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blender-archive/source/blender/python/intern/gpu.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Benoit Bolsee.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/intern/gpu.c
* \ingroup pythonintern
*
* This file defines the 'gpu' module, used to get GLSL shader code and data
* from blender materials.
*/
#include <Python.h>
#include "DNA_scene_types.h"
#include "DNA_material_types.h"
#include "DNA_ID.h"
#include "DNA_customdata_types.h"
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "RNA_access.h"
#include "bpy_rna.h"
#include "../generic/py_capi_utils.h"
#include "GPU_material.h"
#include "gpu.h"
#define PY_MODULE_ADD_CONSTANT(module, name) PyModule_AddIntConstant(module, # name, name)
PyDoc_STRVAR(M_gpu_doc,
"This module provides access to GPU offscreen rendering, matrix stacks and selection."
);
static struct PyModuleDef gpumodule = {
PyModuleDef_HEAD_INIT,
"gpu", /* name of module */
M_gpu_doc, /* module documentation */
-1, /* size of per-interpreter state of the module,
* or -1 if the module keeps state in global variables. */
NULL, NULL, NULL, NULL, NULL
};
static PyObject *PyInit_gpu(void)
{
PyObject *m;
m = PyModule_Create(&gpumodule);
if (m == NULL)
return NULL;
/* Take care to update docs when editing: 'doc/python_api/rst/gpu.rst' */
return m;
}
/* -------------------------------------------------------------------- */
/* Initialize Module */
PyObject *GPU_initPython(void)
{
PyObject *module;
PyObject *submodule;
PyObject *sys_modules = PyThreadState_GET()->interp->modules;
module = PyInit_gpu();
/* gpu.offscreen */
PyModule_AddObject(module, "offscreen", (submodule = BPyInit_gpu_offscreen()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyModule_AddObject(module, "matrix", (submodule = BPyInit_gpu_matrix()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyModule_AddObject(module, "select", (submodule = BPyInit_gpu_select()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
Py_INCREF(submodule);
PyDict_SetItem(PyImport_GetModuleDict(), PyModule_GetNameObject(module), module);
return module;
}