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blender-archive/source/blender/windowmanager/intern/wm_init_exit.c
Ton Roosendaal eb8e220f26 2.5
- Added default Circle 'gesture' operator callbacks.
  As test, added in view3d window as Ckey, paint over object centers.
- Fixed notifier for gesture, to only cause redraws in own region.
2008-12-21 16:24:19 +00:00

294 lines
6.2 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "MEM_CacheLimiterC-Api.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_sound_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_DerivedMesh.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_mball.h"
#include "BKE_utildefines.h"
#include "BKE_packedFile.h"
#include "BMF_Api.h"
#ifdef INTERNATIONAL
#include "FTF_Api.h"
#endif
#include "BLI_blenlib.h"
#include "RE_pipeline.h" /* RE_ free stuff */
#include "radio.h"
#include "BPY_extern.h"
#include "SYS_System.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_cursors.h"
#include "wm_event_system.h"
#include "wm.h"
#include "wm_files.h"
#include "wm_window.h"
#include "ED_screen.h"
#include "UI_interface.h"
#include "GPU_extensions.h"
#include "GPU_draw.h"
static void initbuttons(void)
{
UI_init();
// glClearColor(.7f, .7f, .6f, 0.0);
G.font= BMF_GetFont(BMF_kHelvetica12);
G.fonts= BMF_GetFont(BMF_kHelvetica10);
G.fontss= BMF_GetFont(BMF_kHelveticaBold8);
// clear_matcopybuf(); /* XXX */
// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
}
/* XXX */
static void sound_init_listener(void)
{
G.listener = MEM_callocN(sizeof(bSoundListener), "soundlistener");
G.listener->gain = 1.0;
G.listener->dopplerfactor = 1.0;
G.listener->dopplervelocity = 340.29f;
}
/* only called once, for startup */
void WM_init(bContext *C)
{
wm_ghost_init(C); /* note: it assigns C to ghost! */
wm_init_cursor_data();
wm_operatortype_init();
set_free_windowmanager_cb(wm_close_and_free); /* library.c */
ED_spacetypes_init(); /* editors/area/spacetype.c */
/* get the default database, plus a wm */
WM_read_homefile(C, 0);
wm_check(C); /* opens window(s), checks keymaps */
// initscreen(); /* for (visual) speed, this first, then setscreen */
initbuttons();
// InitCursorData();
sound_init_listener();
// init_node_butfuncs();
// XXX BIF_preview_init_dbase();
// XXX UI_filelist_init_icons();
GPU_extensions_init();
G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */
read_Blog();
BLI_strncpy(G.lib, G.sce, FILE_MAX);
}
/* free strings of open recent files */
static void free_openrecent(void)
{
struct RecentFile *recent;
for(recent = G.recent_files.first; recent; recent=recent->next)
MEM_freeN(recent->filename);
BLI_freelistN(&(G.recent_files));
}
/* bad stuff*/
extern ListBase editNurb;
extern ListBase editelems;
extern wchar_t *copybuf;
extern wchar_t *copybufinfo;
/* called in creator.c even... tsk, split this! */
void WM_exit(bContext *C)
{
wmWindow *win;
/* first wrap up running stuff, we assume only the active WM is running */
/* modal handlers are on window level freed, others too? */
/* note; same code copied in wm_files.c */
if(C && CTX_wm_manager(C)) {
for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
WM_event_remove_handlers(C, &win->handlers);
ED_screen_exit(C, win, win->screen);
}
}
wm_operatortype_free();
free_ttfont(); /* bke_font.h */
#ifdef WITH_VERSE
end_all_verse_sessions();
#endif
free_openrecent();
freeAllRad();
BKE_freecubetable();
// if (G.background == 0)
// sound_end_all_sounds();
if(G.obedit) {
if(G.obedit->type==OB_FONT) {
// free_editText();
}
// else if(G.obedit->type==OB_MBALL) BLI_freelistN(&editelems);
// free_editMesh(G.editMesh);
}
// free_editLatt();
// free_editArmature();
// free_posebuf();
/* before free_blender so py's gc happens while library still exists */
/* needed at least for a rare sigsegv that can happen in pydrivers */
// BPY_end_python();
// fastshade_free_render(); /* shaded view */
free_blender(); /* blender.c, does entire library */
// free_matcopybuf();
// free_ipocopybuf();
// free_actcopybuf();
// free_vertexpaint();
// free_imagepaint();
/* editnurb can remain to exist outside editmode */
freeNurblist(&editNurb);
// fsmenu_free();
#ifdef INTERNATIONAL
// free_languagemenu();
#endif
RE_FreeAllRender();
// free_txt_data();
// sound_exit_audio();
if(G.listener) MEM_freeN(G.listener);
libtiff_exit();
#ifdef WITH_QUICKTIME
quicktime_exit();
#endif
if (!G.background) {
// XXX UI_filelist_free_icons();
}
#ifdef INTERNATIONAL
FTF_End();
#endif
// if (copybuf) MEM_freeN(copybuf);
// if (copybufinfo) MEM_freeN(copybufinfo);
/* undo free stuff */
// undo_editmode_clear();
BKE_undo_save_quit(); // saves quit.blend if global undo is on
BKE_reset_undo();
UI_exit();
BLI_freelistN(&U.themes);
// XXX BIF_preview_free_dbase();
RNA_exit();
CTX_free(C);
if(MEM_get_memory_blocks_in_use()!=0) {
printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
MEM_printmemlist();
}
// delete_autosave();
printf("\nBlender quit\n");
#ifdef WIN32
/* ask user to press enter when in debug mode */
if(G.f & G_DEBUG) {
printf("press enter key to exit...\n\n");
getchar();
}
#endif
SYS_DeleteSystem(SYS_GetSystem());
exit(G.afbreek==1);
}