57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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* os dependent include locations of gl.h
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*/
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/** \file BIF_gl.h
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* \ingroup editorui
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*/
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#ifndef BIF_GL_H
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#define BIF_GL_H
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#include "GL/glew.h"
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/*
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* these should be phased out. cpack should be replaced in
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* code with calls to glColor3ub. - zr
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*/
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/*
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*
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* This define converts a numerical value to the equivalent 24-bit
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* color, while not being endian-sensitive. On little-endians, this
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* is the same as doing a 'naive'indexing, on big-endian, it is not!
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* */
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#define cpack(x) glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) )
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#define glMultMatrixf(x) glMultMatrixf( (float *)(x))
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#define glLoadMatrixf(x) glLoadMatrixf( (float *)(x))
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#endif /* #ifdef BIF_GL_H */
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