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blender-archive/extern/audaspace/src/file/FileManager.cpp
Joerg Mueller 986267300b Audaspace: Moving audaspace 1.3 into extern.
Deleting the old internal audaspace.

Major changes from there are:
- The whole library was refactored to use C++11.
- Many stability and performance improvements.
- Major Python API refactor:
 - Most requested: Play self generated sounds using numpy arrays.
 - For games: Sound list, random sounds and dynamic music.
 - Writing sounds to files.
 - Sequencing API.
 - Opening sound devices, eg. Jack.
- Ability to choose different OpenAL devices in the user settings.
2017-08-18 08:24:12 +02:00

89 lines
2.4 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#include "file/FileManager.h"
#include "file/IFileInput.h"
#include "file/IFileOutput.h"
#include "Exception.h"
AUD_NAMESPACE_BEGIN
std::list<std::shared_ptr<IFileInput>>& FileManager::inputs()
{
static std::list<std::shared_ptr<IFileInput>> inputs;
return inputs;
}
std::list<std::shared_ptr<IFileOutput>>& FileManager::outputs()
{
static std::list<std::shared_ptr<IFileOutput>> outputs;
return outputs;
}
void FileManager::registerInput(std::shared_ptr<IFileInput> input)
{
inputs().push_back(input);
}
void FileManager::registerOutput(std::shared_ptr<aud::IFileOutput> output)
{
outputs().push_back(output);
}
std::shared_ptr<IReader> FileManager::createReader(std::string filename)
{
for(std::shared_ptr<IFileInput> input : inputs())
{
try
{
return input->createReader(filename);
}
catch(Exception&) {}
}
AUD_THROW(FileException, "The file couldn't be read with any installed file reader.");
}
std::shared_ptr<IReader> FileManager::createReader(std::shared_ptr<Buffer> buffer)
{
for(std::shared_ptr<IFileInput> input : inputs())
{
try
{
return input->createReader(buffer);
}
catch(Exception&) {}
}
AUD_THROW(FileException, "The file couldn't be read with any installed file reader.");
}
std::shared_ptr<IWriter> FileManager::createWriter(std::string filename, DeviceSpecs specs, Container format, Codec codec, unsigned int bitrate)
{
for(std::shared_ptr<IFileOutput> output : outputs())
{
try
{
return output->createWriter(filename, specs, format, codec, bitrate);
}
catch(Exception&) {}
}
AUD_THROW(FileException, "The file couldn't be written with any installed writer.");
}
AUD_NAMESPACE_END