Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
58 lines
1.8 KiB
C++
58 lines
1.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup edinterface
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*
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* Share between interface_eyedropper_*.c files.
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*/
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#pragma once
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/* interface_eyedropper.c */
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void eyedropper_draw_cursor_text_window(const struct wmWindow *window, const char *name);
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void eyedropper_draw_cursor_text_region(const int xy[2], const char *name);
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/**
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* Utility to retrieve a button representing a RNA property that is currently under the cursor.
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*
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* This is to be used by any eyedroppers which fetch properties (e.g. UI_OT_eyedropper_driver).
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* Especially during modal operations (e.g. as with the eyedroppers), context cannot be relied
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* upon to provide this information, as it is not updated until the operator finishes.
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*
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* \return A button under the mouse which relates to some RNA Property, or NULL
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*/
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uiBut *eyedropper_get_property_button_under_mouse(bContext *C, const wmEvent *event);
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void datadropper_win_area_find(const struct bContext *C,
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const int mval[2],
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int r_mval[2],
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struct wmWindow **r_win,
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struct ScrArea **r_area);
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/* interface_eyedropper_color.c (expose for color-band picker) */
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/**
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* \brief get the color from the screen.
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*
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* Special check for image or nodes where we MAY have HDR pixels which don't display.
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*
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* \note Exposed by 'interface_eyedropper_intern.h' for use with color band picking.
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*/
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void eyedropper_color_sample_fl(bContext *C, const int m_xy[2], float r_col[3]);
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/* Used for most eye-dropper operators. */
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enum {
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EYE_MODAL_CANCEL = 1,
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EYE_MODAL_SAMPLE_CONFIRM,
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EYE_MODAL_SAMPLE_BEGIN,
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EYE_MODAL_SAMPLE_RESET,
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};
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/* Color-band point sample. */
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enum {
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EYE_MODAL_POINT_CANCEL = 1,
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EYE_MODAL_POINT_SAMPLE,
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EYE_MODAL_POINT_CONFIRM,
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EYE_MODAL_POINT_RESET,
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EYE_MODAL_POINT_REMOVE_LAST,
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};
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