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blender-archive/source/blender/draw/engines/overlay/overlay_motion_path.c
Campbell Barton 41f2ea4045 Fix incorrect BLI_snprintf usage
Event though in practice this wasn't causing problems as the fixed size
buffers are generally large enough not to truncate text.

Using the result from `snprint` or `BLI_snprintf` to step over a fixed
size buffer allows for buffer overruns as the returned value is the size
needed to copy the entire string, not the number of bytes copied.

Building strings using this convention with multiple calls:

    ofs += BLI_snprintf(str + ofs, str_len_max - ofs);

.. caused the size argument to become negative,
wrapping it to a large value when cast to the unsigned argument.
2021-05-27 17:59:21 +10:00

236 lines
8.2 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2019, Blender Foundation.
*/
/** \file
* \ingroup draw_engine
*/
#include "DRW_render.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "DNA_armature_types.h"
#include "DEG_depsgraph_query.h"
#include "GPU_batch.h"
#include "UI_resources.h"
#include "draw_manager_text.h"
#include "overlay_private.h"
void OVERLAY_motion_path_cache_init(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
OVERLAY_PrivateData *pd = vedata->stl->pd;
DRWShadingGroup *grp;
GPUShader *sh;
DRWState state = DRW_STATE_WRITE_COLOR;
DRW_PASS_CREATE(psl->motion_paths_ps, state | pd->clipping_state);
sh = OVERLAY_shader_motion_path_line();
pd->motion_path_lines_grp = grp = DRW_shgroup_create(sh, psl->motion_paths_ps);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
sh = OVERLAY_shader_motion_path_vert();
pd->motion_path_points_grp = grp = DRW_shgroup_create(sh, psl->motion_paths_ps);
DRW_shgroup_uniform_block(grp, "globalsBlock", G_draw.block_ubo);
}
/* Just convert the CPU cache to GPU cache. */
/* T0D0(fclem) This should go into a draw_cache_impl_motionpath. */
static GPUVertBuf *mpath_vbo_get(bMotionPath *mpath)
{
if (!mpath->points_vbo) {
GPUVertFormat format = {0};
/* Match structure of bMotionPathVert. */
GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
GPU_vertformat_attr_add(&format, "flag", GPU_COMP_I32, 1, GPU_FETCH_INT);
mpath->points_vbo = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(mpath->points_vbo, mpath->length);
/* meh... a useless memcpy. */
memcpy(GPU_vertbuf_get_data(mpath->points_vbo),
mpath->points,
sizeof(bMotionPathVert) * mpath->length);
}
return mpath->points_vbo;
}
static GPUBatch *mpath_batch_line_get(bMotionPath *mpath)
{
if (!mpath->batch_line) {
mpath->batch_line = GPU_batch_create(GPU_PRIM_LINE_STRIP, mpath_vbo_get(mpath), NULL);
}
return mpath->batch_line;
}
static GPUBatch *mpath_batch_points_get(bMotionPath *mpath)
{
if (!mpath->batch_points) {
mpath->batch_points = GPU_batch_create(GPU_PRIM_POINTS, mpath_vbo_get(mpath), NULL);
}
return mpath->batch_points;
}
static void motion_path_get_frame_range_to_draw(bAnimVizSettings *avs,
bMotionPath *mpath,
int current_frame,
int *r_start,
int *r_end,
int *r_step)
{
int start, end;
if (avs->path_type == MOTIONPATH_TYPE_ACFRA) {
start = current_frame - avs->path_bc;
end = current_frame + avs->path_ac + 1;
}
else {
start = avs->path_sf;
end = avs->path_ef;
}
if (start > end) {
SWAP(int, start, end);
}
CLAMP(start, mpath->start_frame, mpath->end_frame);
CLAMP(end, mpath->start_frame, mpath->end_frame);
*r_start = start;
*r_end = end;
*r_step = max_ii(avs->path_step, 1);
}
static void motion_path_cache(OVERLAY_Data *vedata,
Object *ob,
bPoseChannel *pchan,
bAnimVizSettings *avs,
bMotionPath *mpath)
{
OVERLAY_PrivateData *pd = vedata->stl->pd;
const DRWContextState *draw_ctx = DRW_context_state_get();
struct DRWTextStore *dt = DRW_text_cache_ensure();
int txt_flag = DRW_TEXT_CACHE_GLOBALSPACE | DRW_TEXT_CACHE_ASCII;
int cfra = (int)DEG_get_ctime(draw_ctx->depsgraph);
bool selected = (pchan) ? (pchan->bone->flag & BONE_SELECTED) : (ob->base_flag & BASE_SELECTED);
bool show_keyframes = (avs->path_viewflag & MOTIONPATH_VIEW_KFRAS) != 0;
bool show_keyframes_no = (avs->path_viewflag & MOTIONPATH_VIEW_KFNOS) != 0;
bool show_frame_no = (avs->path_viewflag & MOTIONPATH_VIEW_FNUMS) != 0;
bool show_lines = (mpath->flag & MOTIONPATH_FLAG_LINES) != 0;
float no_custom_col[3] = {-1.0f, -1.0f, -1.0f};
float *color = (mpath->flag & MOTIONPATH_FLAG_CUSTOM) ? mpath->color : no_custom_col;
int sfra, efra, stepsize;
motion_path_get_frame_range_to_draw(avs, mpath, cfra, &sfra, &efra, &stepsize);
int len = efra - sfra;
if (len == 0) {
return;
}
int start_index = sfra - mpath->start_frame;
/* Draw curve-line of path. */
if (show_lines) {
const int motion_path_settings[4] = {cfra, sfra, efra, mpath->start_frame};
DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_lines_grp);
DRW_shgroup_uniform_ivec4_copy(grp, "mpathLineSettings", motion_path_settings);
DRW_shgroup_uniform_int_copy(grp, "lineThickness", mpath->line_thickness);
DRW_shgroup_uniform_bool_copy(grp, "selected", selected);
DRW_shgroup_uniform_vec3_copy(grp, "customColor", color);
/* Only draw the required range. */
DRW_shgroup_call_range(grp, NULL, mpath_batch_line_get(mpath), start_index, len);
}
/* Draw points. */
{
int pt_size = max_ii(mpath->line_thickness - 1, 1);
const int motion_path_settings[4] = {pt_size, cfra, mpath->start_frame, stepsize};
DRWShadingGroup *grp = DRW_shgroup_create_sub(pd->motion_path_points_grp);
DRW_shgroup_uniform_ivec4_copy(grp, "mpathPointSettings", motion_path_settings);
DRW_shgroup_uniform_bool_copy(grp, "showKeyFrames", show_keyframes);
DRW_shgroup_uniform_vec3_copy(grp, "customColor", color);
/* Only draw the required range. */
DRW_shgroup_call_range(grp, NULL, mpath_batch_points_get(mpath), start_index, len);
}
/* Draw frame numbers at each frame-step value. */
if (show_frame_no || (show_keyframes_no && show_keyframes)) {
int i;
uchar col[4], col_kf[4];
/* Color Management: Exception here as texts are drawn in sRGB space directly. */
UI_GetThemeColor3ubv(TH_TEXT_HI, col);
UI_GetThemeColor3ubv(TH_VERTEX_SELECT, col_kf);
col[3] = col_kf[3] = 255;
bMotionPathVert *mpv = mpath->points + start_index;
for (i = 0; i < len; i += stepsize, mpv += stepsize) {
int frame = sfra + i;
char numstr[32];
size_t numstr_len;
bool is_keyframe = (mpv->flag & MOTIONPATH_VERT_KEY) != 0;
if ((show_keyframes && show_keyframes_no && is_keyframe) || (show_frame_no && (i == 0))) {
numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), " %d", frame);
DRW_text_cache_add(
dt, mpv->co, numstr, numstr_len, 0, 0, txt_flag, (is_keyframe) ? col_kf : col);
}
else if (show_frame_no) {
bMotionPathVert *mpvP = (mpv - stepsize);
bMotionPathVert *mpvN = (mpv + stepsize);
/* Only draw frame number if several consecutive highlighted points
* don't occur on same point. */
if ((equals_v3v3(mpv->co, mpvP->co) == 0) || (equals_v3v3(mpv->co, mpvN->co) == 0)) {
numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), " %d", frame);
DRW_text_cache_add(dt, mpv->co, numstr, numstr_len, 0, 0, txt_flag, col);
}
}
}
}
}
void OVERLAY_motion_path_cache_populate(OVERLAY_Data *vedata, Object *ob)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
if (ob->type == OB_ARMATURE) {
if (OVERLAY_armature_is_pose_mode(ob, draw_ctx)) {
LISTBASE_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
if (pchan->mpath) {
motion_path_cache(vedata, ob, pchan, &ob->pose->avs, pchan->mpath);
}
}
}
}
if (ob->mpath) {
motion_path_cache(vedata, ob, NULL, &ob->avs, ob->mpath);
}
}
void OVERLAY_motion_path_draw(OVERLAY_Data *vedata)
{
OVERLAY_PassList *psl = vedata->psl;
DRW_draw_pass(psl->motion_paths_ps);
}