57 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| # ##### BEGIN GPL LICENSE BLOCK #####
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| #
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| #  This program is free software; you can redistribute it and/or
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| #  modify it under the terms of the GNU General Public License
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| #  as published by the Free Software Foundation; either version 2
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| #  of the License, or (at your option) any later version.
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| #
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| #  This program is distributed in the hope that it will be useful,
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| #  but WITHOUT ANY WARRANTY; without even the implied warranty of
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| #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| #  GNU General Public License for more details.
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| #
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| #  You should have received a copy of the GNU General Public License
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| #  along with this program; if not, write to the Free Software Foundation,
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| #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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| #
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| # ##### END GPL LICENSE BLOCK #####
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| 
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| #  Filename : multiple_parameterization.py
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| #  Author   : Stephane Grabli
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| #  Date     : 04/08/2005
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| #  Purpose  : The thickness and the color of the strokes vary continuously
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| #             independently from occlusions although only
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| #             visible lines are actually drawn. This is equivalent
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| #             to assigning the thickness using a parameterization covering
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| #             the complete silhouette (visible+invisible) and drawing
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| #             the strokes using a second parameterization that only
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| #             covers the visible portions.
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| 
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| from freestyle.chainingiterators import ChainSilhouetteIterator
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| from freestyle.predicates import (
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|     QuantitativeInvisibilityUP1D,
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|     TrueUP1D,
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| )
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| from freestyle.shaders import (
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|     ConstantColorShader,
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|     IncreasingColorShader,
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|     IncreasingThicknessShader,
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|     SamplingShader,
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|     pyHLRShader,
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| )
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| from freestyle.types import Operators
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| 
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| 
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| Operators.select(QuantitativeInvisibilityUP1D(0))
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| # Chain following the same nature, but without the restriction
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| # of staying inside the selection (False).
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| Operators.bidirectional_chain(ChainSilhouetteIterator(False))
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| shaders_list = [
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|     SamplingShader(20),
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|     IncreasingThicknessShader(1.5, 30),
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|     ConstantColorShader(0.0, 0.0, 0.0),
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|     IncreasingColorShader(1, 0, 0, 1, 0, 1, 0, 1),
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|     pyHLRShader(),  # this shader draws only visible portions
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| ]
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| Operators.create(TrueUP1D(), shaders_list)
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