- Fun for testers: Added "Redo Operator" Panel in view3d 'nkey' region. It's going to be part of tools UI I know, but this will give good tests of what goes on with operators. I had to add small fixes in Transform for it already. :) One important issue to note is that it lists every operator, also from non-3D-window ops. Needs checked or classified somehow. - Fix: removed bad 2.4x hack from how pulldown menus were defined. Made widget code cleaner, and will show menus like SHIFT+A correct now.
131 lines
3.0 KiB
C
131 lines
3.0 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_space_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "ED_screen.h"
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#include "ED_types.h"
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#include "ED_util.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "script_intern.h"
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/* ************************ header area region *********************** */
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static void do_viewmenu(bContext *C, void *arg, int event)
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{
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}
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static uiBlock *dummy_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
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{
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ScrArea *curarea= CTX_wm_area(C);
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uiBlock *block;
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short yco= 0, menuwidth=120;
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block= uiBeginBlock(C, ar, "dummy_viewmenu", UI_EMBOSSP);
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uiBlockSetButmFunc(block, do_viewmenu, NULL);
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Nothing yet", 0, yco-=20,
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menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
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if(curarea->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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}
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else {
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uiBlockSetDirection(block, UI_TOP);
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uiBlockFlipOrder(block);
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}
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uiTextBoundsBlock(block, 50);
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uiEndBlock(C, block);
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return block;
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}
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static void do_script_buttons(bContext *C, void *arg, int event)
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{
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switch(event) {
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}
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}
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void script_header_buttons(const bContext *C, ARegion *ar)
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{
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ScrArea *sa= CTX_wm_area(C);
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uiBlock *block;
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int xco, yco= 3;
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block= uiBeginBlock(C, ar, "header buttons", UI_EMBOSS);
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uiBlockSetHandleFunc(block, do_script_buttons, NULL);
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xco= ED_area_header_standardbuttons(C, block, yco);
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if((sa->flag & HEADER_NO_PULLDOWN)==0) {
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int xmax;
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xmax= GetButStringLength("View");
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uiDefPulldownBut(block, dummy_viewmenu, CTX_wm_area(C),
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"View", xco, yco-2, xmax-3, 24, "");
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xco+=XIC+xmax;
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}
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uiBlockSetEmboss(block, UI_EMBOSS);
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/* always as last */
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UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
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uiEndBlock(C, block);
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uiDrawBlock(C, block);
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}
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