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blender-archive/build_files/build_environment/patches/igc_opencl_clang.diff
Xavier Hallade a02992f131 Cycles: Add support for rendering on Intel GPUs using oneAPI
This patch adds a new Cycles device with similar functionality to the
existing GPU devices.  Kernel compilation and runtime interaction happen
via oneAPI DPC++ compiler and SYCL API.

This implementation is primarly focusing on Intel® Arc™ GPUs and other
future Intel GPUs.  The first supported drivers are 101.1660 on Windows
and 22.10.22597 on Linux.

The necessary tools for compilation are:
- A SYCL compiler such as oneAPI DPC++ compiler or
  https://github.com/intel/llvm
- Intel® oneAPI Level Zero which is used for low level device queries:
  https://github.com/oneapi-src/level-zero
- To optionally generate prebuilt graphics binaries: Intel® Graphics
  Compiler All are included in Linux precompiled libraries on svn:
  https://svn.blender.org/svnroot/bf-blender/trunk/lib The same goes for
  Windows precompiled binaries but for the graphics compiler, available
  as "Intel® Graphics Offline Compiler for OpenCL™ Code" from
  https://www.intel.com/content/www/us/en/developer/articles/tool/oneapi-standalone-components.html,
  for which path can be set as OCLOC_INSTALL_DIR.

Being based on the open SYCL standard, this implementation could also be
extended to run on other compatible non-Intel hardware in the future.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D15254

Co-authored-by: Nikita Sirgienko <nikita.sirgienko@intel.com>
Co-authored-by: Stefan Werner <stefan.werner@intel.com>
2022-06-29 12:58:04 +02:00

45 lines
1.7 KiB
Diff

diff -Naur external_igc_opencl_clang.orig/CMakeLists.txt external_igc_opencl_clang/CMakeLists.txt
--- external_igc_opencl_clang.orig/CMakeLists.txt 2022-03-16 05:51:10 -0600
+++ external_igc_opencl_clang/CMakeLists.txt 2022-05-23 10:40:09 -0600
@@ -126,22 +126,24 @@
)
endif()
-
- set(SPIRV_BASE_REVISION llvm_release_110)
- set(TARGET_BRANCH "ocl-open-110")
- get_filename_component(LLVM_MONOREPO_DIR ${LLVM_SOURCE_DIR} DIRECTORY)
- set(LLVM_PATCHES_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/patches/llvm
- ${CMAKE_CURRENT_SOURCE_DIR}/patches/clang)
- apply_patches(${LLVM_MONOREPO_DIR}
- "${LLVM_PATCHES_DIRS}"
- ${LLVM_BASE_REVISION}
- ${TARGET_BRANCH}
- ret)
- apply_patches(${SPIRV_SOURCE_DIR}
- ${CMAKE_CURRENT_SOURCE_DIR}/patches/spirv
- ${SPIRV_BASE_REVISION}
- ${TARGET_BRANCH}
- ret)
+ #
+ # Blender: Why apply these manually in igc.cmake
+ #
+ #set(SPIRV_BASE_REVISION llvm_release_110)
+ #set(TARGET_BRANCH "ocl-open-110")
+ #get_filename_component(LLVM_MONOREPO_DIR ${LLVM_SOURCE_DIR} DIRECTORY)
+ #set(LLVM_PATCHES_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/patches/llvm
+ # ${CMAKE_CURRENT_SOURCE_DIR}/patches/clang)
+ #apply_patches(${LLVM_MONOREPO_DIR}
+ # "${LLVM_PATCHES_DIRS}"
+ # ${LLVM_BASE_REVISION}
+ # ${TARGET_BRANCH}
+ # ret)
+ #apply_patches(${SPIRV_SOURCE_DIR}
+ # ${CMAKE_CURRENT_SOURCE_DIR}/patches/spirv
+ # ${SPIRV_BASE_REVISION}
+ # ${TARGET_BRANCH}
+ # ret)
endif(NOT USE_PREBUILT_LLVM)
#