* Made it based on string lookups rather than fixed enum, to make it extensible by python scripts. * Context callbacks now also have to specify RNA type when returning pointers or collections. For non-RNA wrapped data, UnknownType can be used. * RNA wrapped context. The WM entries are fixed, for data context only main and scene are defined properties. Other data entries have to be dynamically looked up. * I've added some special code in python for the dynamic context lookups. Tried to hide it behind RNA but didn't find a clean way to do it yet. Still unused/untested. * Also minor fix for warning about propertional edit property in transform code, and fix for usage of operator poll with checking if it was NULL.
		
			
				
	
	
		
			69 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			69 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * $Id:
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 *
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 * 
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 * Contributor(s): Blender Foundation
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef ED_SCREEN_INTERN_H
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#define ED_SCREEN_INTERN_H
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/* internal exports only */
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struct wmWindow;
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struct Scene;
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/* area.c */
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void		area_copy_data	(ScrArea *sa1, ScrArea *sa2, int swap_space);
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/* screen_edit.c */
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bScreen		*screen_add(struct wmWindow *win, struct Scene *scene, char *name);
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ScrEdge		*screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2);
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ScrArea		*area_split(wmWindow *win, bScreen *sc, ScrArea *sa, char dir, float fac);
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int			screen_area_join(bContext *C, bScreen* scr, ScrArea *sa1, ScrArea *sa2);
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int			area_getorientation(bScreen *screen, ScrArea *sa, ScrArea *sb);
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void		select_connected_scredge(bScreen *sc, ScrEdge *edge);
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void		removenotused_scrverts(bScreen *sc);
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void		removedouble_scrverts(bScreen *sc);
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void		removedouble_scredges(bScreen *sc);
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void		removenotused_scredges(bScreen *sc);
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int			scredge_is_horizontal(ScrEdge *se);
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ScrEdge		*screen_find_active_scredge(bScreen *sc, int mx, int my);
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AZone		*is_in_area_actionzone(ScrArea *sa, int x, int y);
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void		ed_screen_fullarea(bContext *C, ScrArea *sa);
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/* screen_context.c */
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void ed_screen_context(const bContext *C, const char *member, bContextDataResult *result);
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/* screendump.c */
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void SCREEN_OT_screenshot(struct wmOperatorType *ot);
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void SCREEN_OT_screencast(struct wmOperatorType *ot);
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#endif /* ED_SCREEN_INTERN_H */
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