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blender-archive/source/blender/editors/mesh/editmesh_add.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editmesh_add.c
* \ingroup edmesh
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
#include "BKE_library.h"
#include "BKE_mesh.h"
#include "BKE_report.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_view3d.h"
#include "ED_object.h"
#include "mesh_intern.h"
/* bpymenu removed XXX */
/* XXX */
#define add_numbut(a, b, c, d, e, f, g) {}
/* XXX */
static float icovert[12][3] = {
{0.0f,0.0f,-200.0f},
{144.72f, -105.144f,-89.443f},
{-55.277f, -170.128,-89.443f},
{-178.885f,0.0f,-89.443f},
{-55.277f,170.128f,-89.443f},
{144.72f,105.144f,-89.443f},
{55.277f,-170.128f,89.443f},
{-144.72f,-105.144f,89.443f},
{-144.72f,105.144f,89.443f},
{55.277f,170.128f,89.443f},
{178.885f,0.0f,89.443f},
{0.0f,0.0f,200.0f}
};
static short icoface[20][3] = {
{2,0,1},
{1,0,5},
{3,0,2},
{4,0,3},
{5,0,4},
{1,5,10},
{2,1,6},
{3,2,7},
{4,3,8},
{5,4,9},
{6,1,10},
{7,2,6},
{8,3,7},
{9,4,8},
{10,5,9},
{6,10,11},
{7,6,11},
{8,7,11},
{9,8,11},
{10,9,11}
};
/* *************** add-click-mesh (extrude) operator ************** */
static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
{
ViewContext vc;
EditVert *eve;
float min[3], max[3];
int done= 0;
short use_proj;
em_setup_viewcontext(C, &vc);
use_proj= (vc.scene->toolsettings->snap_flag & SCE_SNAP) && (vc.scene->toolsettings->snap_mode==SCE_SNAP_MODE_FACE);
invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
INIT_MINMAX(min, max);
for(eve= vc.em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
DO_MINMAX(eve->co, min, max);
done= 1;
}
}
/* call extrude? */
if(done) {
const short rot_src= RNA_boolean_get(op->ptr, "rotate_source");
EditEdge *eed;
float vec[3], cent[3], mat[3][3];
float nor[3]= {0.0, 0.0, 0.0};
/* 2D normal calc */
float mval_f[2];
mval_f[0]= (float)event->mval[0];
mval_f[1]= (float)event->mval[1];
done= 0;
/* calculate the normal for selected edges */
for(eed= vc.em->edges.first; eed; eed= eed->next) {
if(eed->f & SELECT) {
float co1[3], co2[3];
mul_v3_m4v3(co1, vc.obedit->obmat, eed->v1->co);
mul_v3_m4v3(co2, vc.obedit->obmat, eed->v2->co);
project_float_noclip(vc.ar, co1, co1);
project_float_noclip(vc.ar, co2, co2);
/* 2D rotate by 90d while adding.
* (x, y) = (y, -x)
*
* accumulate the screenspace normal in 2D,
* with screenspace edge length weighting the result. */
if(line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
nor[0] += (co1[1] - co2[1]);
nor[1] += -(co1[0] - co2[0]);
}
else {
nor[0] += (co2[1] - co1[1]);
nor[1] += -(co2[0] - co1[0]);
}
done= 1;
}
}
if(done) {
float view_vec[3], cross[3];
/* convert the 2D nomal into 3D */
mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */
mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
/* correct the normal to be aligned on the view plane */
copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
mul_mat3_m4_v3(vc.obedit->imat, view_vec);
cross_v3_v3v3(cross, nor, view_vec);
cross_v3_v3v3(nor, view_vec, cross);
normalize_v3(nor);
}
/* center */
mid_v3_v3v3(cent, min, max);
copy_v3_v3(min, cent);
mul_m4_v3(vc.obedit->obmat, min); // view space
view3d_get_view_aligned_coordinate(&vc, min, event->mval, TRUE);
mul_m4_v3(vc.obedit->imat, min); // back in object space
sub_v3_v3(min, cent);
/* calculate rotation */
unit_m3(mat);
if(done) {
float dot;
copy_v3_v3(vec, min);
normalize_v3(vec);
dot= dot_v3v3(vec, nor);
if( fabs(dot)<0.999) {
float cross[3], si, q1[4];
cross_v3_v3v3(cross, nor, vec);
normalize_v3(cross);
dot= 0.5f*saacos(dot);
/* halve the rotation if its applied twice */
if(rot_src) dot *= 0.5f;
si= (float)sin(dot);
q1[0]= (float)cos(dot);
q1[1]= cross[0]*si;
q1[2]= cross[1]*si;
q1[3]= cross[2]*si;
quat_to_mat3( mat,q1);
}
}
if(rot_src) {
rotateflag(vc.em, SELECT, cent, mat);
/* also project the source, for retopo workflow */
if(use_proj)
EM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
}
extrudeflag(vc.obedit, vc.em, SELECT, nor, 0);
rotateflag(vc.em, SELECT, cent, mat);
translateflag(vc.em, SELECT, min);
recalc_editnormals(vc.em);
}
else if(vc.em->selectmode & SCE_SELECT_VERTEX) {
float imat[4][4];
const float *curs= give_cursor(vc.scene, vc.v3d);
copy_v3_v3(min, curs);
view3d_get_view_aligned_coordinate(&vc, min, event->mval, TRUE);
eve= addvertlist(vc.em, 0, NULL);
invert_m4_m4(imat, vc.obedit->obmat);
mul_v3_m4v3(eve->co, imat, min);
eve->f= SELECT;
}
if(use_proj)
EM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, vc.obedit->data);
DAG_id_tag_update(vc.obedit->data, 0);
return OPERATOR_FINISHED;
}
void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate or Extrude at 3D Cursor";
ot->description= "Duplicate and extrude selected vertices, edges or faces towards 3D Cursor";
ot->idname= "MESH_OT_dupli_extrude_cursor";
/* api callbacks */
ot->invoke= dupli_extrude_cursor;
ot->poll= ED_operator_editmesh;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
}
/* ********************** */
/* selected faces get hidden edges */
static int make_fgon(EditMesh *em, wmOperator *op, int make)
{
EditFace *efa;
EditEdge *eed;
EditVert *eve;
float *nor=NULL; // reference
int done=0;
if(make==0) {
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
efa->fgonf= 0;
efa->e1->h &= ~EM_FGON;
efa->e2->h &= ~EM_FGON;
efa->e3->h &= ~EM_FGON;
if(efa->e4) efa->e4->h &= ~EM_FGON;
done= 1;
}
}
EM_fgon_flags(em); // redo flags and indices for fgons
return done;
}
/* tagging edges. rule is:
- edge used by exactly 2 selected faces
- no vertices allowed with only tagged edges (return)
- face normals are allowed to difffer
*/
for(eed= em->edges.first; eed; eed= eed->next) {
eed->f1= 0; // amount of selected
eed->f2= 0; // amount of unselected
}
for(efa= em->faces.first; efa; efa= efa->next) {
if(efa->f & SELECT) {
if(nor==NULL) nor= efa->n;
if(efa->e1->f1 < 3) efa->e1->f1++;
if(efa->e2->f1 < 3) efa->e2->f1++;
if(efa->e3->f1 < 3) efa->e3->f1++;
if(efa->e4 && efa->e4->f1 < 3) efa->e4->f1++;
}
else {
if(efa->e1->f2 < 3) efa->e1->f2++;
if(efa->e2->f2 < 3) efa->e2->f2++;
if(efa->e3->f2 < 3) efa->e3->f2++;
if(efa->e4 && efa->e4->f2 < 3) efa->e4->f2++;
}
}
// now eed->f1 becomes tagged edge
for(eed= em->edges.first; eed; eed= eed->next) {
if(eed->f1==2 && eed->f2==0) eed->f1= 1;
else eed->f1= 0;
}
// no vertices allowed with only tagged edges
for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
for(eed= em->edges.first; eed; eed= eed->next) {
if(eed->f1) {
eed->v1->f1 |= 1;
eed->v2->f1 |= 1;
}
else {
eed->v1->f1 |= 2;
eed->v2->f1 |= 2;
}
}
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f1==1) break;
}
if(eve) {
BKE_report(op->reports, RPT_WARNING, "Cannot make a polygon with interior vertices");
return 0;
}
// check for faces
if(nor==NULL) {
BKE_report(op->reports, RPT_WARNING, "No faces were selected to make FGon");
return 0;
}
// and there we go
for(eed= em->edges.first; eed; eed= eed->next) {
if(eed->f1) {
eed->h |= EM_FGON;
done= 1;
}
}
if(done)
EM_fgon_flags(em); // redo flags and indices for fgons
return done;
}
static int make_fgon_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
if( make_fgon(em, op, 1) ) {
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
void MESH_OT_fgon_make(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make F-gon";
ot->description= "Make fgon from selected faces";
ot->idname= "MESH_OT_fgon_make";
/* api callbacks */
ot->exec= make_fgon_exec;
ot->poll= ED_operator_editmesh;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int clear_fgon_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
if( make_fgon(em, op, 0) ) {
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
void MESH_OT_fgon_clear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear F-gon";
ot->description= "Clear fgon from selected face";
ot->idname= "MESH_OT_fgon_clear";
/* api callbacks */
ot->exec= clear_fgon_exec;
ot->poll= ED_operator_editmesh;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* precondition; 4 vertices selected, check for 4 edges and create face */
static EditFace *addface_from_edges(EditMesh *em)
{
EditEdge *eed, *eedar[4]={NULL, NULL, NULL, NULL};
EditVert *v1=NULL, *v2=NULL, *v3=NULL, *v4=NULL;
int a;
/* find the 4 edges */
for(eed= em->edges.first; eed; eed= eed->next) {
if( (eed->f & SELECT) || (eed->v1->f & eed->v2->f & SELECT) ) {
if(eedar[0]==NULL) eedar[0]= eed;
else if(eedar[1]==NULL) eedar[1]= eed;
else if(eedar[2]==NULL) eedar[2]= eed;
else eedar[3]= eed;
}
}
if(eedar[3]) {
/* first 2 points */
v1= eedar[0]->v1;
v2= eedar[0]->v2;
/* find the 2 edges connected to first edge */
for(a=1; a<4; a++) {
if( eedar[a]->v1 == v2) v3= eedar[a]->v2;
else if(eedar[a]->v2 == v2) v3= eedar[a]->v1;
else if( eedar[a]->v1 == v1) v4= eedar[a]->v2;
else if(eedar[a]->v2 == v1) v4= eedar[a]->v1;
}
/* verify if last edge exists */
if(v3 && v4) {
for(a=1; a<4; a++) {
if( eedar[a]->v1==v3 && eedar[a]->v2==v4) break;
if( eedar[a]->v2==v3 && eedar[a]->v1==v4) break;
}
if(a!=4) {
return addfacelist(em, v1, v2, v3, v4, NULL, NULL);
}
}
}
return NULL;
}
/* ******************************* */
/* this also allows to prevent triangles being made in quads */
static int compareface_overlaps(EditFace *vl1, EditFace *vl2)
{
EditVert *v1, *v2, *v3, *v4;
int equal= 0;
v1= vl2->v1;
v2= vl2->v2;
v3= vl2->v3;
v4= vl2->v4;
if(vl1==vl2) return 0;
if(v4==NULL && vl1->v4==NULL) {
if(vl1->v1==v1 || vl1->v2==v1 || vl1->v3==v1) equal++;
if(vl1->v1==v2 || vl1->v2==v2 || vl1->v3==v2) equal++;
if(vl1->v1==v3 || vl1->v2==v3 || vl1->v3==v3) equal++;
}
else {
if(vl1->v1==v1 || vl1->v2==v1 || vl1->v3==v1 || vl1->v4==v1) equal++;
if(vl1->v1==v2 || vl1->v2==v2 || vl1->v3==v2 || vl1->v4==v2) equal++;
if(vl1->v1==v3 || vl1->v2==v3 || vl1->v3==v3 || vl1->v4==v3) equal++;
if(vl1->v1==v4 || vl1->v2==v4 || vl1->v3==v4 || vl1->v4==v4) equal++;
}
if(v4 && vl1->v4) {
if(equal==4) return 1;
}
else
if(equal>=3) return 1;
return 0;
}
/* checks for existence, and for tria overlapping inside quad */
static EditFace *exist_face_overlaps(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4)
{
EditFace *efa, efatest;
efatest.v1= v1;
efatest.v2= v2;
efatest.v3= v3;
efatest.v4= v4;
efa= em->faces.first;
while(efa) {
if(compareface_overlaps(&efatest, efa)) return efa;
efa= efa->next;
}
return NULL;
}
/* will be new face smooth or solid? depends on smoothness of face neighbours
* of new face, if function return 1, then new face will be smooth, when functio
* will return zero, then new face will be solid */
static void fix_new_face(EditMesh *em, EditFace *eface)
{
struct EditFace *efa;
struct EditEdge *eed=NULL;
struct EditVert *v1 = eface->v1, *v2 = eface->v2, *v3 = eface->v3, *v4 = eface->v4;
struct EditVert *ev1=NULL, *ev2=NULL;
short smooth=0; /* "total smoothnes" of faces in neighbourhood */
short coef; /* "weight" of smoothness */
short count=0; /* number of edges with same direction as eface */
short vi00=0, vi01=0, vi10=0, vi11=0; /* vertex indexes */
efa = em->faces.first;
while(efa) {
if(efa==eface) {
efa = efa->next;
continue;
}
coef = 0;
ev1 = ev2 = NULL;
eed = NULL;
if(efa->v1==v1 || efa->v2==v1 || efa->v3==v1 || efa->v4==v1) {
ev1 = v1;
coef++;
}
if(efa->v1==v2 || efa->v2==v2 || efa->v3==v2 || efa->v4==v2) {
if(ev1) ev2 = v2;
else ev1 = v2;
coef++;
}
if(efa->v1==v3 || efa->v2==v3 || efa->v3==v3 || efa->v4==v3) {
if(coef<2) {
if(ev1) ev2 = v3;
else ev1 = v3;
}
coef++;
}
if((v4) && (efa->v1==v4 || efa->v2==v4 || efa->v3==v4 || efa->v4==v4)) {
if(ev1 && coef<2) ev2 = v4;
coef++;
}
/* "democracy" of smoothness */
if(efa->flag & ME_SMOOTH)
smooth += coef;
else
smooth -= coef;
/* try to find edge using vertexes ev1 and ev2 */
if((ev1) && (ev2) && (ev1!=ev2)) eed = findedgelist(em, ev1, ev2);
/* has bordering edge of efa same direction as edge of eface ? */
if(eed) {
if(eed->v1==v1) vi00 = 1;
else if(eed->v1==v2) vi00 = 2;
else if(eed->v1==v3) vi00 = 3;
else if(v4 && eed->v1==v4) vi00 = 4;
if(eed->v2==v1) vi01 = 1;
else if(eed->v2==v2) vi01 = 2;
else if(eed->v2==v3) vi01 = 3;
else if(v4 && eed->v2==v4) vi01 = 4;
if(v4) {
if(vi01==1 && vi00==4) vi00 = 0;
if(vi01==4 && vi00==1) vi01 = 0;
}
else {
if(vi01==1 && vi00==3) vi00 = 0;
if(vi01==3 && vi00==1) vi01 = 0;
}
if(eed->v1==efa->v1) vi10 = 1;
else if(eed->v1==efa->v2) vi10 = 2;
else if(eed->v1==efa->v3) vi10 = 3;
else if(efa->v4 && eed->v1==efa->v4) vi10 = 4;
if(eed->v2==efa->v1) vi11 = 1;
else if(eed->v2==efa->v2) vi11 = 2;
else if(eed->v2==efa->v3) vi11 = 3;
else if(efa->v4 && eed->v2==efa->v4) vi11 = 4;
if(efa->v4) {
if(vi11==1 && vi10==4) vi10 = 0;
if(vi11==4 && vi10==1) vi11 = 0;
}
else {
if(vi11==1 && vi10==3) vi10 = 0;
if(vi11==3 && vi10==1) vi11 = 0;
}
if(((vi00>vi01) && (vi10>vi11)) ||
((vi00<vi01) && (vi10<vi11)))
count++;
else
count--;
}
efa = efa->next;
}
/* set up smoothness according voting of face in neighbourhood */
if(smooth >= 0)
eface->flag |= ME_SMOOTH;
else
eface->flag &= ~ME_SMOOTH;
/* flip face, when too much "face normals" in neighbourhood is different */
if(count > 0) {
flipface(em, eface);
}
}
/* only adds quads or trias when there's edges already */
static void addfaces_from_edgenet(EditMesh *em)
{
EditVert *eve1, *eve2, *eve3, *eve4;
for(eve1= em->verts.first; eve1; eve1= eve1->next) {
for(eve2= em->verts.first; (eve1->f & 1) && eve2; eve2= eve2->next) {
if(findedgelist(em, eve1,eve2)) {
for(eve3= em->verts.first; (eve2->f & 1) && eve3; eve3= eve3->next) {
if((eve2!=eve3 && (eve3->f & 1) && findedgelist(em, eve1,eve3))) {
EditEdge *sh_edge= NULL;
EditVert *sh_vert= NULL;
sh_edge= findedgelist(em, eve2,eve3);
if(sh_edge) { /* Add a triangle */
if(!exist_face_overlaps(em, eve1,eve2,eve3,NULL))
fix_new_face(em, addfacelist(em, eve1,eve2,eve3,NULL,NULL,NULL));
}
else { /* Check for a shared vertex */
for(eve4= em->verts.first; eve4; eve4= eve4->next) {
if(eve4!=eve1 && eve4!=eve2 && eve4!=eve3 && (eve4->f & 1) &&
!findedgelist(em, eve1,eve4) && findedgelist(em, eve2,eve4) &&
findedgelist(em, eve3,eve4)) {
sh_vert= eve4;
break;
}
}
if(sh_vert) {
if(sh_vert) {
if(!exist_face_overlaps(em, eve1,eve2,eve4,eve3))
fix_new_face(em, addfacelist(em, eve1,eve2,eve4,eve3,NULL,NULL));
}
}
}
}
}
}
}
}
EM_select_flush(em);
// XXX DAG_id_tag_update(obedit->data, 0);
}
static void addedgeface_mesh(EditMesh *em, wmOperator *op)
{
EditVert *eve, *neweve[4];
EditEdge *eed;
EditFace *efa;
short amount=0;
/* how many selected ? */
if(em->selectmode & SCE_SELECT_EDGE) {
/* in edge mode finding selected vertices means flushing down edge codes... */
/* can't make face with only edge selection info... */
EM_selectmode_set(em);
}
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
amount++;
if(amount>4) break;
neweve[amount-1]= eve;
}
}
if(amount==2) {
eed= addedgelist(em, neweve[0], neweve[1], NULL);
EM_select_edge(eed, 1);
// XXX DAG_id_tag_update(obedit->data, 0);
return;
}
else if(amount > 4) {
addfaces_from_edgenet(em);
return;
}
else if(amount<2) {
BKE_report(op->reports, RPT_WARNING, "More vertices are needed to make an edge/face");
return;
}
efa= NULL; // check later
if(amount==3) {
if(exist_face_overlaps(em, neweve[0], neweve[1], neweve[2], NULL)==0) {
efa= addfacelist(em, neweve[0], neweve[1], neweve[2], 0, NULL, NULL);
EM_select_face(efa, 1);
}
else BKE_report(op->reports, RPT_WARNING, "The selected vertices already form a face");
}
else if(amount==4) {
/* this test survives when theres 2 triangles */
if(exist_face(em, neweve[0], neweve[1], neweve[2], neweve[3])==0) {
int tria= 0;
/* remove trias if they exist, 4 cases.... */
if(exist_face(em, neweve[0], neweve[1], neweve[2], NULL)) tria++;
if(exist_face(em, neweve[0], neweve[1], neweve[3], NULL)) tria++;
if(exist_face(em, neweve[0], neweve[2], neweve[3], NULL)) tria++;
if(exist_face(em, neweve[1], neweve[2], neweve[3], NULL)) tria++;
if(tria==2) join_triangles(em);
else if(exist_face_overlaps(em, neweve[0], neweve[1], neweve[2], neweve[3])==0) {
/* If there are 4 Verts, But more selected edges, we need to call addfaces_from_edgenet */
EditEdge *eedcheck;
int count;
count = 0;
for(eedcheck= em->edges.first; eedcheck; eedcheck= eedcheck->next) {
if(eedcheck->f & SELECT) {
count++;
}
}
if(count++ > 4){
addfaces_from_edgenet(em);
return;
} else {
/* if 4 edges exist, we just create the face, convex or not */
efa= addface_from_edges(em);
if(efa==NULL) {
/* the order of vertices can be anything, 6 cases to check */
if( convex(neweve[0]->co, neweve[1]->co, neweve[2]->co, neweve[3]->co) ) {
efa= addfacelist(em, neweve[0], neweve[1], neweve[2], neweve[3], NULL, NULL);
}
else if( convex(neweve[0]->co, neweve[2]->co, neweve[3]->co, neweve[1]->co) ) {
efa= addfacelist(em, neweve[0], neweve[2], neweve[3], neweve[1], NULL, NULL);
}
else if( convex(neweve[0]->co, neweve[2]->co, neweve[1]->co, neweve[3]->co) ) {
efa= addfacelist(em, neweve[0], neweve[2], neweve[1], neweve[3], NULL, NULL);
}
else if( convex(neweve[0]->co, neweve[1]->co, neweve[3]->co, neweve[2]->co) ) {
efa= addfacelist(em, neweve[0], neweve[1], neweve[3], neweve[2], NULL, NULL);
}
else if( convex(neweve[0]->co, neweve[3]->co, neweve[2]->co, neweve[1]->co) ) {
efa= addfacelist(em, neweve[0], neweve[3], neweve[2], neweve[1], NULL, NULL);
}
else if( convex(neweve[0]->co, neweve[3]->co, neweve[1]->co, neweve[2]->co) ) {
efa= addfacelist(em, neweve[0], neweve[3], neweve[1], neweve[2], NULL, NULL);
}
else BKE_report(op->reports, RPT_WARNING, "cannot find nice quad from concave set of vertices");
}
}
}
else BKE_report(op->reports, RPT_WARNING, "The selected vertices already form a face");
}
else BKE_report(op->reports, RPT_WARNING, "The selected vertices already form a face");
}
if(efa) {
EM_select_face(efa, 1);
fix_new_face(em, efa);
recalc_editnormals(em);
}
}
static int addedgeface_mesh_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
addedgeface_mesh(em, op);
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_face_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Edge/Face";
ot->description= "Add an edge or face to selected";
ot->idname= "MESH_OT_edge_face_add";
/* api callbacks */
ot->exec= addedgeface_mesh_exec;
ot->poll= ED_operator_editmesh;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ************************ primitives ******************* */
// HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
// this hack is only used so that scons+mingw + split-sources hack works
// ------------------------------- start copied code
/* these are not the monkeys you are looking for */
static int monkeyo= 4;
static int monkeynv= 271;
static int monkeynf= 250;
static signed char monkeyv[271][3]= {
{-71,21,98},{-63,12,88},{-57,7,74},{-82,-3,79},{-82,4,92},
{-82,17,100},{-92,21,102},{-101,12,95},{-107,7,83},
{-117,31,84},{-109,31,95},{-96,31,102},{-92,42,102},
{-101,50,95},{-107,56,83},{-82,66,79},{-82,58,92},
{-82,46,100},{-71,42,98},{-63,50,88},{-57,56,74},
{-47,31,72},{-55,31,86},{-67,31,97},{-66,31,99},
{-70,43,100},{-82,48,103},{-93,43,105},{-98,31,105},
{-93,20,105},{-82,31,106},{-82,15,103},{-70,20,100},
{-127,55,95},{-127,45,105},{-127,-87,94},{-127,-41,100},
{-127,-24,102},{-127,-99,92},{-127,52,77},{-127,73,73},
{-127,115,-70},{-127,72,-109},{-127,9,-106},{-127,-49,-45},
{-101,-24,72},{-87,-56,73},{-82,-89,73},{-80,-114,68},
{-85,-121,67},{-104,-124,71},{-127,-126,74},{-71,-18,68},
{-46,-5,69},{-21,19,57},{-17,55,76},{-36,62,80},
{-64,77,88},{-86,97,94},{-107,92,97},{-119,63,96},
{-106,53,99},{-111,39,98},{-101,12,95},{-79,2,90},
{-64,8,86},{-47,24,83},{-45,38,83},{-50,48,85},
{-72,56,92},{-95,60,97},{-127,-98,94},{-113,-92,94},
{-112,-107,91},{-119,-113,89},{-127,-114,88},{-127,-25,96},
{-127,-18,95},{-114,-19,95},{-111,-29,96},{-116,-37,95},
{-76,-6,86},{-48,7,80},{-34,26,77},{-32,48,84},
{-39,53,93},{-71,70,102},{-87,82,107},{-101,79,109},
{-114,55,108},{-111,-13,104},{-100,-57,91},{-95,-90,88},
{-93,-105,85},{-97,-117,81},{-106,-119,81},{-127,-121,82},
{-127,6,93},{-127,27,98},{-85,61,95},{-106,18,96},
{-110,27,97},{-112,-88,94},{-117,-57,96},{-127,-57,96},
{-127,-42,95},{-115,-35,100},{-110,-29,102},{-113,-17,100},
{-122,-16,100},{-127,-26,106},{-121,-19,104},{-115,-20,104},
{-113,-29,106},{-117,-32,103},{-127,-37,103},{-94,-40,71},
{-106,-31,91},{-104,-40,91},{-97,-32,71},{-127,-112,88},
{-121,-111,88},{-115,-105,91},{-115,-95,93},{-127,-100,84},
{-115,-96,85},{-115,-104,82},{-121,-109,81},{-127,-110,81},
{-105,28,100},{-103,20,99},{-84,55,97},{-92,54,99},
{-73,51,99},{-55,45,89},{-52,37,88},{-53,25,87},
{-66,13,92},{-79,8,95},{-98,14,100},{-104,38,100},
{-100,48,100},{-97,46,97},{-102,38,97},{-96,16,97},
{-79,11,93},{-68,15,90},{-57,27,86},{-56,36,86},
{-59,43,87},{-74,50,96},{-91,51,98},{-84,52,96},
{-101,22,96},{-102,29,96},{-113,59,78},{-102,85,79},
{-84,88,76},{-65,71,71},{-40,58,63},{-25,52,59},
{-28,21,48},{-50,0,53},{-71,-12,60},{-127,115,37},
{-127,126,-10},{-127,-25,-86},{-127,-59,24},{-127,-125,59},
{-127,-103,44},{-127,-73,41},{-127,-62,36},{-18,30,7},
{-17,41,-6},{-28,34,-56},{-68,56,-90},{-33,-6,9},
{-51,-16,-21},{-45,-1,-55},{-84,7,-85},{-97,-45,52},
{-104,-53,33},{-90,-91,49},{-95,-64,50},{-85,-117,51},
{-109,-97,47},{-111,-69,46},{-106,-121,56},{-99,-36,55},
{-100,-29,60},{-101,-22,64},{-100,-50,21},{-89,-40,-34},
{-83,-19,-69},{-69,111,-49},{-69,119,-9},{-69,109,30},
{-68,67,55},{-34,52,43},{-46,58,36},{-45,90,7},
{-25,72,16},{-25,79,-15},{-45,96,-25},{-45,87,-57},
{-25,69,-46},{-48,42,-75},{-65,3,-70},{-22,42,-26},
{-75,-22,19},{-72,-25,-27},{-13,52,-30},{-28,-18,-16},
{6,-13,-42},{37,7,-55},{46,41,-54},{31,65,-54},
{4,61,-40},{3,53,-37},{25,56,-50},{35,37,-52},
{28,10,-52},{5,-5,-39},{-21,-9,-17},{-9,46,-28},
{-6,39,-37},{-14,-3,-27},{6,0,-47},{25,12,-57},
{31,32,-57},{23,46,-56},{4,44,-46},{-19,37,-27},
{-20,22,-35},{-30,12,-35},{-22,11,-35},{-19,2,-35},
{-23,-2,-35},{-34,0,-9},{-35,-3,-22},{-35,5,-24},
{-25,26,-27},{-13,31,-34},{-13,30,-41},{-23,-2,-41},
{-18,2,-41},{-21,10,-41},{-29,12,-41},{-19,22,-41},
{6,42,-53},{25,44,-62},{34,31,-63},{28,11,-62},
{7,0,-54},{-14,-2,-34},{-5,37,-44},{-13,14,-42},
{-7,8,-43},{1,16,-47},{-4,22,-45},{3,30,-48},
{8,24,-49},{15,27,-50},{12,35,-50},{4,56,-62},
{33,60,-70},{48,38,-64},{41,7,-68},{6,-11,-63},
{-26,-16,-42},{-17,49,-49},
};
static signed char monkeyf[250][4]= {
{27,4,5,26}, {25,4,5,24}, {3,6,5,4}, {1,6,5,2}, {5,6,7,4},
{3,6,7,2}, {5,8,7,6}, {3,8,7,4}, {7,8,9,6},
{5,8,9,4}, {7,10,9,8}, {5,10,9,6}, {9,10,11,8},
{7,10,11,6}, {9,12,11,10}, {7,12,11,8}, {11,6,13,12},
{5,4,13,12}, {3,-2,13,12}, {-3,-4,13,12}, {-5,-10,13,12},
{-11,-12,14,12}, {-13,-18,14,13}, {-19,4,5,13}, {10,12,4,4},
{10,11,9,9}, {8,7,9,9}, {7,5,6,6}, {6,3,4,4},
{5,1,2,2}, {4,-1,0,0}, {3,-3,-2,-2}, {22,67,68,23},
{20,65,66,21}, {18,63,64,19}, {16,61,62,17}, {14,59,60,15},
{12,19,48,57}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
{18,19,48,47}, {18,19,48,47}, {18,19,48,47}, {18,19,48,47},
{18,19,48,47}, {18,-9,-8,47}, {18,27,45,46}, {26,55,43,44},
{24,41,42,54}, {22,39,40,23}, {20,37,38,21}, {18,35,36,19},
{16,33,34,17}, {14,31,32,15}, {12,39,30,13}, {11,48,45,38},
{8,36,-19,9}, {8,-20,44,47}, {42,45,46,43}, {18,19,40,39},
{16,17,38,37}, {14,15,36,35}, {32,44,43,33}, {12,33,32,42},
{19,44,43,42}, {40,41,42,-27}, {8,9,39,-28}, {15,43,42,16},
{13,43,42,14}, {11,43,42,12}, {9,-30,42,10}, {37,12,38,-32},
{-33,37,45,46}, {-33,40,41,39}, {38,40,41,37}, {36,40,41,35},
{34,40,41,33}, {36,39,38,37}, {35,40,39,38}, {1,2,14,21},
{1,2,40,13}, {1,2,40,39}, {1,24,12,39}, {-34,36,38,11},
{35,38,36,37}, {-37,8,35,37}, {-11,-12,-45,40}, {-11,-12,39,38},
{-11,-12,37,36}, {-11,-12,35,34}, {33,34,40,41}, {33,34,38,39},
{33,34,36,37}, {33,-52,34,35}, {33,37,36,34}, {33,35,34,34},
{8,7,37,36}, {-32,7,35,46}, {-34,-33,45,46}, {4,-33,43,34},
{-34,-33,41,42}, {-34,-33,39,40}, {-34,-33,37,38}, {-34,-33,35,36},
{-34,-33,33,34}, {-34,-33,31,32}, {-34,-4,28,30}, {-5,-34,28,27},
{-35,-44,36,27}, {26,35,36,45}, {24,25,44,45}, {25,23,44,42},
{25,24,41,40}, {25,24,39,38}, {25,24,37,36}, {25,24,35,34},
{25,24,33,32}, {25,24,31,30}, {15,24,29,38}, {25,24,27,26},
{23,12,37,26}, {11,12,35,36}, {-86,-59,36,-80}, {-60,-61,36,35},
{-62,-63,36,35}, {-64,-65,36,35}, {-66,-67,36,35}, {-68,-69,36,35},
{-70,-71,36,35}, {-72,-73,36,35}, {-74,-75,36,35}, {42,43,53,58},
{40,41,57,56}, {38,39,55,57}, {-81,-80,37,56}, {-83,-82,55,52},
{-85,-84,51,49}, {-87,-86,48,49}, {47,50,51,48}, {46,48,51,49},
{43,46,49,44}, {-92,-91,45,42}, {-23,49,50,-20}, {-94,40,48,-24},
{-96,-22,48,49}, {-97,48,21,-90}, {-100,36,50,23}, {22,49,48,-100},
{-101,47,46,22}, {21,45,35,25}, {33,34,44,41}, {13,14,28,24},
{-107,26,30,-106}, {14,46,45,15}, {14,44,43,-110}, {-111,42,23,-110},
{6,7,45,46}, {45,44,47,46}, {45,46,47,48}, {47,46,49,48},
{17,49,47,48}, {17,36,46,48}, {35,36,44,45}, {35,36,40,43},
{35,36,38,39}, {-4,-3,37,35}, {-123,34,33,1}, {-9,-8,-7,-6},
{-10,-7,32,-125}, {-127,-11,-126,-126}, {-7,-6,5,31}, {4,5,33,30},
{4,39,33,32}, {4,35,32,38}, {20,21,39,38}, {4,37,38,5},
{-11,-10,36,3}, {-11,15,14,35}, {13,16,34,34}, {-13,14,13,13},
{-3,1,30,29}, {-3,28,29,1}, {-2,31,28,-1}, {12,13,27,30},
{-2,26,12,12}, {35,29,42,36}, {34,35,36,33}, {32,35,36,31},
{30,35,36,29}, {28,35,36,27}, {26,35,36,25}, {34,39,38,35},
{32,39,38,33}, {30,39,38,31}, {28,39,38,29}, {26,39,38,27},
{25,31,32,38}, {-18,-17,45,44}, {-18,17,28,44}, {-24,-20,42,-23},
{11,35,27,14}, {25,28,39,41}, {37,41,40,38}, {34,40,36,35},
{32,40,39,33}, {30,39,31,40}, {21,29,39,22}, {-31,37,28,4},
{-32,33,35,36}, {32,33,34,34}, {18,35,36,48}, {34,25,40,35},
{24,25,38,39}, {24,25,36,37}, {24,25,34,35}, {24,25,32,33},
{24,13,41,31}, {17,11,41,35}, {15,16,34,35}, {13,14,34,35},
{11,12,34,35}, {9,10,34,35}, {7,8,34,35}, {26,25,37,36},
{35,36,37,38}, {37,36,39,38}, {37,38,39,40}, {25,31,36,39},
{18,34,35,30}, {17,22,30,33}, {19,29,21,20}, {16,26,29,17},
{24,29,28,25}, {22,31,28,23}, {20,31,30,21}, {18,31,30,19},
{16,30,17,17}, {-21,-22,35,34}, {-21,-22,33,32}, {-21,-22,31,30},
{-21,-22,29,28}, {-21,-22,27,26}, {-28,-22,25,31}, {24,28,29,30},
{23,24,26,27}, {23,24,25,25}, {-69,-35,-32,27}, {-70,26,25,-66},
{-68,-67,24,-33},
};
// ------------------------------- end copied code
#define PRIM_PLANE 0
#define PRIM_CUBE 1
#define PRIM_CIRCLE 4
#define PRIM_CYLINDER 5
#define PRIM_CONE 7
#define PRIM_GRID 10
#define PRIM_UVSPHERE 11
#define PRIM_ICOSPHERE 12
#define PRIM_MONKEY 13
static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int seg,
int subdiv, float dia, float depth, int ext, int fill)
{
/*
* type - for the type of shape
* dia - the radius for cone,sphere cylinder etc.
* depth -
* ext - extrude
* fill - end capping, and option to fill in circle
* cent[3] - center of the data.
* */
EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
EditVert *eve, *v1=NULL, *v2, *v3, *v4=NULL, *vtop, *vdown;
float phi, phid, vec[3];
float q[4], cmat[3][3], nor[3]= {0.0, 0.0, 0.0};
short a, b;
EM_clear_flag_all(em, SELECT);
phid= 2.0f*(float)M_PI/tot;
phi= .25f*(float)M_PI;
switch(type) {
case PRIM_GRID: /* grid */
/* clear flags */
eve= em->verts.first;
while(eve) {
eve->f= 0;
eve= eve->next;
}
/* one segment first: the X axis */
phi = (2*dia)/(float)(tot-1);
phid = (2*dia)/(float)(seg-1);
for(a=tot-1;a>=0;a--) {
vec[0] = (phi*a) - dia;
vec[1]= - dia;
vec[2]= 0.0f;
eve= addvertlist(em, vec, NULL);
eve->f= 1+2+4;
if(a < tot -1) addedgelist(em, eve->prev, eve, NULL);
}
/* extrude and translate */
vec[0]= vec[2]= 0.0;
vec[1]= phid;
for(a=0;a<seg-1;a++) {
extrudeflag_vert(obedit, em, 2, nor, 0); // nor unused
translateflag(em, 2, vec);
}
/* and now do imat */
eve= em->verts.first;
while(eve) {
if(eve->f & SELECT) {
mul_m4_v3(mat,eve->co);
}
eve= eve->next;
}
recalc_editnormals(em);
break;
case PRIM_UVSPHERE: /* UVsphere */
/* clear all flags */
eve= em->verts.first;
while(eve) {
eve->f= 0;
eve= eve->next;
}
/* one segment first */
phi= 0;
phid/=2;
for(a=0; a<=tot; a++) {
vec[0]= dia*sinf(phi);
vec[1]= 0.0;
vec[2]= dia*cosf(phi);
eve= addvertlist(em, vec, NULL);
eve->f= 1+2+4;
if(a==0) v1= eve;
else addedgelist(em, eve, eve->prev, NULL);
phi+= phid;
}
/* extrude and rotate */
phi= M_PI/seg;
q[0]= cos(phi);
q[3]= sin(phi);
q[1]=q[2]= 0;
quat_to_mat3( cmat,q);
for(a=0; a<seg; a++) {
extrudeflag_vert(obedit, em, 2, nor, 0); // nor unused
rotateflag(em, 2, v1->co, cmat);
}
removedoublesflag(em, 4, 0, 0.0001);
/* and now do imat */
eve= em->verts.first;
while(eve) {
if(eve->f & SELECT) {
mul_m4_v3(mat,eve->co);
}
eve= eve->next;
}
recalc_editnormals(em);
break;
case PRIM_ICOSPHERE: /* Icosphere */
{
EditVert *eva[12];
EditEdge *eed;
/* clear all flags */
eve= em->verts.first;
while(eve) {
eve->f= 0;
eve= eve->next;
}
dia/=200;
for(a=0;a<12;a++) {
vec[0]= dia*icovert[a][0];
vec[1]= dia*icovert[a][1];
vec[2]= dia*icovert[a][2];
eva[a]= addvertlist(em, vec, NULL);
eva[a]->f= 1+2;
}
for(a=0;a<20;a++) {
EditFace *evtemp;
v1= eva[ icoface[a][0] ];
v2= eva[ icoface[a][1] ];
v3= eva[ icoface[a][2] ];
evtemp = addfacelist(em, v1, v2, v3, 0, NULL, NULL);
evtemp->e1->f = 1+2;
evtemp->e2->f = 1+2;
evtemp->e3->f = 1+2;
}
dia*=200;
for(a=1; a<subdiv; a++) esubdivideflag(obedit, em, 2, dia, 0, B_SPHERE,1, SUBDIV_CORNER_PATH, 0);
/* and now do imat */
eve= em->verts.first;
while(eve) {
if(eve->f & 2) {
mul_m4_v3(mat,eve->co);
}
eve= eve->next;
}
// Clear the flag 2 from the edges
for(eed=em->edges.first;eed;eed=eed->next){
if(eed->f & 2){
eed->f &= !2;
}
}
}
break;
case PRIM_MONKEY: /* Monkey */
{
//extern int monkeyo, monkeynv, monkeynf;
//extern signed char monkeyf[][4];
//extern signed char monkeyv[][3];
EditVert **tv= MEM_mallocN(sizeof(*tv)*monkeynv*2, "tv");
int i;
for (i=0; i<monkeynv; i++) {
float v[3];
v[0]= (monkeyv[i][0]+127)/128.0, v[1]= monkeyv[i][1]/128.0, v[2]= monkeyv[i][2]/128.0;
tv[i]= addvertlist(em, v, NULL);
tv[i]->f |= SELECT;
tv[monkeynv+i]= (fabs(v[0]= -v[0])<0.001)?tv[i]:addvertlist(em, v, NULL);
tv[monkeynv+i]->f |= SELECT;
}
for (i=0; i<monkeynf; i++) {
addfacelist(em, tv[monkeyf[i][0]+i-monkeyo], tv[monkeyf[i][1]+i-monkeyo], tv[monkeyf[i][2]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeyf[i][3]+i-monkeyo]:NULL, NULL, NULL);
addfacelist(em, tv[monkeynv+monkeyf[i][2]+i-monkeyo], tv[monkeynv+monkeyf[i][1]+i-monkeyo], tv[monkeynv+monkeyf[i][0]+i-monkeyo], (monkeyf[i][3]!=monkeyf[i][2])?tv[monkeynv+monkeyf[i][3]+i-monkeyo]:NULL, NULL, NULL);
}
MEM_freeN(tv);
/* and now do imat */
for(eve= em->verts.first; eve; eve= eve->next) {
if(eve->f & SELECT) {
mul_m4_v3(mat,eve->co);
}
}
recalc_editnormals(em);
}
break;
default: /* all types except grid, sphere... */
if(type==PRIM_CONE);
else if(ext==0)
depth= 0.0f;
/* first vertex at 0° for circular objects */
if( ELEM3(type, PRIM_CIRCLE,PRIM_CYLINDER,PRIM_CONE) )
phi = 0.0f;
vtop= vdown= v1= v2= 0;
for(b=0; b<=ext; b++) {
for(a=0; a<tot; a++) {
vec[0]= dia*sinf(phi);
vec[1]= dia*cosf(phi);
vec[2]= b?depth:-depth;
mul_m4_v3(mat, vec);
eve= addvertlist(em, vec, NULL);
eve->f= SELECT;
if(a==0) {
if(b==0) v1= eve;
else v2= eve;
}
phi+=phid;
}
}
/* center vertices */
/* type PRIM_CONE can only have 1 one side filled
* if the cone has no capping, dont add vtop */
if(type == PRIM_CONE || (fill && !ELEM(type, PRIM_PLANE, PRIM_CUBE))) {
vec[0]= vec[1]= 0.0f;
vec[2]= type==PRIM_CONE ? depth : -depth;
mul_m4_v3(mat, vec);
vdown= addvertlist(em, vec, NULL);
if((ext || type==PRIM_CONE) && fill) {
vec[0]= vec[1]= 0.0f;
vec[2]= type==PRIM_CONE ? -depth : depth;
mul_m4_v3(mat,vec);
vtop= addvertlist(em, vec, NULL);
}
} else {
vdown= v1;
vtop= v2;
}
if(vtop) vtop->f= SELECT;
if(vdown) vdown->f= SELECT;
/* top and bottom face */
if(fill || type==PRIM_CONE) {
if(tot==4 && ELEM(type, PRIM_PLANE, PRIM_CUBE)) {
v3= v1->next->next;
if(ext) v4= v2->next->next;
addfacelist(em, v3, v1->next, v1, v3->next, NULL, NULL);
if(ext) addfacelist(em, v2, v2->next, v4, v4->next, NULL, NULL);
}
else {
v3= v1;
v4= v2;
for(a=1; a<tot; a++) {
addfacelist(em, vdown, v3, v3->next, 0, NULL, NULL);
v3= v3->next;
if(ext && fill) {
addfacelist(em, vtop, v4, v4->next, 0, NULL, NULL);
v4= v4->next;
}
}
if(!ELEM(type, PRIM_PLANE, PRIM_CUBE)) {
addfacelist(em, vdown, v3, v1, 0, NULL, NULL);
if(ext) addfacelist(em, vtop, v4, v2, 0, NULL, NULL);
}
}
}
else if(type==PRIM_CIRCLE) { /* we need edges for a circle */
v3= v1;
for(a=1;a<tot;a++) {
addedgelist(em, v3, v3->next, NULL);
v3= v3->next;
}
addedgelist(em, v3, v1, NULL);
}
/* side faces */
if(ext) {
v3= v1;
v4= v2;
for(a=1; a<tot; a++) {
addfacelist(em, v3, v3->next, v4->next, v4, NULL, NULL);
v3= v3->next;
v4= v4->next;
}
addfacelist(em, v3, v1, v2, v4, NULL, NULL);
}
else if(fill && type==PRIM_CONE) {
/* add the bottom flat area of the cone
* if capping is disabled dont bother */
v3= v1;
for(a=1; a<tot; a++) {
addfacelist(em, vtop, v3->next, v3, 0, NULL, NULL);
v3= v3->next;
}
addfacelist(em, vtop, v1, v3, 0, NULL, NULL);
}
}
EM_stats_update(em);
/* simple selection flush OK, based on fact it's a single model */
EM_select_flush(em); /* flushes vertex -> edge -> face selection */
if(!ELEM5(type, PRIM_GRID, PRIM_PLANE, PRIM_ICOSPHERE, PRIM_UVSPHERE, PRIM_MONKEY))
EM_recalc_normal_direction(em, FALSE, TRUE); /* otherwise monkey has eyes in wrong direction */
BKE_mesh_end_editmesh(obedit->data, em);
}
/* ********* add primitive operators ************* */
static const char *get_mesh_defname(int type)
{
switch (type) {
case PRIM_PLANE: return "Plane";
case PRIM_CUBE: return "Cube";
case PRIM_CIRCLE: return "Circle";
case PRIM_CYLINDER: return "Cylinder";
case PRIM_CONE: return "Cone";
case PRIM_GRID: return "Grid";
case PRIM_UVSPHERE: return "Sphere";
case PRIM_ICOSPHERE: return "Icosphere";
case PRIM_MONKEY: return "Monkey";
default:
return "Mesh";
}
}
static void make_prim_ext(bContext *C, float *loc, float *rot, int enter_editmode, unsigned int layer,
int type, int tot, int seg,
int subdiv, float dia, float depth, int ext, int fill)
{
Object *obedit= CTX_data_edit_object(C);
int newob = 0;
float mat[4][4];
float scale;
if(obedit==NULL || obedit->type!=OB_MESH) {
obedit= ED_object_add_type(C, OB_MESH, loc, rot, FALSE, layer);
rename_id((ID *)obedit, get_mesh_defname(type));
rename_id((ID *)obedit->data, get_mesh_defname(type));
/* create editmode */
ED_object_enter_editmode(C, EM_DO_UNDO|EM_IGNORE_LAYER); /* rare cases the active layer is messed up */
newob = 1;
}
else DAG_id_tag_update(&obedit->id, OB_RECALC_DATA);
scale= ED_object_new_primitive_matrix(C, obedit, loc, rot, mat);
dia *= scale;
depth *= scale * 0.5f;
make_prim(obedit, type, mat, tot, seg, subdiv, dia, depth, ext, fill);
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
/* userdef */
if (newob && !enter_editmode) {
ED_object_exit_editmode(C, EM_FREEDATA); /* adding EM_DO_UNDO messes up operator redo */
}
WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, obedit);
}
static int add_primitive_plane_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
/* sqrt(2.0f) - plane (diameter of 1.41 makes it unit size) */
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_PLANE, 4, 0, 0, sqrt(2.0f), 0.0f, 0, 1);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_plane_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Plane";
ot->description= "Construct a filled planar mesh with 4 vertices";
ot->idname= "MESH_OT_primitive_plane_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_plane_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_cube_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
/* sqrt(2.0f) - plane (diameter of 1.41 makes it unit size) */
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_CUBE, 4, 0, 0, sqrt(2.0f), 2.0f, 1, 1);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_cube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cube";
ot->description= "Construct a cube mesh";
ot->idname= "MESH_OT_primitive_cube_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_cube_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_circle_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_CIRCLE, RNA_int_get(op->ptr, "vertices"), 0, 0,
RNA_float_get(op->ptr,"radius"), 0.0f, 0,
RNA_boolean_get(op->ptr, "fill"));
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_circle_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Add Circle";
ot->description= "Construct a circle mesh";
ot->idname= "MESH_OT_primitive_circle_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_circle_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "vertices", 32, 3, INT_MAX, "Vertices", "", 3, 500);
prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
RNA_def_boolean(ot->srna, "fill", 0, "Fill", "");
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_CYLINDER, RNA_int_get(op->ptr, "vertices"), 0, 0,
RNA_float_get(op->ptr,"radius"),
RNA_float_get(op->ptr, "depth"), 1,
RNA_boolean_get(op->ptr, "cap_ends"));
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Add Cylinder";
ot->description= "Construct a cylinder mesh";
ot->idname= "MESH_OT_primitive_cylinder_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_cylinder_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "vertices", 32, 2, INT_MAX, "Vertices", "", 2, 500);
prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
RNA_def_boolean(ot->srna, "cap_ends", 1, "Cap Ends", "");
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_cone_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_CONE, RNA_int_get(op->ptr, "vertices"), 0, 0,
RNA_float_get(op->ptr,"radius"), RNA_float_get(op->ptr, "depth"),
0, RNA_boolean_get(op->ptr, "cap_end"));
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_cone_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Add Cone";
ot->description= "Construct a conic mesh (ends filled)";
ot->idname= "MESH_OT_primitive_cone_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_cone_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "vertices", 32, 2, INT_MAX, "Vertices", "", 2, 500);
prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
RNA_def_boolean(ot->srna, "cap_end", 1, "Cap End", "");
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_grid_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_GRID, RNA_int_get(op->ptr, "x_subdivisions"),
RNA_int_get(op->ptr, "y_subdivisions"), 0,
RNA_float_get(op->ptr,"size"), 0.0f, 0, 1);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_grid_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Add Grid";
ot->description= "Construct a grid mesh";
ot->idname= "MESH_OT_primitive_grid_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_grid_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "x_subdivisions", 10, 3, INT_MAX, "X Subdivisions", "", 3, 1000);
RNA_def_int(ot->srna, "y_subdivisions", 10, 3, INT_MAX, "Y Subdivisions", "", 3, 1000);
prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, FLT_MAX);
RNA_def_property_subtype(prop, PROP_DISTANCE);
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_MONKEY, 0, 0, 2, 0.0f, 0.0f, 0, 0);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Monkey";
ot->description= "Construct a Suzanne mesh";
ot->idname= "MESH_OT_primitive_monkey_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_monkey_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_UVSPHERE, RNA_int_get(op->ptr, "ring_count"),
RNA_int_get(op->ptr, "segments"), 0,
RNA_float_get(op->ptr,"size"), 0.0f, 0, 0);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Add UV Sphere";
ot->description= "Construct a UV sphere mesh";
ot->idname= "MESH_OT_primitive_uv_sphere_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_uvsphere_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "segments", 32, 3, INT_MAX, "Segments", "", 3, 500);
RNA_def_int(ot->srna, "ring_count", 16, 3, INT_MAX, "Rings", "", 3, 500);
prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
ED_object_add_generic_props(ot, TRUE);
}
static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
{
int enter_editmode;
unsigned int layer;
float loc[3], rot[3];
if(!ED_object_add_generic_get_opts(C, op, loc, rot, &enter_editmode, &layer))
return OPERATOR_CANCELLED;
make_prim_ext(C, loc, rot, enter_editmode, layer,
PRIM_ICOSPHERE, 0, 0, RNA_int_get(op->ptr, "subdivisions"),
RNA_float_get(op->ptr,"size"), 0.0f, 0, 0);
return OPERATOR_FINISHED;
}
void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name= "Add Ico Sphere";
ot->description= "Construct an Icosphere mesh";
ot->idname= "MESH_OT_primitive_ico_sphere_add";
/* api callbacks */
ot->invoke= ED_object_add_generic_invoke;
ot->exec= add_primitive_icosphere_exec;
ot->poll= ED_operator_scene_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "subdivisions", 2, 1, INT_MAX, "Subdivisions", "", 1, 8);
prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0f, FLT_MAX, "Size", "", 0.001f, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
ED_object_add_generic_props(ot, TRUE);
}
/****************** add duplicate operator ***************/
static int mesh_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= CTX_data_edit_object(C);
EditMesh *em= BKE_mesh_get_editmesh(ob->data);
adduplicateflag(em, SELECT);
BKE_mesh_end_editmesh(ob->data, em);
DAG_id_tag_update(ob->data, 0);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
return OPERATOR_FINISHED;
}
static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
WM_cursor_wait(1);
mesh_duplicate_exec(C, op);
WM_cursor_wait(0);
return OPERATOR_FINISHED;
}
void MESH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate Mesh";
ot->description= "Duplicate selected vertices, edges or faces";
ot->idname= "MESH_OT_duplicate";
/* api callbacks */
ot->invoke= mesh_duplicate_invoke;
ot->exec= mesh_duplicate_exec;
ot->poll= ED_operator_editmesh;
/* to give to transform */
RNA_def_enum(ot->srna, "mode", transform_mode_types, TFM_TRANSLATION, "Mode", "");
}