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blender-archive/source/blender/gpu/intern
Mike Erwin c73e4e99a5 OpenGL: simple 2D shader with flat color
Flat color means each primitive will use color from the provoking
vertex.
2016-08-08 04:56:02 -04:00
..
2016-07-15 02:39:45 +10:00
2016-03-15 14:16:16 +05:00
2016-06-09 05:38:43 +10:00