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blender-archive/source/blender/editors/util/crazyspace.c
Sergey Sharybin d000103e80 Own TODO item: sculpting on constructive modifiers
- Constructive modifiers are enabled by default in sculpt mode.
- There's option to disable all constructive modifiers in the "Options"
  panel of toolbox in sculpt mode,
- Use one column in options panel to make strings easier to read
- No modifiers would still be applied on multires
2011-05-04 13:15:42 +00:00

440 lines
12 KiB
C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/util/crazyspace.c
* \ingroup edutil
*/
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "DNA_modifier_types.h"
#include "DNA_meshdata_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_mesh.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "ED_util.h"
typedef struct {
float *vertexcos;
short *flags;
} MappedUserData;
#define TAN_MAKE_VEC(a, b, c) a[0]= b[0] + 0.2f*(b[0]-c[0]); a[1]= b[1] + 0.2f*(b[1]-c[1]); a[2]= b[2] + 0.2f*(b[2]-c[2])
static void set_crazy_vertex_quat(float *quat, float *v1, float *v2, float *v3, float *def1, float *def2, float *def3)
{
float vecu[3], vecv[3];
float q1[4], q2[4];
TAN_MAKE_VEC(vecu, v1, v2);
TAN_MAKE_VEC(vecv, v1, v3);
tri_to_quat( q1,v1, vecu, vecv);
TAN_MAKE_VEC(vecu, def1, def2);
TAN_MAKE_VEC(vecv, def1, def3);
tri_to_quat( q2,def1, vecu, vecv);
sub_qt_qtqt(quat, q2, q1);
}
#undef TAN_MAKE_VEC
static void make_vertexcos__mapFunc(void *userData, int index, float *co, float *UNUSED(no_f), short *UNUSED(no_s))
{
MappedUserData *mappedData= (MappedUserData*)userData;
float *vec = mappedData->vertexcos;
vec+= 3*index;
if(!mappedData->flags[index]) {
/* we need coord from prototype vertex, not it clones or images,
suppose they stored in the beginning of vertex array stored in DM */
VECCOPY(vec, co);
mappedData->flags[index]= 1;
}
}
static int modifiers_disable_subsurf_temporary(Object *ob)
{
ModifierData *md;
int disabled = 0;
for(md=ob->modifiers.first; md; md=md->next)
if(md->type==eModifierType_Subsurf)
if(md->mode & eModifierMode_OnCage) {
md->mode ^= eModifierMode_DisableTemporary;
disabled= 1;
}
return disabled;
}
/* disable subsurf temporal, get mapped cos, and enable it */
float *crazyspace_get_mapped_editverts(Scene *scene, Object *obedit)
{
Mesh *me= obedit->data;
DerivedMesh *dm;
float *vertexcos;
int nverts= me->edit_mesh->totvert;
short *flags;
MappedUserData userData;
/* disable subsurf temporal, get mapped cos, and enable it */
if(modifiers_disable_subsurf_temporary(obedit)) {
/* need to make new derivemesh */
makeDerivedMesh(scene, obedit, me->edit_mesh, CD_MASK_BAREMESH);
}
/* now get the cage */
dm= editmesh_get_derived_cage(scene, obedit, me->edit_mesh, CD_MASK_BAREMESH);
vertexcos= MEM_callocN(3*sizeof(float)*nverts, "vertexcos map");
flags= MEM_callocN(sizeof(short)*nverts, "vertexcos flags");
userData.vertexcos= vertexcos;
userData.flags= flags;
dm->foreachMappedVert(dm, make_vertexcos__mapFunc, &userData);
dm->release(dm);
/* set back the flag, no new cage needs to be built, transform does it */
modifiers_disable_subsurf_temporary(obedit);
MEM_freeN(flags);
return vertexcos;
}
void crazyspace_set_quats_editmesh(EditMesh *em, float *origcos, float *mappedcos, float *quats)
{
EditVert *eve, *prev;
EditFace *efa;
float *v1, *v2, *v3, *v4, *co1, *co2, *co3, *co4;
intptr_t index= 0;
/* two abused locations in vertices */
for(eve= em->verts.first; eve; eve= eve->next, index++) {
eve->tmp.p = NULL;
eve->prev= (EditVert *)index;
}
/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
for(efa= em->faces.first; efa; efa= efa->next) {
/* retrieve mapped coordinates */
v1= mappedcos + 3*(intptr_t)(efa->v1->prev);
v2= mappedcos + 3*(intptr_t)(efa->v2->prev);
v3= mappedcos + 3*(intptr_t)(efa->v3->prev);
co1= (origcos)? origcos + 3*(intptr_t)(efa->v1->prev): efa->v1->co;
co2= (origcos)? origcos + 3*(intptr_t)(efa->v2->prev): efa->v2->co;
co3= (origcos)? origcos + 3*(intptr_t)(efa->v3->prev): efa->v3->co;
if(efa->v2->tmp.p==NULL && efa->v2->f1) {
set_crazy_vertex_quat(quats, co2, co3, co1, v2, v3, v1);
efa->v2->tmp.p= (void*)quats;
quats+= 4;
}
if(efa->v4) {
v4= mappedcos + 3*(intptr_t)(efa->v4->prev);
co4= (origcos)? origcos + 3*(intptr_t)(efa->v4->prev): efa->v4->co;
if(efa->v1->tmp.p==NULL && efa->v1->f1) {
set_crazy_vertex_quat(quats, co1, co2, co4, v1, v2, v4);
efa->v1->tmp.p= (void*)quats;
quats+= 4;
}
if(efa->v3->tmp.p==NULL && efa->v3->f1) {
set_crazy_vertex_quat(quats, co3, co4, co2, v3, v4, v2);
efa->v3->tmp.p= (void*)quats;
quats+= 4;
}
if(efa->v4->tmp.p==NULL && efa->v4->f1) {
set_crazy_vertex_quat(quats, co4, co1, co3, v4, v1, v3);
efa->v4->tmp.p= (void*)quats;
quats+= 4;
}
}
else {
if(efa->v1->tmp.p==NULL && efa->v1->f1) {
set_crazy_vertex_quat(quats, co1, co2, co3, v1, v2, v3);
efa->v1->tmp.p= (void*)quats;
quats+= 4;
}
if(efa->v3->tmp.p==NULL && efa->v3->f1) {
set_crazy_vertex_quat(quats, co3, co1, co2, v3, v1, v2);
efa->v3->tmp.p= (void*)quats;
quats+= 4;
}
}
}
/* restore abused prev pointer */
for(prev= NULL, eve= em->verts.first; eve; prev= eve, eve= eve->next)
eve->prev= prev;
}
void crazyspace_set_quats_mesh(Mesh *me, float *origcos, float *mappedcos, float *quats)
{
int i;
MVert *mvert;
MFace *mface;
float *v1, *v2, *v3, *v4, *co1, *co2, *co3, *co4;
mvert= me->mvert;
for(i=0; i<me->totvert; i++, mvert++)
mvert->flag&= ~ME_VERT_TMP_TAG;
/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
mvert= me->mvert;
mface= me->mface;
for(i=0; i<me->totface; i++, mface++) {
/* retrieve mapped coordinates */
v1= mappedcos + 3*mface->v1;
v2= mappedcos + 3*mface->v2;
v3= mappedcos + 3*mface->v3;
co1= (origcos)? origcos + 3*mface->v1: mvert[mface->v1].co;
co2= (origcos)? origcos + 3*mface->v2: mvert[mface->v2].co;
co3= (origcos)? origcos + 3*mface->v3: mvert[mface->v3].co;
if((mvert[mface->v2].flag&ME_VERT_TMP_TAG)==0) {
set_crazy_vertex_quat(&quats[mface->v2*4], co2, co3, co1, v2, v3, v1);
mvert[mface->v2].flag|= ME_VERT_TMP_TAG;
}
if(mface->v4) {
v4= mappedcos + 3*mface->v4;
co4= (origcos)? origcos + 3*mface->v4: mvert[mface->v4].co;
if((mvert[mface->v1].flag&ME_VERT_TMP_TAG)==0) {
set_crazy_vertex_quat(&quats[mface->v1*4], co1, co2, co4, v1, v2, v4);
mvert[mface->v1].flag|= ME_VERT_TMP_TAG;
}
if((mvert[mface->v3].flag&ME_VERT_TMP_TAG)==0) {
set_crazy_vertex_quat(&quats[mface->v3*4], co3, co4, co2, v3, v4, v2);
mvert[mface->v3].flag|= ME_VERT_TMP_TAG;
}
if((mvert[mface->v4].flag&ME_VERT_TMP_TAG)==0) {
set_crazy_vertex_quat(&quats[mface->v4*4], co4, co1, co3, v4, v1, v3);
mvert[mface->v4].flag|= ME_VERT_TMP_TAG;
}
}
else {
if((mvert[mface->v1].flag&ME_VERT_TMP_TAG)==0) {
set_crazy_vertex_quat(&quats[mface->v1*4], co1, co2, co3, v1, v2, v3);
mvert[mface->v1].flag|= ME_VERT_TMP_TAG;
}
if((mvert[mface->v3].flag&ME_VERT_TMP_TAG)==0) {
set_crazy_vertex_quat(&quats[mface->v3*4], co3, co1, co2, v3, v1, v2);
mvert[mface->v3].flag|= ME_VERT_TMP_TAG;
}
}
}
}
int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
DerivedMesh *dm;
int i, a, numleft = 0, numVerts = 0;
int cageIndex = modifiers_getCageIndex(scene, ob, NULL, 1);
float (*defmats)[3][3] = NULL, (*deformedVerts)[3] = NULL;
modifiers_clearErrors(ob);
dm = NULL;
md = modifiers_getVirtualModifierList(ob);
/* compute the deformation matrices and coordinates for the first
modifiers with on cage editing that are enabled and support computing
deform matrices */
for(i = 0; md && i <= cageIndex; i++, md = md->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if(!editmesh_modifier_is_enabled(scene, md, dm))
continue;
if(mti->type==eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if(!defmats) {
dm= editmesh_get_derived(em, NULL);
deformedVerts= editmesh_get_vertex_cos(em, &numVerts);
defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
for(a=0; a<numVerts; a++)
unit_m3(defmats[a]);
}
mti->deformMatricesEM(md, ob, em, dm, deformedVerts, defmats,
numVerts);
}
else
break;
}
for(; md && i <= cageIndex; md = md->next, i++)
if(editmesh_modifier_is_enabled(scene, md, dm) && modifier_isCorrectableDeformed(md))
numleft++;
if(dm)
dm->release(dm);
*deformmats= defmats;
*deformcos= deformedVerts;
return numleft;
}
int sculpt_get_first_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
{
ModifierData *md;
DerivedMesh *dm;
int a, numVerts= 0;
float (*defmats)[3][3]= NULL, (*deformedVerts)[3]= NULL;
MultiresModifierData *mmd= get_multires_modifier(scene, ob, 0);
int has_multires = mmd != NULL && mmd->sculptlvl > 0;
int numleft= 0;
if(has_multires) {
*deformmats= NULL;
*deformcos= NULL;
return numleft;
}
dm= NULL;
md= modifiers_getVirtualModifierList(ob);
for(; md; md= md->next) {
ModifierTypeInfo *mti= modifierType_getInfo(md->type);
if(!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if(mti->type==eModifierTypeType_OnlyDeform) {
if(!defmats) {
Mesh *me= (Mesh*)ob->data;
dm= mesh_create_derived(me, ob, NULL);
deformedVerts= mesh_getVertexCos(me, &numVerts);
defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
for(a=0; a<numVerts; a++)
unit_m3(defmats[a]);
}
if(mti->deformMatrices) mti->deformMatrices(md, ob, dm, deformedVerts, defmats, numVerts);
else break;
}
}
for(; md; md= md->next) {
ModifierTypeInfo *mti= modifierType_getInfo(md->type);
if(!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if(mti->type==eModifierTypeType_OnlyDeform)
numleft++;
}
if(dm)
dm->release(dm);
*deformmats= defmats;
*deformcos= deformedVerts;
return numleft;
}
void crazyspace_build_sculpt(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
{
int totleft= sculpt_get_first_deform_matrices(scene, ob, deformmats, deformcos);
if(totleft) {
/* there are deformation modifier which doesn't support deformation matricies
calculation. Need additional crazyspace correction */
float (*deformedVerts)[3]= *deformcos;
float (*origVerts)[3]= MEM_dupallocN(deformedVerts);
float *quats= NULL;
int i, deformed= 0;
ModifierData *md= modifiers_getVirtualModifierList(ob);
Mesh *me= (Mesh*)ob->data;
for(; md; md= md->next) {
ModifierTypeInfo *mti= modifierType_getInfo(md->type);
if(!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if(mti->type==eModifierTypeType_OnlyDeform) {
/* skip leading modifiers which have been already
handled in sculpt_get_first_deform_matrices */
if(mti->deformMatrices && !deformed)
continue;
mti->deformVerts(md, ob, NULL, deformedVerts, me->totvert, 0, 0);
deformed= 1;
}
}
quats= MEM_mallocN(me->totvert*sizeof(float)*4, "crazy quats");
crazyspace_set_quats_mesh(me, (float*)origVerts, (float*)deformedVerts, quats);
for(i=0; i<me->totvert; i++) {
float qmat[3][3], tmat[3][3];
quat_to_mat3(qmat, &quats[i*4]);
mul_m3_m3m3(tmat, qmat, (*deformmats)[i]);
copy_m3_m3((*deformmats)[i], tmat);
}
MEM_freeN(origVerts);
MEM_freeN(quats);
}
if(!*deformmats) {
int a, numVerts;
Mesh *me= (Mesh*)ob->data;
*deformcos= mesh_getVertexCos(me, &numVerts);
*deformmats= MEM_callocN(sizeof(*(*deformmats))*numVerts, "defmats");
for(a=0; a<numVerts; a++)
unit_m3((*deformmats)[a]);
}
}