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blender-archive/source/blender/blenkernel/intern/tracking_detect.c
Sergey Sharybin 28cd16ec44 Cleanup: Tracking, reduce scope of variables
Mainly affects for() loops.

The reason why loop parameter was declared outside of the loop roots
back to the times when not all compilers supported C99.
2020-02-07 12:01:50 +01:00

194 lines
6.1 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2011 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup bke
*
* This file contains blender-side implementation of feature detection.
*/
#include "DNA_gpencil_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_object_types.h" /* SELECT */
#include "BLI_utildefines.h"
#include "BKE_tracking.h"
#include "IMB_imbuf_types.h"
#include "libmv-capi.h"
/* Check whether point is inside grease pencil stroke. */
static bool check_point_in_stroke(bGPDstroke *stroke, float x, float y)
{
int count = 0;
bGPDspoint *points = stroke->points;
/* Count intersections of horizontal ray coming from the point.
* Point will be inside layer if and only if number of intersection
* is uneven.
*
* Well, if layer has got self-intersections, this logic wouldn't
* work, but such situation is crappy anyway.
*/
for (int i = 0, prev = stroke->totpoints - 1; i < stroke->totpoints; prev = i, i++) {
if ((points[i].y < y && points[prev].y >= y) || (points[prev].y < y && points[i].y >= y)) {
float fac = (y - points[i].y) / (points[prev].y - points[i].y);
if (points[i].x + fac * (points[prev].x - points[i].x) < x) {
count++;
}
}
}
return (count % 2) ? true : false;
}
/* Check whether point is inside any stroke of grease pencil layer. */
static bool check_point_in_layer(bGPDlayer *layer, float x, float y)
{
bGPDframe *frame = layer->frames.first;
while (frame) {
bGPDstroke *stroke = frame->strokes.first;
while (stroke) {
if (check_point_in_stroke(stroke, x, y)) {
return true;
}
stroke = stroke->next;
}
frame = frame->next;
}
return false;
}
/* Get features detected by libmv and create tracks on the clip for them. */
static void detect_retrieve_libmv_features(MovieTracking *tracking,
ListBase *tracksbase,
struct libmv_Features *features,
int framenr,
int width,
int height,
bGPDlayer *layer,
bool place_outside_layer)
{
int a;
a = libmv_countFeatures(features);
while (a--) {
MovieTrackingTrack *track;
double x, y, size, score;
bool ok = true;
float xu, yu;
libmv_getFeature(features, a, &x, &y, &score, &size);
/* In Libmv integer coordinate points to pixel center, in blender
* it's not. Need to add 0.5px offset to center.
*/
xu = (x + 0.5) / width;
yu = (y + 0.5) / height;
if (layer) {
ok = check_point_in_layer(layer, xu, yu) != place_outside_layer;
}
if (ok) {
track = BKE_tracking_track_add(tracking, tracksbase, xu, yu, framenr, width, height);
track->flag |= SELECT;
track->pat_flag |= SELECT;
track->search_flag |= SELECT;
}
}
}
static void run_configured_detector(MovieTracking *tracking,
ListBase *tracksbase,
ImBuf *ibuf,
int framenr,
bGPDlayer *layer,
bool place_outside_layer,
libmv_DetectOptions *options)
{
struct libmv_Features *features = NULL;
if (ibuf->rect_float) {
features = libmv_detectFeaturesFloat(ibuf->rect_float, ibuf->x, ibuf->y, 4, options);
}
else if (ibuf->rect) {
features = libmv_detectFeaturesByte((unsigned char *)ibuf->rect, ibuf->x, ibuf->y, 4, options);
}
if (features != NULL) {
detect_retrieve_libmv_features(
tracking, tracksbase, features, framenr, ibuf->x, ibuf->y, layer, place_outside_layer);
libmv_featuresDestroy(features);
}
}
/* Detect features using FAST detector */
void BKE_tracking_detect_fast(MovieTracking *tracking,
ListBase *tracksbase,
ImBuf *ibuf,
int framenr,
int margin,
int min_trackness,
int min_distance,
bGPDlayer *layer,
bool place_outside_layer)
{
libmv_DetectOptions options = {0};
options.detector = LIBMV_DETECTOR_FAST;
options.margin = margin;
options.min_distance = min_distance;
options.fast_min_trackness = min_trackness;
run_configured_detector(
tracking, tracksbase, ibuf, framenr, layer, place_outside_layer, &options);
}
/* Detect features using Harris detector */
void BKE_tracking_detect_harris(MovieTracking *tracking,
ListBase *tracksbase,
ImBuf *ibuf,
int framenr,
int margin,
float threshold,
int min_distance,
bGPDlayer *layer,
bool place_outside_layer)
{
libmv_DetectOptions options = {0};
options.detector = LIBMV_DETECTOR_HARRIS;
options.margin = margin;
options.min_distance = min_distance;
options.harris_threshold = threshold;
run_configured_detector(
tracking, tracksbase, ibuf, framenr, layer, place_outside_layer, &options);
}