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blender-archive/source/gameengine/Rasterizer
Campbell Barton ce3aabb4e7 Rewind own commit that aimed to make converting meshes faster at startup.
Some files probably need to have UV's welded so better do this even though it seems inefficient.
2009-04-26 21:23:59 +00:00
..
2009-04-12 19:46:50 +00:00
2009-02-25 06:43:03 +00:00
2009-02-15 23:26:00 +00:00