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blender-archive/source/blender/modifiers/intern/MOD_nodes.cc

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C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include <iostream>
#include <string>
#include "MEM_guardedalloc.h"
#include "BLI_array.hh"
#include "BLI_listbase.h"
#include "BLI_math_vector_types.hh"
#include "BLI_multi_value_map.hh"
#include "BLI_set.hh"
#include "BLI_string.h"
#include "BLI_string_search.h"
#include "BLI_utildefines.h"
#include "DNA_collection_types.h"
#include "DNA_curves_types.h"
#include "DNA_defaults.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_attribute_math.hh"
#include "BKE_compute_contexts.hh"
#include "BKE_customdata.h"
#include "BKE_geometry_fields.hh"
#include "BKE_geometry_set_instances.hh"
#include "BKE_global.h"
#include "BKE_idprop.hh"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_mesh.hh"
#include "BKE_modifier.h"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_update.h"
#include "BKE_object.h"
#include "BKE_pointcloud.h"
#include "BKE_screen.h"
#include "BKE_simulation.h"
#include "BKE_workspace.h"
#include "BLO_read_write.h"
#include "UI_interface.h"
#include "UI_interface.hh"
#include "UI_resources.h"
#include "BLT_translation.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.h"
#include "MOD_nodes.h"
#include "MOD_ui_common.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_spreadsheet.h"
#include "ED_undo.h"
#include "ED_viewer_path.hh"
#include "NOD_geometry.h"
#include "NOD_geometry_nodes_execute.hh"
#include "NOD_geometry_nodes_lazy_function.hh"
#include "NOD_node_declaration.hh"
#include "FN_field.hh"
#include "FN_field_cpp_type.hh"
#include "FN_lazy_function_execute.hh"
#include "FN_lazy_function_graph_executor.hh"
#include "FN_multi_function.hh"
namespace lf = blender::fn::lazy_function;
namespace geo_log = blender::nodes::geo_eval_log;
namespace blender {
static void initData(ModifierData *md)
{
NodesModifierData *nmd = (NodesModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(nmd, modifier));
MEMCPY_STRUCT_AFTER(nmd, DNA_struct_default_get(NodesModifierData), modifier);
}
static void add_used_ids_from_sockets(const ListBase &sockets, Set<ID *> &ids)
{
LISTBASE_FOREACH (const bNodeSocket *, socket, &sockets) {
switch (socket->type) {
case SOCK_OBJECT: {
if (Object *object = ((bNodeSocketValueObject *)socket->default_value)->value) {
ids.add(&object->id);
}
break;
}
case SOCK_COLLECTION: {
if (Collection *collection =
((bNodeSocketValueCollection *)socket->default_value)->value) {
ids.add(&collection->id);
}
break;
}
case SOCK_MATERIAL: {
if (Material *material = ((bNodeSocketValueMaterial *)socket->default_value)->value) {
ids.add(&material->id);
}
break;
}
case SOCK_TEXTURE: {
if (Tex *texture = ((bNodeSocketValueTexture *)socket->default_value)->value) {
ids.add(&texture->id);
}
break;
}
case SOCK_IMAGE: {
if (Image *image = ((bNodeSocketValueImage *)socket->default_value)->value) {
ids.add(&image->id);
}
break;
}
}
}
}
/**
* \note We can only check properties here that cause the dependency graph to update relations when
* they are changed, otherwise there may be a missing relation after editing. So this could check
* more properties like whether the node is muted, but we would have to accept the cost of updating
* relations when those properties are changed.
*/
static bool node_needs_own_transform_relation(const bNode &node)
{
if (node.type == GEO_NODE_COLLECTION_INFO) {
const NodeGeometryCollectionInfo &storage = *static_cast<const NodeGeometryCollectionInfo *>(
node.storage);
return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
}
if (node.type == GEO_NODE_OBJECT_INFO) {
const NodeGeometryObjectInfo &storage = *static_cast<const NodeGeometryObjectInfo *>(
node.storage);
return storage.transform_space == GEO_NODE_TRANSFORM_SPACE_RELATIVE;
}
if (node.type == GEO_NODE_SELF_OBJECT) {
return true;
}
if (node.type == GEO_NODE_DEFORM_CURVES_ON_SURFACE) {
return true;
}
return false;
}
static void process_nodes_for_depsgraph(const bNodeTree &tree,
Set<ID *> &ids,
bool &r_needs_own_transform_relation,
Set<const bNodeTree *> &checked_groups)
{
if (!checked_groups.add(&tree)) {
return;
}
tree.ensure_topology_cache();
for (const bNode *node : tree.all_nodes()) {
add_used_ids_from_sockets(node->inputs, ids);
add_used_ids_from_sockets(node->outputs, ids);
r_needs_own_transform_relation |= node_needs_own_transform_relation(*node);
}
for (const bNode *node : tree.group_nodes()) {
if (const bNodeTree *sub_tree = reinterpret_cast<const bNodeTree *>(node->id)) {
process_nodes_for_depsgraph(*sub_tree, ids, r_needs_own_transform_relation, checked_groups);
}
}
}
static void find_used_ids_from_settings(const NodesModifierSettings &settings, Set<ID *> &ids)
{
IDP_foreach_property(
settings.properties,
IDP_TYPE_FILTER_ID,
[](IDProperty *property, void *user_data) {
Set<ID *> *ids = (Set<ID *> *)user_data;
ID *id = IDP_Id(property);
if (id != nullptr) {
ids->add(id);
}
},
&ids);
}
/* We don't know exactly what attributes from the other object we will need. */
static const CustomData_MeshMasks dependency_data_mask{CD_MASK_PROP_ALL | CD_MASK_MDEFORMVERT,
CD_MASK_PROP_ALL,
CD_MASK_PROP_ALL,
CD_MASK_PROP_ALL,
CD_MASK_PROP_ALL};
static void add_collection_relation(const ModifierUpdateDepsgraphContext *ctx,
Collection &collection)
{
DEG_add_collection_geometry_relation(ctx->node, &collection, "Nodes Modifier");
DEG_add_collection_geometry_customdata_mask(ctx->node, &collection, &dependency_data_mask);
}
static void add_object_relation(const ModifierUpdateDepsgraphContext *ctx, Object &object)
{
DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_TRANSFORM, "Nodes Modifier");
if (&(ID &)object != &ctx->object->id) {
if (object.type == OB_EMPTY && object.instance_collection != nullptr) {
add_collection_relation(ctx, *object.instance_collection);
}
else if (DEG_object_has_geometry_component(&object)) {
DEG_add_object_relation(ctx->node, &object, DEG_OB_COMP_GEOMETRY, "Nodes Modifier");
DEG_add_customdata_mask(ctx->node, &object, &dependency_data_mask);
}
}
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->node_group == nullptr) {
return;
}
DEG_add_node_tree_output_relation(ctx->node, nmd->node_group, "Nodes Modifier");
bool needs_own_transform_relation = false;
Set<ID *> used_ids;
find_used_ids_from_settings(nmd->settings, used_ids);
Set<const bNodeTree *> checked_groups;
process_nodes_for_depsgraph(
*nmd->node_group, used_ids, needs_own_transform_relation, checked_groups);
if (ctx->object->type == OB_CURVES) {
Curves *curves_id = static_cast<Curves *>(ctx->object->data);
if (curves_id->surface != nullptr) {
used_ids.add(&curves_id->surface->id);
}
}
for (ID *id : used_ids) {
switch ((ID_Type)GS(id->name)) {
case ID_OB: {
Object *object = reinterpret_cast<Object *>(id);
add_object_relation(ctx, *object);
break;
}
case ID_GR: {
Collection *collection = reinterpret_cast<Collection *>(id);
add_collection_relation(ctx, *collection);
break;
}
case ID_IM:
case ID_TE: {
DEG_add_generic_id_relation(ctx->node, id, "Nodes Modifier");
break;
}
default: {
/* Purposefully don't add relations for materials. While there are material sockets,
* the pointers are only passed around as handles rather than dereferenced. */
break;
}
}
}
if (needs_own_transform_relation) {
DEG_add_depends_on_transform_relation(ctx->node, "Nodes Modifier");
}
}
static bool check_tree_for_time_node(const bNodeTree &tree, Set<const bNodeTree *> &checked_groups)
{
if (!checked_groups.add(&tree)) {
return false;
}
tree.ensure_topology_cache();
if (!tree.nodes_by_type("GeometryNodeInputSceneTime").is_empty()) {
return true;
}
for (const bNode *node : tree.group_nodes()) {
if (const bNodeTree *sub_tree = reinterpret_cast<const bNodeTree *>(node->id)) {
if (check_tree_for_time_node(*sub_tree, checked_groups)) {
return true;
}
}
}
return false;
}
static bool dependsOnTime(struct Scene * /*scene*/, ModifierData *md)
{
const NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
const bNodeTree *tree = nmd->node_group;
if (tree == nullptr) {
return false;
}
Set<const bNodeTree *> checked_groups;
return check_tree_for_time_node(*tree, checked_groups);
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
walk(userData, ob, (ID **)&nmd->node_group, IDWALK_CB_USER);
struct ForeachSettingData {
IDWalkFunc walk;
void *userData;
Object *ob;
} settings = {walk, userData, ob};
IDP_foreach_property(
nmd->settings.properties,
IDP_TYPE_FILTER_ID,
[](IDProperty *id_prop, void *user_data) {
ForeachSettingData *settings = (ForeachSettingData *)user_data;
settings->walk(
settings->userData, settings->ob, (ID **)&id_prop->data.pointer, IDWALK_CB_USER);
},
&settings);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static bool isDisabled(const struct Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->node_group == nullptr) {
return true;
}
return false;
}
static bool logging_enabled(const ModifierEvalContext *ctx)
{
if (!DEG_is_active(ctx->depsgraph)) {
return false;
}
if ((ctx->flag & MOD_APPLY_ORCO) != 0) {
return false;
}
return true;
}
static const std::string use_attribute_suffix = "_use_attribute";
static const std::string attribute_name_suffix = "_attribute_name";
} // namespace blender
void MOD_nodes_update_interface(Object *object, NodesModifierData *nmd)
{
using namespace blender;
if (nmd->node_group == nullptr) {
if (nmd->settings.properties) {
IDP_FreeProperty(nmd->settings.properties);
nmd->settings.properties = nullptr;
}
return;
}
IDProperty *old_properties = nmd->settings.properties;
{
IDPropertyTemplate idprop = {0};
nmd->settings.properties = IDP_New(IDP_GROUP, &idprop, "Nodes Modifier Settings");
}
IDProperty *new_properties = nmd->settings.properties;
nodes::update_input_properties_from_node_tree(*nmd->node_group, old_properties, *new_properties);
nodes::update_output_properties_from_node_tree(
*nmd->node_group, old_properties, *new_properties);
if (old_properties != nullptr) {
IDP_FreeProperty(old_properties);
}
DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
}
namespace blender {
static const lf::FunctionNode *find_viewer_lf_node(const bNode &viewer_bnode)
{
if (const nodes::GeometryNodesLazyFunctionGraphInfo *lf_graph_info =
nodes::ensure_geometry_nodes_lazy_function_graph(viewer_bnode.owner_tree())) {
return lf_graph_info->mapping.viewer_node_map.lookup_default(&viewer_bnode, nullptr);
}
return nullptr;
}
static const lf::FunctionNode *find_group_lf_node(const bNode &group_bnode)
{
if (const nodes::GeometryNodesLazyFunctionGraphInfo *lf_graph_info =
nodes::ensure_geometry_nodes_lazy_function_graph(group_bnode.owner_tree())) {
return lf_graph_info->mapping.group_node_map.lookup_default(&group_bnode, nullptr);
}
return nullptr;
}
static void find_side_effect_nodes_for_viewer_path(
const ViewerPath &viewer_path,
const NodesModifierData &nmd,
const ModifierEvalContext &ctx,
MultiValueMap<ComputeContextHash, const lf::FunctionNode *> &r_side_effect_nodes)
{
const std::optional<ed::viewer_path::ViewerPathForGeometryNodesViewer> parsed_path =
ed::viewer_path::parse_geometry_nodes_viewer(viewer_path);
if (!parsed_path.has_value()) {
return;
}
if (parsed_path->object != DEG_get_original_object(ctx.object)) {
return;
}
if (parsed_path->modifier_name != nmd.modifier.name) {
return;
}
ComputeContextBuilder compute_context_builder;
compute_context_builder.push<bke::ModifierComputeContext>(parsed_path->modifier_name);
const bNodeTree *group = nmd.node_group;
Stack<const bNode *> group_node_stack;
for (const int32_t group_node_id : parsed_path->group_node_ids) {
const bNode *found_node = group->node_by_id(group_node_id);
if (found_node == nullptr) {
return;
}
if (found_node->id == nullptr) {
return;
}
if (found_node->is_muted()) {
return;
}
group_node_stack.push(found_node);
group = reinterpret_cast<bNodeTree *>(found_node->id);
compute_context_builder.push<bke::NodeGroupComputeContext>(*found_node);
}
const bNode *found_viewer_node = group->node_by_id(parsed_path->viewer_node_id);
if (found_viewer_node == nullptr) {
return;
}
const lf::FunctionNode *lf_viewer_node = find_viewer_lf_node(*found_viewer_node);
if (lf_viewer_node == nullptr) {
return;
}
/* Not only mark the viewer node as having side effects, but also all group nodes it is contained
* in. */
r_side_effect_nodes.add_non_duplicates(compute_context_builder.hash(), lf_viewer_node);
compute_context_builder.pop();
while (!compute_context_builder.is_empty()) {
const lf::FunctionNode *lf_group_node = find_group_lf_node(*group_node_stack.pop());
if (lf_group_node == nullptr) {
return;
}
r_side_effect_nodes.add_non_duplicates(compute_context_builder.hash(), lf_group_node);
compute_context_builder.pop();
}
}
static void find_side_effect_nodes(
const NodesModifierData &nmd,
const ModifierEvalContext &ctx,
MultiValueMap<ComputeContextHash, const lf::FunctionNode *> &r_side_effect_nodes)
{
Main *bmain = DEG_get_bmain(ctx.depsgraph);
wmWindowManager *wm = (wmWindowManager *)bmain->wm.first;
if (wm == nullptr) {
return;
}
LISTBASE_FOREACH (const wmWindow *, window, &wm->windows) {
const bScreen *screen = BKE_workspace_active_screen_get(window->workspace_hook);
const WorkSpace *workspace = BKE_workspace_active_get(window->workspace_hook);
find_side_effect_nodes_for_viewer_path(workspace->viewer_path, nmd, ctx, r_side_effect_nodes);
LISTBASE_FOREACH (const ScrArea *, area, &screen->areabase) {
const SpaceLink *sl = static_cast<SpaceLink *>(area->spacedata.first);
if (sl->spacetype == SPACE_SPREADSHEET) {
const SpaceSpreadsheet &sspreadsheet = *reinterpret_cast<const SpaceSpreadsheet *>(sl);
find_side_effect_nodes_for_viewer_path(
sspreadsheet.viewer_path, nmd, ctx, r_side_effect_nodes);
}
if (sl->spacetype == SPACE_VIEW3D) {
const View3D &v3d = *reinterpret_cast<const View3D *>(sl);
find_side_effect_nodes_for_viewer_path(v3d.viewer_path, nmd, ctx, r_side_effect_nodes);
}
}
}
}
static void find_socket_log_contexts(const NodesModifierData &nmd,
const ModifierEvalContext &ctx,
Set<ComputeContextHash> &r_socket_log_contexts)
{
Main *bmain = DEG_get_bmain(ctx.depsgraph);
wmWindowManager *wm = (wmWindowManager *)bmain->wm.first;
if (wm == nullptr) {
return;
}
LISTBASE_FOREACH (const wmWindow *, window, &wm->windows) {
const bScreen *screen = BKE_workspace_active_screen_get(window->workspace_hook);
LISTBASE_FOREACH (const ScrArea *, area, &screen->areabase) {
const SpaceLink *sl = static_cast<SpaceLink *>(area->spacedata.first);
if (sl->spacetype == SPACE_NODE) {
const SpaceNode &snode = *reinterpret_cast<const SpaceNode *>(sl);
if (const std::optional<ComputeContextHash> hash =
geo_log::GeoModifierLog::get_compute_context_hash_for_node_editor(
snode, nmd.modifier.name)) {
r_socket_log_contexts.add(*hash);
}
}
}
}
}
static void clear_runtime_data(NodesModifierData *nmd)
{
if (nmd->runtime_eval_log != nullptr) {
delete static_cast<geo_log::GeoModifierLog *>(nmd->runtime_eval_log);
nmd->runtime_eval_log = nullptr;
}
}
/**
* Evaluate a node group to compute the output geometry.
*/
/**
* \note This could be done in #initialize_group_input, though that would require adding the
* the object as a parameter, so it's likely better to this check as a separate step.
*/
static void check_property_socket_sync(const Object *ob, ModifierData *md)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
int geometry_socket_count = 0;
int i;
LISTBASE_FOREACH_INDEX (const bNodeSocket *, socket, &nmd->node_group->inputs, i) {
/* The first socket is the special geometry socket for the modifier object. */
if (i == 0 && socket->type == SOCK_GEOMETRY) {
geometry_socket_count++;
continue;
}
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket->identifier);
if (property == nullptr) {
if (socket->type == SOCK_GEOMETRY) {
geometry_socket_count++;
}
else {
BKE_modifier_set_error(ob, md, "Missing property for input socket \"%s\"", socket->name);
}
continue;
}
if (!nodes::id_property_type_matches_socket(*socket, *property)) {
BKE_modifier_set_error(
ob, md, "Property type does not match input socket \"(%s)\"", socket->name);
continue;
}
}
if (geometry_socket_count == 1) {
if (((bNodeSocket *)nmd->node_group->inputs.first)->type != SOCK_GEOMETRY) {
BKE_modifier_set_error(ob, md, "Node group's geometry input must be the first");
}
}
}
static void modifyGeometry(ModifierData *md,
const ModifierEvalContext *ctx,
GeometrySet &geometry_set)
{
using namespace blender;
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->node_group == nullptr) {
return;
}
const bNodeTree &tree = *nmd->node_group;
tree.ensure_topology_cache();
check_property_socket_sync(ctx->object, md);
const bNode *output_node = tree.group_output_node();
if (output_node == nullptr) {
BKE_modifier_set_error(ctx->object, md, "Node group must have a group output node");
geometry_set.clear();
return;
}
Span<const bNodeSocket *> group_outputs = output_node->input_sockets().drop_back(1);
if (group_outputs.is_empty()) {
BKE_modifier_set_error(ctx->object, md, "Node group must have an output socket");
geometry_set.clear();
return;
}
const bNodeSocket *first_output_socket = group_outputs[0];
if (!STREQ(first_output_socket->idname, "NodeSocketGeometry")) {
BKE_modifier_set_error(ctx->object, md, "Node group's first output must be a geometry");
geometry_set.clear();
return;
}
const nodes::GeometryNodesLazyFunctionGraphInfo *lf_graph_info =
nodes::ensure_geometry_nodes_lazy_function_graph(tree);
if (lf_graph_info == nullptr) {
BKE_modifier_set_error(ctx->object, md, "Cannot evaluate node group");
geometry_set.clear();
return;
}
bool use_orig_index_verts = false;
bool use_orig_index_edges = false;
bool use_orig_index_polys = false;
if (const Mesh *mesh = geometry_set.get_mesh_for_read()) {
use_orig_index_verts = CustomData_has_layer(&mesh->vdata, CD_ORIGINDEX);
use_orig_index_edges = CustomData_has_layer(&mesh->edata, CD_ORIGINDEX);
use_orig_index_polys = CustomData_has_layer(&mesh->pdata, CD_ORIGINDEX);
}
NodesModifierData *nmd_orig = reinterpret_cast<NodesModifierData *>(
BKE_modifier_get_original(ctx->object, &nmd->modifier));
delete static_cast<geo_log::GeoModifierLog *>(nmd_orig->runtime_eval_log);
if (logging_enabled(ctx)) {
nmd_orig->runtime_eval_log = new geo_log::GeoModifierLog();
}
bke::ModifierComputeContext modifier_compute_context{nullptr, nmd->modifier.name};
MultiValueMap<ComputeContextHash, const lf::FunctionNode *> side_effect_nodes;
Set<ComputeContextHash> socket_log_contexts;
nodes::GeoNodesModifierData modifier_eval_data{};
modifier_eval_data.depsgraph = ctx->depsgraph;
modifier_eval_data.self_object = ctx->object;
modifier_eval_data.eval_log = static_cast<geo_log::GeoModifierLog *>(nmd_orig->runtime_eval_log);
if (modifier_eval_data.eval_log) {
find_side_effect_nodes(*nmd, *ctx, side_effect_nodes);
modifier_eval_data.side_effect_nodes = &side_effect_nodes;
find_socket_log_contexts(*nmd, *ctx, socket_log_contexts);
modifier_eval_data.socket_log_contexts = &socket_log_contexts;
}
geometry_set = nodes::execute_geometry_nodes(tree,
nmd->settings.properties,
modifier_compute_context,
std::move(geometry_set),
[&](nodes::GeoNodesLFUserData &user_data) {
user_data.modifier_data = &modifier_eval_data;
});
if (use_orig_index_verts || use_orig_index_edges || use_orig_index_polys) {
if (Mesh *mesh = geometry_set.get_mesh_for_write()) {
/* Add #CD_ORIGINDEX layers if they don't exist already. This is required because the
* #eModifierTypeFlag_SupportsMapping flag is set. If the layers did not exist before, it is
* assumed that the output mesh does not have a mapping to the original mesh. */
if (use_orig_index_verts) {
CustomData_add_layer(&mesh->vdata, CD_ORIGINDEX, CD_SET_DEFAULT, mesh->totvert);
}
if (use_orig_index_edges) {
CustomData_add_layer(&mesh->edata, CD_ORIGINDEX, CD_SET_DEFAULT, mesh->totedge);
}
if (use_orig_index_polys) {
CustomData_add_layer(&mesh->pdata, CD_ORIGINDEX, CD_SET_DEFAULT, mesh->totpoly);
}
}
}
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
GeometrySet geometry_set = GeometrySet::create_with_mesh(mesh, GeometryOwnershipType::Editable);
modifyGeometry(md, ctx, geometry_set);
Mesh *new_mesh = geometry_set.get_component_for_write<MeshComponent>().release();
if (new_mesh == nullptr) {
return BKE_mesh_new_nomain(0, 0, 0, 0);
}
return new_mesh;
}
static void modifyGeometrySet(ModifierData *md,
const ModifierEvalContext *ctx,
GeometrySet *geometry_set)
{
modifyGeometry(md, ctx, *geometry_set);
}
struct AttributeSearchData {
uint32_t object_session_uid;
char modifier_name[MAX_NAME];
char socket_identifier[MAX_NAME];
bool is_output;
};
/* This class must not have a destructor, since it is used by buttons and freed with #MEM_freeN. */
BLI_STATIC_ASSERT(std::is_trivially_destructible_v<AttributeSearchData>, "");
static NodesModifierData *get_modifier_data(Main &bmain,
const wmWindowManager &wm,
const AttributeSearchData &data)
{
if (ED_screen_animation_playing(&wm)) {
/* Work around an issue where the attribute search exec function has stale pointers when data
* is reallocated when evaluating the node tree, causing a crash. This would be solved by
* allowing the UI search data to own arbitrary memory rather than just referencing it. */
return nullptr;
}
const Object *object = (Object *)BKE_libblock_find_session_uuid(
&bmain, ID_OB, data.object_session_uid);
if (object == nullptr) {
return nullptr;
}
ModifierData *md = BKE_modifiers_findby_name(object, data.modifier_name);
if (md == nullptr) {
return nullptr;
}
BLI_assert(md->type == eModifierType_Nodes);
return reinterpret_cast<NodesModifierData *>(md);
}
static geo_log::GeoTreeLog *get_root_tree_log(const NodesModifierData &nmd)
{
if (nmd.runtime_eval_log == nullptr) {
return nullptr;
}
auto &modifier_log = *static_cast<geo_log::GeoModifierLog *>(nmd.runtime_eval_log);
bke::ModifierComputeContext compute_context{nullptr, nmd.modifier.name};
return &modifier_log.get_tree_log(compute_context.hash());
}
static void attribute_search_update_fn(
const bContext *C, void *arg, const char *str, uiSearchItems *items, const bool is_first)
{
AttributeSearchData &data = *static_cast<AttributeSearchData *>(arg);
const NodesModifierData *nmd = get_modifier_data(*CTX_data_main(C), *CTX_wm_manager(C), data);
if (nmd == nullptr) {
return;
}
if (nmd->node_group == nullptr) {
return;
}
geo_log::GeoTreeLog *tree_log = get_root_tree_log(*nmd);
if (tree_log == nullptr) {
return;
}
tree_log->ensure_existing_attributes();
nmd->node_group->ensure_topology_cache();
Vector<const bNodeSocket *> sockets_to_check;
if (data.is_output) {
for (const bNode *node : nmd->node_group->nodes_by_type("NodeGroupOutput")) {
for (const bNodeSocket *socket : node->input_sockets()) {
if (socket->type == SOCK_GEOMETRY) {
sockets_to_check.append(socket);
}
}
}
}
else {
for (const bNode *node : nmd->node_group->group_input_nodes()) {
for (const bNodeSocket *socket : node->output_sockets()) {
if (socket->type == SOCK_GEOMETRY) {
sockets_to_check.append(socket);
}
}
}
}
Set<StringRef> names;
Vector<const geo_log::GeometryAttributeInfo *> attributes;
for (const bNodeSocket *socket : sockets_to_check) {
const geo_log::ValueLog *value_log = tree_log->find_socket_value_log(*socket);
if (value_log == nullptr) {
continue;
}
if (const auto *geo_log = dynamic_cast<const geo_log::GeometryInfoLog *>(value_log)) {
for (const geo_log::GeometryAttributeInfo &attribute : geo_log->attributes) {
if (names.add(attribute.name)) {
attributes.append(&attribute);
}
}
}
}
ui::attribute_search_add_items(str, data.is_output, attributes.as_span(), items, is_first);
}
static void attribute_search_exec_fn(bContext *C, void *data_v, void *item_v)
{
if (item_v == nullptr) {
return;
}
AttributeSearchData &data = *static_cast<AttributeSearchData *>(data_v);
const auto &item = *static_cast<const geo_log::GeometryAttributeInfo *>(item_v);
const NodesModifierData *nmd = get_modifier_data(*CTX_data_main(C), *CTX_wm_manager(C), data);
if (nmd == nullptr) {
return;
}
const std::string attribute_prop_name = data.socket_identifier + attribute_name_suffix;
IDProperty &name_property = *IDP_GetPropertyFromGroup(nmd->settings.properties,
attribute_prop_name.c_str());
IDP_AssignString(&name_property, item.name.c_str(), 0);
ED_undo_push(C, "Assign Attribute Name");
}
static void add_attribute_search_button(const bContext &C,
uiLayout *layout,
const NodesModifierData &nmd,
PointerRNA *md_ptr,
const StringRefNull rna_path_attribute_name,
const bNodeSocket &socket,
const bool is_output)
{
if (nmd.runtime_eval_log == nullptr) {
uiItemR(layout, md_ptr, rna_path_attribute_name.c_str(), 0, "", ICON_NONE);
return;
}
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but = uiDefIconTextButR(block,
UI_BTYPE_SEARCH_MENU,
0,
ICON_NONE,
"",
0,
0,
10 * UI_UNIT_X, /* Dummy value, replaced by layout system. */
UI_UNIT_Y,
md_ptr,
rna_path_attribute_name.c_str(),
0,
0.0f,
0.0f,
0.0f,
0.0f,
socket.description);
const Object *object = ED_object_context(&C);
BLI_assert(object != nullptr);
if (object == nullptr) {
return;
}
AttributeSearchData *data = MEM_new<AttributeSearchData>(__func__);
data->object_session_uid = object->id.session_uuid;
STRNCPY(data->modifier_name, nmd.modifier.name);
STRNCPY(data->socket_identifier, socket.identifier);
data->is_output = is_output;
UI_but_func_search_set_results_are_suggestions(but, true);
UI_but_func_search_set_sep_string(but, UI_MENU_ARROW_SEP);
UI_but_func_search_set(but,
nullptr,
attribute_search_update_fn,
static_cast<void *>(data),
true,
nullptr,
attribute_search_exec_fn,
nullptr);
char *attribute_name = RNA_string_get_alloc(
md_ptr, rna_path_attribute_name.c_str(), nullptr, 0, nullptr);
const bool access_allowed = bke::allow_procedural_attribute_access(attribute_name);
MEM_freeN(attribute_name);
if (!access_allowed) {
UI_but_flag_enable(but, UI_BUT_REDALERT);
}
}
static void add_attribute_search_or_value_buttons(const bContext &C,
uiLayout *layout,
const NodesModifierData &nmd,
PointerRNA *md_ptr,
const bNodeSocket &socket)
{
char socket_id_esc[sizeof(socket.identifier) * 2];
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
const std::string rna_path = "[\"" + std::string(socket_id_esc) + "\"]";
const std::string rna_path_use_attribute = "[\"" + std::string(socket_id_esc) +
use_attribute_suffix + "\"]";
const std::string rna_path_attribute_name = "[\"" + std::string(socket_id_esc) +
attribute_name_suffix + "\"]";
/* We're handling this manually in this case. */
uiLayoutSetPropDecorate(layout, false);
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
uiLayout *name_row = uiLayoutRow(split, false);
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
const int use_attribute = RNA_int_get(md_ptr, rna_path_use_attribute.c_str()) != 0;
if (socket.type == SOCK_BOOLEAN && !use_attribute) {
uiItemL(name_row, "", ICON_NONE);
}
else {
uiItemL(name_row, socket.name, ICON_NONE);
}
uiLayout *prop_row = uiLayoutRow(split, true);
if (socket.type == SOCK_BOOLEAN) {
uiLayoutSetPropSep(prop_row, false);
uiLayoutSetAlignment(prop_row, UI_LAYOUT_ALIGN_EXPAND);
}
if (use_attribute) {
add_attribute_search_button(C, prop_row, nmd, md_ptr, rna_path_attribute_name, socket, false);
uiItemL(layout, "", ICON_BLANK1);
}
else {
const char *name = socket.type == SOCK_BOOLEAN ? socket.name : "";
uiItemR(prop_row, md_ptr, rna_path.c_str(), 0, name, ICON_NONE);
uiItemDecoratorR(layout, md_ptr, rna_path.c_str(), -1);
}
PointerRNA props;
uiItemFullO(prop_row,
"object.geometry_nodes_input_attribute_toggle",
"",
ICON_SPREADSHEET,
nullptr,
WM_OP_INVOKE_DEFAULT,
0,
&props);
RNA_string_set(&props, "modifier_name", nmd.modifier.name);
RNA_string_set(&props, "prop_path", rna_path_use_attribute.c_str());
}
/* Drawing the properties manually with #uiItemR instead of #uiDefAutoButsRNA allows using
* the node socket identifier for the property names, since they are unique, but also having
* the correct label displayed in the UI. */
static void draw_property_for_socket(const bContext &C,
uiLayout *layout,
NodesModifierData *nmd,
PointerRNA *bmain_ptr,
PointerRNA *md_ptr,
const bNodeSocket &socket,
const int socket_index)
{
/* The property should be created in #MOD_nodes_update_interface with the correct type. */
IDProperty *property = IDP_GetPropertyFromGroup(nmd->settings.properties, socket.identifier);
/* IDProperties can be removed with python, so there could be a situation where
* there isn't a property for a socket or it doesn't have the correct type. */
if (property == nullptr || !nodes::id_property_type_matches_socket(socket, *property)) {
return;
}
char socket_id_esc[sizeof(socket.identifier) * 2];
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
char rna_path[sizeof(socket_id_esc) + 4];
BLI_snprintf(rna_path, ARRAY_SIZE(rna_path), "[\"%s\"]", socket_id_esc);
uiLayout *row = uiLayoutRow(layout, true);
uiLayoutSetPropDecorate(row, true);
/* Use #uiItemPointerR to draw pointer properties because #uiItemR would not have enough
* information about what type of ID to select for editing the values. This is because
* pointer IDProperties contain no information about their type. */
switch (socket.type) {
case SOCK_OBJECT: {
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "objects", socket.name, ICON_OBJECT_DATA);
break;
}
case SOCK_COLLECTION: {
uiItemPointerR(
row, md_ptr, rna_path, bmain_ptr, "collections", socket.name, ICON_OUTLINER_COLLECTION);
break;
}
case SOCK_MATERIAL: {
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "materials", socket.name, ICON_MATERIAL);
break;
}
case SOCK_TEXTURE: {
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "textures", socket.name, ICON_TEXTURE);
break;
}
case SOCK_IMAGE: {
uiItemPointerR(row, md_ptr, rna_path, bmain_ptr, "images", socket.name, ICON_IMAGE);
break;
}
default: {
if (nodes::input_has_attribute_toggle(*nmd->node_group, socket_index)) {
add_attribute_search_or_value_buttons(C, row, *nmd, md_ptr, socket);
}
else {
uiItemR(row, md_ptr, rna_path, 0, socket.name, ICON_NONE);
}
}
}
if (!nodes::input_has_attribute_toggle(*nmd->node_group, socket_index)) {
uiItemL(row, "", ICON_BLANK1);
}
}
static void draw_property_for_output_socket(const bContext &C,
uiLayout *layout,
const NodesModifierData &nmd,
PointerRNA *md_ptr,
const bNodeSocket &socket)
{
char socket_id_esc[sizeof(socket.identifier) * 2];
BLI_str_escape(socket_id_esc, socket.identifier, sizeof(socket_id_esc));
const std::string rna_path_attribute_name = "[\"" + StringRef(socket_id_esc) +
attribute_name_suffix + "\"]";
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
uiLayout *name_row = uiLayoutRow(split, false);
uiLayoutSetAlignment(name_row, UI_LAYOUT_ALIGN_RIGHT);
uiItemL(name_row, socket.name, ICON_NONE);
uiLayout *row = uiLayoutRow(split, true);
add_attribute_search_button(C, row, nmd, md_ptr, rna_path_attribute_name, socket, true);
}
static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
Main *bmain = CTX_data_main(C);
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
/* Decorators are added manually for supported properties because the
* attribute/value toggle requires a manually built layout anyway. */
uiLayoutSetPropDecorate(layout, false);
uiTemplateID(layout,
C,
ptr,
"node_group",
"node.new_geometry_node_group_assign",
nullptr,
nullptr,
0,
false,
nullptr);
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
PointerRNA bmain_ptr;
RNA_main_pointer_create(bmain, &bmain_ptr);
int socket_index;
LISTBASE_FOREACH_INDEX (bNodeSocket *, socket, &nmd->node_group->inputs, socket_index) {
if (!(socket->flag & SOCK_HIDE_IN_MODIFIER)) {
draw_property_for_socket(*C, layout, nmd, &bmain_ptr, ptr, *socket, socket_index);
}
}
}
/* Draw node warnings. */
geo_log::GeoTreeLog *tree_log = get_root_tree_log(*nmd);
if (tree_log != nullptr) {
tree_log->ensure_node_warnings();
for (const geo_log::NodeWarning &warning : tree_log->all_warnings) {
if (warning.type != geo_log::NodeWarningType::Info) {
uiItemL(layout, warning.message.c_str(), ICON_ERROR);
}
}
}
modifier_panel_end(layout, ptr);
}
static void output_attribute_panel_draw(const bContext *C, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
uiLayoutSetPropSep(layout, true);
uiLayoutSetPropDecorate(layout, true);
bool has_output_attribute = false;
if (nmd->node_group != nullptr && nmd->settings.properties != nullptr) {
LISTBASE_FOREACH (bNodeSocket *, socket, &nmd->node_group->outputs) {
if (nodes::socket_type_has_attribute_toggle(*socket)) {
has_output_attribute = true;
draw_property_for_output_socket(*C, layout, *nmd, ptr, *socket);
}
}
}
if (!has_output_attribute) {
uiItemL(layout, TIP_("No group output attributes connected"), ICON_INFO);
}
}
static void internal_dependencies_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
NodesModifierData *nmd = static_cast<NodesModifierData *>(ptr->data);
geo_log::GeoTreeLog *tree_log = get_root_tree_log(*nmd);
if (tree_log == nullptr) {
return;
}
tree_log->ensure_used_named_attributes();
const Map<StringRefNull, geo_log::NamedAttributeUsage> &usage_by_attribute =
tree_log->used_named_attributes;
if (usage_by_attribute.is_empty()) {
uiItemL(layout, IFACE_("No named attributes used"), ICON_INFO);
return;
}
struct NameWithUsage {
StringRefNull name;
geo_log::NamedAttributeUsage usage;
};
Vector<NameWithUsage> sorted_used_attribute;
for (auto &&item : usage_by_attribute.items()) {
sorted_used_attribute.append({item.key, item.value});
}
std::sort(sorted_used_attribute.begin(),
sorted_used_attribute.end(),
[](const NameWithUsage &a, const NameWithUsage &b) {
return BLI_strcasecmp_natural(a.name.c_str(), b.name.c_str()) <= 0;
});
for (const NameWithUsage &attribute : sorted_used_attribute) {
const StringRefNull attribute_name = attribute.name;
const geo_log::NamedAttributeUsage usage = attribute.usage;
/* #uiLayoutRowWithHeading doesn't seem to work in this case. */
uiLayout *split = uiLayoutSplit(layout, 0.4f, false);
std::stringstream ss;
Vector<std::string> usages;
if ((usage & geo_log::NamedAttributeUsage::Read) != geo_log::NamedAttributeUsage::None) {
usages.append(TIP_("Read"));
}
if ((usage & geo_log::NamedAttributeUsage::Write) != geo_log::NamedAttributeUsage::None) {
usages.append(TIP_("Write"));
}
if ((usage & geo_log::NamedAttributeUsage::Remove) != geo_log::NamedAttributeUsage::None) {
usages.append(TIP_("Remove"));
}
for (const int i : usages.index_range()) {
ss << usages[i];
if (i < usages.size() - 1) {
ss << ", ";
}
}
uiLayout *row = uiLayoutRow(split, false);
uiLayoutSetAlignment(row, UI_LAYOUT_ALIGN_RIGHT);
uiLayoutSetActive(row, false);
uiItemL(row, ss.str().c_str(), ICON_NONE);
row = uiLayoutRow(split, false);
uiItemL(row, attribute_name.c_str(), ICON_NONE);
}
}
static void panelRegister(ARegionType *region_type)
{
using namespace blender;
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Nodes, panel_draw);
modifier_subpanel_register(region_type,
"output_attributes",
N_("Output Attributes"),
nullptr,
output_attribute_panel_draw,
panel_type);
modifier_subpanel_register(region_type,
"internal_dependencies",
N_("Internal Dependencies"),
nullptr,
internal_dependencies_panel_draw,
panel_type);
}
static void blendWrite(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
{
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
BLO_write_struct(writer, NodesModifierData, nmd);
if (nmd->settings.properties != nullptr) {
Map<IDProperty *, IDPropertyUIDataBool *> boolean_props;
if (!BLO_write_is_undo(writer)) {
/* Boolean properties are added automatically for boolean node group inputs. Integer
* properties are automatically converted to boolean sockets where applicable as well.
* However, boolean properties will crash old versions of Blender, so convert them to integer
* properties for writing. The actual value is stored in the same variable for both types */
LISTBASE_FOREACH (IDProperty *, prop, &nmd->settings.properties->data.group) {
if (prop->type == IDP_BOOLEAN) {
boolean_props.add_new(prop, reinterpret_cast<IDPropertyUIDataBool *>(prop->ui_data));
prop->type = IDP_INT;
prop->ui_data = nullptr;
}
}
}
/* Note that the property settings are based on the socket type info
* and don't necessarily need to be written, but we can't just free them. */
IDP_BlendWrite(writer, nmd->settings.properties);
if (!BLO_write_is_undo(writer)) {
LISTBASE_FOREACH (IDProperty *, prop, &nmd->settings.properties->data.group) {
if (prop->type == IDP_INT) {
if (IDPropertyUIDataBool **ui_data = boolean_props.lookup_ptr(prop)) {
prop->type = IDP_BOOLEAN;
if (ui_data) {
prop->ui_data = reinterpret_cast<IDPropertyUIData *>(*ui_data);
}
}
}
}
}
}
}
static void blendRead(BlendDataReader *reader, ModifierData *md)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->node_group == nullptr) {
nmd->settings.properties = nullptr;
}
else {
BLO_read_data_address(reader, &nmd->settings.properties);
IDP_BlendDataRead(reader, &nmd->settings.properties);
}
nmd->runtime_eval_log = nullptr;
}
static void copyData(const ModifierData *md, ModifierData *target, const int flag)
{
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
NodesModifierData *tnmd = reinterpret_cast<NodesModifierData *>(target);
BKE_modifier_copydata_generic(md, target, flag);
tnmd->runtime_eval_log = nullptr;
if (nmd->settings.properties != nullptr) {
tnmd->settings.properties = IDP_CopyProperty_ex(nmd->settings.properties, flag);
}
}
static void freeData(ModifierData *md)
{
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
if (nmd->settings.properties != nullptr) {
IDP_FreeProperty_ex(nmd->settings.properties, false);
nmd->settings.properties = nullptr;
}
clear_runtime_data(nmd);
}
static void requiredDataMask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
{
/* We don't know what the node tree will need. If there are vertex groups, it is likely that the
* node tree wants to access them. */
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
r_cddata_masks->vmask |= CD_MASK_PROP_ALL;
}
} // namespace blender
ModifierTypeInfo modifierType_Nodes = {
/*name*/ N_("GeometryNodes"),
/*structName*/ "NodesModifierData",
/*structSize*/ sizeof(NodesModifierData),
/*srna*/ &RNA_NodesModifier,
/*type*/ eModifierTypeType_Constructive,
/*flags*/
static_cast<ModifierTypeFlag>(eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode |
eModifierTypeFlag_SupportsMapping),
/*icon*/ ICON_GEOMETRY_NODES,
/*copyData*/ blender::copyData,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ blender::modifyMesh,
/*modifyGeometrySet*/ blender::modifyGeometrySet,
/*initData*/ blender::initData,
/*requiredDataMask*/ blender::requiredDataMask,
/*freeData*/ blender::freeData,
/*isDisabled*/ blender::isDisabled,
/*updateDepsgraph*/ blender::updateDepsgraph,
/*dependsOnTime*/ blender::dependsOnTime,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ blender::foreachIDLink,
/*foreachTexLink*/ blender::foreachTexLink,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ blender::panelRegister,
/*blendWrite*/ blender::blendWrite,
/*blendRead*/ blender::blendRead,
};