249 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			249 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 */
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#ifndef __FN_ATTRIBUTES_REF_HH__
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#define __FN_ATTRIBUTES_REF_HH__
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/** \file
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 * \ingroup fn
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 *
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 * An AttributesRef references multiple arrays of equal length. Each array has a corresponding name
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 * and index.
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 */
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#include <optional>
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#include "FN_spans.hh"
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#include "BLI_linear_allocator.hh"
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#include "BLI_map.hh"
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#include "BLI_utility_mixins.hh"
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#include "BLI_vector_set.hh"
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namespace blender {
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namespace fn {
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class AttributesInfo;
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class AttributesInfoBuilder : NonCopyable, NonMovable {
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 private:
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  LinearAllocator<> m_allocator;
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  VectorSet<std::string> m_names;
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  Vector<const CPPType *> m_types;
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  Vector<void *> m_defaults;
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  friend AttributesInfo;
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 public:
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  AttributesInfoBuilder() = default;
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  ~AttributesInfoBuilder();
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  template<typename T> void add(StringRef name, const T &default_value)
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  {
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    this->add(name, CPPType::get<T>(), (const void *)&default_value);
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  }
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  void add(StringRef name, const CPPType &type, const void *default_value = nullptr);
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};
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/**
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 * Stores which attributes are in an AttributesRef. Every attribute has a unique index, a unique
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 * name, a type and a default value.
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 */
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class AttributesInfo : NonCopyable, NonMovable {
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 private:
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  LinearAllocator<> m_allocator;
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  Map<StringRefNull, uint> m_index_by_name;
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  Vector<StringRefNull> m_name_by_index;
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  Vector<const CPPType *> m_type_by_index;
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  Vector<void *> m_defaults;
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 public:
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  AttributesInfo() = default;
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  AttributesInfo(const AttributesInfoBuilder &builder);
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  ~AttributesInfo();
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  uint size() const
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  {
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    return m_name_by_index.size();
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  }
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  IndexRange index_range() const
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  {
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    return m_name_by_index.index_range();
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  }
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  StringRefNull name_of(uint index) const
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  {
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    return m_name_by_index[index];
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  }
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  uint index_of(StringRef name) const
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  {
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    return m_index_by_name.lookup_as(name);
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  }
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  const void *default_of(uint index) const
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  {
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    return m_defaults[index];
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  }
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  const void *default_of(StringRef name) const
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  {
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    return this->default_of(this->index_of(name));
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  }
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  template<typename T> const T &default_of(uint index) const
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  {
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    BLI_assert(m_type_by_index[index]->is<T>());
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    return *(T *)m_defaults[index];
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  }
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  template<typename T> const T &default_of(StringRef name) const
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  {
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    return this->default_of<T>(this->index_of(name));
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  }
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  const CPPType &type_of(uint index) const
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  {
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    return *m_type_by_index[index];
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  }
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  const CPPType &type_of(StringRef name) const
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  {
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    return this->type_of(this->index_of(name));
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  }
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  bool has_attribute(StringRef name, const CPPType &type) const
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  {
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    return this->try_index_of(name, type) >= 0;
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  }
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  int try_index_of(StringRef name) const
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  {
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    return (int)m_index_by_name.lookup_default_as(name, -1);
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  }
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  int try_index_of(StringRef name, const CPPType &type) const
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  {
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    int index = this->try_index_of(name);
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    if (index == -1) {
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      return -1;
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    }
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    else if (this->type_of((uint)index) == type) {
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      return index;
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    }
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    else {
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      return -1;
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    }
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  }
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};
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/**
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 * References multiple arrays that match the description of an AttributesInfo instance. This class
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 * is supposed to be relatively cheap to copy. It does not own any of the arrays itself.
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 */
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class MutableAttributesRef {
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 private:
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  const AttributesInfo *m_info;
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  Span<void *> m_buffers;
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  IndexRange m_range;
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 public:
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  MutableAttributesRef(const AttributesInfo &info, Span<void *> buffers, uint size)
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      : MutableAttributesRef(info, buffers, IndexRange(size))
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  {
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  }
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  MutableAttributesRef(const AttributesInfo &info, Span<void *> buffers, IndexRange range)
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      : m_info(&info), m_buffers(buffers), m_range(range)
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  {
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  }
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  uint size() const
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  {
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    return m_range.size();
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  }
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  const AttributesInfo &info() const
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  {
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    return *m_info;
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  }
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  GMutableSpan get(uint index) const
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  {
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    const CPPType &type = m_info->type_of(index);
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    void *ptr = POINTER_OFFSET(m_buffers[index], type.size() * m_range.start());
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    return GMutableSpan(type, ptr, m_range.size());
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  }
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  GMutableSpan get(StringRef name) const
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  {
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    return this->get(m_info->index_of(name));
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  }
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  template<typename T> MutableSpan<T> get(uint index) const
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  {
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    BLI_assert(m_info->type_of(index).is<T>());
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    return MutableSpan<T>((T *)m_buffers[index] + m_range.start(), m_range.size());
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  }
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  template<typename T> MutableSpan<T> get(StringRef name) const
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  {
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    return this->get<T>(m_info->index_of(name));
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  }
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  std::optional<GMutableSpan> try_get(StringRef name, const CPPType &type) const
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  {
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    int index = m_info->try_index_of(name, type);
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    if (index == -1) {
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      return {};
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    }
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    else {
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      return this->get((uint)index);
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    }
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  }
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  template<typename T> std::optional<MutableSpan<T>> try_get(StringRef name) const
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  {
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    int index = m_info->try_index_of(name);
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    if (index == -1) {
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      return {};
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    }
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    else if (m_info->type_of((uint)index).is<T>()) {
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      return this->get<T>((uint)index);
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    }
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    else {
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      return {};
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    }
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  }
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  MutableAttributesRef slice(IndexRange range) const
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  {
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    return this->slice(range.start(), range.size());
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  }
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  MutableAttributesRef slice(uint start, uint size) const
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  {
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    return MutableAttributesRef(*m_info, m_buffers, m_range.slice(start, size));
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  }
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};
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}  // namespace fn
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}  // namespace blender
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#endif /* __FN_ATTRIBUTES_REF_HH__ */
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