120 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * $Id:
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. 
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2008 Blender Foundation.
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 * All rights reserved.
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 *
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 * 
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 * Contributor(s): Blender Foundation
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef ED_NODE_INTERN_H
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#define ED_NODE_INTERN_H
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/* internal exports only */
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struct ARegion;
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struct View2D;
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struct bContext;
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struct wmWindowManager;
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/* defines */
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#define NODE_SELECT_MOUSE		1
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/* border select defines XXX these seem to be hardcode values still in border select invoke, check */
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#define NODE_EXTEND				1
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#define NODE_EXCLUSIVE			3
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/* node_header.c */
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void node_header_buttons(const bContext *C, ARegion *ar);
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/* node_draw.c */
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void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
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/* node_ops.c */
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void node_operatortypes(void);
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void node_keymap(wmWindowManager *wm);
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/* node_select.c */
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void NODE_OT_select(struct wmOperatorType *ot);
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void NODE_OT_select_extend(struct wmOperatorType *ot);
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void NODE_OT_visibility_toggle(struct wmOperatorType *ot);
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void NODE_OT_view_all(struct wmOperatorType *ot);
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void NODE_OT_select_border(struct wmOperatorType *ot);
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/* drawnode.c */
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void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
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void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int th_col2, int do_shaded);
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int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol);
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void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode);
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/* node_edit.c */
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void snode_handle_recalc(bContext *C, SpaceNode *snode);
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bNode *next_node(bNodeTree *ntree);
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bNode *node_add_node(SpaceNode *snode, Scene *scene, int type, float locx, float locy);
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void snode_set_context(SpaceNode *snode, Scene *scene);
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void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
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void snode_home(ScrArea *sa, ARegion *ar, SpaceNode *snode);
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void node_set_active(SpaceNode *snode, bNode *node);
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void node_deselectall(SpaceNode *snode, int swap);
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void node_shader_default(Material *ma);
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void node_composit_default(Scene *sce);
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void node_texture_default(Tex *tx);
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void snode_composite_job(const struct bContext *C, ScrArea *sa);
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bNode *snode_get_editgroup(SpaceNode *snode);
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void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag);
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void NODE_OT_link(struct wmOperatorType *ot);
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void NODE_OT_delete(struct wmOperatorType *ot);
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void NODE_OT_resize(struct wmOperatorType *ot);
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void NODE_OT_links_cut(struct wmOperatorType *ot);
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// XXXXXX
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// XXX from BSE_node.h
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#define HIDDEN_RAD		15.0f
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#define BASIS_RAD		8.0f
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#define NODE_DYS		10
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#define NODE_DY			20
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#define NODE_SOCKSIZE	5
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// XXX button events (butspace)
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enum {
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	B_NOP = 0,
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	B_REDR 	= 1,
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	B_NODE_USEMAT,
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	B_NODE_USESCENE,
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	B_NODE_USETEX,
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	B_TEXBROWSE,
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	B_TEXALONE,
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	B_TEXLOCAL,
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	B_TEXDELETE,
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	B_TEXPRV,
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	B_AUTOTEXNAME,
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	B_KEEPDATA,
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	B_NODE_EXEC,
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	B_MATPRV,
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	B_NODE_LOADIMAGE,
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	B_NODE_SETIMAGE,
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} eActHeader_ButEvents;
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#endif /* ED_NODE_INTERN_H */
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