- Edit mode Mesh undo/redo back (undo for editmodes needed recode, todo for curve/lattice/etc) - Added border select for edit mesh - Added Akey (de)select all for edit mesh - Added notifiers for mode changes. This is also the first trial to dynamically add/remove keymap handlers, based on modes. For that reason the Object keymap was split in 2, modal and non-modal. On TABkey, the view3d listener removes and adds maps. The view3d keymap still handles generic mouse/border selection. Internally it will verify modes. The modes are not re-implemented still... have to move this to scene context.
115 lines
2.6 KiB
C
115 lines
2.6 KiB
C
/**
|
|
* $Id:
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
*
|
|
* Contributor(s): Blender Foundation
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <math.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_curve_types.h"
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_userdef_types.h"
|
|
|
|
#include "BLI_blenlib.h"
|
|
#include "BLI_editVert.h"
|
|
|
|
#include "BKE_context.h"
|
|
#include "BKE_global.h"
|
|
|
|
#include "ED_mesh.h"
|
|
#include "ED_util.h"
|
|
|
|
#include "UI_text.h"
|
|
|
|
/* ********* general editor util funcs, not BKE stuff please! ********* */
|
|
|
|
void ED_editors_exit(bContext *C)
|
|
{
|
|
/* frees all editmode undos */
|
|
undo_editmode_clear();
|
|
|
|
if(CTX_data_edit_object(C)) {
|
|
Object *ob= CTX_data_edit_object(C);
|
|
|
|
if(ob->type==OB_MESH) {
|
|
Mesh *me= ob->data;
|
|
if(me->edit_mesh) {
|
|
free_editMesh(me->edit_mesh);
|
|
MEM_freeN(me->edit_mesh);
|
|
me->edit_mesh= NULL;
|
|
}
|
|
}
|
|
if(ob->type==OB_FONT) {
|
|
// free_editText();
|
|
}
|
|
// else if(ob->type==OB_MBALL)
|
|
// BLI_freelistN(&editelems);
|
|
}
|
|
|
|
// free_editLatt();
|
|
// free_editArmature();
|
|
// free_posebuf();
|
|
|
|
}
|
|
|
|
|
|
/* ***** XXX: functions are using old blender names, cleanup later ***** */
|
|
|
|
|
|
/* now only used in 2d spaces, like time, ipo, nla, sima... */
|
|
/* XXX shift/ctrl not configurable */
|
|
void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert)
|
|
{
|
|
/* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */
|
|
if(invert)
|
|
ctrl= !ctrl;
|
|
|
|
if(ctrl && shift) {
|
|
if(fac3!= 0.0) *val= fac3*floor(*val/fac3 +.5);
|
|
}
|
|
else if(ctrl) {
|
|
if(fac2!= 0.0) *val= fac2*floor(*val/fac2 +.5);
|
|
}
|
|
else {
|
|
if(fac1!= 0.0) *val= fac1*floor(*val/fac1 +.5);
|
|
}
|
|
}
|
|
|
|
|
|
int GetButStringLength(char *str)
|
|
{
|
|
int rt;
|
|
|
|
rt= UI_GetStringWidth(G.font, str, (U.transopts & USER_TR_BUTTONS));
|
|
|
|
return rt + 15;
|
|
}
|
|
|