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blender-archive/source/blender/functions/intern/generic_virtual_vector_array.cc
2021-06-27 15:25:35 +02:00

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "FN_generic_virtual_vector_array.hh"
namespace blender::fn {
void GVArray_For_GVVectorArrayIndex::get_impl(const int64_t index_in_vector, void *r_value) const
{
vector_array_.get_vector_element(index_, index_in_vector, r_value);
}
void GVArray_For_GVVectorArrayIndex::get_to_uninitialized_impl(const int64_t index_in_vector,
void *r_value) const
{
type_->default_construct(r_value);
vector_array_.get_vector_element(index_, index_in_vector, r_value);
}
int64_t GVVectorArray_For_SingleGVArray::get_vector_size_impl(const int64_t UNUSED(index)) const
{
return array_.size();
}
void GVVectorArray_For_SingleGVArray::get_vector_element_impl(const int64_t UNUSED(index),
const int64_t index_in_vector,
void *r_value) const
{
array_.get(index_in_vector, r_value);
}
bool GVVectorArray_For_SingleGVArray::is_single_vector_impl() const
{
return true;
}
int64_t GVVectorArray_For_SingleGSpan::get_vector_size_impl(const int64_t UNUSED(index)) const
{
return span_.size();
}
void GVVectorArray_For_SingleGSpan::get_vector_element_impl(const int64_t UNUSED(index),
const int64_t index_in_vector,
void *r_value) const
{
type_->copy_assign(span_[index_in_vector], r_value);
}
bool GVVectorArray_For_SingleGSpan::is_single_vector_impl() const
{
return true;
}
} // namespace blender::fn