77 lines
1.8 KiB
C++
77 lines
1.8 KiB
C++
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): André Pinto.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/render/intern/include/raycounter.h
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* \ingroup render
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*/
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#ifndef RE_RAYCOUNTER_H
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#define RE_RAYCOUNTER_H
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//#define RE_RAYCOUNTER /* enable counters per ray, usefull for measuring raytrace structures performance */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef RE_RAYCOUNTER
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/* ray counter functions */
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typedef struct RayCounter {
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struct {
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unsigned long long test, hit;
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} faces, bb, simd_bb, raycast, raytrace_hint, rayshadow_last_hit;
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} RayCounter;
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#define RE_RC_INIT(isec, shi) (isec).raycounter = &((shi).shading.raycounter)
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void RE_RC_INFO (RayCounter *rc);
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void RE_RC_MERGE(RayCounter *rc, RayCounter *tmp);
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#define RE_RC_COUNT(var) (var)++
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extern RayCounter re_rc_counter[];
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#else
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/* ray counter stubs */
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#define RE_RC_INIT(isec,shi)
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#define RE_RC_INFO(rc)
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#define RE_RC_MERGE(dest,src)
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#define RE_RC_COUNT(var)
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif
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