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blender-archive/source/blender/editors/object/object_ops.c
Brecht Van Lommel 38410b63a6 2.5: Text edit mode operators back. Took me a while getting
them nicely repeatable, and splitting up the big edit_text
operator into individual operator so it's all nicely scriptable,
documented, configurable, etc..

* Insert Text, Line Break, Insert Lorem
* Toggle Case, Set Case, Toggle Style, Set Style, Set Material
* Copy Text, Cut Text, Paste Text, Paste File, Paste Buffer
* Move, Move Select, Delete
* Change Spacing, Change Character

Notes

* Text (datablock) to Object doesn't work yet, will need to
  implement text editor context for that.
* Some shortcut keys don't work because screen/wm overrides them,
  ctrl+x, ctrl+left/right. That override goes top down which works
  well for some cases, but here we need to override in the other
  direction.
* There's no unicode support in RNA, or the user interface code
  for that matter, but text strings can contain these characters.
  At the moment it stores a UTF-8 string in char arrays, which is
  supposed to be nicely compatible with ascii. Seems reasonable to
  add support for UTF-8 in the interface code, python bindings, ..
  eventually?
2009-02-17 19:55:20 +00:00

148 lines
5.9 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_screen.h"
#include "ED_object.h"
#include "object_intern.h"
/* ************************** registration **********************************/
void ED_operatortypes_object(void)
{
WM_operatortype_append(OBJECT_OT_editmode_toggle);
WM_operatortype_append(OBJECT_OT_make_parent);
WM_operatortype_append(OBJECT_OT_clear_parent);
WM_operatortype_append(OBJECT_OT_make_track);
WM_operatortype_append(OBJECT_OT_clear_track);
WM_operatortype_append(OBJECT_OT_select_invert);
WM_operatortype_append(OBJECT_OT_select_random);
WM_operatortype_append(OBJECT_OT_de_select_all);
WM_operatortype_append(OBJECT_OT_select_by_type);
WM_operatortype_append(OBJECT_OT_select_by_layer);
WM_operatortype_append(OBJECT_OT_select_linked);
WM_operatortype_append(OBJECT_OT_clear_location);
WM_operatortype_append(OBJECT_OT_clear_rotation);
WM_operatortype_append(OBJECT_OT_clear_scale);
WM_operatortype_append(OBJECT_OT_clear_origin);
WM_operatortype_append(OBJECT_OT_clear_restrictview);
WM_operatortype_append(OBJECT_OT_set_restrictview);
WM_operatortype_append(OBJECT_OT_set_slowparent);
WM_operatortype_append(OBJECT_OT_clear_slowparent);
WM_operatortype_append(OBJECT_OT_set_center);
WM_operatortype_append(OBJECT_OT_make_dupli_real);
WM_operatortype_append(OBJECT_OT_add_duplicate);
WM_operatortype_append(GROUP_OT_group_create);
WM_operatortype_append(GROUP_OT_group_remove);
WM_operatortype_append(GROUP_OT_objects_add_active);
WM_operatortype_append(GROUP_OT_objects_remove_active);
WM_operatortype_append(OBJECT_OT_delete);
WM_operatortype_append(OBJECT_OT_mesh_add);
WM_operatortype_append(OBJECT_OT_curve_add);
WM_operatortype_append(OBJECT_OT_text_add);
WM_operatortype_append(OBJECT_OT_surface_add);
WM_operatortype_append(OBJECT_OT_object_add);
WM_operatortype_append(OBJECT_OT_primitive_add);
}
void ED_keymap_object(wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "Object Non-modal", 0, 0);
/* Note: this keymap works disregarding mode */
WM_keymap_add_item(keymap, "OBJECT_OT_editmode_toggle", TABKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_set_center", CKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
/* Note: this keymap gets disabled in non-objectmode, */
keymap= WM_keymap_listbase(wm, "Object Mode", 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_de_select_all", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_select_invert", IKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_select_random", PADASTERKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_select_by_type", PADASTERKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_select_by_layer", PADASTERKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_make_parent", PKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_parent", PKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_make_track", TKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_track", TKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_location", GKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_rotation", RKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_scale", SKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_origin", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_clear_restrictview", HKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_set_restrictview", HKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_primitive_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "OBJECT_OT_add_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
// XXX this should probably be in screen instead... here for testing purposes in the meantime... - Aligorith
WM_keymap_verify_item(keymap, "ANIM_OT_insert_keyframe_old", IKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "ANIM_OT_delete_keyframe_old", IKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_group_create", GKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_group_remove", GKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_add_active", GKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "GROUP_OT_objects_remove_active", GKEY, KM_PRESS, KM_SHIFT|KM_ALT, 0);
}