them nicely repeatable, and splitting up the big edit_text operator into individual operator so it's all nicely scriptable, documented, configurable, etc.. * Insert Text, Line Break, Insert Lorem * Toggle Case, Set Case, Toggle Style, Set Style, Set Material * Copy Text, Cut Text, Paste Text, Paste File, Paste Buffer * Move, Move Select, Delete * Change Spacing, Change Character Notes * Text (datablock) to Object doesn't work yet, will need to implement text editor context for that. * Some shortcut keys don't work because screen/wm overrides them, ctrl+x, ctrl+left/right. That override goes top down which works well for some cases, but here we need to override in the other direction. * There's no unicode support in RNA, or the user interface code for that matter, but text strings can contain these characters. At the moment it stores a UTF-8 string in char arrays, which is supposed to be nicely compatible with ascii. Seems reasonable to add support for UTF-8 in the interface code, python bindings, .. eventually?
148 lines
5.9 KiB
C
148 lines
5.9 KiB
C
/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_space_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_utildefines.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_screen.h"
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#include "ED_object.h"
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#include "object_intern.h"
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/* ************************** registration **********************************/
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void ED_operatortypes_object(void)
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{
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WM_operatortype_append(OBJECT_OT_editmode_toggle);
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WM_operatortype_append(OBJECT_OT_make_parent);
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WM_operatortype_append(OBJECT_OT_clear_parent);
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WM_operatortype_append(OBJECT_OT_make_track);
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WM_operatortype_append(OBJECT_OT_clear_track);
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WM_operatortype_append(OBJECT_OT_select_invert);
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WM_operatortype_append(OBJECT_OT_select_random);
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WM_operatortype_append(OBJECT_OT_de_select_all);
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WM_operatortype_append(OBJECT_OT_select_by_type);
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WM_operatortype_append(OBJECT_OT_select_by_layer);
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WM_operatortype_append(OBJECT_OT_select_linked);
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WM_operatortype_append(OBJECT_OT_clear_location);
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WM_operatortype_append(OBJECT_OT_clear_rotation);
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WM_operatortype_append(OBJECT_OT_clear_scale);
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WM_operatortype_append(OBJECT_OT_clear_origin);
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WM_operatortype_append(OBJECT_OT_clear_restrictview);
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WM_operatortype_append(OBJECT_OT_set_restrictview);
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WM_operatortype_append(OBJECT_OT_set_slowparent);
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WM_operatortype_append(OBJECT_OT_clear_slowparent);
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WM_operatortype_append(OBJECT_OT_set_center);
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WM_operatortype_append(OBJECT_OT_make_dupli_real);
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WM_operatortype_append(OBJECT_OT_add_duplicate);
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WM_operatortype_append(GROUP_OT_group_create);
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WM_operatortype_append(GROUP_OT_group_remove);
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WM_operatortype_append(GROUP_OT_objects_add_active);
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WM_operatortype_append(GROUP_OT_objects_remove_active);
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WM_operatortype_append(OBJECT_OT_delete);
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WM_operatortype_append(OBJECT_OT_mesh_add);
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WM_operatortype_append(OBJECT_OT_curve_add);
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WM_operatortype_append(OBJECT_OT_text_add);
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WM_operatortype_append(OBJECT_OT_surface_add);
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WM_operatortype_append(OBJECT_OT_object_add);
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WM_operatortype_append(OBJECT_OT_primitive_add);
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}
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void ED_keymap_object(wmWindowManager *wm)
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{
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ListBase *keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
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/* Note: this keymap works disregarding mode */
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WM_keymap_add_item(keymap, "OBJECT_OT_editmode_toggle", TABKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_set_center", CKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
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/* Note: this keymap gets disabled in non-objectmode, */
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keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_de_select_all", AKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_select_random", PADASTERKEY, KM_PRESS, 0, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_select_by_type", PADASTERKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_select_by_layer", PADASTERKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_add_item(keymap, "OBJECT_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_make_parent", PKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_parent", PKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_make_track", TKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_track", TKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_location", GKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_rotation", RKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_scale", SKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_origin", OKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_clear_restrictview", HKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_set_restrictview", HKEY, KM_PRESS, 0, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, 0, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0);
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WM_keymap_verify_item(keymap, "OBJECT_OT_add_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
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// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
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WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe_old", IKEY, KM_PRESS, 0, 0);
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WM_keymap_verify_item(keymap, "ANIM_OT_delete_keyframe_old", IKEY, KM_PRESS, KM_ALT, 0);
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WM_keymap_verify_item(keymap, "GROUP_OT_group_create", GKEY, KM_PRESS, KM_CTRL, 0);
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WM_keymap_verify_item(keymap, "GROUP_OT_group_remove", GKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
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WM_keymap_verify_item(keymap, "GROUP_OT_objects_add_active", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
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WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove_active", GKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
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}
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