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blender-archive/source/blender/makesrna/intern/rna_animation_api.c
Joshua Leung 674d1b8d68 Select by Keying Set...
* Split off code to refresh relative/builtin KeyingSets for the
current context before they get used to a separate function.
* Hooked this up to a new PyAPI/RNA function: KeyingSet.refresh().
Call this before checking the paths that a Keying Set has, especially
if it is not "absolute"

* Added option for "Select Grouped" operator (for Objects), which will
select all objects affected by the active Keying Set. This is probably
more useful for absolute KeyingSets, where changing the selection is
less likely to affect the result.
- The equivalent for bones is currently still in development, but is
likely to be more useful for animators, where rigs are the primary
animation entities they deal with
2011-08-15 10:37:26 +00:00

83 lines
2.2 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/makesrna/intern/rna_animation_api.c
* \ingroup RNA
*/
#include <stdlib.h>
#include <stdio.h>
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#ifdef RNA_RUNTIME
#include "BKE_context.h"
#include "BKE_report.h"
#include "ED_keyframing.h"
static void rna_KeyingSet_context_refresh(KeyingSet *ks, bContext *C, ReportList *reports)
{
// TODO: enable access to providing a list of overrides (dsources)?
int success = ANIM_validate_keyingset(C, NULL, ks);
if (success != 0) {
switch (success) {
case MODIFYKEY_INVALID_CONTEXT:
BKE_report(reports, RPT_ERROR, "Invalid context for Keying Set");
break;
case MODIFYKEY_MISSING_TYPEINFO:
BKE_report(reports, RPT_ERROR, "Incomplete built-in Keying Set. Appears to be missing type info");
break;
}
}
}
#else
void RNA_api_keyingset(StructRNA *srna)
{
FunctionRNA *func;
//PropertyRNA *parm;
/* validate relative Keying Set (used to ensure paths are ok for context) */
func= RNA_def_function(srna, "refresh", "rna_KeyingSet_context_refresh");
RNA_def_function_ui_description(func, "Refresh Keying Set to ensure that it is valid for the current context. Call before each use of one");
RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS);
}
#endif