118 lines
4.2 KiB
C++
118 lines
4.2 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/space_file/filelist.h
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* \ingroup spfile
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*/
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#ifndef FILELIST_H
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#define FILELIST_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct FileList;
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struct FolderList;
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struct direntry;
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struct BlendHandle;
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struct Scene;
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struct Main;
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struct rcti;
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struct ReportList;
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struct FileSelection;
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typedef enum FileSelType {
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FILE_SEL_REMOVE = 0,
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FILE_SEL_ADD = 1,
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FILE_SEL_TOGGLE = 2
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} FileSelType;
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typedef enum FileCheckType
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{
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CHECK_DIRS = 1,
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CHECK_FILES = 2,
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CHECK_ALL = 3
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} FileCheckType;
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struct FileList * filelist_new(short type);
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void filelist_init_icons(void);
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void filelist_free_icons(void);
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int filelist_find(struct FileList* filelist, char *file);
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void filelist_free(struct FileList* filelist);
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void filelist_sort(struct FileList* filelist, short sort);
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int filelist_numfiles(struct FileList* filelist);
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const char * filelist_dir(struct FileList* filelist);
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void filelist_setdir(struct FileList* filelist, const char *dir);
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struct direntry * filelist_file(struct FileList* filelist, int index);
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void filelist_select(struct FileList* filelist, FileSelection* sel, FileSelType select, unsigned int flag, FileCheckType check);
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void filelist_select_file(struct FileList* filelist, int index, FileSelType select, unsigned int flag, FileCheckType check);
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int filelist_is_selected(struct FileList* filelist, int index, FileCheckType check);
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void filelist_hidedot(struct FileList* filelist, short hide);
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void filelist_setfilter(struct FileList* filelist, unsigned int filter);
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void filelist_setfilter_types(struct FileList* filelist, const char *filter_glob);
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void filelist_filter(struct FileList* filelist);
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void filelist_imgsize(struct FileList* filelist, short w, short h);
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struct ImBuf * filelist_getimage(struct FileList* filelist, int index);
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struct ImBuf * filelist_geticon(struct FileList* filelist, int index);
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short filelist_changed(struct FileList* filelist);
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void filelist_readdir(struct FileList* filelist);
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int filelist_empty(struct FileList* filelist);
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void filelist_parent(struct FileList* filelist);
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struct BlendHandle *filelist_lib(struct FileList* filelist);
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int filelist_islibrary (struct FileList* filelist, char* dir, char* group);
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void filelist_from_main(struct FileList* filelist);
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void filelist_from_library(struct FileList* filelist);
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void filelist_freelib(struct FileList* filelist);
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void filelist_hideparent(struct FileList* filelist, short hide);
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struct ListBase * folderlist_new(void);
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void folderlist_free(struct ListBase* folderlist);
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struct ListBase * folderlist_duplicate(ListBase* folderlist);
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void folderlist_popdir(struct ListBase* folderlist, char *dir);
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void folderlist_pushdir(struct ListBase* folderlist, const char *dir);
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int folderlist_clear_next(struct SpaceFile* sfile);
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void thumbnails_stop(struct FileList* filelist, const struct bContext* C);
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void thumbnails_start(struct FileList* filelist, const struct bContext* C);
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int thumbnails_running(struct FileList* filelist, const struct bContext* C);
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#ifdef __cplusplus
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}
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#endif
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#endif
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