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blender-archive/intern
Thomas Dinges ed47be3bf2 Cycles/OpenCL:
* Reverted the general activation of __KERNEL_SHADING__.
Better to handle this in the device file. This way each platform gets specifically what it is capable of atm. 

* Nvidia has Shading + Multi Closure
* AMD (Apple) has only Clay Render
* AMD (non Apple) has Basic Shading
2012-04-09 17:44:33 +00:00
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2012-02-27 10:35:39 +00:00
2012-04-09 17:44:33 +00:00
2012-04-06 10:24:15 +00:00
2011-11-15 21:55:07 +00:00
2012-03-24 01:42:08 +00:00