39453ccd90
Actually nice feature too: when using Scene "Set" option, that scene draws its transparent and x-ray stuff independent of the 'foreground' scene. That means that x-ray in a set will be always over the set objects, but stays behind the current scene. For transparent it works the same though... meaning that solid objects from the foreground scene will always draw over transparent from the "Set". Note; this only is true for the 3d window, or the OpenGL render, not for actual rendering of course.