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blender-archive/source/blender/blenkernel/SConscript
Nathan Letwory 3bb82a27fc == SCons ==
* This commit is all of the rewrite work done on the SCons system. For
  documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
  Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
  contains valuable information, along with what still needs to be done.

    - linux, os x and windows compile now.
    - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
        - NOTE: Jean-Luc P will commit sometime during the weekend proper
          appit() for OS X. For now, copy the resulting binary to an
          existing .app bundle.
    - features:
        - cleaner structure for better maintenance
        - cleaner output during compile
        - better handling of build options
        - general overall speed increase
        - see the wiki for more info

  Cygwin, FreeBSD and Solaris systems still need work. For these systems:
    1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
    2) set the proper defaults for your platform
    3) mail me at jesterking at letwory dot net with you configuration. if
       you need any modifications to the system, do send a patch, too.

  I'll be giving first-aid today and tomorrow, after that it'll be all
  regular development work :)

  /Nathan
2006-02-04 14:15:10 +00:00

33 lines
911 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc ../include ../blenlib ../makesdna'
incs += ' ../python ../render/extern/include #/intern/decimation/extern'
incs += ' ../imbuf ../avi #/intern/elbeem/extern'
incs += ' #/intern/iksolver/extern ../blenloader ../quicktime'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
incs += ' ' + env['BF_SDL_INC']
defs = ''
if env['WITH_BF_FREETYPE'] == 1:
defs += 'WITH_FREETYPE2'
if env['WITH_BF_OPENEXR'] == 1:
defs += ' WITH_OPENEXR'
if env['WITH_BF_QUICKTIME'] == 1:
defs += ' WITH_QUICKTIME'
incs += ' ' + env['BF_QUICKTIME_INC']
defs += ' WITH_CCGSUBSURF'
if env['WITH_BF_PLAYER']:
SConscript(['bad_level_call_stubs/SConscript'])
env.BlenderLib ( libname = 'blenkernel', sources = sources, includes = Split(incs), defines = Split(defs), libtype='core', priority = 65 )