Useful for writing asset-libraries to a file, eg. `bpy.data.libraries.write(filepath, datablocks, relative_remap=False, fake_user=False)`
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/python/intern/bpy_library.h
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* \ingroup pythonintern
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*/
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#ifndef __BPY_LIBRARY_H__
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#define __BPY_LIBRARY_H__
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int BPY_library_load_module(PyObject *mod_par);
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int BPY_library_write_module(PyObject *mod_par);
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#endif /* __BPY_LIBRARY_H__ */
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