* Moved public declarations in camera and lamp to a new file: bpy_types.h. * Fixed minor bugs in material, rgbTuple and Lamp + other minor changes. * Made part of the changes to conform to decided naming conventions.
60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
/*
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Willian P. Germano
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef EXPP_rgbTuple_H
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#define EXPP_rgbTuple_H
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#include <Python.h>
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#include <stdio.h>
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#include "gen_utils.h"
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/* Objects of <type 'rgbTuple'> are used inside other Blender Python
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* objects, so this header file must contain only 'public' declarations */
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/*****************************************************************************/
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/* Python BPy_rgbTuple structure definition: */
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/*****************************************************************************/
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typedef struct {
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PyObject_HEAD
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float *rgb[3]; /* array of three pointers to floats */
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} BPy_rgbTuple;
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/*****************************************************************************/
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/* Python API function prototypes for the rgbTuple helper module. */
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/*****************************************************************************/
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PyObject *rgbTuple_New (float *rgb[3]);
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PyObject *rgbTuple_getCol (BPy_rgbTuple *self);
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PyObject *rgbTuple_setCol (BPy_rgbTuple *self, PyObject *args);
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#endif /* EXPP_rgbTuple_H */
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