
the directories decrypt, deflate, encrypt, inflate, readstreamglue, sign, writeblenfile and writestreamglue. Sirdude was so kind to modify the makefiles, so SCons and Make are ready to build with the new Blender. Visual Studio workspaces, solutions and projectfiles still need to be updated (I'll do the .vcprojs and .sln myself after this commit). Runtimes created with the Blender Publisher are not anymore recognised - if you want these available, you'll have to convert them first to .blends with the Publisher.
24 lines
727 B
Python
24 lines
727 B
Python
Import ('user_options_dict')
|
|
|
|
SConscript(['avi/SConscript',
|
|
'blenkernel/SConscript',
|
|
'blenlib/SConscript',
|
|
'blenloader/SConscript',
|
|
'blenpluginapi/SConscript',
|
|
'imbuf/SConscript',
|
|
'img/SConscript',
|
|
'makesdna/SConscript',
|
|
'python/SConscript',
|
|
'radiosity/SConscript',
|
|
'readblenfile/SConscript',
|
|
'render/SConscript',
|
|
'renderconverter/SConscript',
|
|
'src/SConscript',
|
|
'yafray/SConscript'])
|
|
|
|
if user_options_dict['USE_INTERNATIONAL'] == 1:
|
|
SConscript (['ftfont/SConscript'])
|
|
|
|
if user_options_dict['USE_QUICKTIME'] == 1:
|
|
SConscript (['quicktime/SConscript'])
|