893 lines
27 KiB
C
893 lines
27 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/nodes/intern/CMP_nodes/CMP_defocus.c
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* \ingroup cmpnodes
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*/
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#include "../CMP_util.h"
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/* ************ qdn: Defocus node ****************** */
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static bNodeSocketType cmp_node_defocus_in[]= {
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{ SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
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{ SOCK_VALUE, 1, "Z", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static bNodeSocketType cmp_node_defocus_out[]= {
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{ SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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// line coefs for point sampling & scancon. data.
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typedef struct BokehCoeffs {
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float x0, y0, dx, dy;
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float ls_x, ls_y;
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float min_x, min_y, max_x, max_y;
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} BokehCoeffs;
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// returns array of BokehCoeffs
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// returns length of array in 'len_bkh',
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// radius squared of inscribed disk in 'inradsq', needed in getWeight() test,
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// BKH[8] is the data returned for the bokeh shape & bkh_b[4] is it's 2d bound
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static void makeBokeh(char bktype, char ro, int* len_bkh, float* inradsq, BokehCoeffs BKH[8], float bkh_b[4])
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{
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float x0, x1, y0, y1, dx, dy, iDxy;
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float w = MAX2(1e-5f, ro)*M_PI/180.f; // never reported stangely enough, but a zero offset causes missing center line...
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float wi = (360.f/bktype)*M_PI/180.f;
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int i, ov, nv;
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// bktype must be at least 3 & <= 8
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bktype = (bktype<3) ? 3 : ((bktype>8) ? 8 : bktype);
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*len_bkh = bktype;
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*inradsq = -1.f;
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for (i=0; i<(*len_bkh); i++) {
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x0 = cos(w);
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y0 = sin(w);
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w += wi;
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x1 = cos(w);
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y1 = sin(w);
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if ((*inradsq)<0.f) {
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// radius squared of inscribed disk
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float idx=(x0+x1)*0.5f, idy=(y0+y1)*0.5f;
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*inradsq = idx*idx + idy*idy;
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}
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BKH[i].x0 = x0;
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BKH[i].y0 = y0;
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dx = x1-x0, dy = y1-y0;
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iDxy = 1.f / sqrt(dx*dx + dy*dy);
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dx *= iDxy;
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dy *= iDxy;
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BKH[i].dx = dx;
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BKH[i].dy = dy;
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}
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// precalc scanconversion data
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// bokeh bound, not transformed, for scanconvert
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bkh_b[0] = bkh_b[2] = 1e10f; // xmin/ymin
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bkh_b[1] = bkh_b[3] = -1e10f; // xmax/ymax
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ov = (*len_bkh) - 1;
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for (nv=0; nv<(*len_bkh); nv++) {
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bkh_b[0] = MIN2(bkh_b[0], BKH[nv].x0); // xmin
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bkh_b[1] = MAX2(bkh_b[1], BKH[nv].x0); // xmax
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bkh_b[2] = MIN2(bkh_b[2], BKH[nv].y0); // ymin
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bkh_b[3] = MAX2(bkh_b[3], BKH[nv].y0); // ymax
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BKH[nv].min_x = MIN2(BKH[ov].x0, BKH[nv].x0);
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BKH[nv].max_x = MAX2(BKH[ov].x0, BKH[nv].x0);
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BKH[nv].min_y = MIN2(BKH[ov].y0, BKH[nv].y0);
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BKH[nv].max_y = MAX2(BKH[ov].y0, BKH[nv].y0);
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dy = BKH[nv].y0 - BKH[ov].y0;
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BKH[nv].ls_x = (BKH[nv].x0 - BKH[ov].x0) / ((dy==0.f) ? 1.f : dy);
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BKH[nv].ls_y = (BKH[nv].ls_x==0.f) ? 1.f : (1.f/BKH[nv].ls_x);
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ov = nv;
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}
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}
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// test if u/v inside shape & returns weight value
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static float getWeight(BokehCoeffs* BKH, int len_bkh, float u, float v, float rad, float inradsq)
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{
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BokehCoeffs* bc = BKH;
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float cdist, irad = (rad==0.f) ? 1.f : (1.f/rad);
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u *= irad;
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v *= irad;
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// early out test1: if point outside outer unit disk, it cannot be inside shape
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cdist = u*u + v*v;
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if (cdist>1.f) return 0.f;
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// early out test2: if point inside or on inner disk, point must be inside shape
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if (cdist<=inradsq) return 1.f;
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while (len_bkh--) {
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if ((bc->dy*(u - bc->x0) - bc->dx*(v - bc->y0)) > 0.f) return 0.f;
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bc++;
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}
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return 1.f;
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}
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// QMC.seq. for sampling, A.Keller, EMS
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static float RI_vdC(unsigned int bits, unsigned int r)
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{
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bits = ( bits << 16) | ( bits >> 16);
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bits = ((bits & 0x00ff00ff) << 8) | ((bits & 0xff00ff00) >> 8);
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bits = ((bits & 0x0f0f0f0f) << 4) | ((bits & 0xf0f0f0f0) >> 4);
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bits = ((bits & 0x33333333) << 2) | ((bits & 0xcccccccc) >> 2);
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bits = ((bits & 0x55555555) << 1) | ((bits & 0xaaaaaaaa) >> 1);
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bits ^= r;
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return (float)((double)bits / 4294967296.0);
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}
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// single channel IIR gaussian filtering
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// much faster than anything else, constant time independent of width
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// should extend to multichannel and make this a node, could be useful
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static void IIR_gauss_single(CompBuf* buf, float sigma)
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{
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double q, q2, sc, cf[4], tsM[9], tsu[3], tsv[3];
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float *X, *Y, *W;
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int i, x, y, sz;
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// single channel only for now
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if (buf->type != CB_VAL) return;
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// <0.5 not valid, though can have a possibly useful sort of sharpening effect
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if (sigma < 0.5) return;
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// see "Recursive Gabor Filtering" by Young/VanVliet
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// all factors here in double.prec. Required, because for single.prec it seems to blow up if sigma > ~200
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if (sigma >= 3.556)
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q = 0.9804*(sigma - 3.556) + 2.5091;
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else // sigma >= 0.5
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q = (0.0561*sigma + 0.5784)*sigma - 0.2568;
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q2 = q*q;
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sc = (1.1668 + q)*(3.203729649 + (2.21566 + q)*q);
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// no gabor filtering here, so no complex multiplies, just the regular coefs.
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// all negated here, so as not to have to recalc Triggs/Sdika matrix
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cf[1] = q*(5.788961737 + (6.76492 + 3.0*q)*q)/ sc;
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cf[2] = -q2*(3.38246 + 3.0*q)/sc;
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// 0 & 3 unchanged
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cf[3] = q2*q/sc;
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cf[0] = 1.0 - cf[1] - cf[2] - cf[3];
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// Triggs/Sdika border corrections,
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// it seems to work, not entirely sure if it is actually totally correct,
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// Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
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// found one other implementation by Cristoph Lampert,
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// but neither seem to be quite the same, result seems to be ok sofar anyway.
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// Extra scale factor here to not have to do it in filter,
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// though maybe this had something to with the precision errors
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sc = cf[0]/((1.0 + cf[1] - cf[2] + cf[3])*(1.0 - cf[1] - cf[2] - cf[3])*(1.0 + cf[2] + (cf[1] - cf[3])*cf[3]));
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tsM[0] = sc*(-cf[3]*cf[1] + 1.0 - cf[3]*cf[3] - cf[2]);
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tsM[1] = sc*((cf[3] + cf[1])*(cf[2] + cf[3]*cf[1]));
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tsM[2] = sc*(cf[3]*(cf[1] + cf[3]*cf[2]));
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tsM[3] = sc*(cf[1] + cf[3]*cf[2]);
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tsM[4] = sc*(-(cf[2] - 1.0)*(cf[2] + cf[3]*cf[1]));
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tsM[5] = sc*(-(cf[3]*cf[1] + cf[3]*cf[3] + cf[2] - 1.0)*cf[3]);
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tsM[6] = sc*(cf[3]*cf[1] + cf[2] + cf[1]*cf[1] - cf[2]*cf[2]);
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tsM[7] = sc*(cf[1]*cf[2] + cf[3]*cf[2]*cf[2] - cf[1]*cf[3]*cf[3] - cf[3]*cf[3]*cf[3] - cf[3]*cf[2] + cf[3]);
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tsM[8] = sc*(cf[3]*(cf[1] + cf[3]*cf[2]));
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#define YVV(L)\
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{\
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W[0] = cf[0]*X[0] + cf[1]*X[0] + cf[2]*X[0] + cf[3]*X[0];\
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W[1] = cf[0]*X[1] + cf[1]*W[0] + cf[2]*X[0] + cf[3]*X[0];\
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W[2] = cf[0]*X[2] + cf[1]*W[1] + cf[2]*W[0] + cf[3]*X[0];\
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for (i=3; i<L; i++)\
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W[i] = cf[0]*X[i] + cf[1]*W[i-1] + cf[2]*W[i-2] + cf[3]*W[i-3];\
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tsu[0] = W[L-1] - X[L-1];\
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tsu[1] = W[L-2] - X[L-1];\
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tsu[2] = W[L-3] - X[L-1];\
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tsv[0] = tsM[0]*tsu[0] + tsM[1]*tsu[1] + tsM[2]*tsu[2] + X[L-1];\
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tsv[1] = tsM[3]*tsu[0] + tsM[4]*tsu[1] + tsM[5]*tsu[2] + X[L-1];\
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tsv[2] = tsM[6]*tsu[0] + tsM[7]*tsu[1] + tsM[8]*tsu[2] + X[L-1];\
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Y[L-1] = cf[0]*W[L-1] + cf[1]*tsv[0] + cf[2]*tsv[1] + cf[3]*tsv[2];\
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Y[L-2] = cf[0]*W[L-2] + cf[1]*Y[L-1] + cf[2]*tsv[0] + cf[3]*tsv[1];\
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Y[L-3] = cf[0]*W[L-3] + cf[1]*Y[L-2] + cf[2]*Y[L-1] + cf[3]*tsv[0];\
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for (i=L-4; i>=0; i--)\
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Y[i] = cf[0]*W[i] + cf[1]*Y[i+1] + cf[2]*Y[i+2] + cf[3]*Y[i+3];\
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}
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// intermediate buffers
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sz = MAX2(buf->x, buf->y);
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Y = MEM_callocN(sz*sizeof(float), "IIR_gauss Y buf");
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W = MEM_callocN(sz*sizeof(float), "IIR_gauss W buf");
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// H
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for (y=0; y<buf->y; y++) {
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X = &buf->rect[y*buf->x];
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YVV(buf->x);
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memcpy(X, Y, sizeof(float)*buf->x);
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}
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// V
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X = MEM_callocN(buf->y*sizeof(float), "IIR_gauss X buf");
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for (x=0; x<buf->x; x++) {
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for (y=0; y<buf->y; y++)
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X[y] = buf->rect[x + y*buf->x];
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YVV(buf->y);
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for (y=0; y<buf->y; y++)
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buf->rect[x + y*buf->x] = Y[y];
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}
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MEM_freeN(X);
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MEM_freeN(W);
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MEM_freeN(Y);
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#undef YVV
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}
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static void defocus_blur(bNode *node, CompBuf *new, CompBuf *img, CompBuf *zbuf, float inpval, int no_zbuf)
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{
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NodeDefocus *nqd = node->storage;
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CompBuf *wts; // weights buffer
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CompBuf *crad; // CoC radius buffer
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BokehCoeffs BKH[8]; // bokeh shape data, here never > 8 pts.
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float bkh_b[4] = {0}; // shape 2D bound
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float cam_fdist=1, cam_invfdist=1, cam_lens=35;
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float dof_sp, maxfgc, bk_hn_theta=0, inradsq=0;
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int y, len_bkh=0, ydone=0;
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float aspect, aperture;
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int minsz;
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//float bcrad, nmaxc, scf;
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// get some required params from the current scene camera
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// (ton) this is wrong, needs fixed
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Scene *scene= (Scene*)node->id;
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Object* camob = (scene)? scene->camera: NULL;
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if (camob && camob->type==OB_CAMERA) {
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Camera* cam = (Camera*)camob->data;
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cam_lens = cam->lens;
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cam_fdist = dof_camera(camob);
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if (cam_fdist==0.0) cam_fdist = 1e10f; /* if the dof is 0.0 then set it be be far away */
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cam_invfdist = 1.f/cam_fdist;
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}
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// guess work here.. best match with raytraced result
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minsz = MIN2(img->x, img->y);
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dof_sp = (float)minsz / (16.f / cam_lens); // <- == aspect * MIN2(img->x, img->y) / tan(0.5f * fov);
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// aperture
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aspect = (img->x > img->y) ? (img->y / (float)img->x) : (img->x / (float)img->y);
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aperture = 0.5f*(cam_lens / (aspect*32.f)) / nqd->fstop;
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// if not disk, make bokeh coefficients and other needed data
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if (nqd->bktype!=0) {
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makeBokeh(nqd->bktype, nqd->rotation, &len_bkh, &inradsq, BKH, bkh_b);
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bk_hn_theta = 0.5 * nqd->bktype * sin(2.0 * M_PI / nqd->bktype); // weight factor
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}
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// accumulated weights
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wts = alloc_compbuf(img->x, img->y, CB_VAL, 1);
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// CoC radius buffer
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crad = alloc_compbuf(img->x, img->y, CB_VAL, 1);
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// if 'no_zbuf' flag set (which is always set if input is not an image),
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// values are instead interpreted directly as blur radius values
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if (no_zbuf) {
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// to prevent *reaaallly* big radius values and impossible calculation times,
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// limit the maximum to half the image width or height, whichever is smaller
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float maxr = 0.5f*(float)MIN2(img->x, img->y);
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unsigned int p;
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for (p=0; p<(unsigned int)(img->x*img->y); p++) {
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crad->rect[p] = zbuf ? (zbuf->rect[p]*nqd->scale) : inpval;
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// bug #5921, limit minimum
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crad->rect[p] = MAX2(1e-5f, crad->rect[p]);
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crad->rect[p] = MIN2(crad->rect[p], maxr);
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// if maxblur!=0, limit maximum
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if (nqd->maxblur != 0.f) crad->rect[p] = MIN2(crad->rect[p], nqd->maxblur);
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}
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}
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else {
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float wt;
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// actual zbuffer.
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// separate foreground from background CoC's
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// then blur background and blend in again with foreground,
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// improves the 'blurred foreground overlapping in-focus midground' sharp boundary problem.
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// wts buffer here used for blendmask
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maxfgc = 0.f; // maximum foreground CoC radius
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for (y=0; y<img->y; y++) {
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unsigned int p = y * img->x;
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int x;
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for (x=0; x<img->x; x++) {
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unsigned int px = p + x;
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float iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]);
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crad->rect[px] = 0.5f*(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f));
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if (crad->rect[px] <= 0.f) {
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wts->rect[px] = 1.f;
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crad->rect[px] = -crad->rect[px];
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if (crad->rect[px] > maxfgc) maxfgc = crad->rect[px];
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}
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else crad->rect[px] = wts->rect[px] = 0;
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}
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}
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// fast blur...
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// bug #6656 part 1, probably when previous node_composite.c was split into separate files, it was not properly updated
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// to include recent cvs commits (well, at least not defocus node), so this part was missing...
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wt = aperture*128.f;
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IIR_gauss_single(crad, wt);
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IIR_gauss_single(wts, wt);
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// bug #6656 part 2a, although foreground blur is not based anymore on closest object,
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// the rescaling op below was still based on that anyway, and unlike the comment in below code,
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// the difference is therefore not always that small at all...
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// so for now commented out, not sure if this is going to cause other future problems, lets just wait and see...
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/*
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// find new maximum to scale it back to original
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// (could skip this, not strictly necessary, in general, difference is quite small, but just in case...)
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nmaxc = 0;
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for (p=0; p<(img->x*img->y); p++)
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if (crad->rect[p] > nmaxc) nmaxc = crad->rect[p];
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// rescale factor
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scf = (nmaxc==0.f) ? 1.f: (maxfgc / nmaxc);
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*/
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// and blend...
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for (y=0; y<img->y; y++) {
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unsigned int p = y*img->x;
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int x;
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for (x=0; x<img->x; x++) {
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unsigned px = p + x;
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if (zbuf->rect[px]!=0.f) {
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float iZ = (zbuf->rect[px]==0.f) ? 0.f : (1.f/zbuf->rect[px]);
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// bug #6656 part 2b, do not rescale
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/*
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bcrad = 0.5f*fabs(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f));
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// scale crad back to original maximum and blend
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crad->rect[px] = bcrad + wts->rect[px]*(scf*crad->rect[px] - bcrad);
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*/
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crad->rect[px] = 0.5f*fabs(aperture*(dof_sp*(cam_invfdist - iZ) - 1.f));
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// 'bug' #6615, limit minimum radius to 1 pixel, not really a solution, but somewhat mitigates the problem
|
|
crad->rect[px] = MAX2(crad->rect[px], 0.5f);
|
|
// if maxblur!=0, limit maximum
|
|
if (nqd->maxblur != 0.f) crad->rect[px] = MIN2(crad->rect[px], nqd->maxblur);
|
|
}
|
|
else crad->rect[px] = 0.f;
|
|
// clear weights for next part
|
|
wts->rect[px] = 0.f;
|
|
}
|
|
// esc set by main calling process
|
|
if(node->exec & NODE_BREAK)
|
|
break;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------
|
|
// main loop
|
|
#ifndef __APPLE__ /* can crash on Mac, see bug #22856, disabled for now */
|
|
#ifdef __INTEL_COMPILER /* icc doesn't like the compound statement -- internal error: 0_1506 */
|
|
#pragma omp parallel for private(y) if(!nqd->preview) schedule(guided)
|
|
#else
|
|
#pragma omp parallel for private(y) if(!nqd->preview && img->y*img->x > 16384) schedule(guided)
|
|
#endif
|
|
#endif
|
|
for (y=0; y<img->y; y++) {
|
|
unsigned int p, p4, zp, cp, cp4;
|
|
float *ctcol, u, v, ct_crad, cR2=0;
|
|
int x, sx, sy;
|
|
|
|
// some sort of visual feedback would be nice, or at least this text in the renderwin header
|
|
// but for now just print some info in the console every 8 scanlines.
|
|
#pragma omp critical
|
|
{
|
|
if (((ydone & 7)==0) || (ydone==(img->y-1))) {
|
|
if(G.background==0) {
|
|
printf("\rdefocus: Processing Line %d of %d ... ", ydone+1, img->y);
|
|
fflush(stdout);
|
|
}
|
|
}
|
|
|
|
ydone++;
|
|
}
|
|
|
|
// esc set by main calling process. don't break because openmp doesn't
|
|
// allow it, just continue and do nothing
|
|
if(node->exec & NODE_BREAK)
|
|
continue;
|
|
|
|
zp = y * img->x;
|
|
for (x=0; x<img->x; x++) {
|
|
cp = zp + x;
|
|
cp4 = cp * img->type;
|
|
|
|
// Circle of Confusion radius for current pixel
|
|
cR2 = ct_crad = crad->rect[cp];
|
|
// skip if zero (border render)
|
|
if (ct_crad==0.f) {
|
|
// related to bug #5921, forgot output image when skipping 0 radius values
|
|
new->rect[cp4] = img->rect[cp4];
|
|
if (new->type != CB_VAL) {
|
|
new->rect[cp4+1] = img->rect[cp4+1];
|
|
new->rect[cp4+2] = img->rect[cp4+2];
|
|
new->rect[cp4+3] = img->rect[cp4+3];
|
|
}
|
|
continue;
|
|
}
|
|
cR2 *= cR2;
|
|
|
|
// pixel color
|
|
ctcol = &img->rect[cp4];
|
|
|
|
if (!nqd->preview) {
|
|
int xs, xe, ys, ye;
|
|
float lwt, wtcol[4] = {0}, aacol[4] = {0};
|
|
float wt;
|
|
|
|
// shape weight
|
|
if (nqd->bktype==0) // disk
|
|
wt = 1.f/((float)M_PI*cR2);
|
|
else
|
|
wt = 1.f/(cR2*bk_hn_theta);
|
|
|
|
// weighted color
|
|
wtcol[0] = wt*ctcol[0];
|
|
if (new->type != CB_VAL) {
|
|
wtcol[1] = wt*ctcol[1];
|
|
wtcol[2] = wt*ctcol[2];
|
|
wtcol[3] = wt*ctcol[3];
|
|
}
|
|
|
|
// macro for background blur overlap test
|
|
// unfortunately, since this is done per pixel,
|
|
// it has a very significant negative impact on processing time...
|
|
// (eg. aa disk blur without test: 112 sec, vs with test: 176 sec...)
|
|
// iff center blur radius > threshold
|
|
// and if overlap pixel in focus, do nothing, else add color/weigbt
|
|
// (threshold constant is dependant on amount of blur)
|
|
#define TESTBG1(c, w) {\
|
|
if (ct_crad > nqd->bthresh) {\
|
|
if (crad->rect[p] > nqd->bthresh) {\
|
|
new->rect[p] += c[0];\
|
|
wts->rect[p] += w;\
|
|
}\
|
|
}\
|
|
else {\
|
|
new->rect[p] += c[0];\
|
|
wts->rect[p] += w;\
|
|
}\
|
|
}
|
|
#define TESTBG4(c, w) {\
|
|
if (ct_crad > nqd->bthresh) {\
|
|
if (crad->rect[p] > nqd->bthresh) {\
|
|
new->rect[p4] += c[0];\
|
|
new->rect[p4+1] += c[1];\
|
|
new->rect[p4+2] += c[2];\
|
|
new->rect[p4+3] += c[3];\
|
|
wts->rect[p] += w;\
|
|
}\
|
|
}\
|
|
else {\
|
|
new->rect[p4] += c[0];\
|
|
new->rect[p4+1] += c[1];\
|
|
new->rect[p4+2] += c[2];\
|
|
new->rect[p4+3] += c[3];\
|
|
wts->rect[p] += w;\
|
|
}\
|
|
}
|
|
if (nqd->bktype == 0) {
|
|
// Disk
|
|
int _x, i, j, di;
|
|
float Dj, T;
|
|
// AA pixel
|
|
#define AAPIX(a, b) {\
|
|
int _ny = b;\
|
|
if ((_ny >= 0) && (_ny < new->y)) {\
|
|
int _nx = a;\
|
|
if ((_nx >=0) && (_nx < new->x)) {\
|
|
p = _ny*new->x + _nx;\
|
|
if (new->type==CB_VAL) {\
|
|
TESTBG1(aacol, lwt);\
|
|
}\
|
|
else {\
|
|
p4 = p * new->type;\
|
|
TESTBG4(aacol, lwt);\
|
|
}\
|
|
}\
|
|
}\
|
|
}
|
|
// circle scanline
|
|
#define CSCAN(a, b) {\
|
|
int _ny = y + b;\
|
|
if ((_ny >= 0) && (_ny < new->y)) {\
|
|
xs = x - a + 1;\
|
|
if (xs < 0) xs = 0;\
|
|
xe = x + a;\
|
|
if (xe > new->x) xe = new->x;\
|
|
p = _ny*new->x + xs;\
|
|
if (new->type==CB_VAL) {\
|
|
for (_x=xs; _x<xe; _x++, p++) TESTBG1(wtcol, wt);\
|
|
}\
|
|
else {\
|
|
p4 = p * new->type;\
|
|
for (_x=xs; _x<xe; _x++, p++, p4+=new->type) TESTBG4(wtcol, wt);\
|
|
}\
|
|
}\
|
|
}
|
|
i = ceil(ct_crad);
|
|
j = 0;
|
|
T = 0;
|
|
while (i > j) {
|
|
Dj = sqrt(cR2 - j*j);
|
|
Dj -= floor(Dj);
|
|
di = 0;
|
|
if (Dj > T) { i--; di = 1; }
|
|
T = Dj;
|
|
aacol[0] = wtcol[0]*Dj;
|
|
if (new->type != CB_VAL) {
|
|
aacol[1] = wtcol[1]*Dj;
|
|
aacol[2] = wtcol[2]*Dj;
|
|
aacol[3] = wtcol[3]*Dj;
|
|
}
|
|
lwt = wt*Dj;
|
|
if (i!=j) {
|
|
// outer pixels
|
|
AAPIX(x+j, y+i);
|
|
AAPIX(x+j, y-i);
|
|
if (j) {
|
|
AAPIX(x-j, y+i); // BL
|
|
AAPIX(x-j, y-i); // TL
|
|
}
|
|
if (di) { // only when i changed, interior of outer section
|
|
CSCAN(j, i); // bottom
|
|
CSCAN(j, -i); // top
|
|
}
|
|
}
|
|
// lower mid section
|
|
AAPIX(x+i, y+j);
|
|
if (i) AAPIX(x-i, y+j);
|
|
CSCAN(i, j);
|
|
// upper mid section
|
|
if (j) {
|
|
AAPIX(x+i, y-j);
|
|
if (i) AAPIX(x-i, y-j);
|
|
CSCAN(i, -j);
|
|
}
|
|
j++;
|
|
}
|
|
#undef CSCAN
|
|
#undef AAPIX
|
|
}
|
|
else {
|
|
// n-agonal
|
|
int ov, nv;
|
|
float mind, maxd, lwt;
|
|
ys = MAX2((int)floor(bkh_b[2]*ct_crad + y), 0);
|
|
ye = MIN2((int)ceil(bkh_b[3]*ct_crad + y), new->y - 1);
|
|
for (sy=ys; sy<=ye; sy++) {
|
|
float fxs = 1e10f, fxe = -1e10f;
|
|
float yf = (sy - y)/ct_crad;
|
|
int found = 0;
|
|
ov = len_bkh - 1;
|
|
mind = maxd = 0;
|
|
for (nv=0; nv<len_bkh; nv++) {
|
|
if ((BKH[nv].max_y >= yf) && (BKH[nv].min_y <= yf)) {
|
|
float tx = BKH[ov].x0 + BKH[nv].ls_x*(yf - BKH[ov].y0);
|
|
if (tx < fxs) { fxs = tx; mind = BKH[nv].ls_x; }
|
|
if (tx > fxe) { fxe = tx; maxd = BKH[nv].ls_x; }
|
|
if (++found == 2) break;
|
|
}
|
|
ov = nv;
|
|
}
|
|
if (found) {
|
|
fxs = fxs*ct_crad + x;
|
|
fxe = fxe*ct_crad + x;
|
|
xs = (int)floor(fxs), xe = (int)ceil(fxe);
|
|
// AA hack for first and last x pixel, near vertical edges only
|
|
if (fabs(mind) <= 1.f) {
|
|
if ((xs >= 0) && (xs < new->x)) {
|
|
lwt = 1.f-(fxs - xs);
|
|
aacol[0] = wtcol[0]*lwt;
|
|
p = xs + sy*new->x;
|
|
if (new->type==CB_VAL) {
|
|
lwt *= wt;
|
|
TESTBG1(aacol, lwt);
|
|
}
|
|
else {
|
|
p4 = p * new->type;
|
|
aacol[1] = wtcol[1]*lwt;
|
|
aacol[2] = wtcol[2]*lwt;
|
|
aacol[3] = wtcol[3]*lwt;
|
|
lwt *= wt;
|
|
TESTBG4(aacol, lwt);
|
|
}
|
|
}
|
|
}
|
|
if (fabs(maxd) <= 1.f) {
|
|
if ((xe >= 0) && (xe < new->x)) {
|
|
lwt = 1.f-(xe - fxe);
|
|
aacol[0] = wtcol[0]*lwt;
|
|
p = xe + sy*new->x;
|
|
if (new->type==CB_VAL) {
|
|
lwt *= wt;
|
|
TESTBG1(aacol, lwt);
|
|
}
|
|
else {
|
|
p4 = p * new->type;
|
|
aacol[1] = wtcol[1]*lwt;
|
|
aacol[2] = wtcol[2]*lwt;
|
|
aacol[3] = wtcol[3]*lwt;
|
|
lwt *= wt;
|
|
TESTBG4(aacol, lwt);
|
|
}
|
|
}
|
|
}
|
|
xs = MAX2(xs+1, 0);
|
|
xe = MIN2(xe, new->x);
|
|
// remaining interior scanline
|
|
p = sy*new->x + xs;
|
|
if (new->type==CB_VAL) {
|
|
for (sx=xs; sx<xe; sx++, p++) TESTBG1(wtcol, wt);
|
|
}
|
|
else {
|
|
p4 = p * new->type;
|
|
for (sx=xs; sx<xe; sx++, p++, p4+=new->type) TESTBG4(wtcol, wt);
|
|
}
|
|
}
|
|
}
|
|
|
|
// now traverse in opposite direction, y scanlines,
|
|
// but this time only draw the near horizontal edges,
|
|
// applying same AA hack as above
|
|
xs = MAX2((int)floor(bkh_b[0]*ct_crad + x), 0);
|
|
xe = MIN2((int)ceil(bkh_b[1]*ct_crad + x), img->x - 1);
|
|
for (sx=xs; sx<=xe; sx++) {
|
|
float xf = (sx - x)/ct_crad;
|
|
float fys = 1e10f, fye = -1e10f;
|
|
int found = 0;
|
|
ov = len_bkh - 1;
|
|
mind = maxd = 0;
|
|
for (nv=0; nv<len_bkh; nv++) {
|
|
if ((BKH[nv].max_x >= xf) && (BKH[nv].min_x <= xf)) {
|
|
float ty = BKH[ov].y0 + BKH[nv].ls_y*(xf - BKH[ov].x0);
|
|
if (ty < fys) { fys = ty; mind = BKH[nv].ls_y; }
|
|
if (ty > fye) { fye = ty; maxd = BKH[nv].ls_y; }
|
|
if (++found == 2) break;
|
|
}
|
|
ov = nv;
|
|
}
|
|
if (found) {
|
|
fys = fys*ct_crad + y;
|
|
fye = fye*ct_crad + y;
|
|
// near horizontal edges only, line slope <= 1
|
|
if (fabs(mind) <= 1.f) {
|
|
int iys = (int)floor(fys);
|
|
if ((iys >= 0) && (iys < new->y)) {
|
|
lwt = 1.f - (fys - iys);
|
|
aacol[0] = wtcol[0]*lwt;
|
|
p = sx + iys*new->x;
|
|
if (new->type==CB_VAL) {
|
|
lwt *= wt;
|
|
TESTBG1(aacol, lwt);
|
|
}
|
|
else {
|
|
p4 = p * new->type;
|
|
aacol[1] = wtcol[1]*lwt;
|
|
aacol[2] = wtcol[2]*lwt;
|
|
aacol[3] = wtcol[3]*lwt;
|
|
lwt *= wt;
|
|
TESTBG4(aacol, lwt);
|
|
}
|
|
}
|
|
}
|
|
if (fabs(maxd) <= 1.f) {
|
|
int iye = ceil(fye);
|
|
if ((iye >= 0) && (iye < new->y)) {
|
|
lwt = 1.f - (iye - fye);
|
|
aacol[0] = wtcol[0]*lwt;
|
|
p = sx + iye*new->x;
|
|
if (new->type==CB_VAL) {
|
|
lwt *= wt;
|
|
TESTBG1(aacol, lwt);
|
|
}
|
|
else {
|
|
p4 = p * new->type;
|
|
aacol[1] = wtcol[1]*lwt;
|
|
aacol[2] = wtcol[2]*lwt;
|
|
aacol[3] = wtcol[3]*lwt;
|
|
lwt *= wt;
|
|
TESTBG4(aacol, lwt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
#undef TESTBG4
|
|
#undef TESTBG1
|
|
|
|
}
|
|
else {
|
|
// sampled, simple rejection sampling here, good enough
|
|
unsigned int maxsam, s, ui = BLI_rand()*BLI_rand();
|
|
float wcor, cpr = BLI_frand(), lwt;
|
|
if (no_zbuf)
|
|
maxsam = nqd->samples; // no zbuffer input, use sample value directly
|
|
else {
|
|
// depth adaptive sampling hack, the more out of focus, the more samples taken, 16 minimum.
|
|
maxsam = (int)(0.5f + nqd->samples*(1.f-(float)exp(-fabs(zbuf->rect[cp] - cam_fdist))));
|
|
if (maxsam < 16) maxsam = 16;
|
|
}
|
|
wcor = 1.f/(float)maxsam;
|
|
for (s=0; s<maxsam; ++s) {
|
|
u = ct_crad*(2.f*RI_vdC(s, ui) - 1.f);
|
|
v = ct_crad*(2.f*(s + cpr)/(float)maxsam - 1.f);
|
|
sx = (int)(x + u + 0.5f), sy = (int)(y + v + 0.5f);
|
|
if ((sx<0) || (sx >= new->x) || (sy<0) || (sy >= new->y)) continue;
|
|
p = sx + sy*new->x;
|
|
p4 = p * new->type;
|
|
if (nqd->bktype==0) // Disk
|
|
lwt = ((u*u + v*v)<=cR2) ? wcor : 0.f;
|
|
else // AA not needed here
|
|
lwt = wcor * getWeight(BKH, len_bkh, u, v, ct_crad, inradsq);
|
|
// prevent background bleeding onto in-focus pixels, user-option
|
|
if (ct_crad > nqd->bthresh) { // if center blur > threshold
|
|
if (crad->rect[p] > nqd->bthresh) { // if overlap pixel in focus, do nothing, else add color/weigbt
|
|
new->rect[p4] += ctcol[0] * lwt;
|
|
if (new->type != CB_VAL) {
|
|
new->rect[p4+1] += ctcol[1] * lwt;
|
|
new->rect[p4+2] += ctcol[2] * lwt;
|
|
new->rect[p4+3] += ctcol[3] * lwt;
|
|
}
|
|
wts->rect[p] += lwt;
|
|
}
|
|
}
|
|
else {
|
|
new->rect[p4] += ctcol[0] * lwt;
|
|
if (new->type != CB_VAL) {
|
|
new->rect[p4+1] += ctcol[1] * lwt;
|
|
new->rect[p4+2] += ctcol[2] * lwt;
|
|
new->rect[p4+3] += ctcol[3] * lwt;
|
|
}
|
|
wts->rect[p] += lwt;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
// finally, normalize
|
|
for (y=0; y<new->y; y++) {
|
|
unsigned int p = y * new->x;
|
|
unsigned int p4 = p * new->type;
|
|
int x;
|
|
|
|
for (x=0; x<new->x; x++) {
|
|
float dv = (wts->rect[p]==0.f) ? 1.f : (1.f/wts->rect[p]);
|
|
new->rect[p4] *= dv;
|
|
if (new->type!=CB_VAL) {
|
|
new->rect[p4+1] *= dv;
|
|
new->rect[p4+2] *= dv;
|
|
new->rect[p4+3] *= dv;
|
|
}
|
|
p++;
|
|
p4 += new->type;
|
|
}
|
|
}
|
|
|
|
free_compbuf(crad);
|
|
free_compbuf(wts);
|
|
|
|
printf("Done\n");
|
|
}
|
|
|
|
|
|
static void node_composit_exec_defocus(void *UNUSED(data), bNode *node, bNodeStack **in, bNodeStack **out)
|
|
{
|
|
CompBuf *new, *old, *zbuf_use = NULL, *img = in[0]->data, *zbuf = in[1]->data;
|
|
NodeDefocus *nqd = node->storage;
|
|
int no_zbuf = nqd->no_zbuf;
|
|
|
|
if ((img==NULL) || (out[0]->hasoutput==0)) return;
|
|
|
|
// if image not valid type or fstop==infinite (128), nothing to do, pass in to out
|
|
if (((img->type!=CB_RGBA) && (img->type!=CB_VAL)) || ((no_zbuf==0) && (nqd->fstop==128.f))) {
|
|
out[0]->data = pass_on_compbuf(img);
|
|
return;
|
|
}
|
|
|
|
if (zbuf!=NULL) {
|
|
// Zbuf input, check to make sure, single channel, same size
|
|
// doesn't have to be actual zbuffer, but must be value type
|
|
if ((zbuf->x != img->x) || (zbuf->y != img->y)) {
|
|
// could do a scale here instead...
|
|
printf("Z input must be same size as image !\n");
|
|
return;
|
|
}
|
|
zbuf_use = typecheck_compbuf(zbuf, CB_VAL);
|
|
}
|
|
else no_zbuf = 1; // no zbuffer input
|
|
|
|
// ok, process
|
|
old = img;
|
|
if (nqd->gamco) {
|
|
// gamma correct, blender func is simplified, fixed value & RGBA only,
|
|
// should make user param. also depremul and premul afterwards, gamma
|
|
// correction can't work with premul alpha
|
|
old = dupalloc_compbuf(img);
|
|
premul_compbuf(old, 1);
|
|
gamma_correct_compbuf(old, 0);
|
|
premul_compbuf(old, 0);
|
|
}
|
|
|
|
new = alloc_compbuf(old->x, old->y, old->type, 1);
|
|
defocus_blur(node, new, old, zbuf_use, in[1]->vec[0]*nqd->scale, no_zbuf);
|
|
|
|
if (nqd->gamco) {
|
|
premul_compbuf(new, 1);
|
|
gamma_correct_compbuf(new, 1);
|
|
premul_compbuf(new, 0);
|
|
free_compbuf(old);
|
|
}
|
|
if(node->exec & NODE_BREAK) {
|
|
free_compbuf(new);
|
|
new= NULL;
|
|
}
|
|
out[0]->data = new;
|
|
if (zbuf_use && (zbuf_use != zbuf)) free_compbuf(zbuf_use);
|
|
}
|
|
|
|
static void node_composit_init_defocus(bNode* node)
|
|
{
|
|
/* qdn: defocus node */
|
|
NodeDefocus *nbd = MEM_callocN(sizeof(NodeDefocus), "node defocus data");
|
|
nbd->bktype = 0;
|
|
nbd->rotation = 0.f;
|
|
nbd->preview = 1;
|
|
nbd->gamco = 0;
|
|
nbd->samples = 16;
|
|
nbd->fstop = 128.f;
|
|
nbd->maxblur = 0;
|
|
nbd->bthresh = 1.f;
|
|
nbd->scale = 1.f;
|
|
nbd->no_zbuf = 1;
|
|
node->storage = nbd;
|
|
}
|
|
|
|
void register_node_type_cmp_defocus(ListBase *lb)
|
|
{
|
|
static bNodeType ntype;
|
|
|
|
node_type_base(&ntype, CMP_NODE_DEFOCUS, "Defocus", NODE_CLASS_OP_FILTER, NODE_OPTIONS,
|
|
cmp_node_defocus_in, cmp_node_defocus_out);
|
|
node_type_size(&ntype, 150, 120, 200);
|
|
node_type_init(&ntype, node_composit_init_defocus);
|
|
node_type_storage(&ntype, "NodeDefocus", node_free_standard_storage, node_copy_standard_storage);
|
|
node_type_exec(&ntype, node_composit_exec_defocus);
|
|
|
|
nodeRegisterType(lb, &ntype);
|
|
}
|
|
|
|
|
|
|