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blender-archive/source/blender/editors/mesh
Sergey Sharybin f0db5e8735 Fix for duplicated vertices in UV sphere when it's creating with large radius.
Issue was caused by not enough threshold limit used for removing doubles.
Switched to adoptive threshold value calculation based on smallest length
of segments in meridians and parallels.
2012-02-08 11:04:56 +00:00
..
2012-01-17 16:31:13 +00:00
2012-01-16 16:12:03 +00:00