also dont call CTX_data_scene() twice when checking for function arguments.
		
			
				
	
	
		
			984 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			984 lines
		
	
	
		
			28 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /**
 | |
|  * $Id$
 | |
|  *
 | |
|  * ***** BEGIN GPL LICENSE BLOCK *****
 | |
|  *
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version. 
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | |
|  *
 | |
|  * The Original Code is Copyright (C) 2007 Blender Foundation.
 | |
|  * All rights reserved.
 | |
|  *
 | |
|  * The Original Code is: all of this file.
 | |
|  *
 | |
|  * Contributor(s): Lukas Toenne.
 | |
|  *
 | |
|  * ***** END GPL LICENSE BLOCK *****
 | |
|  */
 | |
| 
 | |
| /** \file blender/nodes/intern/node_common.c
 | |
|  *  \ingroup nodes
 | |
|  */
 | |
| 
 | |
| 
 | |
| #include <string.h>
 | |
| 
 | |
| #include "DNA_action_types.h"
 | |
| #include "DNA_anim_types.h"
 | |
| #include "DNA_node_types.h"
 | |
| 
 | |
| #include "BLI_listbase.h"
 | |
| #include "BLI_string.h"
 | |
| #include "BLI_utildefines.h"
 | |
| 
 | |
| #include "BKE_action.h"
 | |
| #include "BKE_animsys.h"
 | |
| #include "BKE_global.h"
 | |
| #include "BKE_library.h"
 | |
| #include "BKE_main.h"
 | |
| #include "BLI_math.h"
 | |
| #include "BKE_node.h"
 | |
| #include "BKE_utildefines.h"
 | |
| 
 | |
| #include "RNA_access.h"
 | |
| #include "RNA_types.h"
 | |
| 
 | |
| #include "MEM_guardedalloc.h"
 | |
| 
 | |
| #include "node_common.h"
 | |
| #include "node_exec.h"
 | |
| #include "NOD_socket.h"
 | |
| 
 | |
| /**** Group ****/
 | |
| 
 | |
| bNodeSocket *node_group_find_input(bNode *gnode, bNodeSocket *gsock)
 | |
| {
 | |
| 	bNodeSocket *sock;
 | |
| 	for (sock=gnode->inputs.first; sock; sock=sock->next)
 | |
| 		if (sock->groupsock == gsock)
 | |
| 			return sock;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| bNodeSocket *node_group_find_output(bNode *gnode, bNodeSocket *gsock)
 | |
| {
 | |
| 	bNodeSocket *sock;
 | |
| 	for (sock=gnode->outputs.first; sock; sock=sock->next)
 | |
| 		if (sock->groupsock == gsock)
 | |
| 			return sock;
 | |
| 	return NULL;
 | |
| }
 | |
| 
 | |
| bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock)
 | |
| {
 | |
| 	bNodeSocket *sock;
 | |
| 	
 | |
| 	if (gsock->flag & SOCK_INTERNAL)
 | |
| 		return NULL;
 | |
| 	
 | |
| 	sock= MEM_callocN(sizeof(bNodeSocket), "sock");
 | |
| 	
 | |
| 	/* make a copy of the group socket */
 | |
| 	*sock = *gsock;
 | |
| 	sock->link = NULL;
 | |
| 	sock->next = sock->prev = NULL;
 | |
| 	sock->new_sock = NULL;
 | |
| 	
 | |
| 	/* group sockets are dynamically added */
 | |
| 	sock->flag |= SOCK_DYNAMIC;
 | |
| 	
 | |
| 	sock->own_index = gsock->own_index;
 | |
| 	sock->groupsock = gsock;
 | |
| 	sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
 | |
| 	
 | |
| 	if (gsock->default_value)
 | |
| 		sock->default_value = MEM_dupallocN(gsock->default_value);
 | |
| 	
 | |
| 	if(lb)
 | |
| 		BLI_addtail(lb, sock);
 | |
| 	
 | |
| 	return sock;
 | |
| }
 | |
| 
 | |
| bNode *node_group_make_from_selected(bNodeTree *ntree)
 | |
| {
 | |
| 	bNodeLink *link, *linkn;
 | |
| 	bNode *node, *gnode, *nextn;
 | |
| 	bNodeTree *ngroup;
 | |
| 	bNodeSocket *gsock;
 | |
| 	ListBase anim_basepaths = {NULL, NULL};
 | |
| 	float min[2], max[2];
 | |
| 	int totnode=0;
 | |
| 	bNodeTemplate ntemp;
 | |
| 	
 | |
| 	INIT_MINMAX2(min, max);
 | |
| 	
 | |
| 	/* is there something to group? also do some clearing */
 | |
| 	for(node= ntree->nodes.first; node; node= node->next) {
 | |
| 		if(node->flag & NODE_SELECT) {
 | |
| 			/* no groups in groups */
 | |
| 			if(node->type==NODE_GROUP)
 | |
| 				return NULL;
 | |
| 			DO_MINMAX2( (&node->locx), min, max);
 | |
| 			totnode++;
 | |
| 		}
 | |
| 		node->done= 0;
 | |
| 	}
 | |
| 	if(totnode==0) return NULL;
 | |
| 	
 | |
| 	/* check if all connections are OK, no unselected node has both
 | |
| 		inputs and outputs to a selection */
 | |
| 	for(link= ntree->links.first; link; link= link->next) {
 | |
| 		if(link->fromnode && link->tonode && link->fromnode->flag & NODE_SELECT)
 | |
| 			link->tonode->done |= 1;
 | |
| 		if(link->fromnode && link->tonode && link->tonode->flag & NODE_SELECT)
 | |
| 			link->fromnode->done |= 2;
 | |
| 	}	
 | |
| 	
 | |
| 	for(node= ntree->nodes.first; node; node= node->next) {
 | |
| 		if((node->flag & NODE_SELECT)==0)
 | |
| 			if(node->done==3)
 | |
| 				break;
 | |
| 	}
 | |
| 	if(node) 
 | |
| 		return NULL;
 | |
| 	
 | |
| 	/* OK! new nodetree */
 | |
| 	ngroup= ntreeAddTree("NodeGroup", ntree->type, NODE_GROUP);
 | |
| 	
 | |
| 	/* move nodes over */
 | |
| 	for(node= ntree->nodes.first; node; node= nextn) {
 | |
| 		nextn= node->next;
 | |
| 		if(node->flag & NODE_SELECT) {
 | |
| 			/* keep track of this node's RNA "base" path (the part of the pat identifying the node) 
 | |
| 			 * if the old nodetree has animation data which potentially covers this node
 | |
| 			 */
 | |
| 			if (ntree->adt) {
 | |
| 				PointerRNA ptr;
 | |
| 				char *path;
 | |
| 				
 | |
| 				RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
 | |
| 				path = RNA_path_from_ID_to_struct(&ptr);
 | |
| 				
 | |
| 				if (path)
 | |
| 					BLI_addtail(&anim_basepaths, BLI_genericNodeN(path));
 | |
| 			}
 | |
| 			
 | |
| 			/* change node-collection membership */
 | |
| 			BLI_remlink(&ntree->nodes, node);
 | |
| 			BLI_addtail(&ngroup->nodes, node);
 | |
| 			
 | |
| 			node->locx-= 0.5f*(min[0]+max[0]);
 | |
| 			node->locy-= 0.5f*(min[1]+max[1]);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	/* move animation data over */
 | |
| 	if (ntree->adt) {
 | |
| 		LinkData *ld, *ldn=NULL;
 | |
| 		
 | |
| 		BKE_animdata_separate_by_basepath(&ntree->id, &ngroup->id, &anim_basepaths);
 | |
| 		
 | |
| 		/* paths + their wrappers need to be freed */
 | |
| 		for (ld = anim_basepaths.first; ld; ld = ldn) {
 | |
| 			ldn = ld->next;
 | |
| 			
 | |
| 			MEM_freeN(ld->data);
 | |
| 			BLI_freelinkN(&anim_basepaths, ld);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/* make group node */
 | |
| 	ntemp.type = NODE_GROUP;
 | |
| 	ntemp.ngroup = ngroup;
 | |
| 	gnode= nodeAddNode(ntree, &ntemp);
 | |
| 	gnode->locx= 0.5f*(min[0]+max[0]);
 | |
| 	gnode->locy= 0.5f*(min[1]+max[1]);
 | |
| 	
 | |
| 	/* relink external sockets */
 | |
| 	for(link= ntree->links.first; link; link= linkn) {
 | |
| 		linkn= link->next;
 | |
| 		
 | |
| 		if(link->fromnode && link->tonode && (link->fromnode->flag & link->tonode->flag & NODE_SELECT)) {
 | |
| 			BLI_remlink(&ntree->links, link);
 | |
| 			BLI_addtail(&ngroup->links, link);
 | |
| 		}
 | |
| 		else if(link->tonode && (link->tonode->flag & NODE_SELECT)) {
 | |
| 			gsock = node_group_expose_socket(ngroup, link->tosock, SOCK_IN);
 | |
| 			link->tosock->link = nodeAddLink(ngroup, NULL, gsock, link->tonode, link->tosock);
 | |
| 			link->tosock = node_group_add_extern_socket(ntree, &gnode->inputs, SOCK_IN, gsock);
 | |
| 			link->tonode = gnode;
 | |
| 		}
 | |
| 		else if(link->fromnode && (link->fromnode->flag & NODE_SELECT)) {
 | |
| 			/* search for existing group node socket */
 | |
| 			for (gsock=ngroup->outputs.first; gsock; gsock=gsock->next)
 | |
| 				if (gsock->link && gsock->link->fromsock==link->fromsock)
 | |
| 					break;
 | |
| 			if (!gsock) {
 | |
| 				gsock = node_group_expose_socket(ngroup, link->fromsock, SOCK_OUT);
 | |
| 				gsock->link = nodeAddLink(ngroup, link->fromnode, link->fromsock, NULL, gsock);
 | |
| 				link->fromsock = node_group_add_extern_socket(ntree, &gnode->outputs, SOCK_OUT, gsock);
 | |
| 			}
 | |
| 			else
 | |
| 				link->fromsock = node_group_find_output(gnode, gsock);
 | |
| 			link->fromnode = gnode;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	ngroup->update |= NTREE_UPDATE;
 | |
| 	ntreeUpdateTree(ngroup);
 | |
| 	ntree->update |= NTREE_UPDATE_NODES|NTREE_UPDATE_LINKS;
 | |
| 	ntreeUpdateTree(ntree);
 | |
| 
 | |
| 	return gnode;
 | |
| }
 | |
| 
 | |
| /* XXX This is a makeshift function to have useful initial group socket values.
 | |
|  * In the end this should be implemented by a flexible socket data conversion system,
 | |
|  * which is yet to be implemented. The idea is that beside default standard conversions,
 | |
|  * such as int-to-float, it should be possible to quickly select a conversion method or
 | |
|  * a chain of conversions for each input, whenever there is more than one option.
 | |
|  * E.g. a vector-to-float conversion could use either of the x/y/z components or
 | |
|  * the vector length.
 | |
|  *
 | |
|  * In the interface this could be implemented by a pseudo-script textbox on linked inputs,
 | |
|  * with quick selection from a predefined list of conversion options. Some Examples:
 | |
|  * - vector component 'z' (vector->float):						"z"
 | |
|  * - greyscale color (float->color):							"grey"
 | |
|  * - color luminance (color->float):							"lum"
 | |
|  * - matrix column 2 length (matrix->vector->float):			"col[1].len"
 | |
|  * - mesh vertex coordinate 'y' (mesh->vertex->vector->float):	"vertex.co.y"
 | |
|  *
 | |
|  * The actual conversion is then done by a series of conversion functions,
 | |
|  * which are defined in the socket type structs.
 | |
|  */
 | |
| static void convert_socket_value(bNodeSocket *from, bNodeSocket *to)
 | |
| {
 | |
| 	/* XXX only one of these pointers is valid! just putting them here for convenience */
 | |
| 	bNodeSocketValueFloat *fromfloat= (bNodeSocketValueFloat*)from->default_value;
 | |
| 	bNodeSocketValueInt *fromint= (bNodeSocketValueInt*)from->default_value;
 | |
| 	bNodeSocketValueBoolean *frombool= (bNodeSocketValueBoolean*)from->default_value;
 | |
| 	bNodeSocketValueVector *fromvector= (bNodeSocketValueVector*)from->default_value;
 | |
| 	bNodeSocketValueRGBA *fromrgba= (bNodeSocketValueRGBA*)from->default_value;
 | |
| 
 | |
| 	bNodeSocketValueFloat *tofloat= (bNodeSocketValueFloat*)to->default_value;
 | |
| 	bNodeSocketValueInt *toint= (bNodeSocketValueInt*)to->default_value;
 | |
| 	bNodeSocketValueBoolean *tobool= (bNodeSocketValueBoolean*)to->default_value;
 | |
| 	bNodeSocketValueVector *tovector= (bNodeSocketValueVector*)to->default_value;
 | |
| 	bNodeSocketValueRGBA *torgba= (bNodeSocketValueRGBA*)to->default_value;
 | |
| 
 | |
| 	switch (from->type) {
 | |
| 	case SOCK_FLOAT:
 | |
| 		switch (to->type) {
 | |
| 		case SOCK_FLOAT:
 | |
| 			tofloat->value = fromfloat->value;
 | |
| 			break;
 | |
| 		case SOCK_INT:
 | |
| 			toint->value = (int)fromfloat->value;
 | |
| 			break;
 | |
| 		case SOCK_BOOLEAN:
 | |
| 			tobool->value = (fromfloat->value > 0.0f);
 | |
| 			break;
 | |
| 		case SOCK_VECTOR:
 | |
| 			tovector->value[0] = tovector->value[1] = tovector->value[2] = fromfloat->value;
 | |
| 			break;
 | |
| 		case SOCK_RGBA:
 | |
| 			torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = fromfloat->value;
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	case SOCK_INT:
 | |
| 		switch (to->type) {
 | |
| 		case SOCK_FLOAT:
 | |
| 			tofloat->value = (float)fromint->value;
 | |
| 			break;
 | |
| 		case SOCK_INT:
 | |
| 			toint->value = fromint->value;
 | |
| 			break;
 | |
| 		case SOCK_BOOLEAN:
 | |
| 			tobool->value = (fromint->value > 0);
 | |
| 			break;
 | |
| 		case SOCK_VECTOR:
 | |
| 			tovector->value[0] = tovector->value[1] = tovector->value[2] = (float)fromint->value;
 | |
| 			break;
 | |
| 		case SOCK_RGBA:
 | |
| 			torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = (float)fromint->value;
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	case SOCK_BOOLEAN:
 | |
| 		switch (to->type) {
 | |
| 		case SOCK_FLOAT:
 | |
| 			tofloat->value = (float)frombool->value;
 | |
| 			break;
 | |
| 		case SOCK_INT:
 | |
| 			toint->value = (int)frombool->value;
 | |
| 			break;
 | |
| 		case SOCK_BOOLEAN:
 | |
| 			tobool->value = frombool->value;
 | |
| 			break;
 | |
| 		case SOCK_VECTOR:
 | |
| 			tovector->value[0] = tovector->value[1] = tovector->value[2] = (float)frombool->value;
 | |
| 			break;
 | |
| 		case SOCK_RGBA:
 | |
| 			torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = (float)frombool->value;
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	case SOCK_VECTOR:
 | |
| 		switch (to->type) {
 | |
| 		case SOCK_FLOAT:
 | |
| 			tofloat->value = fromvector->value[0];
 | |
| 			break;
 | |
| 		case SOCK_INT:
 | |
| 			toint->value = (int)fromvector->value[0];
 | |
| 			break;
 | |
| 		case SOCK_BOOLEAN:
 | |
| 			tobool->value = (fromvector->value[0] > 0.0f);
 | |
| 			break;
 | |
| 		case SOCK_VECTOR:
 | |
| 			copy_v3_v3(tovector->value, fromvector->value);
 | |
| 			break;
 | |
| 		case SOCK_RGBA:
 | |
| 			copy_v3_v3(torgba->value, fromvector->value);
 | |
| 			torgba->value[3] = 1.0f;
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	case SOCK_RGBA:
 | |
| 		switch (to->type) {
 | |
| 		case SOCK_FLOAT:
 | |
| 			tofloat->value = fromrgba->value[0];
 | |
| 			break;
 | |
| 		case SOCK_INT:
 | |
| 			toint->value = (int)fromrgba->value[0];
 | |
| 			break;
 | |
| 		case SOCK_BOOLEAN:
 | |
| 			tobool->value = (fromrgba->value[0] > 0.0f);
 | |
| 			break;
 | |
| 		case SOCK_VECTOR:
 | |
| 			copy_v3_v3(tovector->value, fromrgba->value);
 | |
| 			break;
 | |
| 		case SOCK_RGBA:
 | |
| 			copy_v4_v4(torgba->value, fromrgba->value);
 | |
| 			break;
 | |
| 		}
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void copy_socket_value(bNodeSocket *from, bNodeSocket *to)
 | |
| {
 | |
| 	/* XXX only one of these pointers is valid! just putting them here for convenience */
 | |
| 	bNodeSocketValueFloat *fromfloat= (bNodeSocketValueFloat*)from->default_value;
 | |
| 	bNodeSocketValueInt *fromint= (bNodeSocketValueInt*)from->default_value;
 | |
| 	bNodeSocketValueBoolean *frombool= (bNodeSocketValueBoolean*)from->default_value;
 | |
| 	bNodeSocketValueVector *fromvector= (bNodeSocketValueVector*)from->default_value;
 | |
| 	bNodeSocketValueRGBA *fromrgba= (bNodeSocketValueRGBA*)from->default_value;
 | |
| 
 | |
| 	bNodeSocketValueFloat *tofloat= (bNodeSocketValueFloat*)to->default_value;
 | |
| 	bNodeSocketValueInt *toint= (bNodeSocketValueInt*)to->default_value;
 | |
| 	bNodeSocketValueBoolean *tobool= (bNodeSocketValueBoolean*)to->default_value;
 | |
| 	bNodeSocketValueVector *tovector= (bNodeSocketValueVector*)to->default_value;
 | |
| 	bNodeSocketValueRGBA *torgba= (bNodeSocketValueRGBA*)to->default_value;
 | |
| 
 | |
| 	if (from->type != to->type)
 | |
| 		return;
 | |
| 
 | |
| 	switch (from->type) {
 | |
| 	case SOCK_FLOAT:
 | |
| 		*tofloat = *fromfloat;
 | |
| 		break;
 | |
| 	case SOCK_INT:
 | |
| 		*toint = *fromint;
 | |
| 		break;
 | |
| 	case SOCK_BOOLEAN:
 | |
| 		*tobool = *frombool;
 | |
| 		break;
 | |
| 	case SOCK_VECTOR:
 | |
| 		*tovector = *fromvector;
 | |
| 		break;
 | |
| 	case SOCK_RGBA:
 | |
| 		*torgba = *fromrgba;
 | |
| 		break;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* returns 1 if its OK */
 | |
| int node_group_ungroup(bNodeTree *ntree, bNode *gnode)
 | |
| {
 | |
| 	bNodeLink *link, *linkn;
 | |
| 	bNode *node, *nextn;
 | |
| 	bNodeTree *ngroup, *wgroup;
 | |
| 	ListBase anim_basepaths = {NULL, NULL};
 | |
| 	
 | |
| 	ngroup= (bNodeTree *)gnode->id;
 | |
| 	if(ngroup==NULL) return 0;
 | |
| 	
 | |
| 	/* clear new pointers, set in copytree */
 | |
| 	for(node= ntree->nodes.first; node; node= node->next)
 | |
| 		node->new_node= NULL;
 | |
| 	
 | |
| 	/* wgroup is a temporary copy of the NodeTree we're merging in
 | |
| 	 *	- all of wgroup's nodes are transferred across to their new home
 | |
| 	 *	- ngroup (i.e. the source NodeTree) is left unscathed
 | |
| 	 */
 | |
| 	wgroup= ntreeCopyTree(ngroup);
 | |
| 	
 | |
| 	/* add the nodes into the ntree */
 | |
| 	for(node= wgroup->nodes.first; node; node= nextn) {
 | |
| 		nextn= node->next;
 | |
| 		
 | |
| 		/* keep track of this node's RNA "base" path (the part of the pat identifying the node) 
 | |
| 		 * if the old nodetree has animation data which potentially covers this node
 | |
| 		 */
 | |
| 		if (wgroup->adt) {
 | |
| 			PointerRNA ptr;
 | |
| 			char *path;
 | |
| 			
 | |
| 			RNA_pointer_create(&wgroup->id, &RNA_Node, node, &ptr);
 | |
| 			path = RNA_path_from_ID_to_struct(&ptr);
 | |
| 			
 | |
| 			if (path)
 | |
| 				BLI_addtail(&anim_basepaths, BLI_genericNodeN(path));
 | |
| 		}
 | |
| 		
 | |
| 		/* migrate node */
 | |
| 		BLI_remlink(&wgroup->nodes, node);
 | |
| 		BLI_addtail(&ntree->nodes, node);
 | |
| 		
 | |
| 		node->locx+= gnode->locx;
 | |
| 		node->locy+= gnode->locy;
 | |
| 		
 | |
| 		node->flag |= NODE_SELECT;
 | |
| 	}
 | |
| 	
 | |
| 	/* restore external links to and from the gnode */
 | |
| 	for(link= ntree->links.first; link; link= link->next) {
 | |
| 		if (link->fromnode==gnode) {
 | |
| 			if (link->fromsock->groupsock) {
 | |
| 				bNodeSocket *gsock= link->fromsock->groupsock;
 | |
| 				if (gsock->link) {
 | |
| 					if (gsock->link->fromnode) {
 | |
| 						/* NB: using the new internal copies here! the groupsock pointer still maps to the old tree */
 | |
| 						link->fromnode = (gsock->link->fromnode ? gsock->link->fromnode->new_node : NULL);
 | |
| 						link->fromsock = gsock->link->fromsock->new_sock;
 | |
| 					}
 | |
| 					else {
 | |
| 						/* group output directly maps to group input */
 | |
| 						bNodeSocket *insock= node_group_find_input(gnode, gsock->link->fromsock);
 | |
| 						if (insock->link) {
 | |
| 							link->fromnode = insock->link->fromnode;
 | |
| 							link->fromsock = insock->link->fromsock;
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| 					/* copy the default input value from the group socket default to the external socket */
 | |
| 					convert_socket_value(gsock, link->tosock);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	/* remove internal output links, these are not used anymore */
 | |
| 	for(link=wgroup->links.first; link; link= linkn) {
 | |
| 		linkn = link->next;
 | |
| 		if (!link->tonode)
 | |
| 			nodeRemLink(wgroup, link);
 | |
| 	}
 | |
| 	/* restore links from internal nodes */
 | |
| 	for(link= wgroup->links.first; link; link= link->next) {
 | |
| 		/* indicates link to group input */
 | |
| 		if (!link->fromnode) {
 | |
| 			/* NB: can't use find_group_node_input here,
 | |
| 			 * because gnode sockets still point to the old tree!
 | |
| 			 */
 | |
| 			bNodeSocket *insock;
 | |
| 			for (insock= gnode->inputs.first; insock; insock= insock->next)
 | |
| 				if (insock->groupsock->new_sock == link->fromsock)
 | |
| 					break;
 | |
| 			if (insock->link) {
 | |
| 				link->fromnode = insock->link->fromnode;
 | |
| 				link->fromsock = insock->link->fromsock;
 | |
| 			}
 | |
| 			else {
 | |
| 				/* copy the default input value from the group node socket default to the internal socket */
 | |
| 				convert_socket_value(insock, link->tosock);
 | |
| 				nodeRemLink(wgroup, link);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/* add internal links to the ntree */
 | |
| 	for(link= wgroup->links.first; link; link= linkn) {
 | |
| 		linkn= link->next;
 | |
| 		BLI_remlink(&wgroup->links, link);
 | |
| 		BLI_addtail(&ntree->links, link);
 | |
| 	}
 | |
| 	
 | |
| 	/* and copy across the animation */
 | |
| 	if (wgroup->adt) {
 | |
| 		LinkData *ld, *ldn=NULL;
 | |
| 		bAction *waction;
 | |
| 		
 | |
| 		/* firstly, wgroup needs to temporary dummy action that can be destroyed, as it shares copies */
 | |
| 		waction = wgroup->adt->action = copy_action(wgroup->adt->action);
 | |
| 		
 | |
| 		/* now perform the moving */
 | |
| 		BKE_animdata_separate_by_basepath(&wgroup->id, &ntree->id, &anim_basepaths);
 | |
| 		
 | |
| 		/* paths + their wrappers need to be freed */
 | |
| 		for (ld = anim_basepaths.first; ld; ld = ldn) {
 | |
| 			ldn = ld->next;
 | |
| 			
 | |
| 			MEM_freeN(ld->data);
 | |
| 			BLI_freelinkN(&anim_basepaths, ld);
 | |
| 		}
 | |
| 		
 | |
| 		/* free temp action too */
 | |
| 		free_libblock(&G.main->action, waction);
 | |
| 	}
 | |
| 	
 | |
| 	/* delete the group instance. this also removes old input links! */
 | |
| 	nodeFreeNode(ntree, gnode);
 | |
| 
 | |
| 	/* free the group tree (takes care of user count) */
 | |
| 	free_libblock(&G.main->nodetree, wgroup);
 | |
| 	
 | |
| 	ntree->update |= NTREE_UPDATE_NODES|NTREE_UPDATE_LINKS;
 | |
| 	ntreeUpdateTree(ntree);
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| bNodeSocket *node_group_add_socket(bNodeTree *ngroup, const char *name, int type, int in_out)
 | |
| {
 | |
| 	bNodeSocketType *stype = ntreeGetSocketType(type);
 | |
| 	bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket");
 | |
| 	
 | |
| 	BLI_strncpy(gsock->name, name, sizeof(gsock->name));
 | |
| 	gsock->type = type;
 | |
| 	/* group sockets are dynamically added */
 | |
| 	gsock->flag |= SOCK_DYNAMIC;
 | |
| 
 | |
| 	gsock->next = gsock->prev = NULL;
 | |
| 	gsock->new_sock = NULL;
 | |
| 	gsock->link = NULL;
 | |
| 	/* assign new unique index */
 | |
| 	gsock->own_index = ngroup->cur_index++;
 | |
| 	gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1);
 | |
| 	
 | |
| 	if (stype->value_structsize > 0)
 | |
| 		gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value");
 | |
| 	
 | |
| 	BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
 | |
| 	
 | |
| 	ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT);
 | |
| 	
 | |
| 	return gsock;
 | |
| }
 | |
| 
 | |
| bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out)
 | |
| {
 | |
| 	bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out);
 | |
| 	
 | |
| 	/* initialize the default value. */
 | |
| 	copy_socket_value(sock, gsock);
 | |
| 	
 | |
| 	return gsock;
 | |
| }
 | |
| 
 | |
| void node_group_expose_all_sockets(bNodeTree *ngroup)
 | |
| {
 | |
| 	bNode *node;
 | |
| 	bNodeSocket *sock, *gsock;
 | |
| 	
 | |
| 	for (node=ngroup->nodes.first; node; node=node->next) {
 | |
| 		for (sock=node->inputs.first; sock; sock=sock->next) {
 | |
| 			if (!sock->link && !(sock->flag & SOCK_HIDDEN)) {
 | |
| 				gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN);
 | |
| 				
 | |
| 				/* initialize the default value. */
 | |
| 				copy_socket_value(sock, gsock);
 | |
| 				
 | |
| 				sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock);
 | |
| 			}
 | |
| 		}
 | |
| 		for (sock=node->outputs.first; sock; sock=sock->next) {
 | |
| 			if (nodeCountSocketLinks(ngroup, sock)==0 && !(sock->flag & SOCK_HIDDEN)) {
 | |
| 				gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT);
 | |
| 				
 | |
| 				/* initialize the default value. */
 | |
| 				copy_socket_value(sock, gsock);
 | |
| 				
 | |
| 				gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out)
 | |
| {
 | |
| 	nodeRemSocketLinks(ngroup, gsock);
 | |
| 	
 | |
| 	switch (in_out) {
 | |
| 	case SOCK_IN:
 | |
| 		BLI_remlink(&ngroup->inputs, gsock);
 | |
| 		ngroup->update |= NTREE_UPDATE_GROUP_IN;
 | |
| 		break;
 | |
| 	case SOCK_OUT:
 | |
| 		BLI_remlink(&ngroup->outputs, gsock);
 | |
| 		ngroup->update |= NTREE_UPDATE_GROUP_OUT;
 | |
| 		break;
 | |
| 	}
 | |
| 	
 | |
| 	if (gsock->default_value)
 | |
| 		MEM_freeN(gsock->default_value);
 | |
| 	
 | |
| 	MEM_freeN(gsock);
 | |
| }
 | |
| 
 | |
| /* groups display their internal tree name as label */
 | |
| const char *node_group_label(bNode *node)
 | |
| {
 | |
| 	return (node->id)? node->id->name+2: "Missing Datablock";
 | |
| }
 | |
| 
 | |
| int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp)
 | |
| {
 | |
| 	bNodeTemplate childtemp;
 | |
| 	bNode *node;
 | |
| 	
 | |
| 	/* regular groups cannot be recursive */
 | |
| 	if (ntree == ntemp->ngroup)
 | |
| 		return 0;
 | |
| 	
 | |
| 	/* make sure all children are valid */
 | |
| 	for (node=ntemp->ngroup->nodes.first; node; node=node->next) {
 | |
| 		childtemp = nodeMakeTemplate(node);
 | |
| 		if (!nodeValid(ntree, &childtemp))
 | |
| 			return 0;
 | |
| 	}
 | |
| 	
 | |
| 	return 1;
 | |
| }
 | |
| 
 | |
| bNodeTemplate node_group_template(bNode *node)
 | |
| {
 | |
| 	bNodeTemplate ntemp;
 | |
| 	ntemp.type = NODE_GROUP;
 | |
| 	ntemp.ngroup = (bNodeTree*)node->id;
 | |
| 	return ntemp;
 | |
| }
 | |
| 
 | |
| void node_group_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
 | |
| {
 | |
| 	node->id = (ID*)ntemp->ngroup;
 | |
| 	
 | |
| 	/* NB: group socket input/output roles are inverted internally!
 | |
| 	 * Group "inputs" work as outputs in links and vice versa.
 | |
| 	 */
 | |
| 	if (ntemp->ngroup) {
 | |
| 		bNodeSocket *gsock;
 | |
| 		for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
 | |
| 			node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
 | |
| 		for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
 | |
| 			node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_out, bNodeSocket *gsock)
 | |
| {
 | |
| 	bNodeSocket *sock;
 | |
| 	
 | |
| 	/* group sockets tagged as internal are not exposed ever */
 | |
| 	if (gsock->flag & SOCK_INTERNAL)
 | |
| 		return NULL;
 | |
| 	
 | |
| 	for(sock= lb->first; sock; sock= sock->next) {
 | |
| 		if(sock->own_index==gsock->own_index)
 | |
| 				break;
 | |
| 	}
 | |
| 	if(sock) {
 | |
| 		sock->groupsock = gsock;
 | |
| 		
 | |
| 		strcpy(sock->name, gsock->name);
 | |
| 		sock->type= gsock->type;
 | |
| 		
 | |
| 		/* XXX hack: group socket input/output roles are inverted internally,
 | |
| 		 * need to change the limit value when making actual node sockets from them.
 | |
| 		 */
 | |
| 		sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
 | |
| 		
 | |
| 		BLI_remlink(lb, sock);
 | |
| 		
 | |
| 		return sock;
 | |
| 	}
 | |
| 	else {
 | |
| 		return node_group_add_extern_socket(ntree, NULL, in_out, gsock);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static void group_verify_socket_list(bNodeTree *ntree, bNode *node, ListBase *lb, int in_out, ListBase *glb)
 | |
| {
 | |
| 	bNodeSocket *sock, *nextsock, *gsock;
 | |
| 	
 | |
| 	/* step by step compare */
 | |
| 	for (gsock= glb->first; gsock; gsock=gsock->next) {
 | |
| 		/* abusing new_sock pointer for verification here! only used inside this function */
 | |
| 		gsock->new_sock= group_verify_socket(ntree, lb, in_out, gsock);
 | |
| 	}
 | |
| 	/* leftovers are removed */
 | |
| 	for (sock=lb->first; sock; sock=nextsock) {
 | |
| 		nextsock=sock->next;
 | |
| 		if (sock->flag & SOCK_DYNAMIC)
 | |
| 			nodeRemoveSocket(ntree, node, sock);
 | |
| 	}
 | |
| 	/* and we put back the verified sockets */
 | |
| 	for (gsock= glb->first; gsock; gsock=gsock->next) {
 | |
| 		if (gsock->new_sock) {
 | |
| 			BLI_addtail(lb, gsock->new_sock);
 | |
| 			gsock->new_sock = NULL;
 | |
| 		}
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* make sure all group node in ntree, which use ngroup, are sync'd */
 | |
| void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id)
 | |
| {
 | |
| 	/* check inputs and outputs, and remove or insert them */
 | |
| 	if (node->id==id) {
 | |
| 		bNodeTree *ngroup= (bNodeTree*)node->id;
 | |
| 		group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs);
 | |
| 		group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| struct bNodeTree *node_group_edit_get(bNode *node)
 | |
| {
 | |
| 	if (node->flag & NODE_GROUP_EDIT)
 | |
| 		return (bNodeTree*)node->id;
 | |
| 	else
 | |
| 		return NULL;
 | |
| }
 | |
| 
 | |
| struct bNodeTree *node_group_edit_set(bNode *node, int edit)
 | |
| {
 | |
| 	if (edit) {
 | |
| 		bNodeTree *ngroup= (bNodeTree*)node->id;
 | |
| 		if (ngroup) {
 | |
| 			if(ngroup->id.lib)
 | |
| 				ntreeMakeLocal(ngroup);
 | |
| 			
 | |
| 			node->flag |= NODE_GROUP_EDIT;
 | |
| 		}
 | |
| 		return ngroup;
 | |
| 	}
 | |
| 	else {
 | |
| 		node->flag &= ~NODE_GROUP_EDIT;
 | |
| 		return NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void node_group_edit_clear(bNode *node)
 | |
| {
 | |
| 	bNodeTree *ngroup= (bNodeTree*)node->id;
 | |
| 	bNode *inode;
 | |
| 	
 | |
| 	node->flag &= ~NODE_GROUP_EDIT;
 | |
| 	
 | |
| 	if (ngroup)
 | |
| 		for (inode=ngroup->nodes.first; inode; inode=inode->next)
 | |
| 			nodeGroupEditClear(inode);
 | |
| }
 | |
| 
 | |
| void node_group_link(bNodeTree *ntree, bNodeSocket *sock, int in_out)
 | |
| {
 | |
| 	node_group_expose_socket(ntree, sock, in_out);
 | |
| }
 | |
| 
 | |
| /**** For Loop ****/
 | |
| 
 | |
| /* Essentially a group node with slightly different behavior.
 | |
|  * The internal tree is executed several times, with each output being re-used
 | |
|  * as an input in the next iteration. For this purpose, input and output socket
 | |
|  * lists are kept identical!
 | |
|  */
 | |
| 
 | |
| bNodeTemplate node_forloop_template(bNode *node)
 | |
| {
 | |
| 	bNodeTemplate ntemp;
 | |
| 	ntemp.type = NODE_FORLOOP;
 | |
| 	ntemp.ngroup = (bNodeTree*)node->id;
 | |
| 	return ntemp;
 | |
| }
 | |
| 
 | |
| void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
 | |
| {
 | |
| 	/* bNodeSocket *sock; */ /* UNUSED */
 | |
| 	
 | |
| 	node->id = (ID*)ntemp->ngroup;
 | |
| 	
 | |
| 	/* sock = */ nodeAddInputFloat(ntree, node, "Iterations", PROP_UNSIGNED, 1, 0, 10000);
 | |
| 	
 | |
| 	/* NB: group socket input/output roles are inverted internally!
 | |
| 	 * Group "inputs" work as outputs in links and vice versa.
 | |
| 	 */
 | |
| 	if (ntemp->ngroup) {
 | |
| 		bNodeSocket *gsock;
 | |
| 		for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
 | |
| 			node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
 | |
| 		for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
 | |
| 			node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void node_forloop_init_tree(bNodeTree *ntree)
 | |
| {
 | |
| 	bNodeSocket *sock;
 | |
| 	sock = node_group_add_socket(ntree, "Iteration", SOCK_FLOAT, SOCK_IN);
 | |
| 	sock->flag |= SOCK_INTERNAL;
 | |
| }
 | |
| 
 | |
| static void loop_sync(bNodeTree *ntree, int sync_in_out)
 | |
| {
 | |
| 	bNodeSocket *sock, *sync, *nsync, *mirror;
 | |
| 	ListBase *sync_lb;
 | |
| 	
 | |
| 	if (sync_in_out==SOCK_IN) {
 | |
| 		sock = ntree->outputs.first;
 | |
| 		
 | |
| 		sync = ntree->inputs.first;
 | |
| 		sync_lb = &ntree->inputs;
 | |
| 	}
 | |
| 	else {
 | |
| 		sock = ntree->inputs.first;
 | |
| 		
 | |
| 		sync = ntree->outputs.first;
 | |
| 		sync_lb = &ntree->outputs;
 | |
| 	}
 | |
| 	
 | |
| 	/* NB: the sock->storage pointer is used here directly to store the own_index int
 | |
| 	 * out the mirrored socket counterpart!
 | |
| 	 */
 | |
| 	
 | |
| 	while (sock) {
 | |
| 		/* skip static and internal sockets on the sync side (preserves socket order!) */
 | |
| 		while (sync && ((sync->flag & SOCK_INTERNAL) || !(sync->flag & SOCK_DYNAMIC)))
 | |
| 			sync = sync->next;
 | |
| 		
 | |
| 		if (sync && !(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) {
 | |
| 			if (sock->storage==NULL) {
 | |
| 				/* if mirror index is 0, the sockets is newly added and a new mirror must be created. */
 | |
| 				mirror = node_group_expose_socket(ntree, sock, sync_in_out);
 | |
| 				/* store the mirror index */
 | |
| 				sock->storage = SET_INT_IN_POINTER(mirror->own_index);
 | |
| 				mirror->storage = SET_INT_IN_POINTER(sock->own_index);
 | |
| 				/* move mirror to the right place */
 | |
| 				BLI_remlink(sync_lb, mirror);
 | |
| 				if (sync)
 | |
| 					BLI_insertlinkbefore(sync_lb, sync, mirror);
 | |
| 				else
 | |
| 					BLI_addtail(sync_lb, mirror);
 | |
| 			}
 | |
| 			else {
 | |
| 				/* look up the mirror socket */
 | |
| 				for (mirror=sync; mirror; mirror=mirror->next)
 | |
| 					if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage))
 | |
| 						break;
 | |
| 				/* make sure the name is the same (only for identification by user, no deeper meaning) */
 | |
| 				strcpy(mirror->name, sock->name);
 | |
| 				/* fix the socket order if necessary */
 | |
| 				if (mirror != sync) {
 | |
| 					BLI_remlink(sync_lb, mirror);
 | |
| 					BLI_insertlinkbefore(sync_lb, sync, mirror);
 | |
| 				}
 | |
| 				else
 | |
| 					sync = sync->next;
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		sock = sock->next;
 | |
| 	}
 | |
| 	
 | |
| 	/* remaining sockets in sync_lb are leftovers from deleted sockets, remove them */
 | |
| 	while (sync) {
 | |
| 		nsync = sync->next;
 | |
| 		if (!(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC))
 | |
| 			node_group_remove_socket(ntree, sync, sync_in_out);
 | |
| 		sync = nsync;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void node_loop_update_tree(bNodeTree *ngroup)
 | |
| {
 | |
| 	/* make sure inputs & outputs are identical */
 | |
| 	if (ngroup->update & NTREE_UPDATE_GROUP_IN)
 | |
| 		loop_sync(ngroup, SOCK_OUT);
 | |
| 	if (ngroup->update & NTREE_UPDATE_GROUP_OUT)
 | |
| 		loop_sync(ngroup, SOCK_IN);
 | |
| }
 | |
| 
 | |
| void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
 | |
| {
 | |
| 	/* bNodeSocket *sock; */ /* UNUSED */
 | |
| 	
 | |
| 	node->id = (ID*)ntemp->ngroup;
 | |
| 	
 | |
| 	/* sock = */ nodeAddInputFloat(ntree, node, "Condition", PROP_NONE, 1, 0, 1);
 | |
| 	
 | |
| 	/* max iterations */
 | |
| 	node->custom1 = 10000;
 | |
| 	
 | |
| 	/* NB: group socket input/output roles are inverted internally!
 | |
| 	 * Group "inputs" work as outputs in links and vice versa.
 | |
| 	 */
 | |
| 	if (ntemp->ngroup) {
 | |
| 		bNodeSocket *gsock;
 | |
| 		for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
 | |
| 			node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
 | |
| 		for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
 | |
| 			node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| void node_whileloop_init_tree(bNodeTree *ntree)
 | |
| {
 | |
| 	bNodeSocket *sock;
 | |
| 	sock = node_group_add_socket(ntree, "Condition", SOCK_FLOAT, SOCK_OUT);
 | |
| 	sock->flag |= SOCK_INTERNAL;
 | |
| }
 | |
| 
 | |
| bNodeTemplate node_whileloop_template(bNode *node)
 | |
| {
 | |
| 	bNodeTemplate ntemp;
 | |
| 	ntemp.type = NODE_WHILELOOP;
 | |
| 	ntemp.ngroup = (bNodeTree*)node->id;
 | |
| 	return ntemp;
 | |
| }
 | |
| 
 | |
| /**** FRAME ****/
 | |
| 
 | |
| void register_node_type_frame(ListBase *lb)
 | |
| {
 | |
| 	/* frame type is used for all tree types, needs dynamic allocation */
 | |
| 	bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
 | |
| 
 | |
| 	node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND);
 | |
| 	node_type_size(ntype, 150, 100, 0);
 | |
| 	
 | |
| 	ntype->needs_free = 1;
 | |
| 	nodeRegisterType(lb, ntype);
 | |
| }
 |