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blender-archive/source/blender/windowmanager/intern/wm.c
Ton Roosendaal 9e38e6aeb0 2.5
Better implementation of own window timers, not using ghost.
That makes blender's WM nice in control, and gives callers
of timers the opportunitie to evaluate time passed since
previous step. This system also only generates one timer 
event per main loop (events - handlers - notifiers - draw)

Small fix: allow keymap modifier to give KM_ANY to ignore
modifier keys, this to have TIMER keymap work.
2008-12-22 12:57:53 +00:00

201 lines
4.4 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_idprop.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_window.h"
#include "wm_event_system.h"
#include "wm_event_types.h"
#include "wm.h"
#include "ED_screen.h"
/* ****************************************************** */
#define MAX_OP_REGISTERED 32
void wm_operator_free(wmOperator *op)
{
if(op->properties) {
IDP_FreeProperty(op->properties);
/* This need change, when the idprop code only
* need call IDP_FreeProperty. (check BKE_idprop.h) */
MEM_freeN(op->properties);
op->properties= NULL;
}
if(op->ptr)
MEM_freeN(op->ptr);
MEM_freeN(op);
}
/* all operations get registered in the windowmanager here */
/* called on event handling by event_system.c */
void wm_operator_register(wmWindowManager *wm, wmOperator *op)
{
int tot;
BLI_addtail(&wm->operators, op);
tot= BLI_countlist(&wm->operators);
while(tot>MAX_OP_REGISTERED) {
wmOperator *opt= wm->operators.first;
BLI_remlink(&wm->operators, opt);
wm_operator_free(opt);
tot--;
}
}
/* ****************************************** */
void wm_check(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
/* wm context */
if(CTX_wm_manager(C)==NULL) {
wm= CTX_data_main(C)->wm.first;
CTX_wm_manager_set(C, wm);
}
if(wm==NULL) return;
if(wm->windows.first==NULL) return;
/* case: no open windows at all, for old file reads */
wm_window_add_ghostwindows(wm);
/* case: fileread */
if(wm->initialized==0) {
wm_window_keymap(wm);
ED_spacetypes_keymap(wm);
ED_screens_initialize(wm);
wm->initialized= 1;
}
}
/* on startup, it adds all data, for matching */
void wm_add_default(bContext *C)
{
wmWindowManager *wm= alloc_libblock(&CTX_data_main(C)->wm, ID_WM, "WinMan");
wmWindow *win;
CTX_wm_manager_set(C, wm);
win= wm_window_new(C);
win->screen= CTX_wm_screen(C); /* XXX from window? */
wm->winactive= win;
wm_window_make_drawable(C, win);
}
/* context is allowed to be NULL, do not free wm itself (library.c) */
void wm_close_and_free(bContext *C, wmWindowManager *wm)
{
wmWindow *win;
wmOperator *op;
wmKeyMap *km;
wmKeymapItem *kmi;
while((win= wm->windows.first)) {
BLI_remlink(&wm->windows, win);
wm_window_free(C, win);
}
while((op= wm->operators.first)) {
BLI_remlink(&wm->operators, op);
wm_operator_free(op);
}
while((km= wm->keymaps.first)) {
for(kmi=km->keymap.first; kmi; kmi=kmi->next) {
if(kmi->ptr)
MEM_freeN(kmi->ptr);
if(kmi->properties) {
IDP_FreeProperty(kmi->properties);
MEM_freeN(kmi->properties);
}
}
BLI_freelistN(&km->keymap);
BLI_remlink(&wm->keymaps, km);
MEM_freeN(km);
}
BLI_freelistN(&wm->queue);
if(C && CTX_wm_manager(C)==wm) CTX_wm_manager_set(C, NULL);
}
void wm_close_and_free_all(bContext *C, ListBase *wmlist)
{
wmWindowManager *wm;
while((wm=wmlist->first)) {
wm_close_and_free(C, wm);
BLI_remlink(wmlist, wm);
MEM_freeN(wm);
}
}
void WM_main(bContext *C)
{
while(1) {
/* get events from ghost, handle window events, add to window queues */
wm_window_process_events(C);
/* per window, all events to the window, screen, area and region handlers */
wm_event_do_handlers(C);
/* events have left notes about changes, we handle and cache it */
wm_event_do_notifiers(C);
/* execute cached changes draw */
wm_draw_update(C);
}
}