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blender-archive/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp
Tamito Kajiyama f510faed6c Python API documentation updates: a description of class hierarchy
was added to the docstrings of most Python extension types.
2010-08-12 12:17:47 +00:00

91 lines
3.0 KiB
C++

#include "BPy_SamplingShader.h"
#include "../../stroke/BasicStrokeShaders.h"
#ifdef __cplusplus
extern "C" {
#endif
///////////////////////////////////////////////////////////////////////////////////////////
//------------------------INSTANCE METHODS ----------------------------------
static char SamplingShader___doc__[] =
"Class hierarchy: :class:`StrokeShader` > :class:`SamplingShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
".. method:: __init__(sampling)\n"
"\n"
" Builds a SamplingShader object.\n"
"\n"
" :arg sampling: The sampling to use for the stroke resampling.\n"
" :type sampling: float\n"
"\n"
".. method:: shade(s)\n"
"\n"
" Resamples the stroke.\n"
"\n"
" :arg s: A Stroke object.\n"
" :type s: :class:`Stroke`\n";
static int SamplingShader___init__( BPy_SamplingShader* self, PyObject *args)
{
float f;
if(!( PyArg_ParseTuple(args, "f", &f) ))
return -1;
self->py_ss.ss = new StrokeShaders::SamplingShader(f);
return 0;
}
/*-----------------------BPy_SamplingShader type definition ------------------------------*/
PyTypeObject SamplingShader_Type = {
PyVarObject_HEAD_INIT(NULL, 0)
"SamplingShader", /* tp_name */
sizeof(BPy_SamplingShader), /* tp_basicsize */
0, /* tp_itemsize */
0, /* tp_dealloc */
0, /* tp_print */
0, /* tp_getattr */
0, /* tp_setattr */
0, /* tp_reserved */
0, /* tp_repr */
0, /* tp_as_number */
0, /* tp_as_sequence */
0, /* tp_as_mapping */
0, /* tp_hash */
0, /* tp_call */
0, /* tp_str */
0, /* tp_getattro */
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
SamplingShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
0, /* tp_weaklistoffset */
0, /* tp_iter */
0, /* tp_iternext */
0, /* tp_methods */
0, /* tp_members */
0, /* tp_getset */
&StrokeShader_Type, /* tp_base */
0, /* tp_dict */
0, /* tp_descr_get */
0, /* tp_descr_set */
0, /* tp_dictoffset */
(initproc)SamplingShader___init__, /* tp_init */
0, /* tp_alloc */
0, /* tp_new */
};
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif