Arrows-move-cursor is back! It now works for any running modal operator that doesn't handle own arrow keys. Might need to become more restricted though, some modal ops don't need it. Want to investigate that still where conflicts are.
1061 lines
30 KiB
C
1061 lines
30 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005-2007 Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Matt Ebb
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/** \file blender/windowmanager/intern/wm_cursors.c
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* \ingroup wm
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*/
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#include <stdio.h>
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#include <string.h>
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#include "GHOST_C-api.h"
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#include "BLO_sys_types.h"
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#include "DNA_listBase.h"
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#include "DNA_userdef_types.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_cursors.h"
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/* XXX this still is mess from old code */
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/* Some simple ghost <-> blender conversions */
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static GHOST_TStandardCursor convert_cursor(int curs)
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{
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switch(curs) {
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default:
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case CURSOR_STD: return GHOST_kStandardCursorDefault;
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case CURSOR_FACESEL: return GHOST_kStandardCursorRightArrow;
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case CURSOR_WAIT: return GHOST_kStandardCursorWait;
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case CURSOR_EDIT: return GHOST_kStandardCursorCrosshair;
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case CURSOR_HELP:
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#ifdef __APPLE__
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return GHOST_kStandardCursorLeftRight;
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#else
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return GHOST_kStandardCursorHelp;
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#endif
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case CURSOR_X_MOVE: return GHOST_kStandardCursorLeftRight;
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case CURSOR_Y_MOVE: return GHOST_kStandardCursorUpDown;
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case CURSOR_PENCIL: return GHOST_kStandardCursorPencil;
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case CURSOR_COPY: return GHOST_kStandardCursorCopy;
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}
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}
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static void window_set_custom_cursor(wmWindow *win, unsigned char mask[16][2],
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unsigned char bitmap[16][2], int hotx, int hoty)
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{
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GHOST_SetCustomCursorShape(win->ghostwin, bitmap, mask, hotx, hoty);
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}
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static void window_set_custom_cursor_ex(wmWindow *win, BCursor *cursor, int useBig)
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{
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if (useBig) {
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GHOST_SetCustomCursorShapeEx(win->ghostwin,
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(GHOST_TUns8 *)cursor->big_bm, (GHOST_TUns8 *)cursor->big_mask,
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cursor->big_sizex,cursor->big_sizey,
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cursor->big_hotx,cursor->big_hoty,
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cursor->fg_color, cursor->bg_color);
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} else {
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GHOST_SetCustomCursorShapeEx(win->ghostwin,
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(GHOST_TUns8 *)cursor->small_bm, (GHOST_TUns8 *)cursor->small_mask,
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cursor->small_sizex,cursor->small_sizey,
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cursor->small_hotx,cursor->small_hoty,
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cursor->fg_color, cursor->bg_color);
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}
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}
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/* Cursor Globals */
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static BCursor *BlenderCursor[BC_NUMCURSORS]; /*Points to static BCursor Structs */
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void WM_cursor_set(wmWindow *win, int curs)
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{
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if (win==NULL) return; /* Can't set custom cursor before Window init */
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if (curs==CURSOR_NONE) {
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GHOST_SetCursorVisibility(win->ghostwin, 0);
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return;
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}
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#ifdef _WIN32
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/* the default win32 cross cursor is barely visible,
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* only 1 pixel thick, use another one instead */
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if(curs==CURSOR_EDIT)
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curs= BC_CROSSCURSOR;
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#endif
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GHOST_SetCursorVisibility(win->ghostwin, 1);
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if(curs == CURSOR_STD && win->modalcursor)
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curs= win->modalcursor;
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win->cursor= curs;
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/* detect if we use system cursor or Blender cursor */
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if(curs>=BC_GHOST_CURSORS) {
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GHOST_SetCursorShape(win->ghostwin, convert_cursor(curs));
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}
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else {
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if ((curs<SYSCURSOR) || (curs>=BC_NUMCURSORS)) return;
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if (curs==SYSCURSOR) { /* System default Cursor */
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GHOST_SetCursorShape(win->ghostwin, convert_cursor(CURSOR_STD));
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}
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else if ( (U.curssize==0) || (BlenderCursor[curs]->big_bm == NULL) ) {
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window_set_custom_cursor_ex(win, BlenderCursor[curs], 0);
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}
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else {
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window_set_custom_cursor_ex(win, BlenderCursor[curs], 1);
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}
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}
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}
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void WM_cursor_modal(wmWindow *win, int val)
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{
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if(win->lastcursor == 0)
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win->lastcursor = win->cursor;
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win->modalcursor = val;
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WM_cursor_set(win, val);
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}
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void WM_cursor_restore(wmWindow *win)
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{
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win->modalcursor = 0;
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if(win->lastcursor)
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WM_cursor_set(win, win->lastcursor);
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win->lastcursor = 0;
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}
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/* to allow usage all over, we do entire WM */
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void WM_cursor_wait(int val)
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{
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if(!G.background) {
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wmWindowManager *wm= G.main->wm.first;
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wmWindow *win= wm?wm->windows.first:NULL;
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for(; win; win= win->next) {
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if(val) {
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WM_cursor_modal(win, BC_WAITCURSOR);
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} else {
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WM_cursor_restore(win);
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}
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}
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}
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}
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void WM_cursor_grab(wmWindow *win, int wrap, int hide, int *bounds)
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{
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/* Only grab cursor when not running debug.
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* It helps not to get a stuck WM when hitting a breakpoint
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* */
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GHOST_TGrabCursorMode mode = GHOST_kGrabNormal;
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if(hide) mode = GHOST_kGrabHide;
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else if(wrap) mode = GHOST_kGrabWrap;
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if ((G.f & G_DEBUG) == 0) {
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if (win && win->ghostwin) {
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const GHOST_TabletData *tabletdata= GHOST_GetTabletData(win->ghostwin);
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// Note: There is no tabletdata on Windows if no tablet device is connected.
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if (!tabletdata)
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GHOST_SetCursorGrab(win->ghostwin, mode, bounds);
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else if (tabletdata->Active == GHOST_kTabletModeNone)
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GHOST_SetCursorGrab(win->ghostwin, mode, bounds);
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win->grabcursor = mode;
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}
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}
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}
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void WM_cursor_ungrab(wmWindow *win)
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{
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if ((G.f & G_DEBUG) == 0) {
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if(win && win->ghostwin) {
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GHOST_SetCursorGrab(win->ghostwin, GHOST_kGrabDisable, NULL);
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win->grabcursor = GHOST_kGrabDisable;
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}
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}
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}
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/* give it a modal keymap one day? */
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int wm_cursor_arrow_move(wmWindow *win, wmEvent *event)
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{
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if(win && event->val==KM_PRESS) {
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if(event->type==UPARROWKEY) {
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WM_cursor_warp(win, event->x, event->y+1);
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return 1;
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} else if(event->type==DOWNARROWKEY) {
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WM_cursor_warp(win, event->x, event->y-1);
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return 1;
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} else if(event->type==LEFTARROWKEY) {
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WM_cursor_warp(win, event->x-1, event->y);
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return 1;
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} else if(event->type==RIGHTARROWKEY) {
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WM_cursor_warp(win, event->x+1, event->y);
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return 1;
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}
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}
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return 0;
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}
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/* afer this you can call restore too */
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void WM_timecursor(wmWindow *win, int nr)
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{
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/* 10 8x8 digits */
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static char number_bitmaps[10][8]= {
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{0, 56, 68, 68, 68, 68, 68, 56},
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{0, 24, 16, 16, 16, 16, 16, 56},
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{0, 60, 66, 32, 16, 8, 4, 126},
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{0, 124, 32, 16, 56, 64, 66, 60},
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{0, 32, 48, 40, 36, 126, 32, 32},
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{0, 124, 4, 60, 64, 64, 68, 56},
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{0, 56, 4, 4, 60, 68, 68, 56},
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{0, 124, 64, 32, 16, 8, 8, 8},
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{0, 60, 66, 66, 60, 66, 66, 60},
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{0, 56, 68, 68, 120, 64, 68, 56}
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};
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unsigned char mask[16][2];
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unsigned char bitmap[16][2]= {{0}};
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int i, idx;
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if(win->lastcursor == 0)
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win->lastcursor= win->cursor;
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memset(&mask, 0xFF, sizeof(mask));
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/* print number bottom right justified */
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for (idx= 3; nr && idx>=0; idx--) {
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char *digit= number_bitmaps[nr%10];
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int x = idx%2;
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int y = idx/2;
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for (i=0; i<8; i++)
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bitmap[i + y*8][x]= digit[i];
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nr/= 10;
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}
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window_set_custom_cursor(win, mask, bitmap, 7, 7);
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}
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/* ******************************************************************
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Custom Cursor Description:
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Each bit represents a pixel, so 1 byte = 8 pixels,
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the bytes go Left to Right. Top to bottom
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the bits in a byte go right to left
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(ie; 0x01, 0x80 represents a line of 16 pix with the first and last pix set.)
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A 0 in the bitmap = bg_color, a 1 fg_color
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a 0 in the mask = transparent pix.
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Until 32x32 cursors are supported on all platforms, the size of the
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small cursors MUST be 16x16.
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Large cursors have a MAXSIZE of 32x32.
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Other than that, the specified size of the cursors is just a guideline,
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However, the char array that defines the BM and MASK must be byte aligned.
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ie a 17x17 cursor needs 3 bytes (cols) * 17 bytes (rows)
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(3 bytes = 17 bits rounded up to nearest whole byte). Pad extra bits
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in mask with 0's.
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Setting big_bm=NULL disables the large version of the cursor.
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*******************************************************************
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There is a nice Python GUI utility that can be used for drawing cursors in
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this format in the Blender source distribution, in
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blender/source/tools/MakeCursor.py . Start it with $ python MakeCursor.py
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It will copy its output to the console when you press 'Do it'.
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*/
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/* Because defining a cursor mixes declarations and executable code
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each cursor needs it's own scoping block or it would be split up
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over several hundred lines of code. To enforce/document this better
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I define 2 pretty braindead macros so it's obvious what the extra "[]"
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are for */
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#define BEGIN_CURSOR_BLOCK {
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#define END_CURSOR_BLOCK }
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void wm_init_cursor_data(void){
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/********************** NW_ARROW Cursor **************************/
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BEGIN_CURSOR_BLOCK
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static char nw_sbm[]={
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0x03, 0x00, 0x05, 0x00, 0x09, 0x00, 0x11, 0x00,
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0x21, 0x00, 0x41, 0x00, 0x81, 0x00, 0x01, 0x01,
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0x01, 0x02, 0xc1, 0x03, 0x49, 0x00, 0x8d, 0x00,
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0x8b, 0x00, 0x10, 0x01, 0x90, 0x01, 0x60, 0x00,
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};
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static char nw_smsk[]={
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0x03, 0x00, 0x07, 0x00, 0x0f, 0x00, 0x1f, 0x00,
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0x3f, 0x00, 0x7f, 0x00, 0xff, 0x00, 0xff, 0x01,
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0xff, 0x03, 0xff, 0x03, 0x7f, 0x00, 0xff, 0x00,
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0xfb, 0x00, 0xf0, 0x01, 0xf0, 0x01, 0x60, 0x00,
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};
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static BCursor NWArrowCursor = {
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/*small*/
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nw_sbm, nw_smsk,
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16, 16,
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6, 7,
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/*big*/
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NULL, NULL,
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32,32,
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15, 15,
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/*color*/
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BC_BLACK, BC_WHITE
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};
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BlenderCursor[BC_NW_ARROWCURSOR]=&NWArrowCursor;
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END_CURSOR_BLOCK
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///********************** NS_ARROW Cursor *************************/
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BEGIN_CURSOR_BLOCK
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static char ns_sbm[]={
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0x40, 0x01, 0x20, 0x02, 0x10, 0x04, 0x08, 0x08,
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0x04, 0x10, 0x3c, 0x1e, 0x20, 0x02, 0x20, 0x02,
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0x20, 0x02, 0x20, 0x02, 0x3c, 0x1e, 0x04, 0x10,
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0x08, 0x08, 0x10, 0x04, 0x20, 0x02, 0x40, 0x01
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};
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static char ns_smsk[]={
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0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xf8, 0x0f,
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0xfc, 0x1f, 0xfc, 0x1f, 0xe0, 0x03, 0xe0, 0x03,
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0xe0, 0x03, 0xe0, 0x03, 0xfc, 0x1f, 0xfc, 0x1f,
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0xf8, 0x0f, 0xf0, 0x07, 0xe0, 0x03, 0xc0, 0x01
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};
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static BCursor NSArrowCursor = {
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/*small*/
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ns_sbm, ns_smsk,
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16, 16,
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6, 7,
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/*big*/
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NULL, NULL,
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32,32,
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15, 15,
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/*color*/
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BC_BLACK, BC_WHITE
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};
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BlenderCursor[BC_NS_ARROWCURSOR]=&NSArrowCursor;
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END_CURSOR_BLOCK
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/********************** EW_ARROW Cursor *************************/
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BEGIN_CURSOR_BLOCK
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static char ew_sbm[]={
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0x00, 0x00, 0x00, 0x00, 0x10, 0x08, 0x38, 0x1c,
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0x2c, 0x34, 0xe6, 0x67, 0x03, 0xc0, 0x01, 0x80,
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0x03, 0xc0, 0xe6, 0x67, 0x2c, 0x34, 0x38, 0x1c,
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0x10, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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static char ew_smsk[]={
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0x00, 0x00, 0x00, 0x00, 0x10, 0x08, 0x38, 0x1c,
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0x3c, 0x3c, 0xfe, 0x7f, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff, 0xfe, 0x7f, 0x3c, 0x3c, 0x38, 0x1c,
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0x10, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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static BCursor EWArrowCursor = {
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/*small*/
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ew_sbm, ew_smsk,
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16, 16,
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7, 6,
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/*big*/
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NULL, NULL,
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32,32,
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15, 15,
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/*color*/
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BC_BLACK, BC_WHITE
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};
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BlenderCursor[BC_EW_ARROWCURSOR]=&EWArrowCursor;
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END_CURSOR_BLOCK
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/********************** Wait Cursor *****************************/
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BEGIN_CURSOR_BLOCK
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static char wait_sbm[]={
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0xfe, 0x7f, 0x02, 0x40, 0x02, 0x40, 0x84, 0x21,
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0xc8, 0x13, 0xd0, 0x0b, 0xa0, 0x04, 0x20, 0x05,
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0xa0, 0x04, 0x10, 0x09, 0x88, 0x11, 0xc4, 0x23,
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0xe2, 0x47, 0xfa, 0x5f, 0x02, 0x40, 0xfe, 0x7f,
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};
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static char wait_smsk[]={
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0xfe, 0x7f, 0xfe, 0x7f, 0x06, 0x60, 0x8c, 0x31,
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0xd8, 0x1b, 0xf0, 0x0f, 0xe0, 0x06, 0x60, 0x07,
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0xe0, 0x06, 0x30, 0x0d, 0x98, 0x19, 0xcc, 0x33,
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0xe6, 0x67, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f,
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};
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static char wait_lbm[]={
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0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
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0x0c, 0x00, 0x00, 0x30, 0x0c, 0x00, 0x00, 0x30,
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0x0c, 0x00, 0x00, 0x30, 0x0c, 0x00, 0x00, 0x18,
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0x18, 0xc0, 0x03, 0x0c, 0x30, 0x20, 0x07, 0x06,
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0x60, 0xf0, 0x0f, 0x03, 0xc0, 0xd0, 0x8d, 0x01,
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0x80, 0x79, 0xcf, 0x00, 0x00, 0xf3, 0x67, 0x00,
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0x00, 0x66, 0x37, 0x00, 0x00, 0x8c, 0x33, 0x00,
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0x00, 0x0c, 0x32, 0x00, 0x00, 0xcc, 0x33, 0x00,
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0x00, 0x8c, 0x30, 0x00, 0x00, 0x46, 0x61, 0x00,
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0x00, 0x03, 0xc3, 0x00, 0x80, 0x01, 0x83, 0x01,
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0xc0, 0xc0, 0x03, 0x03, 0x60, 0xa0, 0x05, 0x06,
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0x30, 0xf0, 0x0f, 0x0c, 0x18, 0xf8, 0x1d, 0x18,
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0x0c, 0x5c, 0x3f, 0x30, 0x0c, 0xff, 0x5f, 0x30,
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0x0c, 0xf7, 0xfe, 0x31, 0xcc, 0xfb, 0x9f, 0x33,
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|
0x0c, 0x00, 0x00, 0x30, 0x0c, 0x00, 0x00, 0x30,
|
|
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
|
|
};
|
|
|
|
static char wait_lmsk[]={
|
|
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
|
|
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
|
|
0x3c, 0x00, 0x00, 0x3c, 0x3c, 0x00, 0x00, 0x1e,
|
|
0x78, 0xc0, 0x03, 0x0f, 0xf0, 0xa0, 0x87, 0x07,
|
|
0xe0, 0xf1, 0xcf, 0x03, 0xc0, 0xf3, 0xef, 0x01,
|
|
0x80, 0xff, 0xff, 0x00, 0x00, 0xff, 0x7f, 0x00,
|
|
0x00, 0xfe, 0x3f, 0x00, 0x00, 0xfc, 0x3f, 0x00,
|
|
0x00, 0x3c, 0x3f, 0x00, 0x00, 0xfc, 0x3f, 0x00,
|
|
0x00, 0xbc, 0x3c, 0x00, 0x00, 0xde, 0x79, 0x00,
|
|
0x00, 0x0f, 0xf3, 0x00, 0x80, 0x07, 0xe3, 0x01,
|
|
0xc0, 0xc3, 0xc3, 0x03, 0xe0, 0xe1, 0x87, 0x07,
|
|
0xf0, 0xf0, 0x0f, 0x0f, 0x78, 0xf8, 0x1f, 0x1e,
|
|
0x3c, 0x7c, 0x3f, 0x3c, 0x3c, 0xff, 0x7f, 0x3c,
|
|
0xbc, 0xff, 0xff, 0x3d, 0xfc, 0xfb, 0xbf, 0x3f,
|
|
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
|
|
0xfc, 0xff, 0xff, 0x3f, 0xfc, 0xff, 0xff, 0x3f,
|
|
};
|
|
|
|
static BCursor WaitCursor = {
|
|
/*small*/
|
|
wait_sbm, wait_smsk,
|
|
16, 16,
|
|
7, 7,
|
|
/*big*/
|
|
wait_lbm, wait_lmsk,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_WAITCURSOR]=&WaitCursor;
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** Cross Cursor ***************************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char cross_sbm[]={
|
|
0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
|
|
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x7e, 0x7e,
|
|
0x7e, 0x7e, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
|
|
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00,
|
|
};
|
|
|
|
static char cross_smsk[]={
|
|
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
|
|
0x80, 0x01, 0x80, 0x01, 0xc0, 0x03, 0x7f, 0xfe,
|
|
0x7f, 0xfe, 0xc0, 0x03, 0x80, 0x01, 0x80, 0x01,
|
|
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
|
|
};
|
|
static char cross_lbm[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00,
|
|
0x00, 0xc0, 0x03, 0x00, 0x00, 0x40, 0x02, 0x00,
|
|
0x00, 0x78, 0x1e, 0x00, 0xfc, 0x1f, 0xf8, 0x3f,
|
|
0xfc, 0x1f, 0xf8, 0x3f, 0x00, 0x78, 0x1e, 0x00,
|
|
0x00, 0x40, 0x02, 0x00, 0x00, 0xc0, 0x03, 0x00,
|
|
0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
};
|
|
|
|
static char cross_lmsk[]={
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00,
|
|
0x00, 0xe0, 0x07, 0x00, 0x00, 0x70, 0x0e, 0x00,
|
|
0x00, 0x78, 0x1e, 0x00, 0xff, 0x1f, 0xf8, 0xff,
|
|
0xff, 0x1f, 0xf8, 0xff, 0x00, 0x78, 0x1e, 0x00,
|
|
0x00, 0x70, 0x0e, 0x00, 0x00, 0xe0, 0x07, 0x00,
|
|
0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
|
|
};
|
|
|
|
static BCursor CrossCursor = {
|
|
/*small*/
|
|
cross_sbm, cross_smsk,
|
|
16, 16,
|
|
7, 7,
|
|
/*big*/
|
|
cross_lbm, cross_lmsk,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_CROSSCURSOR]=&CrossCursor;
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** EditCross Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char editcross_sbm[]={
|
|
0x0e, 0x00, 0x11, 0x00, 0x1d, 0x00, 0x19, 0x03,
|
|
0x1d, 0x03, 0x11, 0x03, 0x0e, 0x03, 0x00, 0x03,
|
|
0xf8, 0x7c, 0xf8, 0x7c, 0x00, 0x03, 0x00, 0x03,
|
|
0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00,
|
|
};
|
|
|
|
static char editcross_smsk[]={
|
|
0x0e, 0x00, 0x1f, 0x00, 0x1f, 0x03, 0x1f, 0x03,
|
|
0x1f, 0x03, 0x1f, 0x03, 0x0e, 0x03, 0x80, 0x07,
|
|
0xfc, 0xfc, 0xfc, 0xfc, 0x80, 0x07, 0x00, 0x03,
|
|
0x00, 0x03, 0x00, 0x03, 0x00, 0x03, 0x00, 0x03,
|
|
};
|
|
|
|
static BCursor EditCrossCursor = {
|
|
/*small*/
|
|
editcross_sbm, editcross_smsk,
|
|
16, 16,
|
|
9, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_EDITCROSSCURSOR]=&EditCrossCursor;
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** Box Select *************************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char box_sbm[32]={
|
|
0x7f, 0x00, 0x41, 0x00, 0x41, 0x00, 0x41, 0x06,
|
|
0x41, 0x06, 0x41, 0x06, 0x7f, 0x06, 0x00, 0x06,
|
|
0xe0, 0x79, 0xe0, 0x79, 0x00, 0x06, 0x00, 0x06,
|
|
0x00, 0x06, 0x00, 0x06, 0x00, 0x06, 0x00, 0x00,
|
|
};
|
|
|
|
static char box_smsk[32]={
|
|
0x7f, 0x00, 0x7f, 0x00, 0x63, 0x06, 0x63, 0x06,
|
|
0x63, 0x06, 0x7f, 0x06, 0x7f, 0x06, 0x00, 0x0f,
|
|
0xf0, 0xf9, 0xf0, 0xf9, 0x00, 0x0f, 0x00, 0x06,
|
|
0x00, 0x06, 0x00, 0x06, 0x00, 0x06, 0x00, 0x06,
|
|
|
|
};
|
|
|
|
static BCursor BoxSelCursor = {
|
|
/*small*/
|
|
box_sbm, box_smsk,
|
|
16, 16,
|
|
9, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_BOXSELCURSOR]=&BoxSelCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
/********************** Knife Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char knife_sbm[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x2c,
|
|
0x00, 0x5a, 0x00, 0x34, 0x00, 0x2a, 0x00, 0x17,
|
|
0x80, 0x06, 0x40, 0x03, 0xa0, 0x03, 0xd0, 0x01,
|
|
0x68, 0x00, 0x1c, 0x00, 0x06, 0x00, 0x00, 0x00
|
|
};
|
|
|
|
static char knife_smsk[]={
|
|
0x00, 0x60, 0x00, 0xf0, 0x00, 0xfc, 0x00, 0xfe,
|
|
0x00, 0xfe, 0x00, 0x7e, 0x00, 0x7f, 0x80, 0x3f,
|
|
0xc0, 0x0e, 0x60, 0x07, 0xb0, 0x07, 0xd8, 0x03,
|
|
0xec, 0x01, 0x7e, 0x00, 0x1f, 0x00, 0x07, 0x00
|
|
};
|
|
|
|
static char knife_lbm[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1c,
|
|
0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x7f,
|
|
0x00, 0x00, 0x80, 0xbf, 0x00, 0x00, 0xc0, 0x5f,
|
|
0x00, 0x00, 0xc0, 0x6f, 0x00, 0x00, 0xc0, 0x37,
|
|
0x00, 0x00, 0xa8, 0x1b, 0x00, 0x00, 0x54, 0x0d,
|
|
0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x54, 0x00,
|
|
0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x53, 0x00,
|
|
0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0x0f, 0x00,
|
|
0x00, 0xd0, 0x0f, 0x00, 0x00, 0xe8, 0x07, 0x00,
|
|
0x00, 0xf4, 0x07, 0x00, 0x00, 0xfa, 0x00, 0x00,
|
|
0x00, 0x3d, 0x00, 0x00, 0x80, 0x0e, 0x00, 0x00,
|
|
0xc0, 0x03, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00,
|
|
0x30, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
};
|
|
|
|
static char knife_lmsk[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18,
|
|
0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x7e,
|
|
0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x80, 0xff,
|
|
0x00, 0x00, 0xc0, 0xbf, 0x00, 0x00, 0xe0, 0xdf,
|
|
0x00, 0x00, 0xe0, 0xef, 0x00, 0x00, 0xf8, 0x77,
|
|
0x00, 0x00, 0xfc, 0x3b, 0x00, 0x00, 0xfe, 0x1d,
|
|
0x00, 0x00, 0xfe, 0x0f, 0x00, 0x00, 0xfe, 0x01,
|
|
0x00, 0x00, 0xff, 0x01, 0x00, 0xc0, 0xff, 0x00,
|
|
0x00, 0xe0, 0x7f, 0x00, 0x00, 0xf0, 0x1f, 0x00,
|
|
0x00, 0xd8, 0x1f, 0x00, 0x00, 0xec, 0x0f, 0x00,
|
|
0x00, 0xf6, 0x0f, 0x00, 0x00, 0xfb, 0x06, 0x00,
|
|
0x80, 0xbd, 0x01, 0x00, 0xc0, 0x6e, 0x00, 0x00,
|
|
0xe0, 0x1b, 0x00, 0x00, 0xf0, 0x06, 0x00, 0x00,
|
|
0xb8, 0x01, 0x00, 0x00, 0x6c, 0x00, 0x00, 0x00,
|
|
0x1c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
|
|
};
|
|
|
|
static BCursor KnifeCursor = {
|
|
/*small*/
|
|
knife_sbm, knife_smsk,
|
|
16, 16,
|
|
0, 15,
|
|
/*big*/
|
|
knife_lbm, knife_lmsk,
|
|
32,32,
|
|
0, 31,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_KNIFECURSOR]=&KnifeCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** Loop Select Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
|
|
static char vloop_sbm[]={
|
|
0x00, 0x00, 0x7e, 0x00, 0x3e, 0x00, 0x1e, 0x00,
|
|
0x0e, 0x00, 0x66, 0x60, 0x62, 0x6f, 0x00, 0x00,
|
|
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
|
|
0x00, 0x00, 0x60, 0x60, 0x60, 0x6f, 0x00, 0x00,
|
|
};
|
|
|
|
static char vloop_smsk[]={
|
|
0xff, 0x01, 0xff, 0x00, 0x7f, 0x00, 0x3f, 0x00,
|
|
0xff, 0xf0, 0xff, 0xff, 0xf7, 0xff, 0xf3, 0xf0,
|
|
0x61, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
|
|
0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xff, 0xf0, 0xf0,
|
|
};
|
|
|
|
|
|
|
|
static char vloop_lbm[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0xfc, 0x3f, 0x00, 0x00, 0xfc, 0x3f, 0x00, 0x00,
|
|
0xfc, 0x0f, 0x00, 0x00, 0xfc, 0x0f, 0x00, 0x00,
|
|
0xfc, 0x03, 0x00, 0x00, 0xfc, 0x03, 0x00, 0x00,
|
|
0xfc, 0x00, 0x00, 0x00, 0xfc, 0x00, 0x00, 0x00,
|
|
0x3c, 0x3c, 0x00, 0x3c, 0x3c, 0x3c, 0x00, 0x3c,
|
|
0x0c, 0x3c, 0xff, 0x3c, 0x0c, 0x3c, 0xff, 0x3c,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c,
|
|
0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c,
|
|
0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c,
|
|
0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c, 0x00, 0x0c,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c,
|
|
0x00, 0x3c, 0xff, 0x3c, 0x00, 0x3c, 0xff, 0x3c,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
};
|
|
|
|
static char vloop_lmsk[]={
|
|
0xff, 0xff, 0x03, 0x00, 0xff, 0xff, 0x03, 0x00,
|
|
0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00,
|
|
0xff, 0x3f, 0x00, 0x00, 0xff, 0x3f, 0x00, 0x00,
|
|
0xff, 0x0f, 0x00, 0x00, 0xff, 0x0f, 0x00, 0x00,
|
|
0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00, 0xff,
|
|
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
|
0x3f, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff,
|
|
0x0f, 0xff, 0x00, 0xff, 0x0f, 0xff, 0x00, 0xff,
|
|
0x03, 0x3c, 0x00, 0x3c, 0x03, 0x3c, 0x00, 0x3c,
|
|
0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c,
|
|
0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c,
|
|
0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c, 0x00, 0x3c,
|
|
0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
|
|
0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff,
|
|
0x00, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff,
|
|
0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff,
|
|
};
|
|
|
|
|
|
|
|
static BCursor VLoopCursor = {
|
|
/*small*/
|
|
vloop_sbm, vloop_smsk,
|
|
16, 16,
|
|
0, 0,
|
|
/*big*/
|
|
vloop_lbm, vloop_lmsk,
|
|
32,32,
|
|
0, 0,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_VLOOPCURSOR]=&VLoopCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
|
|
/********************** TextEdit Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char textedit_sbm[]={
|
|
0xe0, 0x03, 0x10, 0x04, 0x60, 0x03, 0x40, 0x01,
|
|
0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01,
|
|
0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01,
|
|
0x40, 0x01, 0x60, 0x03, 0x10, 0x04, 0xe0, 0x03,
|
|
};
|
|
|
|
static char textedit_smsk[]={
|
|
0xe0, 0x03, 0xf0, 0x07, 0xe0, 0x03, 0xc0, 0x01,
|
|
0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
|
|
0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
|
|
0xc0, 0x01, 0xe0, 0x03, 0xf0, 0x07, 0xe0, 0x03,
|
|
};
|
|
|
|
static BCursor TextEditCursor = {
|
|
/*small*/
|
|
textedit_sbm, textedit_smsk,
|
|
16, 16,
|
|
9, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_TEXTEDITCURSOR]=&TextEditCursor;
|
|
END_CURSOR_BLOCK
|
|
|
|
|
|
/********************** Paintbrush Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char paintbrush_sbm[]={
|
|
|
|
0x00, 0xe0, 0x00, 0x98, 0x00, 0x44, 0x00, 0x42,
|
|
0x00, 0x21, 0x80, 0x20, 0x40, 0x13, 0x40, 0x17,
|
|
0xa0, 0x0b, 0x98, 0x05, 0x04, 0x02, 0x02, 0x01,
|
|
0x02, 0x01, 0x02, 0x01, 0x81, 0x00, 0x7f, 0x00,
|
|
|
|
|
|
|
|
};
|
|
|
|
static char paintbrush_smsk[]={
|
|
0x00, 0xe0, 0x00, 0xf8, 0x00, 0x7c, 0x00, 0x7e,
|
|
0x00, 0x3f, 0x80, 0x3f, 0xc0, 0x1f, 0xc0, 0x1f,
|
|
0xe0, 0x0f, 0xf8, 0x07, 0xfc, 0x03, 0xfe, 0x01,
|
|
0xfe, 0x01, 0xfe, 0x01, 0xff, 0x00, 0x7f, 0x00,
|
|
|
|
|
|
};
|
|
|
|
static BCursor PaintBrushCursor = {
|
|
/*small*/
|
|
paintbrush_sbm, paintbrush_smsk,
|
|
16, 16,
|
|
0, 15,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_PAINTBRUSHCURSOR]=&PaintBrushCursor;
|
|
END_CURSOR_BLOCK
|
|
|
|
|
|
/********************** Hand Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
|
|
static char hand_sbm[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x80, 0x0d,
|
|
0x98, 0x6d, 0x98, 0x6d, 0xb0, 0x6d, 0xb0, 0x6d,
|
|
0xe0, 0x6f, 0xe6, 0x7f, 0xee, 0x7f, 0xfc, 0x3f,
|
|
0xf8, 0x3f, 0xf0, 0x1f, 0xc0, 0x1f, 0xc0, 0x1f,
|
|
};
|
|
|
|
static char hand_smsk[]={
|
|
0x00, 0x00, 0x80, 0x01, 0xc0, 0x0f, 0xd8, 0x7f,
|
|
0xfc, 0xff, 0xfc, 0xff, 0xf8, 0xff, 0xf8, 0xff,
|
|
0xf6, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f,
|
|
0xfc, 0x7f, 0xf8, 0x3f, 0xf0, 0x3f, 0xe0, 0x3f,
|
|
};
|
|
|
|
|
|
static BCursor HandCursor = {
|
|
/*small*/
|
|
hand_sbm, hand_smsk,
|
|
16, 16,
|
|
8, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_HANDCURSOR]=&HandCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** NSEW Scroll Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
|
|
static char nsewscroll_sbm[]={
|
|
0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xc0, 0x03,
|
|
0x00, 0x00, 0x00, 0x00, 0x0c, 0x30, 0x0e, 0x70,
|
|
0x0e, 0x70, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00,
|
|
0xc0, 0x03, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00,
|
|
};
|
|
|
|
static char nsewscroll_smsk[]={
|
|
0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xe0, 0x07,
|
|
0xc0, 0x03, 0x0c, 0x30, 0x1e, 0x78, 0x1f, 0xf8,
|
|
0x1f, 0xf8, 0x1e, 0x78, 0x0c, 0x30, 0xc0, 0x03,
|
|
0xe0, 0x07, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01,
|
|
};
|
|
|
|
|
|
static BCursor NSEWScrollCursor = {
|
|
/*small*/
|
|
nsewscroll_sbm, nsewscroll_smsk,
|
|
16, 16,
|
|
8, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_NSEW_SCROLLCURSOR]=&NSEWScrollCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
|
|
/********************** NS Scroll Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
|
|
static char nsscroll_sbm[]={
|
|
0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xc0, 0x03,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0xc0, 0x03, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00,
|
|
};
|
|
|
|
static char nsscroll_smsk[]={
|
|
0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xe0, 0x07,
|
|
0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x03,
|
|
0xe0, 0x07, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01,
|
|
};
|
|
|
|
|
|
static BCursor NSScrollCursor = {
|
|
/*small*/
|
|
nsscroll_sbm, nsscroll_smsk,
|
|
16, 16,
|
|
8, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_NS_SCROLLCURSOR]=&NSScrollCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
|
|
/********************** EW Scroll Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
|
|
static char ewscroll_sbm[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x0c, 0x30, 0x0e, 0x70,
|
|
0x0e, 0x70, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
};
|
|
|
|
static char ewscroll_smsk[]={
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x0c, 0x30, 0x1e, 0x78, 0x1f, 0xf8,
|
|
0x1f, 0xf8, 0x1e, 0x78, 0x0c, 0x30, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
};
|
|
|
|
|
|
static BCursor EWScrollCursor = {
|
|
/*small*/
|
|
ewscroll_sbm, ewscroll_smsk,
|
|
16, 16,
|
|
8, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_EW_SCROLLCURSOR]=&EWScrollCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** Eyedropper Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
|
|
static char eyedropper_sbm[]={
|
|
0x00, 0x30, 0x00, 0x48, 0x00, 0x85, 0x80, 0x82,
|
|
0x40, 0x40, 0x80, 0x20, 0x40, 0x11, 0xa0, 0x23,
|
|
0xd0, 0x15, 0xe8, 0x0a, 0x74, 0x01, 0xb4, 0x00,
|
|
0x4a, 0x00, 0x35, 0x00, 0x08, 0x00, 0x04, 0x00,
|
|
};
|
|
|
|
static char eyedropper_smsk[]={
|
|
0x00, 0x30, 0x00, 0x78, 0x00, 0xfd, 0x80, 0xff,
|
|
0xc0, 0x7f, 0x80, 0x3f, 0xc0, 0x1f, 0xe0, 0x3f,
|
|
0xf0, 0x1f, 0xf8, 0x0b, 0xfc, 0x01, 0xfc, 0x00,
|
|
0x7e, 0x00, 0x3f, 0x00, 0x0c, 0x00, 0x04, 0x00,
|
|
};
|
|
|
|
|
|
static BCursor EyedropperCursor = {
|
|
/*small*/
|
|
eyedropper_sbm, eyedropper_smsk,
|
|
16, 16,
|
|
1, 15,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_BLACK, BC_WHITE
|
|
};
|
|
|
|
BlenderCursor[BC_EYEDROPPER_CURSOR]=&EyedropperCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
|
|
/********************** Swap Area Cursor ***********************/
|
|
BEGIN_CURSOR_BLOCK
|
|
static char swap_sbm[]={
|
|
0xc0, 0xff, 0x40, 0x80, 0x40, 0x80, 0x40, 0x9c,
|
|
0x40, 0x98, 0x40, 0x94, 0x00, 0x82, 0xfe, 0x80,
|
|
0x7e, 0xfd, 0xbe, 0x01, 0xda, 0x01, 0xe2, 0x01,
|
|
0xe2, 0x01, 0xc2, 0x01, 0xfe, 0x01, 0x00, 0x00,
|
|
};
|
|
|
|
static char swap_smsk[]={
|
|
0xc0, 0xff, 0xc0, 0xff, 0xc0, 0xff, 0xc0, 0xff,
|
|
0xc0, 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff,
|
|
0xff, 0xff, 0xff, 0x03, 0xff, 0x03, 0xff, 0x03,
|
|
0xff, 0x03, 0xff, 0x03, 0xff, 0x03, 0xff, 0x03,
|
|
};
|
|
|
|
static BCursor SwapCursor = {
|
|
/*small*/
|
|
swap_sbm, swap_smsk,
|
|
16, 16,
|
|
8, 8,
|
|
/*big*/
|
|
NULL, NULL,
|
|
32,32,
|
|
15, 15,
|
|
/*color*/
|
|
BC_YELLOW, BC_BLUE
|
|
};
|
|
|
|
BlenderCursor[BC_SWAPAREA_CURSOR]=&SwapCursor;
|
|
|
|
END_CURSOR_BLOCK
|
|
/********************** Put the cursors in the array ***********************/
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|