494 lines
15 KiB
C
494 lines
15 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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* .blend file reading entry point
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*/
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/** \file
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* \ingroup blenloader
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*/
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#include <stddef.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_ghash.h"
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#include "BLI_linklist.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "DNA_genfile.h"
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#include "DNA_sdna_types.h"
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#include "BKE_icons.h"
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#include "BKE_idtype.h"
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#include "BKE_main.h"
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#include "BLO_blend_defs.h"
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#include "BLO_readfile.h"
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#include "BLO_undofile.h"
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#include "readfile.h"
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#include "BLI_sys_types.h" // needed for intptr_t
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#ifdef WIN32
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# include "BLI_winstuff.h"
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#endif
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/* local prototypes --------------------- */
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void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp);
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/* Access routines used by filesel. */
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/**
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* Open a blendhandle from a file path.
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*
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* \param filepath: The file path to open.
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* \param reports: Report errors in opening the file (can be NULL).
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* \return A handle on success, or NULL on failure.
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*/
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BlendHandle *BLO_blendhandle_from_file(const char *filepath, ReportList *reports)
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{
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BlendHandle *bh;
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bh = (BlendHandle *)blo_filedata_from_file(filepath, reports);
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return bh;
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}
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/**
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* Open a blendhandle from memory.
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*
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* \param mem: The data to load from.
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* \param memsize: The size of the data.
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* \return A handle on success, or NULL on failure.
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*/
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BlendHandle *BLO_blendhandle_from_memory(const void *mem, int memsize)
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{
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BlendHandle *bh;
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bh = (BlendHandle *)blo_filedata_from_memory(mem, memsize, NULL);
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return bh;
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}
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void BLO_blendhandle_print_sizes(BlendHandle *bh, void *fp)
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{
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FileData *fd = (FileData *)bh;
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BHead *bhead;
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fprintf(fp, "[\n");
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ENDB) {
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break;
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}
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const SDNA_Struct *struct_info = fd->filesdna->structs[bhead->SDNAnr];
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const char *name = fd->filesdna->types[struct_info->type];
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char buf[4];
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buf[0] = (bhead->code >> 24) & 0xFF;
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buf[1] = (bhead->code >> 16) & 0xFF;
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buf[2] = (bhead->code >> 8) & 0xFF;
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buf[3] = (bhead->code >> 0) & 0xFF;
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buf[0] = buf[0] ? buf[0] : ' ';
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buf[1] = buf[1] ? buf[1] : ' ';
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buf[2] = buf[2] ? buf[2] : ' ';
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buf[3] = buf[3] ? buf[3] : ' ';
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fprintf(fp,
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"['%.4s', '%s', %d, %ld ],\n",
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buf,
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name,
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bhead->nr,
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(long int)(bhead->len + sizeof(BHead)));
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}
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fprintf(fp, "]\n");
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}
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/**
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* Gets the names of all the data-blocks in a file of a certain type
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* (e.g. all the scene names in a file).
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param tot_names: The length of the returned list.
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* \param use_assets_only: Only list IDs marked as assets.
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* \return A BLI_linklist of strings. The string links should be freed with #MEM_freeN().
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*/
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LinkNode *BLO_blendhandle_get_datablock_names(BlendHandle *bh,
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int ofblocktype,
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const bool use_assets_only,
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int *r_tot_names)
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{
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FileData *fd = (FileData *)bh;
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LinkNode *names = NULL;
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BHead *bhead;
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int tot = 0;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ofblocktype) {
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const char *idname = blo_bhead_id_name(fd, bhead);
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if (use_assets_only && blo_bhead_id_asset_data_address(fd, bhead) == NULL) {
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continue;
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}
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BLI_linklist_prepend(&names, BLI_strdup(idname + 2));
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tot++;
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}
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else if (bhead->code == ENDB) {
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break;
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}
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}
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*r_tot_names = tot;
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return names;
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}
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/**
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* Gets the names and asset-data (if ID is an asset) of all the data-blocks in a file of a certain
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* type (e.g. all the scene names in a file).
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param tot_info_items: The length of the returned list.
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* \return A BLI_linklist of BLODataBlockInfo *. The links and #BLODataBlockInfo.asset_data should
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* be freed with MEM_freeN.
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*/
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LinkNode *BLO_blendhandle_get_datablock_info(BlendHandle *bh,
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int ofblocktype,
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int *r_tot_info_items)
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{
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FileData *fd = (FileData *)bh;
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LinkNode *infos = NULL;
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BHead *bhead;
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int tot = 0;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ofblocktype) {
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struct BLODataBlockInfo *info = MEM_mallocN(sizeof(*info), __func__);
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const char *name = blo_bhead_id_name(fd, bhead) + 2;
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STRNCPY(info->name, name);
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/* Lastly, read asset data from the following blocks. */
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info->asset_data = blo_bhead_id_asset_data_address(fd, bhead);
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if (info->asset_data) {
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bhead = blo_read_asset_data_block(fd, bhead, &info->asset_data);
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/* blo_read_asset_data_block() reads all DATA heads and already advances bhead to the next
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* non-DATA one. Go back, so the loop doesn't skip the non-DATA head. */
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bhead = blo_bhead_prev(fd, bhead);
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}
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BLI_linklist_prepend(&infos, info);
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tot++;
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}
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else if (bhead->code == ENDB) {
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break;
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}
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}
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*r_tot_info_items = tot;
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return infos;
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}
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/**
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* Gets the previews of all the data-blocks in a file of a certain type
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* (e.g. all the scene previews in a file).
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*
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* \param bh: The blendhandle to access.
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* \param ofblocktype: The type of names to get.
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* \param r_tot_prev: The length of the returned list.
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* \return A BLI_linklist of PreviewImage. The PreviewImage links should be freed with malloc.
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*/
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LinkNode *BLO_blendhandle_get_previews(BlendHandle *bh, int ofblocktype, int *r_tot_prev)
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{
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FileData *fd = (FileData *)bh;
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LinkNode *previews = NULL;
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BHead *bhead;
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int looking = 0;
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PreviewImage *prv = NULL;
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PreviewImage *new_prv = NULL;
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int tot = 0;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ofblocktype) {
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const char *idname = blo_bhead_id_name(fd, bhead);
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switch (GS(idname)) {
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case ID_MA: /* fall through */
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case ID_TE: /* fall through */
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case ID_IM: /* fall through */
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case ID_WO: /* fall through */
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case ID_LA: /* fall through */
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case ID_OB: /* fall through */
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case ID_GR: /* fall through */
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case ID_SCE: /* fall through */
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case ID_AC: /* fall through */
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new_prv = MEM_callocN(sizeof(PreviewImage), "newpreview");
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BLI_linklist_prepend(&previews, new_prv);
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tot++;
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looking = 1;
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break;
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default:
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break;
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}
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}
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else if (bhead->code == DATA) {
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if (looking) {
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if (bhead->SDNAnr == DNA_struct_find_nr(fd->filesdna, "PreviewImage")) {
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prv = BLO_library_read_struct(fd, bhead, "PreviewImage");
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if (prv) {
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memcpy(new_prv, prv, sizeof(PreviewImage));
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if (prv->rect[0] && prv->w[0] && prv->h[0]) {
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bhead = blo_bhead_next(fd, bhead);
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BLI_assert((new_prv->w[0] * new_prv->h[0] * sizeof(uint)) == bhead->len);
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new_prv->rect[0] = BLO_library_read_struct(fd, bhead, "PreviewImage Icon Rect");
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}
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else {
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/* This should not be needed, but can happen in 'broken' .blend files,
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* better handle this gracefully than crashing. */
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BLI_assert(prv->rect[0] == NULL && prv->w[0] == 0 && prv->h[0] == 0);
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new_prv->rect[0] = NULL;
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new_prv->w[0] = new_prv->h[0] = 0;
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}
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BKE_previewimg_finish(new_prv, 0);
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if (prv->rect[1] && prv->w[1] && prv->h[1]) {
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bhead = blo_bhead_next(fd, bhead);
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BLI_assert((new_prv->w[1] * new_prv->h[1] * sizeof(uint)) == bhead->len);
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new_prv->rect[1] = BLO_library_read_struct(fd, bhead, "PreviewImage Image Rect");
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}
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else {
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/* This should not be needed, but can happen in 'broken' .blend files,
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* better handle this gracefully than crashing. */
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BLI_assert(prv->rect[1] == NULL && prv->w[1] == 0 && prv->h[1] == 0);
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new_prv->rect[1] = NULL;
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new_prv->w[1] = new_prv->h[1] = 0;
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}
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BKE_previewimg_finish(new_prv, 1);
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MEM_freeN(prv);
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}
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}
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}
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}
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else if (bhead->code == ENDB) {
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break;
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}
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else {
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looking = 0;
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new_prv = NULL;
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prv = NULL;
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}
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}
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*r_tot_prev = tot;
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return previews;
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}
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/**
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* Gets the names of all the linkable data-block types available in a file.
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* (e.g. "Scene", "Mesh", "Light", etc.).
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*
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* \param bh: The blendhandle to access.
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* \return A BLI_linklist of strings. The string links should be freed with #MEM_freeN().
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*/
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LinkNode *BLO_blendhandle_get_linkable_groups(BlendHandle *bh)
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{
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FileData *fd = (FileData *)bh;
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GSet *gathered = BLI_gset_ptr_new("linkable_groups gh");
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LinkNode *names = NULL;
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BHead *bhead;
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for (bhead = blo_bhead_first(fd); bhead; bhead = blo_bhead_next(fd, bhead)) {
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if (bhead->code == ENDB) {
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break;
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}
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if (BKE_idtype_idcode_is_valid(bhead->code)) {
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if (BKE_idtype_idcode_is_linkable(bhead->code)) {
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const char *str = BKE_idtype_idcode_to_name(bhead->code);
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if (BLI_gset_add(gathered, (void *)str)) {
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BLI_linklist_prepend(&names, BLI_strdup(str));
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}
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}
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}
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}
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BLI_gset_free(gathered, NULL);
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return names;
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}
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/**
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* Close and free a blendhandle. The handle becomes invalid after this call.
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*
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* \param bh: The handle to close.
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*/
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void BLO_blendhandle_close(BlendHandle *bh)
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{
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FileData *fd = (FileData *)bh;
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blo_filedata_free(fd);
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}
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/**********/
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/**
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* Open a blender file from a pathname. The function returns NULL
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* and sets a report in the list if it cannot open the file.
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*
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* \param filepath: The path of the file to open.
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* \param reports: If the return value is NULL, errors indicating the cause of the failure.
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* \return The data of the file.
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*/
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BlendFileData *BLO_read_from_file(const char *filepath,
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eBLOReadSkip skip_flags,
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ReportList *reports)
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{
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BlendFileData *bfd = NULL;
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FileData *fd;
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fd = blo_filedata_from_file(filepath, reports);
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if (fd) {
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fd->reports = reports;
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fd->skip_flags = skip_flags;
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bfd = blo_read_file_internal(fd, filepath);
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blo_filedata_free(fd);
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}
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return bfd;
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}
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/**
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* Open a blender file from memory. The function returns NULL
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* and sets a report in the list if it cannot open the file.
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*
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* \param mem: The file data.
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* \param memsize: The length of \a mem.
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* \param reports: If the return value is NULL, errors indicating the cause of the failure.
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* \return The data of the file.
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*/
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BlendFileData *BLO_read_from_memory(const void *mem,
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int memsize,
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eBLOReadSkip skip_flags,
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ReportList *reports)
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{
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BlendFileData *bfd = NULL;
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FileData *fd;
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fd = blo_filedata_from_memory(mem, memsize, reports);
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if (fd) {
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fd->reports = reports;
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fd->skip_flags = skip_flags;
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bfd = blo_read_file_internal(fd, "");
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blo_filedata_free(fd);
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}
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return bfd;
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}
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/**
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* Used for undo/redo, skips part of libraries reading
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* (assuming their data are already loaded & valid).
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*
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* \param oldmain: old main,
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* from which we will keep libraries and other data-blocks that should not have changed.
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* \param filename: current file, only for retrieving library data.
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*/
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BlendFileData *BLO_read_from_memfile(Main *oldmain,
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const char *filename,
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MemFile *memfile,
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const struct BlendFileReadParams *params,
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ReportList *reports)
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{
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BlendFileData *bfd = NULL;
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FileData *fd;
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ListBase old_mainlist;
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fd = blo_filedata_from_memfile(memfile, params, reports);
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if (fd) {
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fd->reports = reports;
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fd->skip_flags = params->skip_flags;
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BLI_strncpy(fd->relabase, filename, sizeof(fd->relabase));
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/* clear ob->proxy_from pointers in old main */
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blo_clear_proxy_pointers_from_lib(oldmain);
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/* separate libraries from old main */
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blo_split_main(&old_mainlist, oldmain);
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/* add the library pointers in oldmap lookup */
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blo_add_library_pointer_map(&old_mainlist, fd);
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if ((params->skip_flags & BLO_READ_SKIP_UNDO_OLD_MAIN) == 0) {
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/* Build idmap of old main (we only care about local data here, so we can do that after
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* split_main() call. */
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blo_make_old_idmap_from_main(fd, old_mainlist.first);
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}
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/* removed packed data from this trick - it's internal data that needs saves */
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/* Store all existing ID caches pointers into a mapping, to allow restoring them into newly
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* read IDs whenever possible. */
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blo_cache_storage_init(fd, oldmain);
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bfd = blo_read_file_internal(fd, filename);
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/* Ensure relinked caches are not freed together with their old IDs. */
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blo_cache_storage_old_bmain_clear(fd, oldmain);
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/* Still in-use libraries have already been moved from oldmain to new mainlist,
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* but oldmain itself shall *never* be 'transferred' to new mainlist! */
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BLI_assert(old_mainlist.first == oldmain);
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/* That way, libs (aka mains) we did not reuse in new undone/redone state
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* will be cleared together with oldmain... */
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blo_join_main(&old_mainlist);
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blo_filedata_free(fd);
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}
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return bfd;
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}
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/**
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* Frees a BlendFileData structure and *all* the data associated with it
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* (the userdef data, and the main libblock data).
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*
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* \param bfd: The structure to free.
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*/
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void BLO_blendfiledata_free(BlendFileData *bfd)
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{
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if (bfd->main) {
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BKE_main_free(bfd->main);
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}
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if (bfd->user) {
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MEM_freeN(bfd->user);
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}
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MEM_freeN(bfd);
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}
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