This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/draw/intern/draw_cache_impl_particles.c
Campbell Barton 525364be31 Cleanup: reduce indirect DNA header inclusion
Remove DNA headers, using forward declarations where possible.

Also removed duplicate header, header including it's self
and unnecessary inclusion of libc system headers from BKE header.
2020-12-15 12:34:14 +11:00

1693 lines
63 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 by Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup draw
*
* \brief Particle API for render engines
*/
#include "DRW_render.h"
#include "MEM_guardedalloc.h"
#include "BLI_ghash.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
#include "DNA_customdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_particle_types.h"
#include "BKE_customdata.h"
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "ED_particle.h"
#include "GPU_batch.h"
#include "DEG_depsgraph_query.h"
#include "draw_cache_impl.h" /* own include */
#include "draw_hair_private.h"
static void particle_batch_cache_clear(ParticleSystem *psys);
/* ---------------------------------------------------------------------- */
/* Particle GPUBatch Cache */
typedef struct ParticlePointCache {
GPUVertBuf *pos;
GPUBatch *points;
int elems_len;
int point_len;
} ParticlePointCache;
typedef struct ParticleBatchCache {
/* Object mode strands for hair and points for particle,
* strands for paths when in edit mode.
*/
ParticleHairCache hair; /* Used for hair strands */
ParticlePointCache point; /* Used for particle points. */
/* Control points when in edit mode. */
ParticleHairCache edit_hair;
GPUVertBuf *edit_pos;
GPUBatch *edit_strands;
GPUVertBuf *edit_inner_pos;
GPUBatch *edit_inner_points;
int edit_inner_point_len;
GPUVertBuf *edit_tip_pos;
GPUBatch *edit_tip_points;
int edit_tip_point_len;
/* Settings to determine if cache is invalid. */
bool is_dirty;
bool edit_is_weight;
} ParticleBatchCache;
/* GPUBatch cache management. */
typedef struct HairAttributeID {
uint pos;
uint tan;
uint ind;
} HairAttributeID;
typedef struct EditStrandData {
float pos[3];
float color;
} EditStrandData;
static GPUVertFormat *edit_points_vert_format_get(uint *r_pos_id, uint *r_color_id)
{
static GPUVertFormat edit_point_format = {0};
static uint pos_id, color_id;
if (edit_point_format.attr_len == 0) {
/* Keep in sync with EditStrandData */
pos_id = GPU_vertformat_attr_add(&edit_point_format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
color_id = GPU_vertformat_attr_add(
&edit_point_format, "color", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
}
*r_pos_id = pos_id;
*r_color_id = color_id;
return &edit_point_format;
}
static bool particle_batch_cache_valid(ParticleSystem *psys)
{
ParticleBatchCache *cache = psys->batch_cache;
if (cache == NULL) {
return false;
}
if (cache->is_dirty == false) {
return true;
}
return false;
return true;
}
static void particle_batch_cache_init(ParticleSystem *psys)
{
ParticleBatchCache *cache = psys->batch_cache;
if (!cache) {
cache = psys->batch_cache = MEM_callocN(sizeof(*cache), __func__);
}
else {
memset(cache, 0, sizeof(*cache));
}
cache->is_dirty = false;
}
static ParticleBatchCache *particle_batch_cache_get(ParticleSystem *psys)
{
if (!particle_batch_cache_valid(psys)) {
particle_batch_cache_clear(psys);
particle_batch_cache_init(psys);
}
return psys->batch_cache;
}
void DRW_particle_batch_cache_dirty_tag(ParticleSystem *psys, int mode)
{
ParticleBatchCache *cache = psys->batch_cache;
if (cache == NULL) {
return;
}
switch (mode) {
case BKE_PARTICLE_BATCH_DIRTY_ALL:
cache->is_dirty = true;
break;
default:
BLI_assert(0);
}
}
static void particle_batch_cache_clear_point(ParticlePointCache *point_cache)
{
GPU_BATCH_DISCARD_SAFE(point_cache->points);
GPU_VERTBUF_DISCARD_SAFE(point_cache->pos);
}
void particle_batch_cache_clear_hair(ParticleHairCache *hair_cache)
{
/* TODO more granular update tagging. */
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_point_buf);
DRW_TEXTURE_FREE_SAFE(hair_cache->point_tex);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_strand_buf);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_strand_seg_buf);
DRW_TEXTURE_FREE_SAFE(hair_cache->strand_tex);
DRW_TEXTURE_FREE_SAFE(hair_cache->strand_seg_tex);
for (int i = 0; i < MAX_MTFACE; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_uv_buf[i]);
DRW_TEXTURE_FREE_SAFE(hair_cache->uv_tex[i]);
}
for (int i = 0; i < MAX_MCOL; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->proc_col_buf[i]);
DRW_TEXTURE_FREE_SAFE(hair_cache->col_tex[i]);
}
for (int i = 0; i < MAX_HAIR_SUBDIV; i++) {
GPU_VERTBUF_DISCARD_SAFE(hair_cache->final[i].proc_buf);
DRW_TEXTURE_FREE_SAFE(hair_cache->final[i].proc_tex);
for (int j = 0; j < MAX_THICKRES; j++) {
GPU_BATCH_DISCARD_SAFE(hair_cache->final[i].proc_hairs[j]);
}
}
/* "Normal" legacy hairs */
GPU_BATCH_DISCARD_SAFE(hair_cache->hairs);
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
}
static void particle_batch_cache_clear(ParticleSystem *psys)
{
ParticleBatchCache *cache = psys->batch_cache;
if (!cache) {
return;
}
particle_batch_cache_clear_point(&cache->point);
particle_batch_cache_clear_hair(&cache->hair);
particle_batch_cache_clear_hair(&cache->edit_hair);
GPU_BATCH_DISCARD_SAFE(cache->edit_inner_points);
GPU_VERTBUF_DISCARD_SAFE(cache->edit_inner_pos);
GPU_BATCH_DISCARD_SAFE(cache->edit_tip_points);
GPU_VERTBUF_DISCARD_SAFE(cache->edit_tip_pos);
}
void DRW_particle_batch_cache_free(ParticleSystem *psys)
{
particle_batch_cache_clear(psys);
MEM_SAFE_FREE(psys->batch_cache);
}
static void count_cache_segment_keys(ParticleCacheKey **pathcache,
const int num_path_cache_keys,
ParticleHairCache *hair_cache)
{
for (int i = 0; i < num_path_cache_keys; i++) {
ParticleCacheKey *path = pathcache[i];
if (path->segments > 0) {
hair_cache->strands_len++;
hair_cache->elems_len += path->segments + 2;
hair_cache->point_len += path->segments + 1;
}
}
}
static void ensure_seg_pt_count(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *hair_cache)
{
if ((hair_cache->pos != NULL && hair_cache->indices != NULL) ||
(hair_cache->proc_point_buf != NULL)) {
return;
}
hair_cache->strands_len = 0;
hair_cache->elems_len = 0;
hair_cache->point_len = 0;
if (edit != NULL && edit->pathcache != NULL) {
count_cache_segment_keys(edit->pathcache, edit->totcached, hair_cache);
}
else {
if (psys->pathcache && (!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
count_cache_segment_keys(psys->pathcache, psys->totpart, hair_cache);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
count_cache_segment_keys(psys->childcache, child_count, hair_cache);
}
}
}
static void particle_pack_mcol(MCol *mcol, ushort r_scol[3])
{
/* Convert to linear ushort and swizzle */
r_scol[0] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->b]);
r_scol[1] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->g]);
r_scol[2] = unit_float_to_ushort_clamp(BLI_color_from_srgb_table[mcol->r]);
}
/* Used by parent particles and simple children. */
static void particle_calculate_parent_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int parent_index,
/*const*/ MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == NULL) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ParticleData *particle = &psys->particles[parent_index];
int num = particle->num_dmcache;
if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
if (particle->num < psmd->mesh_final->totface) {
num = particle->num;
}
}
if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
MFace *mface = &psmd->mesh_final->mface[num];
for (int j = 0; j < num_uv_layers; j++) {
psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]);
}
}
}
static void particle_calculate_parent_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int parent_index,
/*const*/ MCol **mcols,
MCol *r_mcol)
{
if (psmd == NULL) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ParticleData *particle = &psys->particles[parent_index];
int num = particle->num_dmcache;
if (ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
if (particle->num < psmd->mesh_final->totface) {
num = particle->num;
}
}
if (!ELEM(num, DMCACHE_NOTFOUND, DMCACHE_ISCHILD)) {
MFace *mface = &psmd->mesh_final->mface[num];
for (int j = 0; j < num_col_layers; j++) {
/* CustomDataLayer CD_MCOL has 4 structs per face. */
psys_interpolate_mcol(mcols[j] + num * 4, mface->v4, particle->fuv, &r_mcol[j]);
}
}
}
/* Used by interpolated children. */
static void particle_interpolate_children_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_uv_layers,
const int child_index,
/*const*/ MTFace **mtfaces,
float (*r_uv)[2])
{
if (psmd == NULL) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ChildParticle *particle = &psys->child[child_index];
int num = particle->num;
if (num != DMCACHE_NOTFOUND) {
MFace *mface = &psmd->mesh_final->mface[num];
for (int j = 0; j < num_uv_layers; j++) {
psys_interpolate_uvs(mtfaces[j] + num, mface->v4, particle->fuv, r_uv[j]);
}
}
}
static void particle_interpolate_children_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const int num_col_layers,
const int child_index,
/*const*/ MCol **mcols,
MCol *r_mcol)
{
if (psmd == NULL) {
return;
}
const int emit_from = psmd->psys->part->from;
if (!ELEM(emit_from, PART_FROM_FACE, PART_FROM_VOLUME)) {
return;
}
ChildParticle *particle = &psys->child[child_index];
int num = particle->num;
if (num != DMCACHE_NOTFOUND) {
MFace *mface = &psmd->mesh_final->mface[num];
for (int j = 0; j < num_col_layers; j++) {
/* CustomDataLayer CD_MCOL has 4 structs per face. */
psys_interpolate_mcol(mcols[j] + num * 4, mface->v4, particle->fuv, &r_mcol[j]);
}
}
}
static void particle_calculate_uvs(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const bool is_simple,
const int num_uv_layers,
const int parent_index,
const int child_index,
/*const*/ MTFace **mtfaces,
float (**r_parent_uvs)[2],
float (**r_uv)[2])
{
if (psmd == NULL) {
return;
}
if (is_simple) {
if (r_parent_uvs[parent_index] != NULL) {
*r_uv = r_parent_uvs[parent_index];
}
else {
*r_uv = MEM_callocN(sizeof(**r_uv) * num_uv_layers, "Particle UVs");
}
}
else {
*r_uv = MEM_callocN(sizeof(**r_uv) * num_uv_layers, "Particle UVs");
}
if (child_index == -1) {
/* Calculate UVs for parent particles. */
if (is_simple) {
r_parent_uvs[parent_index] = *r_uv;
}
particle_calculate_parent_uvs(psys, psmd, num_uv_layers, parent_index, mtfaces, *r_uv);
}
else {
/* Calculate UVs for child particles. */
if (!is_simple) {
particle_interpolate_children_uvs(psys, psmd, num_uv_layers, child_index, mtfaces, *r_uv);
}
else if (!r_parent_uvs[psys->child[child_index].parent]) {
r_parent_uvs[psys->child[child_index].parent] = *r_uv;
particle_calculate_parent_uvs(psys, psmd, num_uv_layers, parent_index, mtfaces, *r_uv);
}
}
}
static void particle_calculate_mcol(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
const bool is_simple,
const int num_col_layers,
const int parent_index,
const int child_index,
/*const*/ MCol **mcols,
MCol **r_parent_mcol,
MCol **r_mcol)
{
if (psmd == NULL) {
return;
}
if (is_simple) {
if (r_parent_mcol[parent_index] != NULL) {
*r_mcol = r_parent_mcol[parent_index];
}
else {
*r_mcol = MEM_callocN(sizeof(**r_mcol) * num_col_layers, "Particle MCol");
}
}
else {
*r_mcol = MEM_callocN(sizeof(**r_mcol) * num_col_layers, "Particle MCol");
}
if (child_index == -1) {
/* Calculate MCols for parent particles. */
if (is_simple) {
r_parent_mcol[parent_index] = *r_mcol;
}
particle_calculate_parent_mcol(psys, psmd, num_col_layers, parent_index, mcols, *r_mcol);
}
else {
/* Calculate MCols for child particles. */
if (!is_simple) {
particle_interpolate_children_mcol(psys, psmd, num_col_layers, child_index, mcols, *r_mcol);
}
else if (!r_parent_mcol[psys->child[child_index].parent]) {
r_parent_mcol[psys->child[child_index].parent] = *r_mcol;
particle_calculate_parent_mcol(psys, psmd, num_col_layers, parent_index, mcols, *r_mcol);
}
}
}
/* Will return last filled index. */
typedef enum ParticleSource {
PARTICLE_SOURCE_PARENT,
PARTICLE_SOURCE_CHILDREN,
} ParticleSource;
static int particle_batch_cache_fill_segments(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
ParticleCacheKey **path_cache,
const ParticleSource particle_source,
const int global_offset,
const int start_index,
const int num_path_keys,
const int num_uv_layers,
const int num_col_layers,
/*const*/ MTFace **mtfaces,
/*const*/ MCol **mcols,
uint *uv_id,
uint *col_id,
float (***r_parent_uvs)[2],
MCol ***r_parent_mcol,
GPUIndexBufBuilder *elb,
HairAttributeID *attr_id,
ParticleHairCache *hair_cache)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
const bool is_child = (particle_source == PARTICLE_SOURCE_CHILDREN);
if (is_simple && *r_parent_uvs == NULL) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
*r_parent_uvs = MEM_callocN(sizeof(*r_parent_uvs) * psys->totpart, "Parent particle UVs");
}
if (is_simple && *r_parent_mcol == NULL) {
*r_parent_mcol = MEM_callocN(sizeof(*r_parent_mcol) * psys->totpart, "Parent particle MCol");
}
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
float tangent[3];
float(*uv)[2] = NULL;
MCol *mcol = NULL;
particle_calculate_mcol(psys,
psmd,
is_simple,
num_col_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mcols,
*r_parent_mcol,
&mcol);
particle_calculate_uvs(psys,
psmd,
is_simple,
num_uv_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mtfaces,
*r_parent_uvs,
&uv);
for (int j = 0; j < path->segments; j++) {
if (j == 0) {
sub_v3_v3v3(tangent, path[j + 1].co, path[j].co);
}
else {
sub_v3_v3v3(tangent, path[j + 1].co, path[j - 1].co);
}
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->pos, curr_point, path[j].co);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->tan, curr_point, tangent);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->ind, curr_point, &i);
if (psmd != NULL) {
for (int k = 0; k < num_uv_layers; k++) {
GPU_vertbuf_attr_set(
hair_cache->pos,
uv_id[k],
curr_point,
(is_simple && is_child) ? (*r_parent_uvs)[psys->child[i].parent][k] : uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
/* TODO Put the conversion outside the loop */
ushort scol[4];
particle_pack_mcol(
(is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] : &mcol[k],
scol);
GPU_vertbuf_attr_set(hair_cache->pos, col_id[k], curr_point, scol);
}
}
GPU_indexbuf_add_generic_vert(elb, curr_point);
curr_point++;
}
sub_v3_v3v3(tangent, path[path->segments].co, path[path->segments - 1].co);
int global_index = i + global_offset;
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->pos, curr_point, path[path->segments].co);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->tan, curr_point, tangent);
GPU_vertbuf_attr_set(hair_cache->pos, attr_id->ind, curr_point, &global_index);
if (psmd != NULL) {
for (int k = 0; k < num_uv_layers; k++) {
GPU_vertbuf_attr_set(hair_cache->pos,
uv_id[k],
curr_point,
(is_simple && is_child) ? (*r_parent_uvs)[psys->child[i].parent][k] :
uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
/* TODO Put the conversion outside the loop */
ushort scol[4];
particle_pack_mcol((is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] :
&mcol[k],
scol);
GPU_vertbuf_attr_set(hair_cache->pos, col_id[k], curr_point, scol);
}
if (!is_simple) {
MEM_freeN(uv);
MEM_freeN(mcol);
}
}
/* Finish the segment and add restart primitive. */
GPU_indexbuf_add_generic_vert(elb, curr_point);
GPU_indexbuf_add_primitive_restart(elb);
curr_point++;
}
return curr_point;
}
static void particle_batch_cache_fill_segments_proc_pos(ParticleCacheKey **path_cache,
const int num_path_keys,
GPUVertBufRaw *attr_step)
{
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
float total_len = 0.0f;
float *co_prev = NULL, *seg_data_first;
for (int j = 0; j <= path->segments; j++) {
float *seg_data = (float *)GPU_vertbuf_raw_step(attr_step);
copy_v3_v3(seg_data, path[j].co);
if (co_prev) {
total_len += len_v3v3(co_prev, path[j].co);
}
else {
seg_data_first = seg_data;
}
seg_data[3] = total_len;
co_prev = path[j].co;
}
if (total_len > 0.0f) {
/* Divide by total length to have a [0-1] number. */
for (int j = 0; j <= path->segments; j++, seg_data_first += 4) {
seg_data_first[3] /= total_len;
}
}
}
}
static float particle_key_weight(const ParticleData *particle, int strand, float t)
{
const ParticleData *part = particle + strand;
const HairKey *hkeys = part->hair;
float edit_key_seg_t = 1.0f / (part->totkey - 1);
if (t == 1.0) {
return hkeys[part->totkey - 1].weight;
}
float interp = t / edit_key_seg_t;
int index = (int)interp;
interp -= floorf(interp); /* Time between 2 edit key */
float s1 = hkeys[index].weight;
float s2 = hkeys[index + 1].weight;
return s1 + interp * (s2 - s1);
}
static int particle_batch_cache_fill_segments_edit(
const PTCacheEdit *UNUSED(edit), /* NULL for weight data */
const ParticleData *particle, /* NULL for select data */
ParticleCacheKey **path_cache,
const int start_index,
const int num_path_keys,
GPUIndexBufBuilder *elb,
GPUVertBufRaw *attr_step)
{
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
for (int j = 0; j <= path->segments; j++) {
EditStrandData *seg_data = (EditStrandData *)GPU_vertbuf_raw_step(attr_step);
copy_v3_v3(seg_data->pos, path[j].co);
float strand_t = (float)(j) / path->segments;
if (particle) {
float weight = particle_key_weight(particle, i, strand_t);
/* NaN or unclamped become 1.0f */
seg_data->color = (weight < 1.0f) ? weight : 1.0f;
}
else {
/* Computed in psys_cache_edit_paths_iter(). */
seg_data->color = path[j].col[0];
}
GPU_indexbuf_add_generic_vert(elb, curr_point);
curr_point++;
}
/* Finish the segment and add restart primitive. */
GPU_indexbuf_add_primitive_restart(elb);
}
return curr_point;
}
static int particle_batch_cache_fill_segments_indices(ParticleCacheKey **path_cache,
const int start_index,
const int num_path_keys,
const int res,
GPUIndexBufBuilder *elb)
{
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
for (int k = 0; k < res; k++) {
GPU_indexbuf_add_generic_vert(elb, curr_point++);
}
GPU_indexbuf_add_primitive_restart(elb);
}
return curr_point;
}
static int particle_batch_cache_fill_strands_data(ParticleSystem *psys,
ParticleSystemModifierData *psmd,
ParticleCacheKey **path_cache,
const ParticleSource particle_source,
const int start_index,
const int num_path_keys,
GPUVertBufRaw *data_step,
GPUVertBufRaw *seg_step,
float (***r_parent_uvs)[2],
GPUVertBufRaw *uv_step,
MTFace **mtfaces,
int num_uv_layers,
MCol ***r_parent_mcol,
GPUVertBufRaw *col_step,
MCol **mcols,
int num_col_layers)
{
const bool is_simple = (psys->part->childtype == PART_CHILD_PARTICLES);
const bool is_child = (particle_source == PARTICLE_SOURCE_CHILDREN);
if (is_simple && *r_parent_uvs == NULL) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
*r_parent_uvs = MEM_callocN(sizeof(*r_parent_uvs) * psys->totpart, "Parent particle UVs");
}
if (is_simple && *r_parent_mcol == NULL) {
*r_parent_mcol = MEM_callocN(sizeof(*r_parent_mcol) * psys->totpart, "Parent particle MCol");
}
int curr_point = start_index;
for (int i = 0; i < num_path_keys; i++) {
ParticleCacheKey *path = path_cache[i];
if (path->segments <= 0) {
continue;
}
*(uint *)GPU_vertbuf_raw_step(data_step) = curr_point;
*(ushort *)GPU_vertbuf_raw_step(seg_step) = path->segments;
curr_point += path->segments + 1;
if (psmd != NULL) {
float(*uv)[2] = NULL;
MCol *mcol = NULL;
particle_calculate_uvs(psys,
psmd,
is_simple,
num_uv_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mtfaces,
*r_parent_uvs,
&uv);
particle_calculate_mcol(psys,
psmd,
is_simple,
num_col_layers,
is_child ? psys->child[i].parent : i,
is_child ? i : -1,
mcols,
*r_parent_mcol,
&mcol);
for (int k = 0; k < num_uv_layers; k++) {
float *t_uv = (float *)GPU_vertbuf_raw_step(uv_step + k);
copy_v2_v2(t_uv, uv[k]);
}
for (int k = 0; k < num_col_layers; k++) {
ushort *scol = (ushort *)GPU_vertbuf_raw_step(col_step + k);
particle_pack_mcol((is_simple && is_child) ? &(*r_parent_mcol)[psys->child[i].parent][k] :
&mcol[k],
scol);
}
if (!is_simple) {
MEM_freeN(uv);
MEM_freeN(mcol);
}
}
}
return curr_point;
}
static void particle_batch_cache_ensure_procedural_final_points(ParticleHairCache *cache,
int subdiv)
{
/* Same format as point_tex. */
GPUVertFormat format = {0};
GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
cache->final[subdiv].proc_buf = GPU_vertbuf_create_with_format(&format);
/* Create a destination buffer for the transform feedback. Sized appropriately */
/* Those are points! not line segments. */
GPU_vertbuf_data_alloc(cache->final[subdiv].proc_buf,
cache->final[subdiv].strands_res * cache->strands_len);
/* Create vbo immediately to bind to texture buffer. */
GPU_vertbuf_use(cache->final[subdiv].proc_buf);
cache->final[subdiv].proc_tex = GPU_texture_create_from_vertbuf("part_proc",
cache->final[subdiv].proc_buf);
}
static void particle_batch_cache_ensure_procedural_strand_data(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache *cache)
{
int active_uv = 0;
int render_uv = 0;
int active_col = 0;
int render_col = 0;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
if (psmd != NULL && psmd->mesh_final != NULL) {
if (CustomData_has_layer(&psmd->mesh_final->ldata, CD_MLOOPUV)) {
cache->num_uv_layers = CustomData_number_of_layers(&psmd->mesh_final->ldata, CD_MLOOPUV);
active_uv = CustomData_get_active_layer(&psmd->mesh_final->ldata, CD_MLOOPUV);
render_uv = CustomData_get_render_layer(&psmd->mesh_final->ldata, CD_MLOOPUV);
}
if (CustomData_has_layer(&psmd->mesh_final->ldata, CD_MLOOPCOL)) {
cache->num_col_layers = CustomData_number_of_layers(&psmd->mesh_final->ldata, CD_MLOOPCOL);
active_col = CustomData_get_active_layer(&psmd->mesh_final->ldata, CD_MLOOPCOL);
render_col = CustomData_get_render_layer(&psmd->mesh_final->ldata, CD_MLOOPCOL);
}
}
GPUVertBufRaw data_step, seg_step;
GPUVertBufRaw uv_step[MAX_MTFACE];
GPUVertBufRaw col_step[MAX_MCOL];
MTFace *mtfaces[MAX_MTFACE] = {NULL};
MCol *mcols[MAX_MCOL] = {NULL};
float(**parent_uvs)[2] = NULL;
MCol **parent_mcol = NULL;
GPUVertFormat format_data = {0};
uint data_id = GPU_vertformat_attr_add(&format_data, "data", GPU_COMP_U32, 1, GPU_FETCH_INT);
GPUVertFormat format_seg = {0};
uint seg_id = GPU_vertformat_attr_add(&format_seg, "data", GPU_COMP_U16, 1, GPU_FETCH_INT);
GPUVertFormat format_uv = {0};
uint uv_id = GPU_vertformat_attr_add(&format_uv, "uv", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
GPUVertFormat format_col = {0};
uint col_id = GPU_vertformat_attr_add(
&format_col, "col", GPU_COMP_U16, 4, GPU_FETCH_INT_TO_FLOAT_UNIT);
memset(cache->uv_layer_names, 0, sizeof(cache->uv_layer_names));
memset(cache->col_layer_names, 0, sizeof(cache->col_layer_names));
/* Strand Data */
cache->proc_strand_buf = GPU_vertbuf_create_with_format(&format_data);
GPU_vertbuf_data_alloc(cache->proc_strand_buf, cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_strand_buf, data_id, &data_step);
cache->proc_strand_seg_buf = GPU_vertbuf_create_with_format(&format_seg);
GPU_vertbuf_data_alloc(cache->proc_strand_seg_buf, cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_strand_seg_buf, seg_id, &seg_step);
/* UV layers */
for (int i = 0; i < cache->num_uv_layers; i++) {
cache->proc_uv_buf[i] = GPU_vertbuf_create_with_format(&format_uv);
GPU_vertbuf_data_alloc(cache->proc_uv_buf[i], cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_uv_buf[i], uv_id, &uv_step[i]);
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(&psmd->mesh_final->ldata, CD_MLOOPUV, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
int n = 0;
BLI_snprintf(cache->uv_layer_names[i][n++], MAX_LAYER_NAME_LEN, "u%s", attr_safe_name);
BLI_snprintf(cache->uv_layer_names[i][n++], MAX_LAYER_NAME_LEN, "a%s", attr_safe_name);
if (i == active_uv) {
BLI_strncpy(cache->uv_layer_names[i][n++], "au", MAX_LAYER_NAME_LEN);
}
if (i == render_uv) {
BLI_strncpy(cache->uv_layer_names[i][n++], "u", MAX_LAYER_NAME_LEN);
}
}
/* Vertex colors */
for (int i = 0; i < cache->num_col_layers; i++) {
cache->proc_col_buf[i] = GPU_vertbuf_create_with_format(&format_col);
GPU_vertbuf_data_alloc(cache->proc_col_buf[i], cache->strands_len);
GPU_vertbuf_attr_get_raw_data(cache->proc_col_buf[i], col_id, &col_step[i]);
char attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(&psmd->mesh_final->ldata, CD_MLOOPCOL, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
int n = 0;
BLI_snprintf(cache->col_layer_names[i][n++], MAX_LAYER_NAME_LEN, "c%s", attr_safe_name);
/* We only do vcols auto name that are not overridden by uvs */
if (CustomData_get_named_layer_index(&psmd->mesh_final->ldata, CD_MLOOPUV, name) == -1) {
BLI_snprintf(cache->col_layer_names[i][n++], MAX_LAYER_NAME_LEN, "a%s", attr_safe_name);
}
if (i == active_col) {
BLI_strncpy(cache->col_layer_names[i][n++], "ac", MAX_LAYER_NAME_LEN);
}
if (i == render_col) {
BLI_strncpy(cache->col_layer_names[i][n++], "c", MAX_LAYER_NAME_LEN);
}
}
if (cache->num_uv_layers || cache->num_col_layers) {
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (cache->num_uv_layers) {
for (int j = 0; j < cache->num_uv_layers; j++) {
mtfaces[j] = (MTFace *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MTFACE, j);
}
}
if (cache->num_col_layers) {
for (int j = 0; j < cache->num_col_layers; j++) {
mcols[j] = (MCol *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MCOL, j);
}
}
}
if (edit != NULL && edit->pathcache != NULL) {
particle_batch_cache_fill_strands_data(psys,
psmd,
edit->pathcache,
PARTICLE_SOURCE_PARENT,
0,
edit->totcached,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
(MTFace **)mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
(MCol **)mcols,
cache->num_col_layers);
}
else {
int curr_point = 0;
if ((psys->pathcache != NULL) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
curr_point = particle_batch_cache_fill_strands_data(psys,
psmd,
psys->pathcache,
PARTICLE_SOURCE_PARENT,
0,
psys->totpart,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
(MTFace **)mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
(MCol **)mcols,
cache->num_col_layers);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_strands_data(psys,
psmd,
psys->childcache,
PARTICLE_SOURCE_CHILDREN,
curr_point,
child_count,
&data_step,
&seg_step,
&parent_uvs,
uv_step,
(MTFace **)mtfaces,
cache->num_uv_layers,
&parent_mcol,
col_step,
(MCol **)mcols,
cache->num_col_layers);
}
}
/* Cleanup. */
if (parent_uvs != NULL) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_uvs[i]);
}
MEM_freeN(parent_uvs);
}
if (parent_mcol != NULL) {
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_mcol[i]);
}
MEM_freeN(parent_mcol);
}
/* Create vbo immediately to bind to texture buffer. */
GPU_vertbuf_use(cache->proc_strand_buf);
cache->strand_tex = GPU_texture_create_from_vertbuf("part_strand", cache->proc_strand_buf);
GPU_vertbuf_use(cache->proc_strand_seg_buf);
cache->strand_seg_tex = GPU_texture_create_from_vertbuf("part_strand_seg",
cache->proc_strand_seg_buf);
for (int i = 0; i < cache->num_uv_layers; i++) {
GPU_vertbuf_use(cache->proc_uv_buf[i]);
cache->uv_tex[i] = GPU_texture_create_from_vertbuf("part_uv", cache->proc_uv_buf[i]);
}
for (int i = 0; i < cache->num_col_layers; i++) {
GPU_vertbuf_use(cache->proc_col_buf[i]);
cache->col_tex[i] = GPU_texture_create_from_vertbuf("part_col", cache->proc_col_buf[i]);
}
}
static void particle_batch_cache_ensure_procedural_indices(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *cache,
int thickness_res,
int subdiv)
{
BLI_assert(thickness_res <= MAX_THICKRES); /* Cylinder strip not currently supported. */
if (cache->final[subdiv].proc_hairs[thickness_res - 1] != NULL) {
return;
}
int verts_per_hair = cache->final[subdiv].strands_res * thickness_res;
/* +1 for primitive restart */
int element_count = (verts_per_hair + 1) * cache->strands_len;
GPUPrimType prim_type = (thickness_res == 1) ? GPU_PRIM_LINE_STRIP : GPU_PRIM_TRI_STRIP;
static GPUVertFormat format = {0};
GPU_vertformat_clear(&format);
/* initialize vertex format */
GPU_vertformat_attr_add(&format, "dummy", GPU_COMP_U8, 1, GPU_FETCH_INT_TO_FLOAT_UNIT);
GPUVertBuf *vbo = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(vbo, 1);
GPUIndexBufBuilder elb;
GPU_indexbuf_init_ex(&elb, prim_type, element_count, element_count);
if (edit != NULL && edit->pathcache != NULL) {
particle_batch_cache_fill_segments_indices(
edit->pathcache, 0, edit->totcached, verts_per_hair, &elb);
}
else {
int curr_point = 0;
if ((psys->pathcache != NULL) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
curr_point = particle_batch_cache_fill_segments_indices(
psys->pathcache, 0, psys->totpart, verts_per_hair, &elb);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_segments_indices(
psys->childcache, curr_point, child_count, verts_per_hair, &elb);
}
}
cache->final[subdiv].proc_hairs[thickness_res - 1] = GPU_batch_create_ex(
prim_type, vbo, GPU_indexbuf_build(&elb), GPU_BATCH_OWNS_VBO | GPU_BATCH_OWNS_INDEX);
}
static void particle_batch_cache_ensure_procedural_pos(PTCacheEdit *edit,
ParticleSystem *psys,
ParticleHairCache *cache)
{
if (cache->proc_point_buf != NULL) {
return;
}
/* initialize vertex format */
GPUVertFormat format = {0};
uint pos_id = GPU_vertformat_attr_add(&format, "posTime", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
cache->proc_point_buf = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(cache->proc_point_buf, cache->point_len);
GPUVertBufRaw pos_step;
GPU_vertbuf_attr_get_raw_data(cache->proc_point_buf, pos_id, &pos_step);
if (edit != NULL && edit->pathcache != NULL) {
particle_batch_cache_fill_segments_proc_pos(edit->pathcache, edit->totcached, &pos_step);
}
else {
if ((psys->pathcache != NULL) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
particle_batch_cache_fill_segments_proc_pos(psys->pathcache, psys->totpart, &pos_step);
}
if (psys->childcache) {
const int child_count = psys->totchild * psys->part->disp / 100;
particle_batch_cache_fill_segments_proc_pos(psys->childcache, child_count, &pos_step);
}
}
/* Create vbo immediately to bind to texture buffer. */
GPU_vertbuf_use(cache->proc_point_buf);
cache->point_tex = GPU_texture_create_from_vertbuf("part_point", cache->proc_point_buf);
}
static void particle_batch_cache_ensure_pos_and_seg(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache *hair_cache)
{
if (hair_cache->pos != NULL && hair_cache->indices != NULL) {
return;
}
int curr_point = 0;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
static GPUVertFormat format = {0};
HairAttributeID attr_id;
uint *uv_id = NULL;
uint *col_id = NULL;
int num_uv_layers = 0;
int num_col_layers = 0;
int active_uv = 0;
int active_col = 0;
MTFace **mtfaces = NULL;
MCol **mcols = NULL;
float(**parent_uvs)[2] = NULL;
MCol **parent_mcol = NULL;
if (psmd != NULL) {
if (CustomData_has_layer(&psmd->mesh_final->ldata, CD_MLOOPUV)) {
num_uv_layers = CustomData_number_of_layers(&psmd->mesh_final->ldata, CD_MLOOPUV);
active_uv = CustomData_get_active_layer(&psmd->mesh_final->ldata, CD_MLOOPUV);
}
if (CustomData_has_layer(&psmd->mesh_final->ldata, CD_MLOOPCOL)) {
num_col_layers = CustomData_number_of_layers(&psmd->mesh_final->ldata, CD_MLOOPCOL);
active_col = CustomData_get_active_layer(&psmd->mesh_final->ldata, CD_MLOOPCOL);
}
}
GPU_vertformat_clear(&format);
/* initialize vertex format */
attr_id.pos = GPU_vertformat_attr_add(&format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
attr_id.tan = GPU_vertformat_attr_add(&format, "nor", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
attr_id.ind = GPU_vertformat_attr_add(&format, "ind", GPU_COMP_I32, 1, GPU_FETCH_INT);
if (psmd) {
uv_id = MEM_mallocN(sizeof(*uv_id) * num_uv_layers, "UV attr format");
col_id = MEM_mallocN(sizeof(*col_id) * num_col_layers, "Col attr format");
for (int i = 0; i < num_uv_layers; i++) {
char uuid[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(&psmd->mesh_final->ldata, CD_MLOOPUV, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
BLI_snprintf(uuid, sizeof(uuid), "u%s", attr_safe_name);
uv_id[i] = GPU_vertformat_attr_add(&format, uuid, GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
if (i == active_uv) {
GPU_vertformat_alias_add(&format, "u");
}
}
for (int i = 0; i < num_col_layers; i++) {
char uuid[32], attr_safe_name[GPU_MAX_SAFE_ATTR_NAME];
const char *name = CustomData_get_layer_name(&psmd->mesh_final->ldata, CD_MLOOPCOL, i);
GPU_vertformat_safe_attr_name(name, attr_safe_name, GPU_MAX_SAFE_ATTR_NAME);
BLI_snprintf(uuid, sizeof(uuid), "c%s", attr_safe_name);
col_id[i] = GPU_vertformat_attr_add(&format, uuid, GPU_COMP_U16, 4, GPU_FETCH_FLOAT);
if (i == active_col) {
GPU_vertformat_alias_add(&format, "c");
}
}
}
hair_cache->pos = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(hair_cache->pos, hair_cache->point_len);
GPUIndexBufBuilder elb;
GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, hair_cache->elems_len, hair_cache->point_len);
if (num_uv_layers || num_col_layers) {
BKE_mesh_tessface_ensure(psmd->mesh_final);
if (num_uv_layers) {
mtfaces = MEM_mallocN(sizeof(*mtfaces) * num_uv_layers, "Faces UV layers");
for (int i = 0; i < num_uv_layers; i++) {
mtfaces[i] = (MTFace *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MTFACE, i);
}
}
if (num_col_layers) {
mcols = MEM_mallocN(sizeof(*mcols) * num_col_layers, "Color layers");
for (int i = 0; i < num_col_layers; i++) {
mcols[i] = (MCol *)CustomData_get_layer_n(&psmd->mesh_final->fdata, CD_MCOL, i);
}
}
}
if (edit != NULL && edit->pathcache != NULL) {
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
edit->pathcache,
PARTICLE_SOURCE_PARENT,
0,
0,
edit->totcached,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
else {
if ((psys->pathcache != NULL) &&
(!psys->childcache || (psys->part->draw & PART_DRAW_PARENT))) {
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
psys->pathcache,
PARTICLE_SOURCE_PARENT,
0,
0,
psys->totpart,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
if (psys->childcache != NULL) {
const int child_count = psys->totchild * psys->part->disp / 100;
curr_point = particle_batch_cache_fill_segments(psys,
psmd,
psys->childcache,
PARTICLE_SOURCE_CHILDREN,
psys->totpart,
curr_point,
child_count,
num_uv_layers,
num_col_layers,
mtfaces,
mcols,
uv_id,
col_id,
&parent_uvs,
&parent_mcol,
&elb,
&attr_id,
hair_cache);
}
}
/* Cleanup. */
if (parent_uvs != NULL) {
/* TODO(sergey): For edit mode it should be edit->totcached. */
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_uvs[i]);
}
MEM_freeN(parent_uvs);
}
if (parent_mcol != NULL) {
for (int i = 0; i < psys->totpart; i++) {
MEM_SAFE_FREE(parent_mcol[i]);
}
MEM_freeN(parent_mcol);
}
if (num_uv_layers) {
MEM_freeN(mtfaces);
}
if (num_col_layers) {
MEM_freeN(mcols);
}
if (psmd != NULL) {
MEM_freeN(uv_id);
}
hair_cache->indices = GPU_indexbuf_build(&elb);
}
static void particle_batch_cache_ensure_pos(Object *object,
ParticleSystem *psys,
ParticlePointCache *point_cache)
{
if (point_cache->pos != NULL) {
return;
}
static GPUVertFormat format = {0};
static uint pos_id, rot_id, val_id;
int i, curr_point;
ParticleData *pa;
ParticleKey state;
ParticleSimulationData sim = {NULL};
const DRWContextState *draw_ctx = DRW_context_state_get();
sim.depsgraph = draw_ctx->depsgraph;
sim.scene = draw_ctx->scene;
sim.ob = object;
sim.psys = psys;
sim.psmd = psys_get_modifier(object, psys);
sim.psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
GPU_VERTBUF_DISCARD_SAFE(point_cache->pos);
if (format.attr_len == 0) {
/* initialize vertex format */
pos_id = GPU_vertformat_attr_add(&format, "part_pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
val_id = GPU_vertformat_attr_add(&format, "part_val", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
rot_id = GPU_vertformat_attr_add(&format, "part_rot", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
}
point_cache->pos = GPU_vertbuf_create_with_format(&format);
GPU_vertbuf_data_alloc(point_cache->pos, psys->totpart);
for (curr_point = 0, i = 0, pa = psys->particles; i < psys->totpart; i++, pa++) {
state.time = DEG_get_ctime(draw_ctx->depsgraph);
if (!psys_get_particle_state(&sim, i, &state, 0)) {
continue;
}
float val;
GPU_vertbuf_attr_set(point_cache->pos, pos_id, curr_point, state.co);
GPU_vertbuf_attr_set(point_cache->pos, rot_id, curr_point, state.rot);
switch (psys->part->draw_col) {
case PART_DRAW_COL_VEL:
val = len_v3(state.vel) / psys->part->color_vec_max;
break;
case PART_DRAW_COL_ACC:
val = len_v3v3(state.vel, pa->prev_state.vel) /
((state.time - pa->prev_state.time) * psys->part->color_vec_max);
break;
default:
val = -1.0f;
break;
}
GPU_vertbuf_attr_set(point_cache->pos, val_id, curr_point, &val);
curr_point++;
}
if (curr_point != psys->totpart) {
GPU_vertbuf_data_resize(point_cache->pos, curr_point);
}
}
static void drw_particle_update_ptcache_edit(Object *object_eval,
ParticleSystem *psys,
PTCacheEdit *edit)
{
if (edit->psys == NULL) {
return;
}
/* NOTE: Get flag from particle system coming from drawing object.
* this is where depsgraph will be setting flags to.
*/
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene_orig = (Scene *)DEG_get_original_id(&draw_ctx->scene->id);
Object *object_orig = DEG_get_original_object(object_eval);
if (psys->flag & PSYS_HAIR_UPDATED) {
PE_update_object(draw_ctx->depsgraph, scene_orig, object_orig, 0);
psys->flag &= ~PSYS_HAIR_UPDATED;
}
if (edit->pathcache == NULL) {
Depsgraph *depsgraph = draw_ctx->depsgraph;
psys_cache_edit_paths(depsgraph,
scene_orig,
object_orig,
edit,
DEG_get_ctime(depsgraph),
DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
}
}
static void drw_particle_update_ptcache(Object *object_eval, ParticleSystem *psys)
{
if ((object_eval->mode & OB_MODE_PARTICLE_EDIT) == 0) {
return;
}
const DRWContextState *draw_ctx = DRW_context_state_get();
Scene *scene_orig = (Scene *)DEG_get_original_id(&draw_ctx->scene->id);
Object *object_orig = DEG_get_original_object(object_eval);
PTCacheEdit *edit = PE_create_current(draw_ctx->depsgraph, scene_orig, object_orig);
if (edit != NULL) {
drw_particle_update_ptcache_edit(object_eval, psys, edit);
}
}
typedef struct ParticleDrawSource {
Object *object;
ParticleSystem *psys;
ModifierData *md;
PTCacheEdit *edit;
} ParticleDrawSource;
static void drw_particle_get_hair_source(Object *object,
ParticleSystem *psys,
ModifierData *md,
PTCacheEdit *edit,
ParticleDrawSource *r_draw_source)
{
const DRWContextState *draw_ctx = DRW_context_state_get();
r_draw_source->object = object;
r_draw_source->psys = psys;
r_draw_source->md = md;
r_draw_source->edit = edit;
if (psys_in_edit_mode(draw_ctx->depsgraph, psys)) {
r_draw_source->object = DEG_get_original_object(object);
r_draw_source->psys = psys_orig_get(psys);
}
}
GPUBatch *DRW_particles_batch_cache_get_hair(Object *object,
ParticleSystem *psys,
ModifierData *md)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->hair.hairs == NULL) {
drw_particle_update_ptcache(object, psys);
ParticleDrawSource source;
drw_particle_get_hair_source(object, psys, md, NULL, &source);
ensure_seg_pt_count(source.edit, source.psys, &cache->hair);
particle_batch_cache_ensure_pos_and_seg(source.edit, source.psys, source.md, &cache->hair);
cache->hair.hairs = GPU_batch_create(
GPU_PRIM_LINE_STRIP, cache->hair.pos, cache->hair.indices);
}
return cache->hair.hairs;
}
GPUBatch *DRW_particles_batch_cache_get_dots(Object *object, ParticleSystem *psys)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->point.points == NULL) {
particle_batch_cache_ensure_pos(object, psys, &cache->point);
cache->point.points = GPU_batch_create(GPU_PRIM_POINTS, cache->point.pos, NULL);
}
return cache->point.points;
}
static void particle_batch_cache_ensure_edit_pos_and_seg(PTCacheEdit *edit,
ParticleSystem *psys,
ModifierData *UNUSED(md),
ParticleHairCache *hair_cache,
bool use_weight)
{
if (hair_cache->pos != NULL && hair_cache->indices != NULL) {
return;
}
ParticleData *particle = (use_weight) ? psys->particles : NULL;
GPU_VERTBUF_DISCARD_SAFE(hair_cache->pos);
GPU_INDEXBUF_DISCARD_SAFE(hair_cache->indices);
GPUVertBufRaw data_step;
GPUIndexBufBuilder elb;
uint pos_id, color_id;
GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &color_id);
hair_cache->pos = GPU_vertbuf_create_with_format(edit_point_format);
GPU_vertbuf_data_alloc(hair_cache->pos, hair_cache->point_len);
GPU_vertbuf_attr_get_raw_data(hair_cache->pos, pos_id, &data_step);
GPU_indexbuf_init_ex(&elb, GPU_PRIM_LINE_STRIP, hair_cache->elems_len, hair_cache->point_len);
if (edit != NULL && edit->pathcache != NULL) {
particle_batch_cache_fill_segments_edit(
edit, particle, edit->pathcache, 0, edit->totcached, &elb, &data_step);
}
else {
BLI_assert(!"Hairs are not in edit mode!");
}
hair_cache->indices = GPU_indexbuf_build(&elb);
}
GPUBatch *DRW_particles_batch_cache_get_edit_strands(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit,
bool use_weight)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_is_weight != use_weight) {
GPU_VERTBUF_DISCARD_SAFE(cache->edit_hair.pos);
GPU_BATCH_DISCARD_SAFE(cache->edit_hair.hairs);
}
if (cache->edit_hair.hairs != NULL) {
return cache->edit_hair.hairs;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_seg_pt_count(edit, psys, &cache->edit_hair);
particle_batch_cache_ensure_edit_pos_and_seg(edit, psys, NULL, &cache->edit_hair, use_weight);
cache->edit_hair.hairs = GPU_batch_create(
GPU_PRIM_LINE_STRIP, cache->edit_hair.pos, cache->edit_hair.indices);
cache->edit_is_weight = use_weight;
return cache->edit_hair.hairs;
}
static void ensure_edit_inner_points_count(const PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_inner_pos != NULL) {
return;
}
cache->edit_inner_point_len = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
BLI_assert(point->totkey >= 1);
cache->edit_inner_point_len += (point->totkey - 1);
}
}
static void particle_batch_cache_ensure_edit_inner_pos(PTCacheEdit *edit,
ParticleBatchCache *cache)
{
if (cache->edit_inner_pos != NULL) {
return;
}
uint pos_id, color_id;
GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &color_id);
cache->edit_inner_pos = GPU_vertbuf_create_with_format(edit_point_format);
GPU_vertbuf_data_alloc(cache->edit_inner_pos, cache->edit_inner_point_len);
int global_key_index = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
for (int key_index = 0; key_index < point->totkey - 1; key_index++) {
PTCacheEditKey *key = &point->keys[key_index];
float color = (key->flag & PEK_SELECT) ? 1.0f : 0.0f;
GPU_vertbuf_attr_set(cache->edit_inner_pos, pos_id, global_key_index, key->world_co);
GPU_vertbuf_attr_set(cache->edit_inner_pos, color_id, global_key_index, &color);
global_key_index++;
}
}
}
GPUBatch *DRW_particles_batch_cache_get_edit_inner_points(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_inner_points != NULL) {
return cache->edit_inner_points;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_edit_inner_points_count(edit, cache);
particle_batch_cache_ensure_edit_inner_pos(edit, cache);
cache->edit_inner_points = GPU_batch_create(GPU_PRIM_POINTS, cache->edit_inner_pos, NULL);
return cache->edit_inner_points;
}
static void ensure_edit_tip_points_count(const PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_tip_pos != NULL) {
return;
}
cache->edit_tip_point_len = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
cache->edit_tip_point_len += 1;
}
}
static void particle_batch_cache_ensure_edit_tip_pos(PTCacheEdit *edit, ParticleBatchCache *cache)
{
if (cache->edit_tip_pos != NULL) {
return;
}
uint pos_id, color_id;
GPUVertFormat *edit_point_format = edit_points_vert_format_get(&pos_id, &color_id);
cache->edit_tip_pos = GPU_vertbuf_create_with_format(edit_point_format);
GPU_vertbuf_data_alloc(cache->edit_tip_pos, cache->edit_tip_point_len);
int global_point_index = 0;
for (int point_index = 0; point_index < edit->totpoint; point_index++) {
const PTCacheEditPoint *point = &edit->points[point_index];
if (point->flag & PEP_HIDE) {
continue;
}
PTCacheEditKey *key = &point->keys[point->totkey - 1];
float color = (key->flag & PEK_SELECT) ? 1.0f : 0.0f;
GPU_vertbuf_attr_set(cache->edit_tip_pos, pos_id, global_point_index, key->world_co);
GPU_vertbuf_attr_set(cache->edit_tip_pos, color_id, global_point_index, &color);
global_point_index++;
}
}
GPUBatch *DRW_particles_batch_cache_get_edit_tip_points(Object *object,
ParticleSystem *psys,
PTCacheEdit *edit)
{
ParticleBatchCache *cache = particle_batch_cache_get(psys);
if (cache->edit_tip_points != NULL) {
return cache->edit_tip_points;
}
drw_particle_update_ptcache_edit(object, psys, edit);
ensure_edit_tip_points_count(edit, cache);
particle_batch_cache_ensure_edit_tip_pos(edit, cache);
cache->edit_tip_points = GPU_batch_create(GPU_PRIM_POINTS, cache->edit_tip_pos, NULL);
return cache->edit_tip_points;
}
/* Ensure all textures and buffers needed for GPU accelerated drawing. */
bool particles_ensure_procedural_data(Object *object,
ParticleSystem *psys,
ModifierData *md,
ParticleHairCache **r_hair_cache,
int subdiv,
int thickness_res)
{
bool need_ft_update = false;
drw_particle_update_ptcache(object, psys);
ParticleDrawSource source;
drw_particle_get_hair_source(object, psys, md, NULL, &source);
ParticleSettings *part = source.psys->part;
ParticleBatchCache *cache = particle_batch_cache_get(source.psys);
*r_hair_cache = &cache->hair;
(*r_hair_cache)->final[subdiv].strands_res = 1 << (part->draw_step + subdiv);
/* Refreshed on combing and simulation. */
if ((*r_hair_cache)->proc_point_buf == NULL) {
ensure_seg_pt_count(source.edit, source.psys, &cache->hair);
particle_batch_cache_ensure_procedural_pos(source.edit, source.psys, &cache->hair);
need_ft_update = true;
}
/* Refreshed if active layer or custom data changes. */
if ((*r_hair_cache)->strand_tex == NULL) {
particle_batch_cache_ensure_procedural_strand_data(
source.edit, source.psys, source.md, &cache->hair);
}
/* Refreshed only on subdiv count change. */
if ((*r_hair_cache)->final[subdiv].proc_buf == NULL) {
particle_batch_cache_ensure_procedural_final_points(&cache->hair, subdiv);
need_ft_update = true;
}
if ((*r_hair_cache)->final[subdiv].proc_hairs[thickness_res - 1] == NULL) {
particle_batch_cache_ensure_procedural_indices(
source.edit, source.psys, &cache->hair, thickness_res, subdiv);
}
return need_ft_update;
}