|
static void outliner_openclose_level(SpaceOops *soops, ListBase *lb, int curlevel, int level, int open)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
|
|
if(open) {
|
|
if(curlevel<=level) tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
else {
|
|
if(curlevel>=level) tselem->flag |= TSE_CLOSED;
|
|
}
|
|
|
|
outliner_openclose_level(soops, &te->subtree, curlevel+1, level, open);
|
|
}
|
|
}
|
|
|
|
static int outliner_one_level_exec(bContext *C, wmOperator *op)
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
int add= RNA_boolean_get(op->ptr, "open");
|
|
int level;
|
|
|
|
level= outliner_has_one_flag(soops, &soops->tree, TSE_CLOSED, 1);
|
|
if(add==1) {
|
|
if(level) outliner_openclose_level(soops, &soops->tree, 1, level, 1);
|
|
}
|
|
else {
|
|
if(level==0) level= outliner_count_levels(soops, &soops->tree, 0);
|
|
if(level) outliner_openclose_level(soops, &soops->tree, 1, level-1, 0);
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_show_one_level(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Show/Hide One Level";
|
|
ot->idname= "OUTLINER_OT_show_one_level";
|
|
ot->description= "Expand/collapse all entries by one level";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_one_level_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
RNA_def_boolean(ot->srna, "open", 1, "Open", "Expand all entries one level deep.");
|
|
}
|
|
|
|
/* This is not used anywhere at the moment */
|
|
#if 0
|
|
/* return 1 when levels were opened */
|
|
static int outliner_open_back(SpaceOops *soops, TreeElement *te)
|
|
{
|
|
TreeStoreElem *tselem;
|
|
int retval= 0;
|
|
|
|
for (te= te->parent; te; te= te->parent) {
|
|
tselem= TREESTORE(te);
|
|
if (tselem->flag & TSE_CLOSED) {
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
retval= 1;
|
|
}
|
|
}
|
|
return retval;
|
|
}
|
|
|
|
static void outliner_open_reveal(SpaceOops *soops, ListBase *lb, TreeElement *teFind, int *found)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for (te= lb->first; te; te= te->next) {
|
|
/* check if this tree-element was the one we're seeking */
|
|
if (te == teFind) {
|
|
*found= 1;
|
|
return;
|
|
}
|
|
|
|
/* try to see if sub-tree contains it then */
|
|
outliner_open_reveal(soops, &te->subtree, teFind, found);
|
|
if (*found) {
|
|
tselem= TREESTORE(te);
|
|
if (tselem->flag & TSE_CLOSED)
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// XXX just use View2D ops for this?
|
|
static void outliner_page_up_down(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int up)
|
|
{
|
|
int dy= ar->v2d.mask.ymax-ar->v2d.mask.ymin;
|
|
|
|
if(up == -1) dy= -dy;
|
|
ar->v2d.cur.ymin+= dy;
|
|
ar->v2d.cur.ymax+= dy;
|
|
|
|
soops->storeflag |= SO_TREESTORE_REDRAW;
|
|
}
|
|
|
|
/* **** do clicks on items ******* */
|
|
|
|
static int tree_element_active_renderlayer(bContext *C, TreeElement *te, TreeStoreElem *tselem, int set)
|
|
{
|
|
Scene *sce;
|
|
|
|
/* paranoia check */
|
|
if(te->idcode!=ID_SCE)
|
|
return 0;
|
|
sce= (Scene *)tselem->id;
|
|
|
|
if(set) {
|
|
sce->r.actlay= tselem->nr;
|
|
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, sce);
|
|
}
|
|
else {
|
|
return sce->r.actlay==tselem->nr;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void tree_element_set_active_object(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
TreeStoreElem *tselem= TREESTORE(te);
|
|
Scene *sce;
|
|
Base *base;
|
|
Object *ob= NULL;
|
|
|
|
/* if id is not object, we search back */
|
|
if(te->idcode==ID_OB) ob= (Object *)tselem->id;
|
|
else {
|
|
ob= (Object *)outliner_search_back(soops, te, ID_OB);
|
|
if(ob==OBACT) return;
|
|
}
|
|
if(ob==NULL) return;
|
|
|
|
sce= (Scene *)outliner_search_back(soops, te, ID_SCE);
|
|
if(sce && scene != sce) {
|
|
ED_screen_set_scene(C, sce);
|
|
}
|
|
|
|
/* find associated base in current scene */
|
|
base= object_in_scene(ob, scene);
|
|
|
|
if(base) {
|
|
if(set==2) {
|
|
/* swap select */
|
|
if(base->flag & SELECT)
|
|
ED_base_object_select(base, BA_DESELECT);
|
|
else
|
|
ED_base_object_select(base, BA_SELECT);
|
|
}
|
|
else {
|
|
/* deleselect all */
|
|
scene_deselect_all(scene);
|
|
ED_base_object_select(base, BA_SELECT);
|
|
}
|
|
if(C) {
|
|
ED_base_object_activate(C, base); /* adds notifier */
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
}
|
|
}
|
|
|
|
if(ob!=scene->obedit)
|
|
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
|
|
}
|
|
|
|
static int tree_element_active_material(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
TreeElement *tes;
|
|
Object *ob;
|
|
|
|
/* we search for the object parent */
|
|
ob= (Object *)outliner_search_back(soops, te, ID_OB);
|
|
// note: ob->matbits can be NULL when a local object points to a library mesh.
|
|
if(ob==NULL || ob!=OBACT || ob->matbits==NULL) return 0; // just paranoia
|
|
|
|
/* searching in ob mat array? */
|
|
tes= te->parent;
|
|
if(tes->idcode==ID_OB) {
|
|
if(set) {
|
|
ob->actcol= te->index+1;
|
|
ob->matbits[te->index]= 1; // make ob material active too
|
|
ob->colbits |= (1<<te->index);
|
|
}
|
|
else {
|
|
if(ob->actcol == te->index+1)
|
|
if(ob->matbits[te->index]) return 1;
|
|
}
|
|
}
|
|
/* or we search for obdata material */
|
|
else {
|
|
if(set) {
|
|
ob->actcol= te->index+1;
|
|
ob->matbits[te->index]= 0; // make obdata material active too
|
|
ob->colbits &= ~(1<<te->index);
|
|
}
|
|
else {
|
|
if(ob->actcol == te->index+1)
|
|
if(ob->matbits[te->index]==0) return 1;
|
|
}
|
|
}
|
|
if(set) {
|
|
WM_event_add_notifier(C, NC_MATERIAL|ND_SHADING, NULL);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_texture(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
TreeElement *tep;
|
|
TreeStoreElem /* *tselem,*/ *tselemp;
|
|
Object *ob=OBACT;
|
|
SpaceButs *sbuts=NULL;
|
|
|
|
if(ob==NULL) return 0; // no active object
|
|
|
|
/*tselem= TREESTORE(te);*/ /*UNUSED*/
|
|
|
|
/* find buttons area (note, this is undefined really still, needs recode in blender) */
|
|
/* XXX removed finding sbuts */
|
|
|
|
/* where is texture linked to? */
|
|
tep= te->parent;
|
|
tselemp= TREESTORE(tep);
|
|
|
|
if(tep->idcode==ID_WO) {
|
|
World *wrld= (World *)tselemp->id;
|
|
|
|
if(set) {
|
|
if(sbuts) {
|
|
// XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
|
|
// XXX sbuts->texfrom= 1;
|
|
}
|
|
// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
|
|
wrld->texact= te->index;
|
|
}
|
|
else if(tselemp->id == (ID *)(scene->world)) {
|
|
if(wrld->texact==te->index) return 1;
|
|
}
|
|
}
|
|
else if(tep->idcode==ID_LA) {
|
|
Lamp *la= (Lamp *)tselemp->id;
|
|
if(set) {
|
|
if(sbuts) {
|
|
// XXX sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
|
|
// XXX sbuts->texfrom= 2;
|
|
}
|
|
// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
|
|
la->texact= te->index;
|
|
}
|
|
else {
|
|
if(tselemp->id == ob->data) {
|
|
if(la->texact==te->index) return 1;
|
|
}
|
|
}
|
|
}
|
|
else if(tep->idcode==ID_MA) {
|
|
Material *ma= (Material *)tselemp->id;
|
|
if(set) {
|
|
if(sbuts) {
|
|
//sbuts->tabo= TAB_SHADING_TEX; // hack from header_buttonswin.c
|
|
// XXX sbuts->texfrom= 0;
|
|
}
|
|
// XXX extern_set_butspace(F6KEY, 0); // force shading buttons texture
|
|
ma->texact= (char)te->index;
|
|
|
|
/* also set active material */
|
|
ob->actcol= tep->index+1;
|
|
}
|
|
else if(tep->flag & TE_ACTIVE) { // this is active material
|
|
if(ma->texact==te->index) return 1;
|
|
}
|
|
}
|
|
|
|
if(set)
|
|
WM_event_add_notifier(C, NC_TEXTURE, NULL);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int tree_element_active_lamp(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
Object *ob;
|
|
|
|
/* we search for the object parent */
|
|
ob= (Object *)outliner_search_back(soops, te, ID_OB);
|
|
if(ob==NULL || ob!=OBACT) return 0; // just paranoia
|
|
|
|
if(set) {
|
|
// XXX extern_set_butspace(F5KEY, 0);
|
|
}
|
|
else return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_camera(bContext *UNUSED(C), Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
Object *ob= (Object *)outliner_search_back(soops, te, ID_OB);
|
|
|
|
if(set)
|
|
return 0;
|
|
|
|
return scene->camera == ob;
|
|
}
|
|
|
|
static int tree_element_active_world(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
TreeElement *tep;
|
|
TreeStoreElem *tselem=NULL;
|
|
Scene *sce=NULL;
|
|
|
|
tep= te->parent;
|
|
if(tep) {
|
|
tselem= TREESTORE(tep);
|
|
sce= (Scene *)tselem->id;
|
|
}
|
|
|
|
if(set) { // make new scene active
|
|
if(sce && scene != sce) {
|
|
ED_screen_set_scene(C, sce);
|
|
}
|
|
}
|
|
|
|
if(tep==NULL || tselem->id == (ID *)scene) {
|
|
if(set) {
|
|
// XXX extern_set_butspace(F8KEY, 0);
|
|
}
|
|
else {
|
|
return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_defgroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
|
|
{
|
|
Object *ob;
|
|
|
|
/* id in tselem is object */
|
|
ob= (Object *)tselem->id;
|
|
if(set) {
|
|
ob->actdef= te->index+1;
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, ob);
|
|
}
|
|
else {
|
|
if(ob==OBACT)
|
|
if(ob->actdef== te->index+1) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_posegroup(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
|
|
{
|
|
Object *ob= (Object *)tselem->id;
|
|
|
|
if(set) {
|
|
if (ob->pose) {
|
|
ob->pose->active_group= te->index+1;
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
|
|
}
|
|
}
|
|
else {
|
|
if(ob==OBACT && ob->pose) {
|
|
if (ob->pose->active_group== te->index+1) return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_posechannel(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
|
|
{
|
|
Object *ob= (Object *)tselem->id;
|
|
bArmature *arm= ob->data;
|
|
bPoseChannel *pchan= te->directdata;
|
|
|
|
if(set) {
|
|
if(!(pchan->bone->flag & BONE_HIDDEN_P)) {
|
|
|
|
if(set==2) ED_pose_deselectall(ob, 2); // 2 = clear active tag
|
|
else ED_pose_deselectall(ob, 0); // 0 = deselect
|
|
|
|
if(set==2 && (pchan->bone->flag & BONE_SELECTED)) {
|
|
pchan->bone->flag &= ~BONE_SELECTED;
|
|
} else {
|
|
pchan->bone->flag |= BONE_SELECTED;
|
|
arm->act_bone= pchan->bone;
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, ob);
|
|
|
|
}
|
|
}
|
|
else {
|
|
if(ob==OBACT && ob->pose) {
|
|
if (pchan->bone->flag & BONE_SELECTED) return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_bone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *tselem, int set)
|
|
{
|
|
bArmature *arm= (bArmature *)tselem->id;
|
|
Bone *bone= te->directdata;
|
|
|
|
if(set) {
|
|
if(!(bone->flag & BONE_HIDDEN_P)) {
|
|
if(set==2) ED_pose_deselectall(OBACT, 2); // 2 is clear active tag
|
|
else ED_pose_deselectall(OBACT, 0);
|
|
|
|
if(set==2 && (bone->flag & BONE_SELECTED)) {
|
|
bone->flag &= ~BONE_SELECTED;
|
|
} else {
|
|
bone->flag |= BONE_SELECTED;
|
|
arm->act_bone= bone;
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, OBACT);
|
|
}
|
|
}
|
|
else {
|
|
Object *ob= OBACT;
|
|
|
|
if(ob && ob->data==arm) {
|
|
if (bone->flag & BONE_SELECTED) return 1;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* ebones only draw in editmode armature */
|
|
static void tree_element_active_ebone__sel(bContext *C, Scene *scene, bArmature *arm, EditBone *ebone, short sel)
|
|
{
|
|
if(sel) {
|
|
ebone->flag |= BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL;
|
|
arm->act_edbone= ebone;
|
|
// flush to parent?
|
|
if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag |= BONE_TIPSEL;
|
|
}
|
|
else {
|
|
ebone->flag &= ~(BONE_SELECTED|BONE_ROOTSEL|BONE_TIPSEL);
|
|
// flush to parent?
|
|
if(ebone->parent && (ebone->flag & BONE_CONNECTED)) ebone->parent->flag &= ~BONE_TIPSEL;
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, scene->obedit);
|
|
}
|
|
static int tree_element_active_ebone(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
|
|
{
|
|
bArmature *arm= scene->obedit->data;
|
|
EditBone *ebone= te->directdata;
|
|
|
|
if(set==1) {
|
|
if(!(ebone->flag & BONE_HIDDEN_A)) {
|
|
ED_armature_deselect_all(scene->obedit, 0); // deselect
|
|
tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
|
|
return 1;
|
|
}
|
|
}
|
|
else if (set==2) {
|
|
if(!(ebone->flag & BONE_HIDDEN_A)) {
|
|
if(!(ebone->flag & BONE_SELECTED)) {
|
|
tree_element_active_ebone__sel(C, scene, arm, ebone, TRUE);
|
|
return 1;
|
|
}
|
|
else {
|
|
/* entirely selected, so de-select */
|
|
tree_element_active_ebone__sel(C, scene, arm, ebone, FALSE);
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
else if (ebone->flag & BONE_SELECTED) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_modifier(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
|
|
{
|
|
if(set) {
|
|
Object *ob= (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
|
|
|
|
// XXX extern_set_butspace(F9KEY, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_psys(bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
|
|
{
|
|
if(set) {
|
|
Object *ob= (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE|NA_EDITED, ob);
|
|
|
|
// XXX extern_set_butspace(F7KEY, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_constraint(bContext *C, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
|
|
{
|
|
if(set) {
|
|
Object *ob= (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob);
|
|
// XXX extern_set_butspace(F7KEY, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_text(bContext *UNUSED(C), Scene *UNUSED(scene), SpaceOops *UNUSED(soops), TreeElement *UNUSED(te), int UNUSED(set))
|
|
{
|
|
// XXX removed
|
|
return 0;
|
|
}
|
|
|
|
/* generic call for ID data check or make/check active in UI */
|
|
static int tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, int set)
|
|
{
|
|
|
|
switch(te->idcode) {
|
|
case ID_MA:
|
|
return tree_element_active_material(C, scene, soops, te, set);
|
|
case ID_WO:
|
|
return tree_element_active_world(C, scene, soops, te, set);
|
|
case ID_LA:
|
|
return tree_element_active_lamp(C, scene, soops, te, set);
|
|
case ID_TE:
|
|
return tree_element_active_texture(C, scene, soops, te, set);
|
|
case ID_TXT:
|
|
return tree_element_active_text(C, scene, soops, te, set);
|
|
case ID_CA:
|
|
return tree_element_active_camera(C, scene, soops, te, set);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *tselem, int set)
|
|
{
|
|
Object *ob= (Object *)tselem->id;
|
|
Base *base= object_in_scene(ob, scene);
|
|
|
|
if(set) {
|
|
if(scene->obedit)
|
|
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
|
|
|
|
if(ob->mode & OB_MODE_POSE)
|
|
ED_armature_exit_posemode(C, base);
|
|
else
|
|
ED_armature_enter_posemode(C, base);
|
|
}
|
|
else {
|
|
if(ob->mode & OB_MODE_POSE) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int tree_element_active_sequence(TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
|
|
{
|
|
Sequence *seq= (Sequence*) te->directdata;
|
|
|
|
if(set) {
|
|
// XXX select_single_seq(seq, 1);
|
|
}
|
|
else {
|
|
if(seq->flag & SELECT)
|
|
return(1);
|
|
}
|
|
return(0);
|
|
}
|
|
|
|
static int tree_element_active_sequence_dup(Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
|
|
{
|
|
Sequence *seq, *p;
|
|
Editing *ed= seq_give_editing(scene, FALSE);
|
|
|
|
seq= (Sequence*)te->directdata;
|
|
if(set==0) {
|
|
if(seq->flag & SELECT)
|
|
return(1);
|
|
return(0);
|
|
}
|
|
|
|
// XXX select_single_seq(seq, 1);
|
|
p= ed->seqbasep->first;
|
|
while(p) {
|
|
if((!p->strip) || (!p->strip->stripdata) || (!p->strip->stripdata->name)) {
|
|
p= p->next;
|
|
continue;
|
|
}
|
|
|
|
// if(!strcmp(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
// XXX select_single_seq(p, 0);
|
|
p= p->next;
|
|
}
|
|
return(0);
|
|
}
|
|
|
|
static int tree_element_active_keymap_item(bContext *UNUSED(C), TreeElement *te, TreeStoreElem *UNUSED(tselem), int set)
|
|
{
|
|
wmKeyMapItem *kmi= te->directdata;
|
|
|
|
if(set==0) {
|
|
if(kmi->flag & KMI_INACTIVE) return 0;
|
|
return 1;
|
|
}
|
|
else {
|
|
kmi->flag ^= KMI_INACTIVE;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* generic call for non-id data to make/check active in UI */
|
|
/* Context can be NULL when set==0 */
|
|
static int tree_element_type_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set)
|
|
{
|
|
switch(tselem->type) {
|
|
case TSE_DEFGROUP:
|
|
return tree_element_active_defgroup(C, scene, te, tselem, set);
|
|
case TSE_BONE:
|
|
return tree_element_active_bone(C, scene, te, tselem, set);
|
|
case TSE_EBONE:
|
|
return tree_element_active_ebone(C, scene, te, tselem, set);
|
|
case TSE_MODIFIER:
|
|
return tree_element_active_modifier(C, te, tselem, set);
|
|
case TSE_LINKED_OB:
|
|
if(set) tree_element_set_active_object(C, scene, soops, te, set);
|
|
else if(tselem->id==(ID *)OBACT) return 1;
|
|
break;
|
|
case TSE_LINKED_PSYS:
|
|
return tree_element_active_psys(C, scene, te, tselem, set);
|
|
case TSE_POSE_BASE:
|
|
return tree_element_active_pose(C, scene, te, tselem, set);
|
|
case TSE_POSE_CHANNEL:
|
|
return tree_element_active_posechannel(C, scene, te, tselem, set);
|
|
case TSE_CONSTRAINT:
|
|
return tree_element_active_constraint(C, te, tselem, set);
|
|
case TSE_R_LAYER:
|
|
return tree_element_active_renderlayer(C, te, tselem, set);
|
|
case TSE_POSEGRP:
|
|
return tree_element_active_posegroup(C, scene, te, tselem, set);
|
|
case TSE_SEQUENCE:
|
|
return tree_element_active_sequence(te, tselem, set);
|
|
case TSE_SEQUENCE_DUP:
|
|
return tree_element_active_sequence_dup(scene, te, tselem, set);
|
|
case TSE_KEYMAP_ITEM:
|
|
return tree_element_active_keymap_item(C, te, tselem, set);
|
|
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int extend, float *mval)
|
|
{
|
|
|
|
if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
|
|
TreeStoreElem *tselem= TREESTORE(te);
|
|
int openclose= 0;
|
|
|
|
/* open close icon */
|
|
if((te->flag & TE_ICONROW)==0) { // hidden icon, no open/close
|
|
if( mval[0]>te->xs && mval[0]<te->xs+OL_X)
|
|
openclose= 1;
|
|
}
|
|
|
|
if(openclose) {
|
|
/* all below close/open? */
|
|
if(extend) {
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
|
|
}
|
|
else {
|
|
if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
|
|
else tselem->flag |= TSE_CLOSED;
|
|
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
/* name and first icon */
|
|
else if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
|
|
|
|
/* always makes active object */
|
|
if(tselem->type!=TSE_SEQUENCE && tselem->type!=TSE_SEQ_STRIP && tselem->type!=TSE_SEQUENCE_DUP)
|
|
tree_element_set_active_object(C, scene, soops, te, 1 + (extend!=0 && tselem->type==0));
|
|
|
|
if(tselem->type==0) { // the lib blocks
|
|
/* editmode? */
|
|
if(te->idcode==ID_SCE) {
|
|
if(scene!=(Scene *)tselem->id) {
|
|
ED_screen_set_scene(C, (Scene *)tselem->id);
|
|
}
|
|
}
|
|
else if(te->idcode==ID_GR) {
|
|
Group *gr= (Group *)tselem->id;
|
|
GroupObject *gob;
|
|
|
|
if(extend) {
|
|
int sel= BA_SELECT;
|
|
for(gob= gr->gobject.first; gob; gob= gob->next) {
|
|
if(gob->ob->flag & SELECT) {
|
|
sel= BA_DESELECT;
|
|
break;
|
|
}
|
|
}
|
|
|
|
for(gob= gr->gobject.first; gob; gob= gob->next) {
|
|
ED_base_object_select(object_in_scene(gob->ob, scene), sel);
|
|
}
|
|
}
|
|
else {
|
|
scene_deselect_all(scene);
|
|
|
|
for(gob= gr->gobject.first; gob; gob= gob->next) {
|
|
if((gob->ob->flag & SELECT) == 0)
|
|
ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
}
|
|
else if(ELEM5(te->idcode, ID_ME, ID_CU, ID_MB, ID_LT, ID_AR)) {
|
|
WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
} else { // rest of types
|
|
tree_element_active(C, scene, soops, te, 1);
|
|
}
|
|
|
|
}
|
|
else tree_element_type_active(C, scene, soops, te, tselem, 1+(extend!=0));
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
for(te= te->subtree.first; te; te= te->next) {
|
|
if(do_outliner_item_activate(C, scene, ar, soops, te, extend, mval)) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* event can enterkey, then it opens/closes */
|
|
static int outliner_item_activate(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
TreeElement *te;
|
|
float fmval[2];
|
|
int extend= RNA_boolean_get(op->ptr, "extend");
|
|
|
|
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
|
|
|
|
if(!ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP) && !(soops->flag & SO_HIDE_RESTRICTCOLS) && fmval[0] > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
for(te= soops->tree.first; te; te= te->next) {
|
|
if(do_outliner_item_activate(C, scene, ar, soops, te, extend, fmval)) break;
|
|
}
|
|
|
|
if(te) {
|
|
ED_undo_push(C, "Outliner click event");
|
|
}
|
|
else {
|
|
short selecting= -1;
|
|
int row;
|
|
|
|
/* get row number - 100 here is just a dummy value since we don't need the column */
|
|
UI_view2d_listview_view_to_cell(&ar->v2d, 1000, OL_H, 0.0f, OL_Y_OFFSET,
|
|
fmval[0], fmval[1], NULL, &row);
|
|
|
|
/* select relevant row */
|
|
outliner_select(soops, &soops->tree, &row, &selecting);
|
|
|
|
soops->storeflag |= SO_TREESTORE_REDRAW;
|
|
|
|
ED_undo_push(C, "Outliner selection event");
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_item_activate(wmOperatorType *ot)
|
|
{
|
|
ot->name= "Activate Item";
|
|
ot->idname= "OUTLINER_OT_item_activate";
|
|
ot->description= "Handle mouse clicks to activate/select items";
|
|
|
|
ot->invoke= outliner_item_activate;
|
|
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
RNA_def_boolean(ot->srna, "extend", 1, "Extend", "Extend selection for activation.");
|
|
}
|
|
|
|
/* *********** */
|
|
|
|
static int do_outliner_item_openclose(bContext *C, SpaceOops *soops, TreeElement *te, int all, float *mval)
|
|
{
|
|
|
|
if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
|
|
TreeStoreElem *tselem= TREESTORE(te);
|
|
|
|
/* all below close/open? */
|
|
if(all) {
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
outliner_set_flag(soops, &te->subtree, TSE_CLOSED, !outliner_has_one_flag(soops, &te->subtree, TSE_CLOSED, 1));
|
|
}
|
|
else {
|
|
if(tselem->flag & TSE_CLOSED) tselem->flag &= ~TSE_CLOSED;
|
|
else tselem->flag |= TSE_CLOSED;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
for(te= te->subtree.first; te; te= te->next) {
|
|
if(do_outliner_item_openclose(C, soops, te, all, mval))
|
|
return 1;
|
|
}
|
|
return 0;
|
|
|
|
}
|
|
|
|
/* event can enterkey, then it opens/closes */
|
|
static int outliner_item_openclose(bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
ARegion *ar= CTX_wm_region(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
TreeElement *te;
|
|
float fmval[2];
|
|
int all= RNA_boolean_get(op->ptr, "all");
|
|
|
|
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
|
|
|
|
for(te= soops->tree.first; te; te= te->next) {
|
|
if(do_outliner_item_openclose(C, soops, te, all, fmval))
|
|
break;
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_item_openclose(wmOperatorType *ot)
|
|
{
|
|
ot->name= "Open/Close Item";
|
|
ot->idname= "OUTLINER_OT_item_openclose";
|
|
ot->description= "Toggle whether item under cursor is enabled or closed";
|
|
|
|
ot->invoke= outliner_item_openclose;
|
|
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
RNA_def_boolean(ot->srna, "all", 1, "All", "Close or open all items.");
|
|
|
|
}
|
|
|
|
|
|
/* ********************************************** */
|
|
|
|
static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, float *mval)
|
|
{
|
|
|
|
if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
|
|
TreeStoreElem *tselem= TREESTORE(te);
|
|
|
|
/* name and first icon */
|
|
if(mval[0]>te->xs+OL_X && mval[0]<te->xend) {
|
|
|
|
/* can't rename rna datablocks entries */
|
|
if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
|
|
;
|
|
else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
|
|
error("Cannot edit builtin name");
|
|
else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
|
|
error("Cannot edit sequence name");
|
|
else if(tselem->id->lib) {
|
|
// XXX error_libdata();
|
|
}
|
|
else if(te->idcode == ID_LI && te->parent) {
|
|
error("Cannot edit the path of an indirectly linked library");
|
|
}
|
|
else {
|
|
tselem->flag |= TSE_TEXTBUT;
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
for(te= te->subtree.first; te; te= te->next) {
|
|
if(do_outliner_item_rename(C, ar, soops, te, mval)) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static int outliner_item_rename(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
|
|
{
|
|
ARegion *ar= CTX_wm_region(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
TreeElement *te;
|
|
float fmval[2];
|
|
|
|
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
|
|
|
|
for(te= soops->tree.first; te; te= te->next) {
|
|
if(do_outliner_item_rename(C, ar, soops, te, fmval)) break;
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void OUTLINER_OT_item_rename(wmOperatorType *ot)
|
|
{
|
|
ot->name= "Rename Item";
|
|
ot->idname= "OUTLINER_OT_item_rename";
|
|
ot->description= "Rename item under cursor";
|
|
|
|
ot->invoke= outliner_item_rename;
|
|
|
|
ot->poll= ED_operator_outliner_active;
|
|
}
|
|
|
|
static TreeElement *outliner_find_id(SpaceOops *soops, ListBase *lb, ID *id)
|
|
{
|
|
TreeElement *te, *tes;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->type==0) {
|
|
if(tselem->id==id) return te;
|
|
/* only deeper on scene or object */
|
|
if( te->idcode==ID_OB || te->idcode==ID_SCE || (soops->outlinevis == SO_GROUPS && te->idcode==ID_GR)) {
|
|
tes= outliner_find_id(soops, &te->subtree, id);
|
|
if(tes) return tes;
|
|
}
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static int outliner_show_active_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *so= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
View2D *v2d= &ar->v2d;
|
|
|
|
TreeElement *te;
|
|
int xdelta, ytop;
|
|
|
|
// TODO: make this get this info from context instead...
|
|
if (OBACT == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
te= outliner_find_id(so, &so->tree, (ID *)OBACT);
|
|
if (te) {
|
|
/* make te->ys center of view */
|
|
ytop= (int)(te->ys + (v2d->mask.ymax - v2d->mask.ymin)/2);
|
|
if (ytop>0) ytop= 0;
|
|
|
|
v2d->cur.ymax= (float)ytop;
|
|
v2d->cur.ymin= (float)(ytop-(v2d->mask.ymax - v2d->mask.ymin));
|
|
|
|
/* make te->xs ==> te->xend center of view */
|
|
xdelta = (int)(te->xs - v2d->cur.xmin);
|
|
v2d->cur.xmin += xdelta;
|
|
v2d->cur.xmax += xdelta;
|
|
|
|
so->storeflag |= SO_TREESTORE_REDRAW;
|
|
}
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_show_active(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Show Active";
|
|
ot->idname= "OUTLINER_OT_show_active";
|
|
ot->description= "Adjust the view so that the active Object is shown centered";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_show_active_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
}
|
|
|
|
/* tse is not in the treestore, we use its contents to find a match */
|
|
static TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
|
|
{
|
|
TreeStore *ts= soops->treestore;
|
|
TreeStoreElem *tselem;
|
|
int a;
|
|
|
|
if(tse->id==NULL) return NULL;
|
|
|
|
/* check if 'tse' is in treestore */
|
|
tselem= ts->data;
|
|
for(a=0; a<ts->usedelem; a++, tselem++) {
|
|
if((tse->type==0 && tselem->type==0) || (tselem->type==tse->type && tselem->nr==tse->nr)) {
|
|
if(tselem->id==tse->id) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(tselem)
|
|
return outliner_find_tree_element(&soops->tree, a);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/* Called to find an item based on name.
|
|
*/
|
|
#if 0
|
|
|
|
/* recursive helper for function below */
|
|
static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
|
|
{
|
|
TreeStoreElem *tselem= TREESTORE(te);
|
|
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
te->xs= (float)startx;
|
|
te->ys= (float)(*starty);
|
|
*starty-= OL_H;
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
TreeElement *ten;
|
|
for(ten= te->subtree.first; ten; ten= ten->next) {
|
|
outliner_set_coordinates_element(soops, ten, startx+OL_X, starty);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
/* to retrieve coordinates with redrawing the entire tree */
|
|
static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
|
|
{
|
|
TreeElement *te;
|
|
int starty= (int)(ar->v2d.tot.ymax)-OL_H;
|
|
int startx= 0;
|
|
|
|
for(te= soops->tree.first; te; te= te->next) {
|
|
outliner_set_coordinates_element(soops, te, startx, &starty);
|
|
}
|
|
}
|
|
|
|
/* find next element that has this name */
|
|
static TreeElement *outliner_find_named(SpaceOops *soops, ListBase *lb, char *name, int flags, TreeElement *prev, int *prevFound)
|
|
{
|
|
TreeElement *te, *tes;
|
|
|
|
for (te= lb->first; te; te= te->next) {
|
|
int found = outliner_filter_has_name(te, name, flags);
|
|
|
|
if(found) {
|
|
/* name is right, but is element the previous one? */
|
|
if (prev) {
|
|
if ((te != prev) && (*prevFound))
|
|
return te;
|
|
if (te == prev) {
|
|
*prevFound = 1;
|
|
}
|
|
}
|
|
else
|
|
return te;
|
|
}
|
|
|
|
tes= outliner_find_named(soops, &te->subtree, name, flags, prev, prevFound);
|
|
if(tes) return tes;
|
|
}
|
|
|
|
/* nothing valid found */
|
|
return NULL;
|
|
}
|
|
|
|
static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *soops, int again, int flags)
|
|
{
|
|
TreeElement *te= NULL;
|
|
TreeElement *last_find;
|
|
TreeStoreElem *tselem;
|
|
int ytop, xdelta, prevFound=0;
|
|
char name[32];
|
|
|
|
/* get last found tree-element based on stored search_tse */
|
|
last_find= outliner_find_tse(soops, &soops->search_tse);
|
|
|
|
/* determine which type of search to do */
|
|
if (again && last_find) {
|
|
/* no popup panel - previous + user wanted to search for next after previous */
|
|
BLI_strncpy(name, soops->search_string, sizeof(name));
|
|
flags= soops->search_flags;
|
|
|
|
/* try to find matching element */
|
|
te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
|
|
if (te==NULL) {
|
|
/* no more matches after previous, start from beginning again */
|
|
prevFound= 1;
|
|
te= outliner_find_named(soops, &soops->tree, name, flags, last_find, &prevFound);
|
|
}
|
|
}
|
|
else {
|
|
/* pop up panel - no previous, or user didn't want search after previous */
|
|
strcpy(name, "");
|
|
// XXX if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
|
|
// te= outliner_find_named(soops, &soops->tree, name, flags, NULL, &prevFound);
|
|
// }
|
|
// else return; /* XXX RETURN! XXX */
|
|
}
|
|
|
|
/* do selection and reveal */
|
|
if (te) {
|
|
tselem= TREESTORE(te);
|
|
if (tselem) {
|
|
/* expand branches so that it will be visible, we need to get correct coordinates */
|
|
if( outliner_open_back(soops, te))
|
|
outliner_set_coordinates(ar, soops);
|
|
|
|
/* deselect all visible, and select found element */
|
|
outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
|
|
tselem->flag |= TSE_SELECTED;
|
|
|
|
/* make te->ys center of view */
|
|
ytop= (int)(te->ys + (ar->v2d.mask.ymax-ar->v2d.mask.ymin)/2);
|
|
if(ytop>0) ytop= 0;
|
|
ar->v2d.cur.ymax= (float)ytop;
|
|
ar->v2d.cur.ymin= (float)(ytop-(ar->v2d.mask.ymax-ar->v2d.mask.ymin));
|
|
|
|
/* make te->xs ==> te->xend center of view */
|
|
xdelta = (int)(te->xs - ar->v2d.cur.xmin);
|
|
ar->v2d.cur.xmin += xdelta;
|
|
ar->v2d.cur.xmax += xdelta;
|
|
|
|
/* store selection */
|
|
soops->search_tse= *tselem;
|
|
|
|
BLI_strncpy(soops->search_string, name, 33);
|
|
soops->search_flags= flags;
|
|
|
|
/* redraw */
|
|
soops->storeflag |= SO_TREESTORE_REDRAW;
|
|
}
|
|
}
|
|
else {
|
|
/* no tree-element found */
|
|
error("Not found: %s", name);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* helper function for tree_element_shwo_hierarchy() - recursively checks whether subtrees have any objects*/
|
|
static int subtree_has_objects(SpaceOops *soops, ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->type==0 && te->idcode==ID_OB) return 1;
|
|
if( subtree_has_objects(soops, &te->subtree)) return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* recursive helper function for Show Hierarchy operator */
|
|
static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
/* open all object elems, close others */
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
|
|
if(tselem->type==0) {
|
|
if(te->idcode==ID_SCE) {
|
|
if(tselem->id!=(ID *)scene) tselem->flag |= TSE_CLOSED;
|
|
else tselem->flag &= ~TSE_CLOSED;
|
|
}
|
|
else if(te->idcode==ID_OB) {
|
|
if(subtree_has_objects(soops, &te->subtree)) tselem->flag &= ~TSE_CLOSED;
|
|
else tselem->flag |= TSE_CLOSED;
|
|
}
|
|
}
|
|
else tselem->flag |= TSE_CLOSED;
|
|
|
|
if(tselem->flag & TSE_CLOSED); else tree_element_show_hierarchy(scene, soops, &te->subtree);
|
|
}
|
|
}
|
|
|
|
/* show entire object level hierarchy */
|
|
static int outliner_show_hierarchy_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
/* recursively open/close levels */
|
|
tree_element_show_hierarchy(scene, soops, &soops->tree);
|
|
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Show Hierarchy";
|
|
ot->idname= "OUTLINER_OT_show_hierarchy";
|
|
ot->description= "Open all object entries and close all others";
|
|
|
|
/* callbacks */
|
|
ot->exec= outliner_show_hierarchy_exec;
|
|
ot->poll= ED_operator_outliner_active; // TODO: shouldn't be allowed in RNA views...
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
void outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for (te= lb->first; te && *index >= 0; te=te->next, (*index)--) {
|
|
tselem= TREESTORE(te);
|
|
|
|
/* if we've encountered the right item, set its 'Outliner' selection status */
|
|
if (*index == 0) {
|
|
/* this should be the last one, so no need to do anything with index */
|
|
if ((te->flag & TE_ICONROW)==0) {
|
|
/* -1 value means toggle testing for now... */
|
|
if (*selecting == -1) {
|
|
if (tselem->flag & TSE_SELECTED)
|
|
*selecting= 0;
|
|
else
|
|
*selecting= 1;
|
|
}
|
|
|
|
/* set selection */
|
|
if (*selecting)
|
|
tselem->flag |= TSE_SELECTED;
|
|
else
|
|
tselem->flag &= ~TSE_SELECTED;
|
|
}
|
|
}
|
|
else if ((tselem->flag & TSE_CLOSED)==0) {
|
|
/* Only try selecting sub-elements if we haven't hit the right element yet
|
|
*
|
|
* Hack warning:
|
|
* Index must be reduced before supplying it to the sub-tree to try to do
|
|
* selection, however, we need to increment it again for the next loop to
|
|
* function correctly
|
|
*/
|
|
(*index)--;
|
|
outliner_select(soops, &te->subtree, index, selecting);
|
|
(*index)++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ************ SELECTION OPERATIONS ********* */
|
|
|
|
static void set_operation_types(SpaceOops *soops, ListBase *lb,
|
|
int *scenelevel,
|
|
int *objectlevel,
|
|
int *idlevel,
|
|
int *datalevel)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->flag & TSE_SELECTED) {
|
|
if(tselem->type) {
|
|
if(*datalevel==0)
|
|
*datalevel= tselem->type;
|
|
else if(*datalevel!=tselem->type)
|
|
*datalevel= -1;
|
|
}
|
|
else {
|
|
int idcode= GS(tselem->id->name);
|
|
switch(idcode) {
|
|
case ID_SCE:
|
|
*scenelevel= 1;
|
|
break;
|
|
case ID_OB:
|
|
*objectlevel= 1;
|
|
break;
|
|
|
|
case ID_ME: case ID_CU: case ID_MB: case ID_LT:
|
|
case ID_LA: case ID_AR: case ID_CA:
|
|
case ID_MA: case ID_TE: case ID_IP: case ID_IM:
|
|
case ID_SO: case ID_KE: case ID_WO: case ID_AC:
|
|
case ID_NLA: case ID_TXT: case ID_GR:
|
|
if(*idlevel==0) *idlevel= idcode;
|
|
else if(*idlevel!=idcode) *idlevel= -1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
set_operation_types(soops, &te->subtree,
|
|
scenelevel, objectlevel, idlevel, datalevel);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
|
|
{
|
|
Material **matar=NULL;
|
|
int a, totcol=0;
|
|
|
|
if( GS(tsep->id->name)==ID_OB) {
|
|
Object *ob= (Object *)tsep->id;
|
|
totcol= ob->totcol;
|
|
matar= ob->mat;
|
|
}
|
|
else if( GS(tsep->id->name)==ID_ME) {
|
|
Mesh *me= (Mesh *)tsep->id;
|
|
totcol= me->totcol;
|
|
matar= me->mat;
|
|
}
|
|
else if( GS(tsep->id->name)==ID_CU) {
|
|
Curve *cu= (Curve *)tsep->id;
|
|
totcol= cu->totcol;
|
|
matar= cu->mat;
|
|
}
|
|
else if( GS(tsep->id->name)==ID_MB) {
|
|
MetaBall *mb= (MetaBall *)tsep->id;
|
|
totcol= mb->totcol;
|
|
matar= mb->mat;
|
|
}
|
|
|
|
for(a=0; a<totcol; a++) {
|
|
if(a==te->index && matar[a]) {
|
|
matar[a]->id.us--;
|
|
matar[a]= NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tsep, TreeStoreElem *UNUSED(tselem))
|
|
{
|
|
MTex **mtex= NULL;
|
|
int a;
|
|
|
|
if( GS(tsep->id->name)==ID_MA) {
|
|
Material *ma= (Material *)tsep->id;
|
|
mtex= ma->mtex;
|
|
}
|
|
else if( GS(tsep->id->name)==ID_LA) {
|
|
Lamp *la= (Lamp *)tsep->id;
|
|
mtex= la->mtex;
|
|
}
|
|
else if( GS(tsep->id->name)==ID_WO) {
|
|
World *wrld= (World *)tsep->id;
|
|
mtex= wrld->mtex;
|
|
}
|
|
else return;
|
|
|
|
for(a=0; a<MAX_MTEX; a++) {
|
|
if(a==te->index && mtex[a]) {
|
|
if(mtex[a]->tex) {
|
|
mtex[a]->tex->id.us--;
|
|
mtex[a]->tex= NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tsep, TreeStoreElem *tselem)
|
|
{
|
|
Group *group= (Group *)tselem->id;
|
|
|
|
if(tsep) {
|
|
if( GS(tsep->id->name)==ID_OB) {
|
|
Object *ob= (Object *)tsep->id;
|
|
ob->dup_group= NULL;
|
|
}
|
|
}
|
|
else {
|
|
unlink_group(group);
|
|
}
|
|
}
|
|
|
|
static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *soops, ListBase *lb,
|
|
void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te=lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->flag & TSE_SELECTED) {
|
|
if(tselem->type==0) {
|
|
TreeStoreElem *tsep= TREESTORE(te->parent);
|
|
operation_cb(C, scene, te, tsep, tselem);
|
|
}
|
|
}
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* */
|
|
|
|
static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Base *base= (Base *)te->directdata;
|
|
|
|
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
|
|
if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
|
|
base->flag |= SELECT;
|
|
base->object->flag |= SELECT;
|
|
}
|
|
}
|
|
|
|
static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Base *base= (Base *)te->directdata;
|
|
|
|
if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
|
|
if(base) {
|
|
base->flag &= ~SELECT;
|
|
base->object->flag &= ~SELECT;
|
|
}
|
|
}
|
|
|
|
static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Base *base= (Base *)te->directdata;
|
|
|
|
if(base==NULL)
|
|
base= object_in_scene((Object *)tselem->id, scene);
|
|
if(base) {
|
|
// check also library later
|
|
if(scene->obedit==base->object)
|
|
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
|
|
|
|
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
|
|
te->directdata= NULL;
|
|
tselem->id= NULL;
|
|
}
|
|
|
|
}
|
|
|
|
static void id_local_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
if(tselem->id->lib && (tselem->id->flag & LIB_EXTERN)) {
|
|
tselem->id->lib= NULL;
|
|
tselem->id->flag= LIB_LOCAL;
|
|
new_id(NULL, tselem->id, NULL);
|
|
}
|
|
}
|
|
|
|
static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
|
|
{
|
|
Group *group= (Group *)tselem->id;
|
|
GroupObject *gob;
|
|
Base *base;
|
|
|
|
for(gob=group->gobject.first; gob; gob=gob->next) {
|
|
base= object_in_scene(gob->ob, scene);
|
|
if (base) {
|
|
base->object->flag |= SELECT;
|
|
base->flag |= SELECT;
|
|
} else {
|
|
/* link to scene */
|
|
base= MEM_callocN( sizeof(Base), "add_base");
|
|
BLI_addhead(&scene->base, base);
|
|
base->lay= (1<<20)-1; /*v3d->lay;*/ /* would be nice to use the 3d layer but the include's not here */
|
|
gob->ob->flag |= SELECT;
|
|
base->flag = gob->ob->flag;
|
|
base->object= gob->ob;
|
|
id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soops, ListBase *lb,
|
|
void (*operation_cb)(bContext *C, Scene *scene, TreeElement *, TreeStoreElem *, TreeStoreElem *))
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te=lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->flag & TSE_SELECTED) {
|
|
if(tselem->type==0 && te->idcode==ID_OB) {
|
|
// when objects selected in other scenes... dunno if that should be allowed
|
|
Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE);
|
|
if(scene_owner && scene_act != scene_owner) {
|
|
ED_screen_set_scene(C, scene_owner);
|
|
}
|
|
/* important to use 'scene_owner' not scene_act else deleting objects can crash.
|
|
* only use 'scene_act' when 'scene_owner' is NULL, which can happen when the
|
|
* outliner isnt showing scenes: Visible Layer draw mode for eg. */
|
|
operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
|
|
}
|
|
}
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ******************************************** */
|
|
|
|
static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
|
|
{
|
|
bPoseChannel *pchan= (bPoseChannel *)te->directdata;
|
|
|
|
if(event==1)
|
|
pchan->bone->flag |= BONE_SELECTED;
|
|
else if(event==2)
|
|
pchan->bone->flag &= ~BONE_SELECTED;
|
|
else if(event==3) {
|
|
pchan->bone->flag |= BONE_HIDDEN_P;
|
|
pchan->bone->flag &= ~BONE_SELECTED;
|
|
}
|
|
else if(event==4)
|
|
pchan->bone->flag &= ~BONE_HIDDEN_P;
|
|
}
|
|
|
|
static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
|
|
{
|
|
Bone *bone= (Bone *)te->directdata;
|
|
|
|
if(event==1)
|
|
bone->flag |= BONE_SELECTED;
|
|
else if(event==2)
|
|
bone->flag &= ~BONE_SELECTED;
|
|
else if(event==3) {
|
|
bone->flag |= BONE_HIDDEN_P;
|
|
bone->flag &= ~BONE_SELECTED;
|
|
}
|
|
else if(event==4)
|
|
bone->flag &= ~BONE_HIDDEN_P;
|
|
}
|
|
|
|
static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
|
|
{
|
|
EditBone *ebone= (EditBone *)te->directdata;
|
|
|
|
if(event==1)
|
|
ebone->flag |= BONE_SELECTED;
|
|
else if(event==2)
|
|
ebone->flag &= ~BONE_SELECTED;
|
|
else if(event==3) {
|
|
ebone->flag |= BONE_HIDDEN_A;
|
|
ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
|
|
}
|
|
else if(event==4)
|
|
ebone->flag &= ~BONE_HIDDEN_A;
|
|
}
|
|
|
|
static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem))
|
|
{
|
|
// Sequence *seq= (Sequence*) te->directdata;
|
|
if(event==1) {
|
|
// XXX select_single_seq(seq, 1);
|
|
}
|
|
}
|
|
|
|
static void outliner_do_data_operation(SpaceOops *soops, int type, int event, ListBase *lb,
|
|
void (*operation_cb)(int, TreeElement *, TreeStoreElem *))
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te=lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->flag & TSE_SELECTED) {
|
|
if(tselem->type==type) {
|
|
operation_cb(event, te, tselem);
|
|
}
|
|
}
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_del(bContext *C, Scene *scene, ARegion *UNUSED(ar), SpaceOops *soops)
|
|
{
|
|
|
|
if(soops->outlinevis==SO_SEQUENCE)
|
|
;// del_seq();
|
|
else {
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
|
|
DAG_scene_sort(CTX_data_main(C), scene);
|
|
ED_undo_push(C, "Delete Objects");
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
|
|
}
|
|
}
|
|
|
|
/* **************************************** */
|
|
|
|
static EnumPropertyItem prop_object_op_types[] = {
|
|
{1, "SELECT", 0, "Select", ""},
|
|
{2, "DESELECT", 0, "Deselect", ""},
|
|
{4, "DELETE", 0, "Delete", ""},
|
|
{6, "TOGVIS", 0, "Toggle Visible", ""},
|
|
{7, "TOGSEL", 0, "Toggle Selectable", ""},
|
|
{8, "TOGREN", 0, "Toggle Renderable", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static int outliner_object_operation_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain= CTX_data_main(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
int event;
|
|
const char *str= NULL;
|
|
|
|
/* check for invalid states */
|
|
if (soops == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
event= RNA_enum_get(op->ptr, "type");
|
|
|
|
if(event==1) {
|
|
Scene *sce= scene; // to be able to delete, scenes are set...
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
|
|
if(scene != sce) {
|
|
ED_screen_set_scene(C, sce);
|
|
}
|
|
|
|
str= "Select Objects";
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
}
|
|
else if(event==2) {
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
|
|
str= "Deselect Objects";
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
}
|
|
else if(event==4) {
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
|
|
DAG_scene_sort(bmain, scene);
|
|
str= "Delete Objects";
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
|
|
}
|
|
else if(event==5) { /* disabled, see above enum (ton) */
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
|
|
str= "Localized Objects";
|
|
}
|
|
else if(event==6) {
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
|
|
str= "Toggle Visibility";
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
|
|
}
|
|
else if(event==7) {
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
|
|
str= "Toggle Selectability";
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
}
|
|
else if(event==8) {
|
|
outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
|
|
str= "Toggle Renderability";
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
|
|
}
|
|
|
|
ED_undo_push(C, str);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void OUTLINER_OT_object_operation(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Outliner Object Operation";
|
|
ot->idname= "OUTLINER_OT_object_operation";
|
|
ot->description= "";
|
|
|
|
/* callbacks */
|
|
ot->invoke= WM_menu_invoke;
|
|
ot->exec= outliner_object_operation_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= 0;
|
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
|
|
}
|
|
|
|
/* **************************************** */
|
|
|
|
static EnumPropertyItem prop_group_op_types[] = {
|
|
{1, "UNLINK", 0, "Unlink", ""},
|
|
{2, "LOCAL", 0, "Make Local", ""},
|
|
{3, "LINK", 0, "Link Group Objects to Scene", ""},
|
|
{4, "TOGVIS", 0, "Toggle Visible", ""},
|
|
{5, "TOGSEL", 0, "Toggle Selectable", ""},
|
|
{6, "TOGREN", 0, "Toggle Renderable", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static int outliner_group_operation_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
int event;
|
|
|
|
/* check for invalid states */
|
|
if (soops == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
event= RNA_enum_get(op->ptr, "type");
|
|
|
|
if(event==1) {
|
|
outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
|
|
ED_undo_push(C, "Unlink group");
|
|
}
|
|
else if(event==2) {
|
|
outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
|
|
ED_undo_push(C, "Localized Data");
|
|
}
|
|
else if(event==3) {
|
|
outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
|
|
ED_undo_push(C, "Link Group Objects to Scene");
|
|
}
|
|
|
|
|
|
WM_event_add_notifier(C, NC_GROUP, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void OUTLINER_OT_group_operation(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Outliner Group Operation";
|
|
ot->idname= "OUTLINER_OT_group_operation";
|
|
ot->description= "";
|
|
|
|
/* callbacks */
|
|
ot->invoke= WM_menu_invoke;
|
|
ot->exec= outliner_group_operation_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= 0;
|
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_group_op_types, 0, "Group Operation", "");
|
|
}
|
|
|
|
/* **************************************** */
|
|
|
|
static EnumPropertyItem prop_id_op_types[] = {
|
|
{1, "UNLINK", 0, "Unlink", ""},
|
|
{2, "LOCAL", 0, "Make Local", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static int outliner_id_operation_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
|
|
int event;
|
|
|
|
/* check for invalid states */
|
|
if (soops == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
|
|
|
|
event= RNA_enum_get(op->ptr, "type");
|
|
|
|
if(event==1) {
|
|
switch(idlevel) {
|
|
case ID_MA:
|
|
outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_material_cb);
|
|
ED_undo_push(C, "Unlink material");
|
|
break;
|
|
case ID_TE:
|
|
outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_texture_cb);
|
|
ED_undo_push(C, "Unlink texture");
|
|
break;
|
|
default:
|
|
BKE_report(op->reports, RPT_WARNING, "Not Yet");
|
|
}
|
|
}
|
|
else if(event==2) {
|
|
outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
|
|
ED_undo_push(C, "Localized Data");
|
|
}
|
|
|
|
/* wrong notifier still... */
|
|
WM_event_add_notifier(C, NC_OBJECT, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void OUTLINER_OT_id_operation(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Outliner ID data Operation";
|
|
ot->idname= "OUTLINER_OT_id_operation";
|
|
ot->description= "";
|
|
|
|
/* callbacks */
|
|
ot->invoke= WM_menu_invoke;
|
|
ot->exec= outliner_id_operation_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= 0;
|
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_id_op_types, 0, "ID data Operation", "");
|
|
}
|
|
|
|
/* **************************************** */
|
|
|
|
static EnumPropertyItem prop_data_op_types[] = {
|
|
{1, "SELECT", 0, "Select", ""},
|
|
{2, "DESELECT", 0, "Deselect", ""},
|
|
{3, "HIDE", 0, "Hide", ""},
|
|
{4, "UNHIDE", 0, "Unhide", ""},
|
|
{0, NULL, 0, NULL, NULL}
|
|
};
|
|
|
|
static int outliner_data_operation_exec(bContext *C, wmOperator *op)
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
|
|
int event;
|
|
|
|
/* check for invalid states */
|
|
if (soops == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
event= RNA_enum_get(op->ptr, "type");
|
|
set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
|
|
|
|
if(datalevel==TSE_POSE_CHANNEL) {
|
|
if(event>0) {
|
|
outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
|
|
ED_undo_push(C, "PoseChannel operation");
|
|
}
|
|
}
|
|
else if(datalevel==TSE_BONE) {
|
|
if(event>0) {
|
|
outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
|
|
ED_undo_push(C, "Bone operation");
|
|
}
|
|
}
|
|
else if(datalevel==TSE_EBONE) {
|
|
if(event>0) {
|
|
outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
|
|
ED_undo_push(C, "EditBone operation");
|
|
}
|
|
}
|
|
else if(datalevel==TSE_SEQUENCE) {
|
|
if(event>0) {
|
|
outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
|
|
}
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
|
|
void OUTLINER_OT_data_operation(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Outliner Data Operation";
|
|
ot->idname= "OUTLINER_OT_data_operation";
|
|
ot->description= "";
|
|
|
|
/* callbacks */
|
|
ot->invoke= WM_menu_invoke;
|
|
ot->exec= outliner_data_operation_exec;
|
|
ot->poll= ED_operator_outliner_active;
|
|
|
|
ot->flag= 0;
|
|
|
|
ot->prop= RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
|
|
}
|
|
|
|
|
|
/* ******************** */
|
|
|
|
|
|
static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, wmEvent *event, float *mval)
|
|
{
|
|
|
|
if(mval[1]>te->ys && mval[1]<te->ys+OL_H) {
|
|
int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
|
|
TreeStoreElem *tselem= TREESTORE(te);
|
|
|
|
/* select object that's clicked on and popup context menu */
|
|
if (!(tselem->flag & TSE_SELECTED)) {
|
|
|
|
if ( outliner_has_one_flag(soops, &soops->tree, TSE_SELECTED, 1) )
|
|
outliner_set_flag(soops, &soops->tree, TSE_SELECTED, 0);
|
|
|
|
tselem->flag |= TSE_SELECTED;
|
|
/* redraw, same as outliner_select function */
|
|
soops->storeflag |= SO_TREESTORE_REDRAW;
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
|
|
set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
|
|
|
|
if(scenelevel) {
|
|
//if(objectlevel || datalevel || idlevel) error("Mixed selection");
|
|
//else pupmenu("Scene Operations%t|Delete");
|
|
}
|
|
else if(objectlevel) {
|
|
WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
}
|
|
else if(idlevel) {
|
|
if(idlevel==-1 || datalevel) error("Mixed selection");
|
|
else {
|
|
if (idlevel==ID_GR)
|
|
WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
else
|
|
WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
}
|
|
}
|
|
else if(datalevel) {
|
|
if(datalevel==-1) error("Mixed selection");
|
|
else {
|
|
WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
for(te= te->subtree.first; te; te= te->next) {
|
|
if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval))
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
TreeElement *te;
|
|
float fmval[2];
|
|
|
|
UI_view2d_region_to_view(&ar->v2d, event->x - ar->winrct.xmin, event->y - ar->winrct.ymin, fmval, fmval+1);
|
|
|
|
for(te= soops->tree.first; te; te= te->next) {
|
|
if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* Menu only! Calls other operators */
|
|
void OUTLINER_OT_operation(wmOperatorType *ot)
|
|
{
|
|
ot->name= "Execute Operation";
|
|
ot->idname= "OUTLINER_OT_operation";
|
|
ot->description= "Context menu for item operations";
|
|
|
|
ot->invoke= outliner_operation;
|
|
|
|
ot->poll= ED_operator_outliner_active;
|
|
}
|
|
|
|
|
|
|
|
/* ***************** ANIMATO OPERATIONS ********************************** */
|
|
/* KeyingSet and Driver Creation - Helper functions */
|
|
|
|
/* specialised poll callback for these operators to work in Datablocks view only */
|
|
static int ed_operator_outliner_datablocks_active(bContext *C)
|
|
{
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
if ((sa) && (sa->spacetype==SPACE_OUTLINER)) {
|
|
SpaceOops *so= CTX_wm_space_outliner(C);
|
|
return (so->outlinevis == SO_DATABLOCKS);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* Helper func to extract an RNA path from selected tree element
|
|
* NOTE: the caller must zero-out all values of the pointers that it passes here first, as
|
|
* this function does not do that yet
|
|
*/
|
|
static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem,
|
|
ID **id, char **path, int *array_index, short *flag, short *UNUSED(groupmode))
|
|
{
|
|
ListBase hierarchy = {NULL, NULL};
|
|
LinkData *ld;
|
|
TreeElement *tem, *temnext, *temsub;
|
|
TreeStoreElem *tse, *tsenext;
|
|
PointerRNA *ptr, *nextptr;
|
|
PropertyRNA *prop;
|
|
char *newpath=NULL;
|
|
|
|
/* optimise tricks:
|
|
* - Don't do anything if the selected item is a 'struct', but arrays are allowed
|
|
*/
|
|
if (tselem->type == TSE_RNA_STRUCT)
|
|
return;
|
|
|
|
/* Overview of Algorithm:
|
|
* 1. Go up the chain of parents until we find the 'root', taking note of the
|
|
* levels encountered in reverse-order (i.e. items are added to the start of the list
|
|
* for more convenient looping later)
|
|
* 2. Walk down the chain, adding from the first ID encountered
|
|
* (which will become the 'ID' for the KeyingSet Path), and build a
|
|
* path as we step through the chain
|
|
*/
|
|
|
|
/* step 1: flatten out hierarchy of parents into a flat chain */
|
|
for (tem= te->parent; tem; tem= tem->parent) {
|
|
ld= MEM_callocN(sizeof(LinkData), "LinkData for tree_element_to_path()");
|
|
ld->data= tem;
|
|
BLI_addhead(&hierarchy, ld);
|
|
}
|
|
|
|
/* step 2: step down hierarchy building the path (NOTE: addhead in previous loop was needed so that we can loop like this) */
|
|
for (ld= hierarchy.first; ld; ld= ld->next) {
|
|
/* get data */
|
|
tem= (TreeElement *)ld->data;
|
|
tse= TREESTORE(tem);
|
|
ptr= &tem->rnaptr;
|
|
prop= tem->directdata;
|
|
|
|
/* check if we're looking for first ID, or appending to path */
|
|
if (*id) {
|
|
/* just 'append' property to path
|
|
* - to prevent memory leaks, we must write to newpath not path, then free old path + swap them
|
|
*/
|
|
if(tse->type == TSE_RNA_PROPERTY) {
|
|
if(RNA_property_type(prop) == PROP_POINTER) {
|
|
/* for pointer we just append property name */
|
|
newpath= RNA_path_append(*path, ptr, prop, 0, NULL);
|
|
}
|
|
else if(RNA_property_type(prop) == PROP_COLLECTION) {
|
|
char buf[128], *name;
|
|
|
|
temnext= (TreeElement*)(ld->next->data);
|
|
tsenext= TREESTORE(temnext);
|
|
|
|
nextptr= &temnext->rnaptr;
|
|
name= RNA_struct_name_get_alloc(nextptr, buf, sizeof(buf));
|
|
|
|
if(name) {
|
|
/* if possible, use name as a key in the path */
|
|
newpath= RNA_path_append(*path, NULL, prop, 0, name);
|
|
|
|
if(name != buf)
|
|
MEM_freeN(name);
|
|
}
|
|
else {
|
|
/* otherwise use index */
|
|
int index= 0;
|
|
|
|
for(temsub=tem->subtree.first; temsub; temsub=temsub->next, index++)
|
|
if(temsub == temnext)
|
|
break;
|
|
|
|
newpath= RNA_path_append(*path, NULL, prop, index, NULL);
|
|
}
|
|
|
|
ld= ld->next;
|
|
}
|
|
}
|
|
|
|
if(newpath) {
|
|
if (*path) MEM_freeN(*path);
|
|
*path= newpath;
|
|
newpath= NULL;
|
|
}
|
|
}
|
|
else {
|
|
/* no ID, so check if entry is RNA-struct, and if that RNA-struct is an ID datablock to extract info from */
|
|
if (tse->type == TSE_RNA_STRUCT) {
|
|
/* ptr->data not ptr->id.data seems to be the one we want, since ptr->data is sometimes the owner of this ID? */
|
|
if(RNA_struct_is_ID(ptr->type)) {
|
|
*id= (ID *)ptr->data;
|
|
|
|
/* clear path */
|
|
if(*path) {
|
|
MEM_freeN(*path);
|
|
path= NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* step 3: if we've got an ID, add the current item to the path */
|
|
if (*id) {
|
|
/* add the active property to the path */
|
|
ptr= &te->rnaptr;
|
|
prop= te->directdata;
|
|
|
|
/* array checks */
|
|
if (tselem->type == TSE_RNA_ARRAY_ELEM) {
|
|
/* item is part of an array, so must set the array_index */
|
|
*array_index= te->index;
|
|
}
|
|
else if (RNA_property_array_length(ptr, prop)) {
|
|
/* entire array was selected, so keyframe all */
|
|
*flag |= KSP_FLAG_WHOLE_ARRAY;
|
|
}
|
|
|
|
/* path */
|
|
newpath= RNA_path_append(*path, NULL, prop, 0, NULL);
|
|
if (*path) MEM_freeN(*path);
|
|
*path= newpath;
|
|
}
|
|
|
|
/* free temp data */
|
|
BLI_freelistN(&hierarchy);
|
|
}
|
|
|
|
/* ***************** KEYINGSET OPERATIONS *************** */
|
|
|
|
/* These operators are only available in databrowser mode for now, as
|
|
* they depend on having RNA paths and/or hierarchies available.
|
|
*/
|
|
enum {
|
|
DRIVERS_EDITMODE_ADD = 0,
|
|
DRIVERS_EDITMODE_REMOVE,
|
|
} /*eDrivers_EditModes*/;
|
|
|
|
/* Utilities ---------------------------------- */
|
|
|
|
/* Recursively iterate over tree, finding and working on selected items */
|
|
static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportList *reports, short mode)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for (te= tree->first; te; te=te->next) {
|
|
tselem= TREESTORE(te);
|
|
|
|
/* if item is selected, perform operation */
|
|
if (tselem->flag & TSE_SELECTED) {
|
|
ID *id= NULL;
|
|
char *path= NULL;
|
|
int array_index= 0;
|
|
short flag= 0;
|
|
short groupmode= KSP_GROUP_KSNAME;
|
|
|
|
/* check if RNA-property described by this selected element is an animateable prop */
|
|
if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
|
|
/* get id + path + index info from the selected element */
|
|
tree_element_to_path(soops, te, tselem,
|
|
&id, &path, &array_index, &flag, &groupmode);
|
|
}
|
|
|
|
/* only if ID and path were set, should we perform any actions */
|
|
if (id && path) {
|
|
short dflags = CREATEDRIVER_WITH_DEFAULT_DVAR;
|
|
int arraylen = 1;
|
|
|
|
/* array checks */
|
|
if (flag & KSP_FLAG_WHOLE_ARRAY) {
|
|
/* entire array was selected, so add drivers for all */
|
|
arraylen= RNA_property_array_length(&te->rnaptr, te->directdata);
|
|
}
|
|
else
|
|
arraylen= array_index;
|
|
|
|
/* we should do at least one step */
|
|
if (arraylen == array_index)
|
|
arraylen++;
|
|
|
|
/* for each array element we should affect, add driver */
|
|
for (; array_index < arraylen; array_index++) {
|
|
/* action depends on mode */
|
|
switch (mode) {
|
|
case DRIVERS_EDITMODE_ADD:
|
|
{
|
|
/* add a new driver with the information obtained (only if valid) */
|
|
ANIM_add_driver(reports, id, path, array_index, dflags, DRIVER_TYPE_PYTHON);
|
|
}
|
|
break;
|
|
case DRIVERS_EDITMODE_REMOVE:
|
|
{
|
|
/* remove driver matching the information obtained (only if valid) */
|
|
ANIM_remove_driver(reports, id, path, array_index, dflags);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* free path, since it had to be generated */
|
|
MEM_freeN(path);
|
|
}
|
|
|
|
|
|
}
|
|
|
|
/* go over sub-tree */
|
|
if ((tselem->flag & TSE_CLOSED)==0)
|
|
do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
|
|
}
|
|
}
|
|
|
|
/* Add Operator ---------------------------------- */
|
|
|
|
static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
|
|
{
|
|
SpaceOops *soutliner= CTX_wm_space_outliner(C);
|
|
|
|
/* check for invalid states */
|
|
if (soutliner == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* recursively go into tree, adding selected items */
|
|
do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_ADD);
|
|
|
|
/* send notifiers */
|
|
WM_event_add_notifier(C, NC_ANIMATION|ND_FCURVES_ORDER, NULL); // XXX
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
|
|
{
|
|
/* api callbacks */
|
|
ot->idname= "OUTLINER_OT_drivers_add_selected";
|
|
ot->name= "Add Drivers for Selected";
|
|
ot->description= "Add drivers to selected items";
|
|
|
|
/* api callbacks */
|
|
ot->exec= outliner_drivers_addsel_exec;
|
|
ot->poll= ed_operator_outliner_datablocks_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
|
|
/* Remove Operator ---------------------------------- */
|
|
|
|
static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
|
|
{
|
|
SpaceOops *soutliner= CTX_wm_space_outliner(C);
|
|
|
|
/* check for invalid states */
|
|
if (soutliner == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* recursively go into tree, adding selected items */
|
|
do_outliner_drivers_editop(soutliner, &soutliner->tree, op->reports, DRIVERS_EDITMODE_REMOVE);
|
|
|
|
/* send notifiers */
|
|
WM_event_add_notifier(C, ND_KEYS, NULL); // XXX
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->idname= "OUTLINER_OT_drivers_delete_selected";
|
|
ot->name= "Delete Drivers for Selected";
|
|
ot->description= "Delete drivers assigned to selected items";
|
|
|
|
/* api callbacks */
|
|
ot->exec= outliner_drivers_deletesel_exec;
|
|
ot->poll= ed_operator_outliner_datablocks_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
/* ***************** KEYINGSET OPERATIONS *************** */
|
|
|
|
/* These operators are only available in databrowser mode for now, as
|
|
* they depend on having RNA paths and/or hierarchies available.
|
|
*/
|
|
enum {
|
|
KEYINGSET_EDITMODE_ADD = 0,
|
|
KEYINGSET_EDITMODE_REMOVE,
|
|
} /*eKeyingSet_EditModes*/;
|
|
|
|
/* Utilities ---------------------------------- */
|
|
|
|
/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
|
|
// TODO: should this be an API func?
|
|
static KeyingSet *verify_active_keyingset(Scene *scene, short add)
|
|
{
|
|
KeyingSet *ks= NULL;
|
|
|
|
/* sanity check */
|
|
if (scene == NULL)
|
|
return NULL;
|
|
|
|
/* try to find one from scene */
|
|
if (scene->active_keyingset > 0)
|
|
ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
|
|
|
|
/* add if none found */
|
|
// XXX the default settings have yet to evolve
|
|
if ((add) && (ks==NULL)) {
|
|
ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
|
|
scene->active_keyingset= BLI_countlist(&scene->keyingsets);
|
|
}
|
|
|
|
return ks;
|
|
}
|
|
|
|
/* Recursively iterate over tree, finding and working on selected items */
|
|
static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBase *tree, short mode)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for (te= tree->first; te; te=te->next) {
|
|
tselem= TREESTORE(te);
|
|
|
|
/* if item is selected, perform operation */
|
|
if (tselem->flag & TSE_SELECTED) {
|
|
ID *id= NULL;
|
|
char *path= NULL;
|
|
int array_index= 0;
|
|
short flag= 0;
|
|
short groupmode= KSP_GROUP_KSNAME;
|
|
|
|
/* check if RNA-property described by this selected element is an animateable prop */
|
|
if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
|
|
/* get id + path + index info from the selected element */
|
|
tree_element_to_path(soops, te, tselem,
|
|
&id, &path, &array_index, &flag, &groupmode);
|
|
}
|
|
|
|
/* only if ID and path were set, should we perform any actions */
|
|
if (id && path) {
|
|
/* action depends on mode */
|
|
switch (mode) {
|
|
case KEYINGSET_EDITMODE_ADD:
|
|
{
|
|
/* add a new path with the information obtained (only if valid) */
|
|
// TODO: what do we do with group name? for now, we don't supply one, and just let this use the KeyingSet name
|
|
BKE_keyingset_add_path(ks, id, NULL, path, array_index, flag, groupmode);
|
|
ks->active_path= BLI_countlist(&ks->paths);
|
|
}
|
|
break;
|
|
case KEYINGSET_EDITMODE_REMOVE:
|
|
{
|
|
/* find the relevant path, then remove it from the KeyingSet */
|
|
KS_Path *ksp= BKE_keyingset_find_path(ks, id, NULL, path, array_index, groupmode);
|
|
|
|
if (ksp) {
|
|
/* free path's data */
|
|
BKE_keyingset_free_path(ks, ksp);
|
|
|
|
ks->active_path= 0;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* free path, since it had to be generated */
|
|
MEM_freeN(path);
|
|
}
|
|
}
|
|
|
|
/* go over sub-tree */
|
|
if ((tselem->flag & TSE_CLOSED)==0)
|
|
do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
|
|
}
|
|
}
|
|
|
|
/* Add Operator ---------------------------------- */
|
|
|
|
static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
|
|
{
|
|
SpaceOops *soutliner= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
KeyingSet *ks= verify_active_keyingset(scene, 1);
|
|
|
|
/* check for invalid states */
|
|
if (ks == NULL) {
|
|
BKE_report(op->reports, RPT_ERROR, "Operation requires an Active Keying Set");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
if (soutliner == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* recursively go into tree, adding selected items */
|
|
do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_ADD);
|
|
|
|
/* send notifiers */
|
|
WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->idname= "OUTLINER_OT_keyingset_add_selected";
|
|
ot->name= "Keying Set Add Selected";
|
|
ot->description= "Add selected items (blue-grey rows) to active Keying Set";
|
|
|
|
/* api callbacks */
|
|
ot->exec= outliner_keyingset_additems_exec;
|
|
ot->poll= ed_operator_outliner_datablocks_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
|
|
/* Remove Operator ---------------------------------- */
|
|
|
|
static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
|
|
{
|
|
SpaceOops *soutliner= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
KeyingSet *ks= verify_active_keyingset(scene, 1);
|
|
|
|
/* check for invalid states */
|
|
if (soutliner == NULL)
|
|
return OPERATOR_CANCELLED;
|
|
|
|
/* recursively go into tree, adding selected items */
|
|
do_outliner_keyingset_editop(soutliner, ks, &soutliner->tree, KEYINGSET_EDITMODE_REMOVE);
|
|
|
|
/* send notifiers */
|
|
WM_event_add_notifier(C, NC_SCENE|ND_KEYINGSET, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->idname= "OUTLINER_OT_keyingset_remove_selected";
|
|
ot->name= "Keying Set Remove Selected";
|
|
ot->description = "Remove selected items (blue-grey rows) from active Keying Set";
|
|
|
|
/* api callbacks */
|
|
ot->exec= outliner_keyingset_removeitems_exec;
|
|
ot->poll= ed_operator_outliner_datablocks_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
/* ***************** DRAW *************** */
|
|
|
|
/* make function calls a bit compacter */
|
|
struct DrawIconArg {
|
|
uiBlock *block;
|
|
ID *id;
|
|
int xmax, x, y;
|
|
float alpha;
|
|
};
|
|
|
|
static void tselem_draw_icon_uibut(struct DrawIconArg *arg, int icon)
|
|
{
|
|
/* restrict collumn clip... it has been coded by simply overdrawing, doesnt work for buttons */
|
|
if(arg->x >= arg->xmax)
|
|
UI_icon_draw(arg->x, arg->y, icon);
|
|
else {
|
|
uiBut *but= uiDefIconBut(arg->block, LABEL, 0, icon, arg->x-4, arg->y, ICON_DEFAULT_WIDTH, ICON_DEFAULT_WIDTH, NULL, 0.0, 0.0, 1.0, arg->alpha, (arg->id && arg->id->lib) ? arg->id->lib->name : "");
|
|
if(arg->id)
|
|
uiButSetDragID(but, arg->id);
|
|
}
|
|
|
|
}
|
|
|
|
static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeStoreElem *tselem, TreeElement *te, float alpha)
|
|
{
|
|
struct DrawIconArg arg;
|
|
|
|
/* make function calls a bit compacter */
|
|
arg.block= block;
|
|
arg.id= tselem->id;
|
|
arg.xmax= xmax;
|
|
arg.x= x;
|
|
arg.y= y;
|
|
arg.alpha= alpha;
|
|
|
|
if(tselem->type) {
|
|
switch( tselem->type) {
|
|
case TSE_ANIM_DATA:
|
|
UI_icon_draw(x, y, ICON_ANIM_DATA); break; // xxx
|
|
case TSE_NLA:
|
|
UI_icon_draw(x, y, ICON_NLA); break;
|
|
case TSE_NLA_TRACK:
|
|
UI_icon_draw(x, y, ICON_NLA); break; // XXX
|
|
case TSE_NLA_ACTION:
|
|
UI_icon_draw(x, y, ICON_ACTION); break;
|
|
case TSE_DEFGROUP_BASE:
|
|
UI_icon_draw(x, y, ICON_GROUP_VERTEX); break;
|
|
case TSE_BONE:
|
|
case TSE_EBONE:
|
|
UI_icon_draw(x, y, ICON_BONE_DATA); break;
|
|
case TSE_CONSTRAINT_BASE:
|
|
UI_icon_draw(x, y, ICON_CONSTRAINT); break;
|
|
case TSE_MODIFIER_BASE:
|
|
UI_icon_draw(x, y, ICON_MODIFIER); break;
|
|
case TSE_LINKED_OB:
|
|
UI_icon_draw(x, y, ICON_OBJECT_DATA); break;
|
|
case TSE_LINKED_PSYS:
|
|
UI_icon_draw(x, y, ICON_PARTICLES); break;
|
|
case TSE_MODIFIER:
|
|
{
|
|
Object *ob= (Object *)tselem->id;
|
|
ModifierData *md= BLI_findlink(&ob->modifiers, tselem->nr);
|
|
switch(md->type) {
|
|
case eModifierType_Subsurf:
|
|
UI_icon_draw(x, y, ICON_MOD_SUBSURF); break;
|
|
case eModifierType_Armature:
|
|
UI_icon_draw(x, y, ICON_MOD_ARMATURE); break;
|
|
case eModifierType_Lattice:
|
|
UI_icon_draw(x, y, ICON_MOD_LATTICE); break;
|
|
case eModifierType_Curve:
|
|
UI_icon_draw(x, y, ICON_MOD_CURVE); break;
|
|
case eModifierType_Build:
|
|
UI_icon_draw(x, y, ICON_MOD_BUILD); break;
|
|
case eModifierType_Mirror:
|
|
UI_icon_draw(x, y, ICON_MOD_MIRROR); break;
|
|
case eModifierType_Decimate:
|
|
UI_icon_draw(x, y, ICON_MOD_DECIM); break;
|
|
case eModifierType_Wave:
|
|
UI_icon_draw(x, y, ICON_MOD_WAVE); break;
|
|
case eModifierType_Hook:
|
|
UI_icon_draw(x, y, ICON_HOOK); break;
|
|
case eModifierType_Softbody:
|
|
UI_icon_draw(x, y, ICON_MOD_SOFT); break;
|
|
case eModifierType_Boolean:
|
|
UI_icon_draw(x, y, ICON_MOD_BOOLEAN); break;
|
|
case eModifierType_ParticleSystem:
|
|
UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
|
|
case eModifierType_ParticleInstance:
|
|
UI_icon_draw(x, y, ICON_MOD_PARTICLES); break;
|
|
case eModifierType_EdgeSplit:
|
|
UI_icon_draw(x, y, ICON_MOD_EDGESPLIT); break;
|
|
case eModifierType_Array:
|
|
UI_icon_draw(x, y, ICON_MOD_ARRAY); break;
|
|
case eModifierType_UVProject:
|
|
UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break;
|
|
case eModifierType_Displace:
|
|
UI_icon_draw(x, y, ICON_MOD_DISPLACE); break;
|
|
case eModifierType_Shrinkwrap:
|
|
UI_icon_draw(x, y, ICON_MOD_SHRINKWRAP); break;
|
|
case eModifierType_Cast:
|
|
UI_icon_draw(x, y, ICON_MOD_CAST); break;
|
|
case eModifierType_MeshDeform:
|
|
UI_icon_draw(x, y, ICON_MOD_MESHDEFORM); break;
|
|
case eModifierType_Bevel:
|
|
UI_icon_draw(x, y, ICON_MOD_BEVEL); break;
|
|
case eModifierType_Smooth:
|
|
UI_icon_draw(x, y, ICON_MOD_SMOOTH); break;
|
|
case eModifierType_SimpleDeform:
|
|
UI_icon_draw(x, y, ICON_MOD_SIMPLEDEFORM); break;
|
|
case eModifierType_Mask:
|
|
UI_icon_draw(x, y, ICON_MOD_MASK); break;
|
|
case eModifierType_Cloth:
|
|
UI_icon_draw(x, y, ICON_MOD_CLOTH); break;
|
|
case eModifierType_Explode:
|
|
UI_icon_draw(x, y, ICON_MOD_EXPLODE); break;
|
|
case eModifierType_Collision:
|
|
UI_icon_draw(x, y, ICON_MOD_PHYSICS); break;
|
|
case eModifierType_Fluidsim:
|
|
UI_icon_draw(x, y, ICON_MOD_FLUIDSIM); break;
|
|
case eModifierType_Multires:
|
|
UI_icon_draw(x, y, ICON_MOD_MULTIRES); break;
|
|
case eModifierType_Smoke:
|
|
UI_icon_draw(x, y, ICON_MOD_SMOKE); break;
|
|
case eModifierType_Solidify:
|
|
UI_icon_draw(x, y, ICON_MOD_SOLIDIFY); break;
|
|
case eModifierType_Screw:
|
|
UI_icon_draw(x, y, ICON_MOD_SCREW); break;
|
|
default:
|
|
UI_icon_draw(x, y, ICON_DOT); break;
|
|
}
|
|
break;
|
|
}
|
|
case TSE_SCRIPT_BASE:
|
|
UI_icon_draw(x, y, ICON_TEXT); break;
|
|
case TSE_POSE_BASE:
|
|
UI_icon_draw(x, y, ICON_ARMATURE_DATA); break;
|
|
case TSE_POSE_CHANNEL:
|
|
UI_icon_draw(x, y, ICON_BONE_DATA); break;
|
|
case TSE_PROXY:
|
|
UI_icon_draw(x, y, ICON_GHOST); break;
|
|
case TSE_R_LAYER_BASE:
|
|
UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
|
|
case TSE_R_LAYER:
|
|
UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
|
|
case TSE_LINKED_LAMP:
|
|
UI_icon_draw(x, y, ICON_LAMP_DATA); break;
|
|
case TSE_LINKED_MAT:
|
|
UI_icon_draw(x, y, ICON_MATERIAL_DATA); break;
|
|
case TSE_POSEGRP_BASE:
|
|
UI_icon_draw(x, y, ICON_VERTEXSEL); break;
|
|
case TSE_SEQUENCE:
|
|
if(te->idcode==SEQ_MOVIE)
|
|
UI_icon_draw(x, y, ICON_SEQUENCE);
|
|
else if(te->idcode==SEQ_META)
|
|
UI_icon_draw(x, y, ICON_DOT);
|
|
else if(te->idcode==SEQ_SCENE)
|
|
UI_icon_draw(x, y, ICON_SCENE);
|
|
else if(te->idcode==SEQ_SOUND)
|
|
UI_icon_draw(x, y, ICON_SOUND);
|
|
else if(te->idcode==SEQ_IMAGE)
|
|
UI_icon_draw(x, y, ICON_IMAGE_COL);
|
|
else
|
|
UI_icon_draw(x, y, ICON_PARTICLES);
|
|
break;
|
|
case TSE_SEQ_STRIP:
|
|
UI_icon_draw(x, y, ICON_LIBRARY_DATA_DIRECT);
|
|
break;
|
|
case TSE_SEQUENCE_DUP:
|
|
UI_icon_draw(x, y, ICON_OBJECT_DATA);
|
|
break;
|
|
case TSE_RNA_STRUCT:
|
|
if(RNA_struct_is_ID(te->rnaptr.type)) {
|
|
arg.id= (ID *)te->rnaptr.data;
|
|
tselem_draw_icon_uibut(&arg, RNA_struct_ui_icon(te->rnaptr.type));
|
|
}
|
|
else
|
|
UI_icon_draw(x, y, RNA_struct_ui_icon(te->rnaptr.type));
|
|
break;
|
|
default:
|
|
UI_icon_draw(x, y, ICON_DOT); break;
|
|
}
|
|
}
|
|
else if (GS(tselem->id->name) == ID_OB) {
|
|
Object *ob= (Object *)tselem->id;
|
|
switch (ob->type) {
|
|
case OB_LAMP:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LAMP); break;
|
|
case OB_MESH:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_MESH); break;
|
|
case OB_CAMERA:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CAMERA); break;
|
|
case OB_CURVE:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_CURVE); break;
|
|
case OB_MBALL:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_META); break;
|
|
case OB_LATTICE:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_LATTICE); break;
|
|
case OB_ARMATURE:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_ARMATURE); break;
|
|
case OB_FONT:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_FONT); break;
|
|
case OB_SURF:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_SURFACE); break;
|
|
case OB_EMPTY:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_OB_EMPTY); break;
|
|
|
|
}
|
|
}
|
|
else {
|
|
switch( GS(tselem->id->name)) {
|
|
case ID_SCE:
|
|
tselem_draw_icon_uibut(&arg, ICON_SCENE_DATA); break;
|
|
case ID_ME:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_MESH); break;
|
|
case ID_CU:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CURVE); break;
|
|
case ID_MB:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_META); break;
|
|
case ID_LT:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LATTICE); break;
|
|
case ID_LA:
|
|
{
|
|
Lamp *la= (Lamp *)tselem->id;
|
|
|
|
switch(la->type) {
|
|
case LA_LOCAL:
|
|
tselem_draw_icon_uibut(&arg, ICON_LAMP_POINT); break;
|
|
case LA_SUN:
|
|
tselem_draw_icon_uibut(&arg, ICON_LAMP_SUN); break;
|
|
case LA_SPOT:
|
|
tselem_draw_icon_uibut(&arg, ICON_LAMP_SPOT); break;
|
|
case LA_HEMI:
|
|
tselem_draw_icon_uibut(&arg, ICON_LAMP_HEMI); break;
|
|
case LA_AREA:
|
|
tselem_draw_icon_uibut(&arg, ICON_LAMP_AREA); break;
|
|
default:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_LAMP); break;
|
|
}
|
|
break;
|
|
}
|
|
case ID_MA:
|
|
tselem_draw_icon_uibut(&arg, ICON_MATERIAL_DATA); break;
|
|
case ID_TE:
|
|
tselem_draw_icon_uibut(&arg, ICON_TEXTURE_DATA); break;
|
|
case ID_IM:
|
|
tselem_draw_icon_uibut(&arg, ICON_IMAGE_DATA); break;
|
|
case ID_SO:
|
|
tselem_draw_icon_uibut(&arg, ICON_SPEAKER); break;
|
|
case ID_AR:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_ARMATURE); break;
|
|
case ID_CA:
|
|
tselem_draw_icon_uibut(&arg, ICON_OUTLINER_DATA_CAMERA); break;
|
|
case ID_KE:
|
|
tselem_draw_icon_uibut(&arg, ICON_SHAPEKEY_DATA); break;
|
|
case ID_WO:
|
|
tselem_draw_icon_uibut(&arg, ICON_WORLD_DATA); break;
|
|
case ID_AC:
|
|
tselem_draw_icon_uibut(&arg, ICON_ACTION); break;
|
|
case ID_NLA:
|
|
tselem_draw_icon_uibut(&arg, ICON_NLA); break;
|
|
case ID_TXT:
|
|
tselem_draw_icon_uibut(&arg, ICON_SCRIPT); break;
|
|
case ID_GR:
|
|
tselem_draw_icon_uibut(&arg, ICON_GROUP); break;
|
|
case ID_LI:
|
|
tselem_draw_icon_uibut(&arg, ICON_LIBRARY_DATA_DIRECT); break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, SpaceOops *soops, ListBase *lb, int level, int xmax, int *offsx, int ys)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
int active;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
|
|
/* exit drawing early */
|
|
if((*offsx) - OL_X > xmax)
|
|
break;
|
|
|
|
tselem= TREESTORE(te);
|
|
|
|
/* object hierarchy always, further constrained on level */
|
|
if(level<1 || (tselem->type==0 && te->idcode==ID_OB)) {
|
|
|
|
/* active blocks get white circle */
|
|
if(tselem->type==0) {
|
|
if(te->idcode==ID_OB) active= (OBACT==(Object *)tselem->id);
|
|
else if(scene->obedit && scene->obedit->data==tselem->id) active= 1; // XXX use context?
|
|
else active= tree_element_active(C, scene, soops, te, 0);
|
|
}
|
|
else active= tree_element_type_active(NULL, scene, soops, te, tselem, 0);
|
|
|
|
if(active) {
|
|
uiSetRoundBox(15);
|
|
glColor4ub(255, 255, 255, 100);
|
|
uiRoundBox( (float)*offsx-0.5f, (float)ys-1.0f, (float)*offsx+OL_H-3.0f, (float)ys+OL_H-3.0f, OL_H/2.0f-2.0f);
|
|
glEnable(GL_BLEND); /* roundbox disables */
|
|
}
|
|
|
|
tselem_draw_icon(block, xmax, (float)*offsx, (float)ys, tselem, te, 0.5f);
|
|
te->xs= (float)*offsx;
|
|
te->ys= (float)ys;
|
|
te->xend= (short)*offsx+OL_X;
|
|
te->flag |= TE_ICONROW; // for click
|
|
|
|
(*offsx) += OL_X;
|
|
}
|
|
|
|
/* this tree element always has same amount of branches, so dont draw */
|
|
if(tselem->type!=TSE_R_LAYER)
|
|
outliner_draw_iconrow(C, block, scene, soops, &te->subtree, level+1, xmax, offsx, ys);
|
|
}
|
|
|
|
}
|
|
|
|
/* closed tree element */
|
|
static void outliner_set_coord_tree_element(SpaceOops *soops, TreeElement *te, int startx, int *starty)
|
|
{
|
|
TreeElement *ten;
|
|
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
te->xs= (float)startx;
|
|
te->ys= (float)(*starty);
|
|
|
|
for(ten= te->subtree.first; ten; ten= ten->next) {
|
|
outliner_set_coord_tree_element(soops, ten, startx+OL_X, starty);
|
|
}
|
|
}
|
|
|
|
|
|
static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, TreeElement *te, int startx, int *starty)
|
|
{
|
|
TreeElement *ten;
|
|
TreeStoreElem *tselem;
|
|
int offsx= 0, active=0; // active=1 active obj, else active data
|
|
|
|
tselem= TREESTORE(te);
|
|
|
|
if(*starty+2*OL_H >= ar->v2d.cur.ymin && *starty<= ar->v2d.cur.ymax) {
|
|
int xmax= ar->v2d.cur.xmax;
|
|
|
|
/* icons can be ui buts, we dont want it to overlap with restrict */
|
|
if((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
|
|
xmax-= OL_TOGW+ICON_DEFAULT_WIDTH;
|
|
|
|
glEnable(GL_BLEND);
|
|
|
|
/* colors for active/selected data */
|
|
if(tselem->type==0) {
|
|
if(te->idcode==ID_SCE) {
|
|
if(tselem->id == (ID *)scene) {
|
|
glColor4ub(255, 255, 255, 100);
|
|
active= 2;
|
|
}
|
|
}
|
|
else if(te->idcode==ID_GR) {
|
|
Group *gr = (Group *)tselem->id;
|
|
|
|
if(group_select_flag(gr)) {
|
|
char col[4];
|
|
UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
|
|
col[3]= 100;
|
|
glColor4ubv((GLubyte *)col);
|
|
|
|
active= 2;
|
|
}
|
|
}
|
|
else if(te->idcode==ID_OB) {
|
|
Object *ob= (Object *)tselem->id;
|
|
|
|
if(ob==OBACT || (ob->flag & SELECT)) {
|
|
char col[4];
|
|
|
|
active= 2;
|
|
if(ob==OBACT) {
|
|
UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
|
|
/* so black text is drawn when active and not selected */
|
|
if (ob->flag & SELECT) active= 1;
|
|
}
|
|
else UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
|
|
col[3]= 100;
|
|
glColor4ubv((GLubyte *)col);
|
|
}
|
|
|
|
}
|
|
else if(scene->obedit && scene->obedit->data==tselem->id) {
|
|
glColor4ub(255, 255, 255, 100);
|
|
active= 2;
|
|
}
|
|
else {
|
|
if(tree_element_active(C, scene, soops, te, 0)) {
|
|
glColor4ub(220, 220, 255, 100);
|
|
active= 2;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if( tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active= 2;
|
|
glColor4ub(220, 220, 255, 100);
|
|
}
|
|
|
|
/* active circle */
|
|
if(active) {
|
|
uiSetRoundBox(15);
|
|
uiRoundBox( (float)startx+OL_H-1.5f, (float)*starty+2.0f, (float)startx+2.0f*OL_H-4.0f, (float)*starty+OL_H-1.0f, OL_H/2.0f-2.0f);
|
|
glEnable(GL_BLEND); /* roundbox disables it */
|
|
|
|
te->flag |= TE_ACTIVE; // for lookup in display hierarchies
|
|
}
|
|
|
|
/* open/close icon, only when sublevels, except for scene */
|
|
if(te->subtree.first || (tselem->type==0 && te->idcode==ID_SCE) || (te->flag & TE_LAZY_CLOSED)) {
|
|
int icon_x;
|
|
if(tselem->type==0 && ELEM(te->idcode, ID_OB, ID_SCE))
|
|
icon_x = startx;
|
|
else
|
|
icon_x = startx+5;
|
|
|
|
// icons a bit higher
|
|
if(tselem->flag & TSE_CLOSED)
|
|
UI_icon_draw((float)icon_x, (float)*starty+2, ICON_DISCLOSURE_TRI_RIGHT);
|
|
else
|
|
UI_icon_draw((float)icon_x, (float)*starty+2, ICON_DISCLOSURE_TRI_DOWN);
|
|
}
|
|
offsx+= OL_X;
|
|
|
|
/* datatype icon */
|
|
|
|
if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
|
|
// icons a bit higher
|
|
tselem_draw_icon(block, xmax, (float)startx+offsx, (float)*starty+2, tselem, te, 1.0f);
|
|
|
|
offsx+= OL_X;
|
|
}
|
|
else
|
|
offsx+= 2;
|
|
|
|
if(tselem->type==0 && tselem->id->lib) {
|
|
glPixelTransferf(GL_ALPHA_SCALE, 0.5f);
|
|
if(tselem->id->flag & LIB_INDIRECT)
|
|
UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_INDIRECT);
|
|
else
|
|
UI_icon_draw((float)startx+offsx, (float)*starty+2, ICON_LIBRARY_DATA_DIRECT);
|
|
glPixelTransferf(GL_ALPHA_SCALE, 1.0f);
|
|
offsx+= OL_X;
|
|
}
|
|
glDisable(GL_BLEND);
|
|
|
|
/* name */
|
|
if(active==1) UI_ThemeColor(TH_TEXT_HI);
|
|
else if(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM)) UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.75f);
|
|
else UI_ThemeColor(TH_TEXT);
|
|
|
|
UI_DrawString(startx+offsx, *starty+5, te->name);
|
|
|
|
offsx+= (int)(OL_X + UI_GetStringWidth(te->name));
|
|
|
|
/* closed item, we draw the icons, not when it's a scene, or master-server list though */
|
|
if(tselem->flag & TSE_CLOSED) {
|
|
if(te->subtree.first) {
|
|
if(tselem->type==0 && te->idcode==ID_SCE);
|
|
else if(tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so dont draw */
|
|
int tempx= startx+offsx;
|
|
|
|
// divider
|
|
UI_ThemeColorShade(TH_BACK, -40);
|
|
glRecti(tempx -10, *starty+4, tempx -8, *starty+OL_H-4);
|
|
|
|
glEnable(GL_BLEND);
|
|
glPixelTransferf(GL_ALPHA_SCALE, 0.5);
|
|
|
|
outliner_draw_iconrow(C, block, scene, soops, &te->subtree, 0, xmax, &tempx, *starty+2);
|
|
|
|
glPixelTransferf(GL_ALPHA_SCALE, 1.0);
|
|
glDisable(GL_BLEND);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* store coord and continue, we need coordinates for elements outside view too */
|
|
te->xs= (float)startx;
|
|
te->ys= (float)*starty;
|
|
te->xend= startx+offsx;
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
*starty-= OL_H;
|
|
|
|
for(ten= te->subtree.first; ten; ten= ten->next)
|
|
outliner_draw_tree_element(C, block, scene, ar, soops, ten, startx+OL_X, starty);
|
|
}
|
|
else {
|
|
for(ten= te->subtree.first; ten; ten= ten->next)
|
|
outliner_set_coord_tree_element(soops, te, startx, starty);
|
|
|
|
*starty-= OL_H;
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx, int *starty)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
int y1, y2;
|
|
|
|
if(lb->first==NULL) return;
|
|
|
|
y1=y2= *starty; /* for vertical lines between objects */
|
|
for(te=lb->first; te; te= te->next) {
|
|
y2= *starty;
|
|
tselem= TREESTORE(te);
|
|
|
|
/* horizontal line? */
|
|
if(tselem->type==0 && (te->idcode==ID_OB || te->idcode==ID_SCE))
|
|
glRecti(startx, *starty, startx+OL_X, *starty-1);
|
|
|
|
*starty-= OL_H;
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0)
|
|
outliner_draw_hierarchy(soops, &te->subtree, startx+OL_X, starty);
|
|
}
|
|
|
|
/* vertical line */
|
|
te= lb->last;
|
|
if(te->parent || lb->first!=lb->last) {
|
|
tselem= TREESTORE(te);
|
|
if(tselem->type==0 && te->idcode==ID_OB) {
|
|
|
|
glRecti(startx, y1+OL_H, startx+1, y2);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
|
|
/* selection status */
|
|
if((tselem->flag & TSE_CLOSED)==0)
|
|
if(tselem->type == TSE_RNA_STRUCT)
|
|
glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+OL_H-1);
|
|
|
|
*starty-= OL_H;
|
|
if((tselem->flag & TSE_CLOSED)==0) {
|
|
outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
|
|
if(tselem->type == TSE_RNA_STRUCT)
|
|
fdrawline(0, (float)*starty+OL_H, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+OL_H);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb, int *starty)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
|
|
/* selection status */
|
|
if(tselem->flag & TSE_SELECTED) {
|
|
glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+OL_H-1);
|
|
}
|
|
*starty-= OL_H;
|
|
if((tselem->flag & TSE_CLOSED)==0) outliner_draw_selection(ar, soops, &te->subtree, starty);
|
|
}
|
|
}
|
|
|
|
|
|
static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops)
|
|
{
|
|
TreeElement *te;
|
|
int starty, startx;
|
|
float col[4];
|
|
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once
|
|
|
|
if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
|
|
/* struct marks */
|
|
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
//UI_ThemeColorShade(TH_BACK, -20);
|
|
starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
|
|
outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
|
|
}
|
|
|
|
/* always draw selection fill before hierarchy */
|
|
UI_GetThemeColor3fv(TH_BACK, col);
|
|
glColor3f(col[0]+0.06f, col[1]+0.08f, col[2]+0.10f);
|
|
starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
|
|
outliner_draw_selection(ar, soops, &soops->tree, &starty);
|
|
|
|
// grey hierarchy lines
|
|
UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.2f);
|
|
starty= (int)ar->v2d.tot.ymax-OL_H/2-OL_Y_OFFSET;
|
|
startx= 6;
|
|
outliner_draw_hierarchy(soops, &soops->tree, startx, &starty);
|
|
|
|
// items themselves
|
|
starty= (int)ar->v2d.tot.ymax-OL_H-OL_Y_OFFSET;
|
|
startx= 0;
|
|
for(te= soops->tree.first; te; te= te->next) {
|
|
outliner_draw_tree_element(C, block, scene, ar, soops, te, startx, &starty);
|
|
}
|
|
}
|
|
|
|
|
|
static void outliner_back(ARegion *ar)
|
|
{
|
|
int ystart;
|
|
|
|
UI_ThemeColorShade(TH_BACK, 6);
|
|
ystart= (int)ar->v2d.tot.ymax;
|
|
ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
|
|
|
|
while(ystart+2*OL_H > ar->v2d.cur.ymin) {
|
|
glRecti(0, ystart, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, ystart+OL_H);
|
|
ystart-= 2*OL_H;
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_restrictcols(ARegion *ar)
|
|
{
|
|
int ystart;
|
|
|
|
/* background underneath */
|
|
UI_ThemeColor(TH_BACK);
|
|
glRecti((int)ar->v2d.cur.xmax-OL_TOGW, (int)ar->v2d.cur.ymin-V2D_SCROLL_HEIGHT-1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (int)ar->v2d.cur.ymax);
|
|
|
|
UI_ThemeColorShade(TH_BACK, 6);
|
|
ystart= (int)ar->v2d.tot.ymax;
|
|
ystart= OL_H*(ystart/(OL_H))-OL_Y_OFFSET;
|
|
|
|
while(ystart+2*OL_H > ar->v2d.cur.ymin) {
|
|
glRecti((int)ar->v2d.cur.xmax-OL_TOGW, ystart, (int)ar->v2d.cur.xmax, ystart+OL_H);
|
|
ystart-= 2*OL_H;
|
|
}
|
|
|
|
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
|
|
/* view */
|
|
fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
|
|
ar->v2d.cur.ymax,
|
|
ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX,
|
|
ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
|
|
|
|
/* render */
|
|
fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
|
|
ar->v2d.cur.ymax,
|
|
ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX,
|
|
ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
|
|
|
|
/* render */
|
|
fdrawline(ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
|
|
ar->v2d.cur.ymax,
|
|
ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX,
|
|
ar->v2d.cur.ymin - V2D_SCROLL_HEIGHT);
|
|
}
|
|
|
|
static void restrictbutton_view_cb(bContext *C, void *poin, void *poin2)
|
|
{
|
|
Scene *scene = (Scene *)poin;
|
|
Object *ob = (Object *)poin2;
|
|
|
|
if(!common_restrict_check(C, ob)) return;
|
|
|
|
/* deselect objects that are invisible */
|
|
if (ob->restrictflag & OB_RESTRICT_VIEW) {
|
|
/* Ouch! There is no backwards pointer from Object to Base,
|
|
* so have to do loop to find it. */
|
|
ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
|
|
}
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
|
|
}
|
|
|
|
static void restrictbutton_sel_cb(bContext *C, void *poin, void *poin2)
|
|
{
|
|
Scene *scene = (Scene *)poin;
|
|
Object *ob = (Object *)poin2;
|
|
|
|
if(!common_restrict_check(C, ob)) return;
|
|
|
|
/* if select restriction has just been turned on */
|
|
if (ob->restrictflag & OB_RESTRICT_SELECT) {
|
|
/* Ouch! There is no backwards pointer from Object to Base,
|
|
* so have to do loop to find it. */
|
|
ED_base_object_select(object_in_scene(ob, scene), BA_DESELECT);
|
|
}
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
|
|
|
}
|
|
|
|
static void restrictbutton_rend_cb(bContext *C, void *poin, void *UNUSED(poin2))
|
|
{
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, poin);
|
|
}
|
|
|
|
static void restrictbutton_r_lay_cb(bContext *C, void *poin, void *UNUSED(poin2))
|
|
{
|
|
WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, poin);
|
|
}
|
|
|
|
static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *poin2)
|
|
{
|
|
Object *ob = (Object *)poin2;
|
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
|
|
}
|
|
|
|
static void restrictbutton_bone_cb(bContext *C, void *UNUSED(poin), void *poin2)
|
|
{
|
|
Bone *bone= (Bone *)poin2;
|
|
if(bone && (bone->flag & BONE_HIDDEN_P))
|
|
bone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
|
|
}
|
|
|
|
static void restrictbutton_ebone_cb(bContext *C, void *UNUSED(poin), void *poin2)
|
|
{
|
|
EditBone *ebone= (EditBone *)poin2;
|
|
if(ebone && (ebone->flag & BONE_HIDDEN_A))
|
|
ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
|
|
}
|
|
|
|
static int group_restrict_flag(Group *gr, int flag)
|
|
{
|
|
GroupObject *gob;
|
|
|
|
for(gob= gr->gobject.first; gob; gob= gob->next) {
|
|
if((gob->ob->restrictflag & flag) == 0)
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static int group_select_flag(Group *gr)
|
|
{
|
|
GroupObject *gob;
|
|
|
|
for(gob= gr->gobject.first; gob; gob= gob->next)
|
|
if((gob->ob->flag & SELECT))
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
|
|
{
|
|
Scene *scene = (Scene *)poin;
|
|
GroupObject *gob;
|
|
Group *gr = (Group *)poin2;
|
|
|
|
if(group_restrict_flag(gr, flag)) {
|
|
for(gob= gr->gobject.first; gob; gob= gob->next) {
|
|
gob->ob->restrictflag &= ~flag;
|
|
|
|
if(flag==OB_RESTRICT_VIEW)
|
|
if(gob->ob->flag & SELECT)
|
|
ED_base_object_select(object_in_scene(gob->ob, scene), BA_DESELECT);
|
|
}
|
|
}
|
|
else {
|
|
for(gob= gr->gobject.first; gob; gob= gob->next) {
|
|
/* not in editmode */
|
|
if(scene->obedit!=gob->ob) {
|
|
gob->ob->restrictflag |= flag;
|
|
|
|
if(flag==OB_RESTRICT_VIEW)
|
|
if((gob->ob->flag & SELECT) == 0)
|
|
ED_base_object_select(object_in_scene(gob->ob, scene), BA_SELECT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void restrictbutton_gr_restrict_view(bContext *C, void *poin, void *poin2)
|
|
{
|
|
restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_VIEW);
|
|
WM_event_add_notifier(C, NC_GROUP, NULL);
|
|
}
|
|
static void restrictbutton_gr_restrict_select(bContext *C, void *poin, void *poin2)
|
|
{
|
|
restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_SELECT);
|
|
WM_event_add_notifier(C, NC_GROUP, NULL);
|
|
}
|
|
static void restrictbutton_gr_restrict_render(bContext *C, void *poin, void *poin2)
|
|
{
|
|
restrictbutton_gr_restrict_flag(poin, poin2, OB_RESTRICT_RENDER);
|
|
WM_event_add_notifier(C, NC_GROUP, NULL);
|
|
}
|
|
|
|
|
|
static void namebutton_cb(bContext *C, void *tsep, char *oldname)
|
|
{
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
TreeStore *ts= soops->treestore;
|
|
TreeStoreElem *tselem= tsep;
|
|
|
|
if(ts && tselem) {
|
|
TreeElement *te= outliner_find_tse(soops, tselem);
|
|
|
|
if(tselem->type==0) {
|
|
test_idbutton(tselem->id->name+2); // library.c, unique name and alpha sort
|
|
|
|
switch(GS(tselem->id->name)) {
|
|
case ID_MA:
|
|
WM_event_add_notifier(C, NC_MATERIAL, NULL); break;
|
|
case ID_TE:
|
|
WM_event_add_notifier(C, NC_TEXTURE, NULL); break;
|
|
case ID_IM:
|
|
WM_event_add_notifier(C, NC_IMAGE, NULL); break;
|
|
case ID_SCE:
|
|
WM_event_add_notifier(C, NC_SCENE, NULL); break;
|
|
default:
|
|
WM_event_add_notifier(C, NC_ID|NA_RENAME, NULL); break;
|
|
}
|
|
/* Check the library target exists */
|
|
if (te->idcode == ID_LI) {
|
|
char expanded[FILE_MAXDIR + FILE_MAXFILE];
|
|
BLI_strncpy(expanded, ((Library *)tselem->id)->name, FILE_MAXDIR + FILE_MAXFILE);
|
|
BLI_path_abs(expanded, G.main->name);
|
|
if (!BLI_exists(expanded)) {
|
|
error("This path does not exist, correct this before saving");
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
switch(tselem->type) {
|
|
case TSE_DEFGROUP:
|
|
defgroup_unique_name(te->directdata, (Object *)tselem->id); // id = object
|
|
break;
|
|
case TSE_NLA_ACTION:
|
|
test_idbutton(tselem->id->name+2);
|
|
break;
|
|
case TSE_EBONE:
|
|
{
|
|
bArmature *arm= (bArmature *)tselem->id;
|
|
if(arm->edbo) {
|
|
EditBone *ebone= te->directdata;
|
|
char newname[sizeof(ebone->name)];
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, ebone->name, sizeof(ebone->name));
|
|
BLI_strncpy(ebone->name, oldname, sizeof(ebone->name));
|
|
ED_armature_bone_rename(obedit->data, oldname, newname);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, OBACT);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case TSE_BONE:
|
|
{
|
|
Bone *bone= te->directdata;
|
|
Object *ob;
|
|
char newname[sizeof(bone->name)];
|
|
|
|
// always make current object active
|
|
tree_element_set_active_object(C, scene, soops, te, 1);
|
|
ob= OBACT;
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, bone->name, sizeof(bone->name));
|
|
BLI_strncpy(bone->name, oldname, sizeof(bone->name));
|
|
ED_armature_bone_rename(ob->data, oldname, newname);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
|
|
}
|
|
break;
|
|
case TSE_POSE_CHANNEL:
|
|
{
|
|
bPoseChannel *pchan= te->directdata;
|
|
Object *ob;
|
|
char newname[sizeof(pchan->name)];
|
|
|
|
// always make current object active
|
|
tree_element_set_active_object(C, scene, soops, te, 1);
|
|
ob= OBACT;
|
|
|
|
/* restore bone name */
|
|
BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
|
|
BLI_strncpy(pchan->name, oldname, sizeof(pchan->name));
|
|
ED_armature_bone_rename(ob->data, oldname, newname);
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
|
|
}
|
|
break;
|
|
case TSE_POSEGRP:
|
|
{
|
|
Object *ob= (Object *)tselem->id; // id = object
|
|
bActionGroup *grp= te->directdata;
|
|
|
|
BLI_uniquename(&ob->pose->agroups, grp, "Group", '.', offsetof(bActionGroup, name), sizeof(grp->name));
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_POSE, ob);
|
|
}
|
|
break;
|
|
case TSE_R_LAYER:
|
|
break;
|
|
}
|
|
}
|
|
tselem->flag &= ~TSE_TEXTBUT;
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, ListBase *lb)
|
|
{
|
|
uiBut *bt;
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
Object *ob = NULL;
|
|
Group *gr = NULL;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
/* objects have toggle-able restriction flags */
|
|
if(tselem->type==0 && te->idcode==ID_OB) {
|
|
PointerRNA ptr;
|
|
|
|
ob = (Object *)tselem->id;
|
|
RNA_pointer_create((ID *)ob, &RNA_Object, ob, &ptr);
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1,
|
|
&ptr, "hide", -1, 0, 0, -1, -1, NULL);
|
|
uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
|
|
|
|
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1,
|
|
&ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
|
|
uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
|
|
|
|
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1,
|
|
&ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
|
|
uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSS);
|
|
|
|
}
|
|
if(tselem->type==0 && te->idcode==ID_GR){
|
|
int restrict_bool;
|
|
gr = (Group *)tselem->id;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
|
|
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
|
|
bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, NULL, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
|
|
|
|
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
|
|
bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, NULL, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
|
|
|
|
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
|
|
bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, NULL, 0, 0, 0, 0, "Restrict/Allow renderability");
|
|
uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSS);
|
|
}
|
|
/* scene render layers and passes have toggle-able flags too! */
|
|
else if(tselem->type==TSE_R_LAYER) {
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
|
|
bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
|
|
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSS);
|
|
}
|
|
else if(tselem->type==TSE_R_PASS) {
|
|
int *layflag= te->directdata;
|
|
int passflag= 1<<tselem->nr;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
|
|
|
|
bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
|
|
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
|
|
|
|
layflag++; /* is lay_xor */
|
|
if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
|
|
bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
|
|
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSS);
|
|
}
|
|
else if(tselem->type==TSE_MODIFIER) {
|
|
ModifierData *md= (ModifierData *)te->directdata;
|
|
ob = (Object *)tselem->id;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
|
|
|
|
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
|
|
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
|
|
}
|
|
else if(tselem->type==TSE_POSE_CHANNEL) {
|
|
bPoseChannel *pchan= (bPoseChannel *)te->directdata;
|
|
Bone *bone = pchan->bone;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
|
|
|
|
bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
|
|
}
|
|
else if(tselem->type==TSE_EBONE) {
|
|
EditBone *ebone= (EditBone *)te->directdata;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSSN);
|
|
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
|
|
|
|
bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
|
|
(int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
|
|
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
|
|
}
|
|
}
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_rnacols(ARegion *ar, int sizex)
|
|
{
|
|
View2D *v2d= &ar->v2d;
|
|
|
|
float miny = v2d->cur.ymin-V2D_SCROLL_HEIGHT;
|
|
if(miny<v2d->tot.ymin) miny = v2d->tot.ymin;
|
|
|
|
UI_ThemeColorShadeAlpha(TH_BACK, -15, -200);
|
|
|
|
/* draw column separator lines */
|
|
fdrawline((float)sizex,
|
|
v2d->cur.ymax,
|
|
(float)sizex,
|
|
miny);
|
|
|
|
fdrawline((float)sizex+OL_RNA_COL_SIZEX,
|
|
v2d->cur.ymax,
|
|
(float)sizex+OL_RNA_COL_SIZEX,
|
|
miny);
|
|
}
|
|
|
|
static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
PointerRNA *ptr;
|
|
PropertyRNA *prop;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSST);
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
if(tselem->type == TSE_RNA_PROPERTY) {
|
|
ptr= &te->rnaptr;
|
|
prop= te->directdata;
|
|
|
|
if(!(RNA_property_type(prop) == PROP_POINTER && (tselem->flag & TSE_CLOSED)==0))
|
|
uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
|
|
}
|
|
else if(tselem->type == TSE_RNA_ARRAY_ELEM) {
|
|
ptr= &te->rnaptr;
|
|
prop= te->directdata;
|
|
|
|
uiDefAutoButR(block, ptr, prop, te->index, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, OL_H-1);
|
|
}
|
|
}
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
|
|
}
|
|
}
|
|
|
|
static void operator_call_cb(struct bContext *UNUSED(C), void *arg_kmi, void *arg2)
|
|
{
|
|
wmOperatorType *ot= arg2;
|
|
wmKeyMapItem *kmi= arg_kmi;
|
|
|
|
if(ot)
|
|
BLI_strncpy(kmi->idname, ot->idname, OP_MAX_TYPENAME);
|
|
}
|
|
|
|
static void operator_search_cb(const struct bContext *UNUSED(C), void *UNUSED(arg_kmi), const char *str, uiSearchItems *items)
|
|
{
|
|
wmOperatorType *ot = WM_operatortype_first();
|
|
|
|
for(; ot; ot= ot->next) {
|
|
|
|
if(BLI_strcasestr(ot->idname, str)) {
|
|
char name[OP_MAX_TYPENAME];
|
|
|
|
/* display name for menu */
|
|
WM_operator_py_idname(name, ot->idname);
|
|
|
|
if(0==uiSearchItemAdd(items, name, ot, 0))
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* operator Search browse menu, open */
|
|
static uiBlock *operator_search_menu(bContext *C, ARegion *ar, void *arg_kmi)
|
|
{
|
|
static char search[OP_MAX_TYPENAME];
|
|
wmEvent event;
|
|
wmWindow *win= CTX_wm_window(C);
|
|
wmKeyMapItem *kmi= arg_kmi;
|
|
wmOperatorType *ot= WM_operatortype_find(kmi->idname, 0);
|
|
uiBlock *block;
|
|
uiBut *but;
|
|
|
|
/* clear initial search string, then all items show */
|
|
search[0]= 0;
|
|
|
|
block= uiBeginBlock(C, ar, "_popup", UI_EMBOSS);
|
|
uiBlockSetFlag(block, UI_BLOCK_LOOP|UI_BLOCK_REDRAW|UI_BLOCK_RET_1);
|
|
|
|
/* fake button, it holds space for search items */
|
|
uiDefBut(block, LABEL, 0, "", 10, 15, 150, uiSearchBoxhHeight(), NULL, 0, 0, 0, 0, NULL);
|
|
|
|
but= uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, 256, 10, 0, 150, 19, 0, 0, "");
|
|
uiButSetSearchFunc(but, operator_search_cb, arg_kmi, operator_call_cb, ot);
|
|
|
|
uiBoundsBlock(block, 6);
|
|
uiBlockSetDirection(block, UI_DOWN);
|
|
uiEndBlock(C, block);
|
|
|
|
event= *(win->eventstate); /* XXX huh huh? make api call */
|
|
event.type= EVT_BUT_OPEN;
|
|
event.val= KM_PRESS;
|
|
event.customdata= but;
|
|
event.customdatafree= FALSE;
|
|
wm_event_add(win, &event);
|
|
|
|
return block;
|
|
}
|
|
|
|
#define OL_KM_KEYBOARD 0
|
|
#define OL_KM_MOUSE 1
|
|
#define OL_KM_TWEAK 2
|
|
#define OL_KM_SPECIALS 3
|
|
|
|
static short keymap_menu_type(short type)
|
|
{
|
|
if(ISKEYBOARD(type)) return OL_KM_KEYBOARD;
|
|
if(ISTWEAK(type)) return OL_KM_TWEAK;
|
|
if(ISMOUSE(type)) return OL_KM_MOUSE;
|
|
// return OL_KM_SPECIALS;
|
|
return 0;
|
|
}
|
|
|
|
static const char *keymap_type_menu(void)
|
|
{
|
|
static const char string[]=
|
|
"Event Type%t"
|
|
"|Keyboard%x" STRINGIFY(OL_KM_KEYBOARD)
|
|
"|Mouse%x" STRINGIFY(OL_KM_MOUSE)
|
|
"|Tweak%x" STRINGIFY(OL_KM_TWEAK)
|
|
// "|Specials%x" STRINGIFY(OL_KM_SPECIALS)
|
|
;
|
|
|
|
return string;
|
|
}
|
|
|
|
static const char *keymap_mouse_menu(void)
|
|
{
|
|
static const char string[]=
|
|
"Mouse Event%t"
|
|
"|Left Mouse%x" STRINGIFY(LEFTMOUSE)
|
|
"|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
|
|
"|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
|
|
"|Middle Mouse%x" STRINGIFY(MIDDLEMOUSE)
|
|
"|Right Mouse%x" STRINGIFY(RIGHTMOUSE)
|
|
"|Button4 Mouse%x" STRINGIFY(BUTTON4MOUSE)
|
|
"|Button5 Mouse%x" STRINGIFY(BUTTON5MOUSE)
|
|
"|Action Mouse%x" STRINGIFY(ACTIONMOUSE)
|
|
"|Select Mouse%x" STRINGIFY(SELECTMOUSE)
|
|
"|Mouse Move%x" STRINGIFY(MOUSEMOVE)
|
|
"|Wheel Up%x" STRINGIFY(WHEELUPMOUSE)
|
|
"|Wheel Down%x" STRINGIFY(WHEELDOWNMOUSE)
|
|
"|Wheel In%x" STRINGIFY(WHEELINMOUSE)
|
|
"|Wheel Out%x" STRINGIFY(WHEELOUTMOUSE)
|
|
"|Mouse/Trackpad Pan%x" STRINGIFY(MOUSEPAN)
|
|
"|Mouse/Trackpad Zoom%x" STRINGIFY(MOUSEZOOM)
|
|
"|Mouse/Trackpad Rotate%x" STRINGIFY(MOUSEROTATE)
|
|
;
|
|
|
|
return string;
|
|
}
|
|
|
|
static const char *keymap_tweak_menu(void)
|
|
{
|
|
static const char string[]=
|
|
"Tweak Event%t"
|
|
"|Left Mouse%x" STRINGIFY(EVT_TWEAK_L)
|
|
"|Middle Mouse%x" STRINGIFY(EVT_TWEAK_M)
|
|
"|Right Mouse%x" STRINGIFY(EVT_TWEAK_R)
|
|
"|Action Mouse%x" STRINGIFY(EVT_TWEAK_A)
|
|
"|Select Mouse%x" STRINGIFY(EVT_TWEAK_S)
|
|
;
|
|
|
|
return string;
|
|
}
|
|
|
|
static const char *keymap_tweak_dir_menu(void)
|
|
{
|
|
static const char string[]=
|
|
"Tweak Direction%t"
|
|
"|Any%x" STRINGIFY(KM_ANY)
|
|
"|North%x" STRINGIFY(EVT_GESTURE_N)
|
|
"|North-East%x" STRINGIFY(EVT_GESTURE_NE)
|
|
"|East%x" STRINGIFY(EVT_GESTURE_E)
|
|
"|Sout-East%x" STRINGIFY(EVT_GESTURE_SE)
|
|
"|South%x" STRINGIFY(EVT_GESTURE_S)
|
|
"|South-West%x" STRINGIFY(EVT_GESTURE_SW)
|
|
"|West%x" STRINGIFY(EVT_GESTURE_W)
|
|
"|North-West%x" STRINGIFY(EVT_GESTURE_NW)
|
|
;
|
|
|
|
return string;
|
|
}
|
|
|
|
|
|
static void keymap_type_cb(bContext *C, void *kmi_v, void *UNUSED(arg_v))
|
|
{
|
|
wmKeyMapItem *kmi= kmi_v;
|
|
short maptype= keymap_menu_type(kmi->type);
|
|
|
|
if(maptype!=kmi->maptype) {
|
|
switch(kmi->maptype) {
|
|
case OL_KM_KEYBOARD:
|
|
kmi->type= AKEY;
|
|
kmi->val= KM_PRESS;
|
|
break;
|
|
case OL_KM_MOUSE:
|
|
kmi->type= LEFTMOUSE;
|
|
kmi->val= KM_PRESS;
|
|
break;
|
|
case OL_KM_TWEAK:
|
|
kmi->type= EVT_TWEAK_L;
|
|
kmi->val= KM_ANY;
|
|
break;
|
|
case OL_KM_SPECIALS:
|
|
kmi->type= AKEY;
|
|
kmi->val= KM_PRESS;
|
|
}
|
|
ED_region_tag_redraw(CTX_wm_region(C));
|
|
}
|
|
}
|
|
|
|
static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
|
|
{
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
|
|
uiBlockSetEmboss(block, UI_EMBOSST);
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
uiBut *but;
|
|
const char *str;
|
|
int xstart= 240;
|
|
int butw1= 20; /* operator */
|
|
int butw2= 90; /* event type, menus */
|
|
int butw3= 43; /* modifiers */
|
|
|
|
if(tselem->type == TSE_KEYMAP_ITEM) {
|
|
wmKeyMapItem *kmi= te->directdata;
|
|
|
|
/* modal map? */
|
|
if(kmi->propvalue);
|
|
else {
|
|
uiDefBlockBut(block, operator_search_menu, kmi, "", xstart, (int)te->ys+1, butw1, OL_H-1, "Assign new Operator");
|
|
}
|
|
xstart+= butw1+10;
|
|
|
|
/* map type button */
|
|
kmi->maptype= keymap_menu_type(kmi->type);
|
|
|
|
str= keymap_type_menu();
|
|
but= uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->maptype, 0, 0, 0, 0, "Event type");
|
|
uiButSetFunc(but, keymap_type_cb, kmi, NULL);
|
|
xstart+= butw2+5;
|
|
|
|
/* edit actual event */
|
|
switch(kmi->maptype) {
|
|
case OL_KM_KEYBOARD:
|
|
uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, "Key code");
|
|
xstart+= butw2+5;
|
|
break;
|
|
case OL_KM_MOUSE:
|
|
str= keymap_mouse_menu();
|
|
uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
|
|
xstart+= butw2+5;
|
|
break;
|
|
case OL_KM_TWEAK:
|
|
str= keymap_tweak_menu();
|
|
uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
|
|
xstart+= butw2+5;
|
|
str= keymap_tweak_dir_menu();
|
|
uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
|
|
xstart+= butw2+5;
|
|
break;
|
|
}
|
|
|
|
/* modifiers */
|
|
uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, OL_H-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
|
|
uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
|
|
uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
|
|
uiDefButS(block, OPTION, 0, "OS", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
|
|
xstart+= 5;
|
|
uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->keymodifier, "Key Modifier code");
|
|
xstart+= butw3+5;
|
|
|
|
/* rna property */
|
|
if(kmi->ptr && kmi->ptr->data)
|
|
uiDefBut(block, LABEL, 0, "(RNA property)", xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->oskey, 0, 0, 0, 0, ""); xstart+= butw2;
|
|
|
|
|
|
}
|
|
}
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
|
|
}
|
|
}
|
|
|
|
|
|
static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, SpaceOops *soops, ListBase *lb)
|
|
{
|
|
uiBut *bt;
|
|
TreeElement *te;
|
|
TreeStoreElem *tselem;
|
|
int spx, dx, len;
|
|
|
|
for(te= lb->first; te; te= te->next) {
|
|
tselem= TREESTORE(te);
|
|
if(te->ys+2*OL_H >= ar->v2d.cur.ymin && te->ys <= ar->v2d.cur.ymax) {
|
|
|
|
if(tselem->flag & TSE_TEXTBUT) {
|
|
|
|
/* If we add support to rename Sequence.
|
|
* need change this.
|
|
*/
|
|
if(tselem->type == TSE_POSE_BASE) continue; // prevent crash when trying to rename 'pose' entry of armature
|
|
|
|
if(tselem->type==TSE_EBONE) len = sizeof(((EditBone*) 0)->name);
|
|
else if (tselem->type==TSE_MODIFIER) len = sizeof(((ModifierData*) 0)->name);
|
|
else if(tselem->id && GS(tselem->id->name)==ID_LI) len = sizeof(((Library*) 0)->name);
|
|
else len= sizeof(((ID*) 0)->name)-2;
|
|
|
|
|
|
dx= (int)UI_GetStringWidth(te->name);
|
|
if(dx<100) dx= 100;
|
|
spx=te->xs+2*OL_X-4;
|
|
if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
|
|
|
|
bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, OL_H-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
|
|
uiButSetRenameFunc(bt, namebutton_cb, tselem);
|
|
|
|
/* returns false if button got removed */
|
|
if( 0 == uiButActiveOnly(C, block, bt) )
|
|
tselem->flag &= ~TSE_TEXTBUT;
|
|
}
|
|
}
|
|
|
|
if((tselem->flag & TSE_CLOSED)==0) outliner_buttons(C, block, ar, soops, &te->subtree);
|
|
}
|
|
}
|
|
|
|
void draw_outliner(const bContext *C)
|
|
{
|
|
Main *mainvar= CTX_data_main(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
ARegion *ar= CTX_wm_region(C);
|
|
View2D *v2d= &ar->v2d;
|
|
SpaceOops *soops= CTX_wm_space_outliner(C);
|
|
uiBlock *block;
|
|
int sizey= 0, sizex= 0, sizex_rna= 0;
|
|
|
|
outliner_build_tree(mainvar, scene, soops); // always
|
|
|
|
/* get extents of data */
|
|
outliner_height(soops, &soops->tree, &sizey);
|
|
|
|
if (ELEM3(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF, SO_KEYMAP)) {
|
|
/* RNA has two columns:
|
|
* - column 1 is (max_width + OL_RNA_COL_SPACEX) or
|
|
* (OL_RNA_COL_X), whichever is wider...
|
|
* - column 2 is fixed at OL_RNA_COL_SIZEX
|
|
*
|
|
* (*) XXX max width for now is a fixed factor of OL_X*(max_indention+100)
|
|
*/
|
|
|
|
/* get actual width of column 1 */
|
|
outliner_rna_width(soops, &soops->tree, &sizex_rna, 0);
|
|
sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
|
|
|
|
/* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
|
|
if (soops->outlinevis == SO_KEYMAP)
|
|
sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
|
|
else
|
|
sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
|
|
}
|
|
else {
|
|
/* width must take into account restriction columns (if visible) so that entries will still be visible */
|
|
//outliner_width(soops, &soops->tree, &sizex);
|
|
outliner_rna_width(soops, &soops->tree, &sizex, 0); // XXX should use outliner_width instead when te->xend will be set correctly...
|
|
|
|
/* constant offset for restriction columns */
|
|
// XXX this isn't that great yet...
|
|
if ((soops->flag & SO_HIDE_RESTRICTCOLS)==0)
|
|
sizex += OL_TOGW*3;
|
|
}
|
|
|
|
/* tweak to display last line (when list bigger than window) */
|
|
sizey += V2D_SCROLL_HEIGHT;
|
|
|
|
/* adds vertical offset */
|
|
sizey += OL_Y_OFFSET;
|
|
|
|
/* update size of tot-rect (extents of data/viewable area) */
|
|
UI_view2d_totRect_set(v2d, sizex, sizey);
|
|
|
|
/* force display to pixel coords */
|
|
v2d->flag |= (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
|
|
/* set matrix for 2d-view controls */
|
|
UI_view2d_view_ortho(v2d);
|
|
|
|
/* draw outliner stuff (background, hierachy lines and names) */
|
|
outliner_back(ar);
|
|
block= uiBeginBlock(C, ar, "outliner buttons", UI_EMBOSS);
|
|
outliner_draw_tree((bContext *)C, block, scene, ar, soops);
|
|
|
|
if(ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
|
|
/* draw rna buttons */
|
|
outliner_draw_rnacols(ar, sizex_rna);
|
|
outliner_draw_rnabuts(block, scene, ar, soops, sizex_rna, &soops->tree);
|
|
}
|
|
else if(soops->outlinevis == SO_KEYMAP) {
|
|
outliner_draw_keymapbuts(block, ar, soops, &soops->tree);
|
|
}
|
|
else if (!(soops->flag & SO_HIDE_RESTRICTCOLS)) {
|
|
/* draw restriction columns */
|
|
outliner_draw_restrictcols(ar);
|
|
outliner_draw_restrictbuts(block, scene, ar, soops, &soops->tree);
|
|
}
|
|
|
|
/* draw edit buttons if nessecery */
|
|
outliner_buttons(C, block, ar, soops, &soops->tree);
|
|
|
|
uiEndBlock(C, block);
|
|
uiDrawBlock(C, block);
|
|
|
|
/* clear flag that allows quick redraws */
|
|
soops->storeflag &= ~SO_TREESTORE_REDRAW;
|
|
}
|
|
|