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blender-archive/source/gameengine/Ketsji
Mitchell Stokes 54a37ba855 BGE Animations: Adding more functions to BL_ActionManager and KX_GameObject:
BL_ActionManager:
    * IsActionDone(short layer) - Checks to see if the animation on the given layer has finished.

  KX_GameObject:
    * PlayAction(...) - Adds an action to the object's action manager
    * StopAction(short layer) - Remove an action from the object's action manager
    * IsActionDone(short layer) - Check if an action has finished playing
2011-06-01 05:46:19 +00:00
..
2011-05-28 07:15:27 +00:00
2011-02-25 13:35:59 +00:00
2011-05-24 07:52:29 +00:00