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blender-archive/source/blender/blenkernel/intern/context.c

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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation (2008).
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/context.c
* \ingroup bke
*/
#include <string.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_object_types.h"
#include "RNA_access.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#ifdef WITH_PYTHON
#include "BPY_extern.h"
#endif
/* struct */
struct bContext {
int thread;
/* windowmanager context */
struct {
struct wmWindowManager *manager;
struct wmWindow *window;
struct bScreen *screen;
struct ScrArea *area;
struct ARegion *region;
struct ARegion *menu;
struct bContextStore *store;
const char *operator_poll_msg; /* reason for poll failing */
} wm;
/* data context */
struct {
struct Main *main;
struct Scene *scene;
int recursion;
int py_init; /* true if python is initialized */
void *py_context;
} data;
/* data evaluation */
struct {
int render;
} eval;
};
/* context */
bContext *CTX_create(void)
{
bContext *C;
C= MEM_callocN(sizeof(bContext), "bContext");
return C;
}
bContext *CTX_copy(const bContext *C)
{
bContext *newC= MEM_dupallocN((void*)C);
return newC;
}
void CTX_free(bContext *C)
{
MEM_freeN(C);
}
/* store */
bContextStore *CTX_store_add(ListBase *contexts, const char *name, PointerRNA *ptr)
{
bContextStoreEntry *entry;
bContextStore *ctx, *lastctx;
/* ensure we have a context to put the entry in, if it was already used
* we have to copy the context to ensure */
ctx= contexts->last;
if(!ctx || ctx->used) {
if(ctx) {
lastctx= ctx;
ctx= MEM_dupallocN(lastctx);
BLI_duplicatelist(&ctx->entries, &lastctx->entries);
}
else
ctx= MEM_callocN(sizeof(bContextStore), "bContextStore");
BLI_addtail(contexts, ctx);
}
entry= MEM_callocN(sizeof(bContextStoreEntry), "bContextStoreEntry");
BLI_strncpy(entry->name, name, sizeof(entry->name));
entry->ptr= *ptr;
BLI_addtail(&ctx->entries, entry);
return ctx;
}
void CTX_store_set(bContext *C, bContextStore *store)
{
C->wm.store= store;
}
bContextStore *CTX_store_copy(bContextStore *store)
{
bContextStore *ctx;
ctx= MEM_dupallocN(store);
BLI_duplicatelist(&ctx->entries, &store->entries);
return ctx;
}
void CTX_store_free(bContextStore *store)
{
BLI_freelistN(&store->entries);
MEM_freeN(store);
}
void CTX_store_free_list(ListBase *contexts)
{
bContextStore *ctx;
while((ctx= contexts->first)) {
BLI_remlink(contexts, ctx);
CTX_store_free(ctx);
}
}
/* is python initialied? */
int CTX_py_init_get(bContext *C)
{
return C->data.py_init;
}
void CTX_py_init_set(bContext *C, int value)
{
C->data.py_init= value;
}
void *CTX_py_dict_get(const bContext *C)
{
return C->data.py_context;
}
void CTX_py_dict_set(bContext *C, void *value)
{
C->data.py_context= value;
}
/* window manager context */
wmWindowManager *CTX_wm_manager(const bContext *C)
{
return C->wm.manager;
}
wmWindow *CTX_wm_window(const bContext *C)
{
return C->wm.window;
}
bScreen *CTX_wm_screen(const bContext *C)
{
return C->wm.screen;
}
ScrArea *CTX_wm_area(const bContext *C)
{
return C->wm.area;
}
SpaceLink *CTX_wm_space_data(const bContext *C)
{
return (C->wm.area)? C->wm.area->spacedata.first: NULL;
}
ARegion *CTX_wm_region(const bContext *C)
{
return C->wm.region;
}
void *CTX_wm_region_data(const bContext *C)
{
return (C->wm.region)? C->wm.region->regiondata: NULL;
}
struct ARegion *CTX_wm_menu(const bContext *C)
{
return C->wm.menu;
}
struct ReportList *CTX_wm_reports(const bContext *C)
{
if (C->wm.manager)
return &(C->wm.manager->reports);
return NULL;
}
View3D *CTX_wm_view3d(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
return C->wm.area->spacedata.first;
return NULL;
}
RegionView3D *CTX_wm_region_view3d(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_VIEW3D)
if(C->wm.region)
return C->wm.region->regiondata;
return NULL;
}
struct SpaceText *CTX_wm_space_text(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_TEXT)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceConsole *CTX_wm_space_console(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_CONSOLE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceImage *CTX_wm_space_image(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_IMAGE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceButs *CTX_wm_space_buts(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_BUTS)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceFile *CTX_wm_space_file(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_FILE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceSeq *CTX_wm_space_seq(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_SEQ)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceOops *CTX_wm_space_outliner(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_OUTLINER)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceNla *CTX_wm_space_nla(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_NLA)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceTime *CTX_wm_space_time(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_TIME)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceNode *CTX_wm_space_node(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_NODE)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceLogic *CTX_wm_space_logic(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_LOGIC)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceIpo *CTX_wm_space_graph(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_IPO)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceAction *CTX_wm_space_action(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_ACTION)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceInfo *CTX_wm_space_info(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_INFO)
return C->wm.area->spacedata.first;
return NULL;
}
struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C)
{
if(C->wm.area && C->wm.area->spacetype==SPACE_USERPREF)
return C->wm.area->spacedata.first;
return NULL;
}
void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
{
C->wm.manager= wm;
C->wm.window= NULL;
C->wm.screen= NULL;
C->wm.area= NULL;
C->wm.region= NULL;
}
void CTX_wm_window_set(bContext *C, wmWindow *win)
{
C->wm.window= win;
C->wm.screen= (win)? win->screen: NULL;
C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
C->wm.area= NULL;
C->wm.region= NULL;
}
void CTX_wm_screen_set(bContext *C, bScreen *screen)
{
C->wm.screen= screen;
C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
C->wm.area= NULL;
C->wm.region= NULL;
}
void CTX_wm_area_set(bContext *C, ScrArea *area)
{
C->wm.area= area;
C->wm.region= NULL;
}
void CTX_wm_region_set(bContext *C, ARegion *region)
{
C->wm.region= region;
}
void CTX_wm_menu_set(bContext *C, ARegion *menu)
{
C->wm.menu= menu;
}
void CTX_wm_operator_poll_msg_set(bContext *C, const char *msg)
{
C->wm.operator_poll_msg= msg;
}
const char *CTX_wm_operator_poll_msg_get(bContext *C)
{
return C->wm.operator_poll_msg;
}
/* data context utility functions */
struct bContextDataResult {
PointerRNA ptr;
ListBase list;
const char **dir;
short type; /* 0: normal, 1: seq */
};
static int ctx_data_get(bContext *C, const char *member, bContextDataResult *result)
{
int done= 0, recursion= C->data.recursion;
int ret= 0;
memset(result, 0, sizeof(bContextDataResult));
#ifdef WITH_PYTHON
if(CTX_py_dict_get(C)) {
return BPY_context_member_get(C, member, result);
// if (BPY_context_member_get(C, member, result))
// return 1;
}
#endif
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselfs in a context callback */
/* Ok, this looks evil...
* if(ret) done= -(-ret | -done);
*
* Values in order of importance
* (0, -1, 1) - Where 1 is highest priority
* */
if(done!=1 && recursion < 1 && C->wm.store) {
bContextStoreEntry *entry;
C->data.recursion= 1;
entry= BLI_rfindstring(&C->wm.store->entries, member, offsetof(bContextStoreEntry, name));
if(entry) {
result->ptr= entry->ptr;
done= 1;
}
}
if(done!=1 && recursion < 2 && C->wm.region) {
C->data.recursion= 2;
if(C->wm.region->type && C->wm.region->type->context) {
ret = C->wm.region->type->context(C, member, result);
if(ret) done= -(-ret | -done);
}
}
if(done!=1 && recursion < 3 && C->wm.area) {
C->data.recursion= 3;
if(C->wm.area->type && C->wm.area->type->context) {
ret = C->wm.area->type->context(C, member, result);
if(ret) done= -(-ret | -done);
}
}
if(done!=1 && recursion < 4 && C->wm.screen) {
bContextDataCallback cb= C->wm.screen->context;
C->data.recursion= 4;
if(cb) {
ret = cb(C, member, result);
if(ret) done= -(-ret | -done);
}
}
C->data.recursion= recursion;
return done;
}
static void *ctx_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if(C && ctx_data_get((bContext*)C, member, &result)==1)
return result.ptr.data;
return NULL;
}
static int ctx_data_pointer_verify(const bContext *C, const char *member, void **pointer)
{
bContextDataResult result;
/* if context is NULL, pointer must be NULL too and that is a valid return */
if (C == NULL) {
*pointer= NULL;
return 1;
}
else if(ctx_data_get((bContext*)C, member, &result)==1) {
*pointer= result.ptr.data;
return 1;
}
else {
*pointer= NULL;
return 0;
}
}
static int ctx_data_collection_get(const bContext *C, const char *member, ListBase *list)
{
bContextDataResult result;
if(ctx_data_get((bContext*)C, member, &result)==1) {
*list= result.list;
return 1;
}
list->first= NULL;
list->last= NULL;
return 0;
}
PointerRNA CTX_data_pointer_get(const bContext *C, const char *member)
{
bContextDataResult result;
if(ctx_data_get((bContext*)C, member, &result)==1)
return result.ptr;
else
return PointerRNA_NULL;
}
PointerRNA CTX_data_pointer_get_type(const bContext *C, const char *member, StructRNA *type)
{
PointerRNA ptr = CTX_data_pointer_get(C, member);
if(ptr.data && RNA_struct_is_a(ptr.type, type))
return ptr;
return PointerRNA_NULL;
}
ListBase CTX_data_collection_get(const bContext *C, const char *member)
{
bContextDataResult result;
if(ctx_data_get((bContext*)C, member, &result)==1) {
return result.list;
}
else {
ListBase list= {NULL, NULL};
return list;
}
}
/* 1:found, -1:found but not set, 0:not found */
int CTX_data_get(const bContext *C, const char *member, PointerRNA *r_ptr, ListBase *r_lb, short *r_type)
{
bContextDataResult result;
int ret= ctx_data_get((bContext*)C, member, &result);
if(ret==1) {
*r_ptr= result.ptr;
*r_lb= result.list;
*r_type= result.type;
}
else {
memset(r_ptr, 0, sizeof(*r_ptr));
memset(r_lb, 0, sizeof(*r_lb));
*r_type= 0;
}
return ret;
}
static void data_dir_add(ListBase *lb, const char *member)
{
LinkData *link;
if(strcmp(member, "scene") == 0) /* exception */
return;
if(BLI_findstring(lb, member, offsetof(LinkData, data)))
return;
link= MEM_callocN(sizeof(LinkData), "LinkData");
link->data= (void*)member;
BLI_addtail(lb, link);
}
ListBase CTX_data_dir_get(const bContext *C)
{
bContextDataResult result;
ListBase lb;
int a;
memset(&lb, 0, sizeof(lb));
if(C->wm.store) {
bContextStoreEntry *entry;
for(entry=C->wm.store->entries.first; entry; entry=entry->next)
data_dir_add(&lb, entry->name);
}
if(C->wm.region && C->wm.region->type && C->wm.region->type->context) {
memset(&result, 0, sizeof(result));
C->wm.region->type->context(C, "", &result);
if(result.dir)
for(a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
if(C->wm.area && C->wm.area->type && C->wm.area->type->context) {
memset(&result, 0, sizeof(result));
C->wm.area->type->context(C, "", &result);
if(result.dir)
for(a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
if(C->wm.screen && C->wm.screen->context) {
bContextDataCallback cb= C->wm.screen->context;
memset(&result, 0, sizeof(result));
cb(C, "", &result);
if(result.dir)
for(a=0; result.dir[a]; a++)
data_dir_add(&lb, result.dir[a]);
}
return lb;
}
int CTX_data_equals(const char *member, const char *str)
{
return (strcmp(member, str) == 0);
}
int CTX_data_dir(const char *member)
{
return member[0] == '\0';
}
void CTX_data_id_pointer_set(bContextDataResult *result, ID *id)
{
RNA_id_pointer_create(id, &result->ptr);
}
void CTX_data_pointer_set(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
RNA_pointer_create(id, type, data, &result->ptr);
}
void CTX_data_id_list_add(bContextDataResult *result, ID *id)
{
CollectionPointerLink *link;
link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_id_list_add");
RNA_id_pointer_create(id, &link->ptr);
BLI_addtail(&result->list, link);
}
void CTX_data_list_add(bContextDataResult *result, ID *id, StructRNA *type, void *data)
{
CollectionPointerLink *link;
link= MEM_callocN(sizeof(CollectionPointerLink), "CTX_data_list_add");
RNA_pointer_create(id, type, data, &link->ptr);
BLI_addtail(&result->list, link);
}
int ctx_data_list_count(const bContext *C, int (*func)(const bContext*, ListBase*))
{
ListBase list;
if(func(C, &list)) {
int tot= BLI_countlist(&list);
BLI_freelistN(&list);
return tot;
}
else
return 0;
}
void CTX_data_dir_set(bContextDataResult *result, const char **dir)
{
result->dir= dir;
}
void CTX_data_type_set(bContextDataResult *result, short type)
{
result->type= type;
}
short CTX_data_type_get(bContextDataResult *result)
{
return result->type;
}
/* data context */
Main *CTX_data_main(const bContext *C)
{
Main *bmain;
if(ctx_data_pointer_verify(C, "blend_data", (void*)&bmain))
return bmain;
else
return C->data.main;
}
void CTX_data_main_set(bContext *C, Main *bmain)
{
C->data.main= bmain;
}
Scene *CTX_data_scene(const bContext *C)
{
Scene *scene;
if(ctx_data_pointer_verify(C, "scene", (void*)&scene))
return scene;
else
return C->data.scene;
}
int CTX_data_mode_enum(const bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit) {
switch(obedit->type) {
case OB_MESH:
return CTX_MODE_EDIT_MESH;
case OB_CURVE:
return CTX_MODE_EDIT_CURVE;
case OB_SURF:
return CTX_MODE_EDIT_SURFACE;
case OB_FONT:
return CTX_MODE_EDIT_TEXT;
case OB_ARMATURE:
return CTX_MODE_EDIT_ARMATURE;
case OB_MBALL:
return CTX_MODE_EDIT_METABALL;
case OB_LATTICE:
return CTX_MODE_EDIT_LATTICE;
}
}
else {
Object *ob = CTX_data_active_object(C);
if(ob) {
if(ob->mode & OB_MODE_POSE) return CTX_MODE_POSE;
else if(ob->mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT;
else if(ob->mode & OB_MODE_WEIGHT_PAINT) return CTX_MODE_PAINT_WEIGHT;
else if(ob->mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
else if(ob->mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
else if(ob->mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
}
}
return CTX_MODE_OBJECT;
}
/* would prefer if we can use the enum version below over this one - Campbell */
/* must be aligned with above enum */
static const char *data_mode_strings[] = {
"mesh_edit",
"curve_edit",
"surface_edit",
"text_edit",
"armature_edit",
"mball_edit",
"lattice_edit",
"posemode",
"sculpt_mode",
"weightpaint",
"vertexpaint",
"imagepaint",
"particlemode",
"objectmode",
NULL
};
const char *CTX_data_mode_string(const bContext *C)
{
return data_mode_strings[CTX_data_mode_enum(C)];
}
void CTX_data_scene_set(bContext *C, Scene *scene)
{
C->data.scene= scene;
}
ToolSettings *CTX_data_tool_settings(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
if(scene)
return scene->toolsettings;
else
return NULL;
}
int CTX_data_selected_nodes(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_nodes", list);
}
int CTX_data_selected_editable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_objects", list);
}
int CTX_data_selected_editable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bases", list);
}
int CTX_data_selected_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_objects", list);
}
int CTX_data_selected_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bases", list);
}
int CTX_data_visible_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_objects", list);
}
int CTX_data_visible_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bases", list);
}
int CTX_data_selectable_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_objects", list);
}
int CTX_data_selectable_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selectable_bases", list);
}
struct Object *CTX_data_active_object(const bContext *C)
{
return ctx_data_pointer_get(C, "active_object");
}
struct Base *CTX_data_active_base(const bContext *C)
{
return ctx_data_pointer_get(C, "active_base");
}
struct Object *CTX_data_edit_object(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_object");
}
struct Image *CTX_data_edit_image(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_image");
}
struct Text *CTX_data_edit_text(const bContext *C)
{
return ctx_data_pointer_get(C, "edit_text");
}
struct EditBone *CTX_data_active_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_bone");
}
int CTX_data_selected_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_bones", list);
}
int CTX_data_selected_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_editable_bones", list);
}
int CTX_data_visible_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_bones", list);
}
int CTX_data_editable_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "editable_bones", list);
}
struct bPoseChannel *CTX_data_active_pose_bone(const bContext *C)
{
return ctx_data_pointer_get(C, "active_pose_bone");
}
int CTX_data_selected_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "selected_pose_bones", list);
}
int CTX_data_visible_pose_bones(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, "visible_pose_bones", list);
}